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package vm
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import (
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"bytes"
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"encoding/hex"
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"fmt"
"reflect"
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"strconv"
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"github.com/ipfs/go-cid"
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cbg "github.com/whyrusleeping/cbor-gen"
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"golang.org/x/xerrors"
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"github.com/filecoin-project/go-state-types/abi"
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actorstypes "github.com/filecoin-project/go-state-types/actors"
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"github.com/filecoin-project/go-state-types/exitcode"
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"github.com/filecoin-project/go-state-types/network"
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rtt "github.com/filecoin-project/go-state-types/rt"
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vmr "github.com/filecoin-project/specs-actors/v7/actors/runtime"
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"github.com/filecoin-project/lotus/chain/actors"
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"github.com/filecoin-project/lotus/chain/actors/aerrors"
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"github.com/filecoin-project/lotus/chain/actors/builtin"
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"github.com/filecoin-project/lotus/chain/types"
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)
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type MethodMeta struct {
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Num string
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Params reflect . Type
Ret reflect . Type
}
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type ActorRegistry struct {
actors map [ cid . Cid ] * actorInfo
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Methods map [ cid . Cid ] map [ abi . MethodNum ] MethodMeta
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}
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// An ActorPredicate returns an error if the given actor is not valid for the given runtime environment (e.g., chain height, version, etc.).
type ActorPredicate func ( vmr . Runtime , rtt . VMActor ) error
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func ActorsVersionPredicate ( ver actorstypes . Version ) ActorPredicate {
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return func ( rt vmr . Runtime , v rtt . VMActor ) error {
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aver , err := actorstypes . VersionForNetwork ( rt . NetworkVersion ( ) )
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if err != nil {
return xerrors . Errorf ( "unsupported network version: %w" , err )
}
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if aver != ver {
return xerrors . Errorf ( "actor %s is a version %d actor; chain only supports actor version %d at height %d and nver %d" , v . Code ( ) , ver , aver , rt . CurrEpoch ( ) , rt . NetworkVersion ( ) )
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}
return nil
}
}
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type invokeFunc func ( rt vmr . Runtime , params [ ] byte ) ( [ ] byte , aerrors . ActorError )
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type nativeCode [ ] invokeFunc
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type actorInfo struct {
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methods nativeCode
vmActor rtt . VMActor
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// TODO: consider making this a network version range?
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predicate ActorPredicate
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}
func NewActorRegistry ( ) * ActorRegistry {
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return & ActorRegistry {
actors : make ( map [ cid . Cid ] * actorInfo ) ,
Methods : map [ cid . Cid ] map [ abi . MethodNum ] MethodMeta { } ,
}
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}
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func ( ar * ActorRegistry ) Invoke ( codeCid cid . Cid , rt vmr . Runtime , method abi . MethodNum , params [ ] byte ) ( [ ] byte , aerrors . ActorError ) {
act , ok := ar . actors [ codeCid ]
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if ! ok {
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log . Errorf ( "no code for actor %s (Addr: %s)" , codeCid , rt . Receiver ( ) )
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return nil , aerrors . Newf ( exitcode . SysErrorIllegalActor , "no code for actor %s(%d)(%s)" , codeCid , method , hex . EncodeToString ( params ) )
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}
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if err := act . predicate ( rt , act . vmActor ) ; err != nil {
return nil , aerrors . Newf ( exitcode . SysErrorIllegalActor , "unsupported actor: %s" , err )
}
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if method >= abi . MethodNum ( len ( act . methods ) ) || act . methods [ method ] == nil {
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return nil , aerrors . Newf ( exitcode . SysErrInvalidMethod , "no method %d on actor" , method )
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}
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return act . methods [ method ] ( rt , params )
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}
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func ( ar * ActorRegistry ) Register ( av actorstypes . Version , pred ActorPredicate , vmactors ... rtt . VMActor ) {
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if pred == nil {
pred = func ( vmr . Runtime , rtt . VMActor ) error { return nil }
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}
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for _ , a := range vmactors {
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// register in the `actors` map (for the invoker)
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code , err := ar . transform ( a )
if err != nil {
panic ( xerrors . Errorf ( "%s: %w" , string ( a . Code ( ) . Hash ( ) ) , err ) )
}
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ai := & actorInfo {
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methods : code ,
vmActor : a ,
predicate : pred ,
}
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ac := a . Code ( )
ar . actors [ ac ] = ai
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// necessary to make stuff work
var realCode cid . Cid
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if av >= actorstypes . Version8 {
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name := actors . CanonicalName ( builtin . ActorNameByCode ( ac ) )
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var ok bool
realCode , ok = actors . GetActorCodeID ( av , name )
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if ok {
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ar . actors [ realCode ] = ai
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}
}
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// register in the `Methods` map (used by statemanager utils)
exports := a . Exports ( )
methods := make ( map [ abi . MethodNum ] MethodMeta , len ( exports ) )
// Explicitly add send, it's special.
