lotus/extern/sector-storage/selector_alloc.go

72 lines
1.8 KiB
Go
Raw Normal View History

package sectorstorage
import (
"context"
"golang.org/x/xerrors"
2020-09-07 03:49:10 +00:00
"github.com/filecoin-project/go-state-types/abi"
"github.com/filecoin-project/lotus/extern/sector-storage/sealtasks"
"github.com/filecoin-project/lotus/extern/sector-storage/stores"
2020-09-30 17:32:19 +00:00
"github.com/filecoin-project/lotus/extern/sector-storage/storiface"
)
type allocSelector struct {
index stores.SectorIndex
2020-09-06 16:54:00 +00:00
alloc storiface.SectorFileType
ptype storiface.PathType
}
2020-09-06 16:54:00 +00:00
func newAllocSelector(index stores.SectorIndex, alloc storiface.SectorFileType, ptype storiface.PathType) *allocSelector {
return &allocSelector{
index: index,
alloc: alloc,
2020-06-03 21:44:59 +00:00
ptype: ptype,
2020-07-16 21:41:04 +00:00
}
}
2020-06-15 12:32:17 +00:00
func (s *allocSelector) Ok(ctx context.Context, task sealtasks.TaskType, spt abi.RegisteredSealProof, whnd *workerHandle) (bool, error) {
2022-04-06 16:31:42 +00:00
tasks, err := whnd.TaskTypes(ctx)
if err != nil {
return false, xerrors.Errorf("getting supported worker task types: %w", err)
}
if _, supported := tasks[task]; !supported {
return false, nil
}
2020-10-28 13:23:38 +00:00
paths, err := whnd.workerRpc.Paths(ctx)
if err != nil {
return false, xerrors.Errorf("getting worker paths: %w", err)
}
2022-01-18 10:57:04 +00:00
have := map[storiface.ID]struct{}{}
for _, path := range paths {
have[path.ID] = struct{}{}
}
ssize, err := spt.SectorSize()
if err != nil {
return false, xerrors.Errorf("getting sector size: %w", err)
}
best, err := s.index.StorageBestAlloc(ctx, s.alloc, ssize, s.ptype)
if err != nil {
return false, xerrors.Errorf("finding best alloc storage: %w", err)
}
for _, info := range best {
if _, ok := have[info.ID]; ok {
return true, nil
}
}
return false, nil
}
func (s *allocSelector) Cmp(ctx context.Context, task sealtasks.TaskType, a, b *workerHandle) (bool, error) {
return a.utilization() < b.utilization(), nil
}
var _ WorkerSelector = &allocSelector{}