140 lines
4.3 KiB
Go
140 lines
4.3 KiB
Go
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package datatransfer
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import (
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"reflect"
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"github.com/ipfs/go-cid"
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selector "github.com/ipld/go-ipld-prime/traversal/selector"
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"github.com/libp2p/go-libp2p-core/peer"
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)
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// Voucher is used to validate
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// a data transfer request against the underlying storage or retrieval deal
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// that precipitated it. The only requirement is a voucher can read and write
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// from bytes
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type Voucher interface {
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ToBytes() []byte
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FromBytes([]byte) (Voucher, error)
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Identifier() string
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}
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// Status is the status of transfer for a given channel
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type Status string
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const (
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// Ongoing means the data transfer is in progress
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Ongoing = Status("Ongoing")
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// Completed means the data transfer is completed successfully
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Completed = Status("Completed")
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// Failed means the data transfer failed
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Failed = Status("Failed")
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// ChannelNotFoundError means the searched for data transfer does not exist
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ChannelNotFoundError = Status("ChannelNotFoundError")
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)
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// TransferID is an identifier for a data transfer, shared between
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// request/responder and unique to the requestor
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type TransferID uint64
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// ChannelID is a unique identifier for a channel, distinct by both the other
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// party's peer ID + the transfer ID
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type ChannelID struct {
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to peer.ID
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id TransferID
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}
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// Channel represents all the parameters for a single data transfer
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type Channel struct {
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// an identifier for this channel shared by request and responder, set by requestor through protocol
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transferID TransferID
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// base CID for the piece being transferred
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PieceRef cid.Cid
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// portion of Piece to return, spescified by an IPLD selector
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Selector selector.Selector
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// used to verify this channel
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voucher Voucher
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// the party that is sending the data (not who initiated the request)
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sender peer.ID
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// the party that is receiving the data (not who initiated the request)
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recipient peer.ID
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// expected amount of data to be transferred
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totalSize uint64
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}
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// ChannelState is immutable channel data plus mutable state
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type ChannelState struct {
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Channel
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// total bytes sent from this node (0 if receiver)
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sent uint64
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// total bytes received by this node (0 if sender)
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received uint64
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}
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// Event is a name for an event that occurs on a data transfer channel
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type Event string
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const (
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// Open is an event occurs when a channel is first opened
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Open = Event("Open")
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// Progress is an event that gets emitted every time more data is transferred
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Progress = Event("Progress")
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// Error is an event that emits when an error occurs in a data transfer
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Error = Event("Error")
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// Complete is emitted when a data transfer is complete
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Complete = Event("Complete")
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)
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// Subscriber is a callback that is called when events are emitted
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type Subscriber func(event Event, channelState ChannelState)
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// RequestValidator is an interface implemented by the client of the
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// data transfer module to validate requests
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type RequestValidator interface {
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ValidatePush(
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sender peer.ID,
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voucher Voucher,
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PieceRef cid.Cid,
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Selector selector.Selector) error
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ValidatePull(
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receiver peer.ID,
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voucher Voucher,
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PieceRef cid.Cid,
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Selector selector.Selector) error
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}
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// Manager is the core interface presented by all implementations of
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// of the data transfer sub system
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type Manager interface {
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// RegisterVoucherType registers a validator for the given voucher type
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// will error if voucher type does not implement voucher
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// or if there is a voucher type registered with an identical identifier
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RegisterVoucherType(voucherType reflect.Type, validator RequestValidator) error
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// open a data transfer that will send data to the recipient peer and
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// open a data transfer that will send data to the recipient peer and
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// transfer parts of the piece that match the selector
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OpenPushDataChannel(to peer.ID, voucher Voucher, PieceRef cid.Cid, Selector selector.Selector) ChannelID
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// open a data transfer that will request data from the sending peer and
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// transfer parts of the piece that match the selector
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OpenPullDataChannel(to peer.ID, voucher Voucher, PieceRef cid.Cid, Selector selector.Selector) ChannelID
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// close an open channel (effectively a cancel)
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CloseDataTransferChannel(x ChannelID)
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// get status of a transfer
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TransferChannelStatus(x ChannelID) Status
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// get notified when certain types of events happen
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SubscribeToEvents(subscriber Subscriber)
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// get all in progress transfers
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InProgressChannels() map[ChannelID]ChannelState
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}
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