methods [ builtin . MethodSend ] = MethodMeta {
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Num : "0" ,
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Params : reflect . TypeOf ( new ( abi . EmptyValue ) ) ,
Ret : reflect . TypeOf ( new ( abi . EmptyValue ) ) ,
}
// Iterate over exported methods. Some of these _may_ be nil and
// must be skipped.
for number , export := range exports {
if export == nil {
continue
}
ev := reflect . ValueOf ( export )
et := ev . Type ( )
methods [ abi . MethodNum ( number ) ] = MethodMeta {
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Num : strconv . Itoa ( number ) ,
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Params : et . In ( 1 ) ,
Ret : et . Out ( 0 ) ,
}
}
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if realCode . Defined ( ) {
ar . Methods [ realCode ] = methods
feat: refactor: actor bundling system (#8838)
1. Include the builtin-actors in the lotus source tree.
2. Embed the bundle on build instead of downloading at runtime.
3. Avoid reading the bundle whenever possible by including bundle
metadata (the bundle CID, the actor CIDs, etc.).
4. Remove everything related to dependency injection.
1. We're no longer downloading the bundle, so doing anything ahead
of time doesn't really help.
2. We register the manifests on init because, unfortunately, they're
global.
3. We explicitly load the current actors bundle in the genesis
state-tree method.
4. For testing, we just change the in-use bundle with a bit of a
hack. It's not great, but using dependency injection doesn't make
any sense either because, again, the manifest information is
global.
5. Remove the bundle.toml file. Bundles may be overridden by
specifying an override path in the parameters file, or an
environment variable.
fixes #8701
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} else {
ar . Methods [ a . Code ( ) ] = methods
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}
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}
}
func ( ar * ActorRegistry ) Create ( codeCid cid . Cid , rt vmr . Runtime ) ( * types . Actor , aerrors . ActorError ) {
act , ok := ar . actors [ codeCid ]
if ! ok {
return nil , aerrors . Newf ( exitcode . SysErrorIllegalArgument , "Can only create built-in actors." )
}
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if err := act . predicate ( rt , act . vmActor ) ; err != nil {
return nil , aerrors . Newf ( exitcode . SysErrorIllegalArgument , "Cannot create actor: %w" , err )
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}
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if rtt . IsSingletonActor ( act . vmActor ) {
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return nil , aerrors . Newf ( exitcode . SysErrorIllegalArgument , "Can only have one instance of singleton actors." )
}
return & types . Actor {
Code : codeCid ,
Head : EmptyObjectCid ,
Nonce : 0 ,
Balance : abi . NewTokenAmount ( 0 ) ,
} , nil
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}
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type invokee interface {
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Exports ( ) [ ] interface { }
}
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func ( * ActorRegistry ) transform ( instance invokee ) ( nativeCode , error ) {
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itype := reflect . TypeOf ( instance )
exports := instance . Exports ( )
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runtimeType := reflect . TypeOf ( ( * vmr . Runtime ) ( nil ) ) . Elem ( )
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for i , m := range exports {
i := i
newErr := func ( format string , args ... interface { } ) error {
str := fmt . Sprintf ( format , args ... )
return fmt . Errorf ( "transform(%s) export(%d): %s" , itype . Name ( ) , i , str )
}
if m == nil {
continue
}
meth := reflect . ValueOf ( m )
t := meth . Type ( )
if t . Kind ( ) != reflect . Func {
return nil , newErr ( "is not a function" )
}
if t . NumIn ( ) != 2 {
return nil , newErr ( "wrong number of inputs should be: " +
"vmr.Runtime, <parameter>" )
}
