feat: add ChainGetEvents to the gateway API (#11724)
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@ -132,4 +132,5 @@ type Gateway interface {
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GetActorEvents(ctx context.Context, filter *types.ActorEventFilter) ([]*types.ActorEvent, error)
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SubscribeActorEvents(ctx context.Context, filter *types.ActorEventFilter) (<-chan *types.ActorEvent, error)
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ChainGetEvents(context.Context, cid.Cid) ([]types.Event, error)
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}
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@ -655,6 +655,8 @@ type GatewayMethods struct {
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ChainGetBlockMessages func(p0 context.Context, p1 cid.Cid) (*BlockMessages, error) ``
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ChainGetEvents func(p0 context.Context, p1 cid.Cid) ([]types.Event, error) ``
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ChainGetGenesis func(p0 context.Context) (*types.TipSet, error) ``
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ChainGetMessage func(p0 context.Context, p1 cid.Cid) (*types.Message, error) ``
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@ -4286,6 +4288,17 @@ func (s *GatewayStub) ChainGetBlockMessages(p0 context.Context, p1 cid.Cid) (*Bl
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return nil, ErrNotSupported
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}
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func (s *GatewayStruct) ChainGetEvents(p0 context.Context, p1 cid.Cid) ([]types.Event, error) {
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if s.Internal.ChainGetEvents == nil {
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return *new([]types.Event), ErrNotSupported
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}
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return s.Internal.ChainGetEvents(p0, p1)
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}
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func (s *GatewayStub) ChainGetEvents(p0 context.Context, p1 cid.Cid) ([]types.Event, error) {
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return *new([]types.Event), ErrNotSupported
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}
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func (s *GatewayStruct) ChainGetGenesis(p0 context.Context) (*types.TipSet, error) {
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if s.Internal.ChainGetGenesis == nil {
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return nil, ErrNotSupported
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@ -149,6 +149,7 @@ type TargetAPI interface {
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GetActorEvents(ctx context.Context, filter *types.ActorEventFilter) ([]*types.ActorEvent, error)
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SubscribeActorEvents(ctx context.Context, filter *types.ActorEventFilter) (<-chan *types.ActorEvent, error)
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ChainGetEvents(ctx context.Context, eventsRoot cid.Cid) ([]types.Event, error)
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}
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var _ TargetAPI = *new(api.FullNode) // gateway depends on latest
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@ -451,6 +451,13 @@ func (gw *Node) SubscribeActorEvents(ctx context.Context, filter *types.ActorEve
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return gw.target.SubscribeActorEvents(ctx, filter)
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}
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func (gw *Node) ChainGetEvents(ctx context.Context, eventsRoot cid.Cid) ([]types.Event, error) {
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if err := gw.limit(ctx, chainRateLimitTokens); err != nil {
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return nil, err
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}
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return gw.target.ChainGetEvents(ctx, eventsRoot)
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}
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func (gw *Node) StateReadState(ctx context.Context, actor address.Address, tsk types.TipSetKey) (*api.ActorState, error) {
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if err := gw.limit(ctx, stateRateLimitTokens); err != nil {
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return nil, err
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