fix(chainwatch): Actor code are human readable
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parent
45476a208e
commit
0b498d25f6
@ -8,8 +8,6 @@ import (
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"golang.org/x/sync/errgroup"
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"golang.org/x/sync/errgroup"
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"golang.org/x/xerrors"
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"golang.org/x/xerrors"
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"github.com/ipfs/go-cid"
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"github.com/filecoin-project/go-address"
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"github.com/filecoin-project/go-address"
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"github.com/filecoin-project/lotus/chain/events/state"
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"github.com/filecoin-project/lotus/chain/events/state"
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"github.com/filecoin-project/lotus/chain/types"
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"github.com/filecoin-project/lotus/chain/types"
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@ -17,6 +15,8 @@ import (
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"github.com/filecoin-project/specs-actors/actors/builtin"
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"github.com/filecoin-project/specs-actors/actors/builtin"
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_init "github.com/filecoin-project/specs-actors/actors/builtin/init"
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_init "github.com/filecoin-project/specs-actors/actors/builtin/init"
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"github.com/filecoin-project/specs-actors/actors/util/adt"
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"github.com/filecoin-project/specs-actors/actors/util/adt"
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"github.com/ipfs/go-cid"
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"github.com/multiformats/go-multihash"
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typegen "github.com/whyrusleeping/cbor-gen"
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typegen "github.com/whyrusleeping/cbor-gen"
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)
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)
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@ -243,9 +243,13 @@ func (p *Processor) storeActorHeads(actors map[cid.Cid]ActorTips) error {
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}
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}
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for code, actTips := range actors {
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for code, actTips := range actors {
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actorName := code.String()
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if s, err := multihash.Decode(code.Hash()); err != nil {
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actorName = string(s.Digest)
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}
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for _, actorInfo := range actTips {
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for _, actorInfo := range actTips {
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for _, a := range actorInfo {
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for _, a := range actorInfo {
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if _, err := stmt.Exec(a.addr.String(), code.String(), a.act.Head.String(), a.act.Nonce, a.act.Balance.String(), a.stateroot.String()); err != nil {
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if _, err := stmt.Exec(a.addr.String(), actorName, a.act.Head.String(), a.act.Nonce, a.act.Balance.String(), a.stateroot.String()); err != nil {
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return err
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return err
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}
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}
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}
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}
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@ -285,9 +289,13 @@ func (p *Processor) storeActorStates(actors map[cid.Cid]ActorTips) error {
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}
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}
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for code, actTips := range actors {
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for code, actTips := range actors {
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actorName := code.String()
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if s, err := multihash.Decode(code.Hash()); err != nil {
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actorName = string(s.Digest)
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}
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for _, actorInfo := range actTips {
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for _, actorInfo := range actTips {
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for _, a := range actorInfo {
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for _, a := range actorInfo {
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if _, err := stmt.Exec(a.act.Head.String(), code.String(), a.state); err != nil {
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if _, err := stmt.Exec(a.act.Head.String(), actorName, a.state); err != nil {
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return err
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return err
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}
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}
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}
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}
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