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if ! runtimeType . Implements ( t . In ( 0 ) ) {
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return nil , newErr ( "first argument should be vmr.Runtime" )
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}
if t . In ( 1 ) . Kind ( ) != reflect . Ptr {
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return nil , newErr ( "second argument should be of kind reflect.Ptr" )
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}
if t . NumOut ( ) != 1 {
return nil , newErr ( "wrong number of outputs should be: " +
"cbg.CBORMarshaler" )
}
o0 := t . Out ( 0 )
if ! o0 . Implements ( reflect . TypeOf ( ( * cbg . CBORMarshaler ) ( nil ) ) . Elem ( ) ) {
return nil , newErr ( "output needs to implement cgb.CBORMarshaler" )
}
}
code := make ( nativeCode , len ( exports ) )
for id , m := range exports {
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if m == nil {
continue
}
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meth := reflect . ValueOf ( m )
code [ id ] = reflect . MakeFunc ( reflect . TypeOf ( ( invokeFunc ) ( nil ) ) ,
func ( in [ ] reflect . Value ) [ ] reflect . Value {
paramT := meth . Type ( ) . In ( 1 ) . Elem ( )
param := reflect . New ( paramT )
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rt := in [ 0 ] . Interface ( ) . ( * Runtime )
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inBytes := in [ 1 ] . Interface ( ) . ( [ ] byte )
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if err := DecodeParams ( inBytes , param . Interface ( ) ) ; err != nil {
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ec := exitcode . ErrSerialization
if rt . NetworkVersion ( ) < network . Version7 {
ec = 1
}
aerr := aerrors . Absorb ( err , ec , "failed to decode parameters" )
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return [ ] reflect . Value {
reflect . ValueOf ( [ ] byte { } ) ,
// Below is a hack, fixed in Go 1.13
// https://git.io/fjXU6
reflect . ValueOf ( & aerr ) . Elem ( ) ,
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}
}
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rval , aerror := rt . shimCall ( func ( ) interface { } {
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ret := meth . Call ( [ ] reflect . Value {
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reflect . ValueOf ( rt ) ,
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param ,
} )
return ret [ 0 ] . Interface ( )
} )
return [ ] reflect . Value {
reflect . ValueOf ( & rval ) . Elem ( ) ,
reflect . ValueOf ( & aerror ) . Elem ( ) ,
}
} ) . Interface ( ) . ( invokeFunc )
}
return code , nil
}
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func DecodeParams ( b [ ] byte , out interface { } ) error {
um , ok := out . ( cbg . CBORUnmarshaler )
if ! ok {
return fmt . Errorf ( "type %T does not implement UnmarshalCBOR" , out )
}
return um . UnmarshalCBOR ( bytes . NewReader ( b ) )
}
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func DumpActorState ( i * ActorRegistry , act * types . Actor , b [ ] byte ) ( interface { } , error ) {
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if builtin . IsAccountActor ( act . Code ) { // Account code special case
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return nil , nil
}
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actInfo , ok := i . actors [ act . Code ]
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if ! ok {
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return nil , xerrors . Errorf ( "state type for actor %s not found" , act . Code )
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}
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um := actInfo . vmActor . State ( )
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if err := um . UnmarshalCBOR ( bytes . NewReader ( b ) ) ; err != nil {
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return nil , xerrors . Errorf ( "unmarshaling actor state: %w" , err )
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}
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return um , nil
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}