lotus/lib/statemachine/group.go

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package statemachine
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import (
"context"
"reflect"
"sync"
"github.com/filecoin-project/go-statestore"
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"github.com/ipfs/go-datastore"
"golang.org/x/xerrors"
)
type StateHandler interface {
// returns
Plan(events []Event, user interface{}) (interface{}, error)
}
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// StateGroup manages a group of state machines sharing the same logic
type StateGroup struct {
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sts *statestore.StateStore
hnd StateHandler
stateType reflect.Type
lk sync.Mutex
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sms map[datastore.Key]*StateMachine
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}
// stateType: T - (MyStateStruct{})
func New(ds datastore.Datastore, hnd StateHandler, stateType interface{}) *StateGroup {
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return &StateGroup{
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sts: statestore.New(ds),
hnd: hnd,
stateType: reflect.TypeOf(stateType),
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sms: map[datastore.Key]*StateMachine{},
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}
}
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// Send sends an event to machine identified by `id`.
// `evt` is going to be passed into StateHandler.Planner, in the events[].User param
//
// If a state machine with the specified id doesn't exits, it's created, and it's
// state is set to zero-value of stateType provided in group constructor
func (s *StateGroup) Send(id interface{}, evt interface{}) (err error) {
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s.lk.Lock()
defer s.lk.Unlock()
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sm, exist := s.sms[statestore.ToKey(id)]
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if !exist {
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sm, err = s.loadOrCreate(id)
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if err != nil {
return xerrors.Errorf("loadOrCreate state: %w", err)
}
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s.sms[statestore.ToKey(id)] = sm
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}
return sm.send(Event{User: evt})
}
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func (s *StateGroup) loadOrCreate(name interface{}) (*StateMachine, error) {
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exists, err := s.sts.Has(name)
if err != nil {
return nil, xerrors.Errorf("failed to check if state for %v exists: %w", name, err)
}
if !exists {
userState := reflect.New(s.stateType).Interface()
err = s.sts.Begin(name, userState)
if err != nil {
return nil, xerrors.Errorf("saving initial state: %w", err)
}
}
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res := &StateMachine{
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planner: s.hnd.Plan,
eventsIn: make(chan Event),
name: name,
st: s.sts.Get(name),
stateType: s.stateType,
stageDone: make(chan struct{}),
closing: make(chan struct{}),
closed: make(chan struct{}),
}
go res.run()
return res, nil
}
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// Stop stops all state machines in this group
func (s *StateGroup) Stop(ctx context.Context) error {
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s.lk.Lock()
defer s.lk.Unlock()
for _, sm := range s.sms {
if err := sm.stop(ctx); err != nil {
return err
}
}
return nil
}
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// List outputs states of all state machines in this group
// out: *[]StateT
func (s *StateGroup) List(out interface{}) error {
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return s.sts.List(out)
}
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// Get gets state for a single state machine
func (s *StateGroup) Get(id interface{}) *statestore.StoredState {
return s.sts.Get(id)
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}