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package consensus
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import (
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"io/ioutil"
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"path/filepath"
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"time"
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hraft "github.com/hashicorp/raft"
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"golang.org/x/xerrors"
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"github.com/filecoin-project/lotus/node/config"
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"github.com/filecoin-project/lotus/node/repo"
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)
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// Configuration defaults
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var (
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DefaultDataSubFolder = "raft-cluster"
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DefaultWaitForLeaderTimeout = 15 * time.Second
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DefaultCommitRetries = 1
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DefaultNetworkTimeout = 100 * time.Second
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DefaultCommitRetryDelay = 200 * time.Millisecond
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DefaultBackupsRotate = 6
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)
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// ClusterRaftConfig allows to configure the Raft Consensus component for the node cluster.
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type ClusterRaftConfig struct {
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// config to enabled node cluster with raft consensus
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ClusterModeEnabled bool
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// A folder to store Raft's data.
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DataFolder string
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// InitPeerset provides the list of initial cluster peers for new Raft
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// peers (with no prior state). It is ignored when Raft was already
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// initialized or when starting in staging mode.
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InitPeerset []string
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// LeaderTimeout specifies how long to wait for a leader before
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// failing an operation.
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WaitForLeaderTimeout time.Duration
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// NetworkTimeout specifies how long before a Raft network
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// operation is timed out
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NetworkTimeout time.Duration
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// CommitRetries specifies how many times we retry a failed commit until
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// we give up.
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CommitRetries int
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// How long to wait between retries
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CommitRetryDelay time.Duration
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// BackupsRotate specifies the maximum number of Raft's DataFolder
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// copies that we keep as backups (renaming) after cleanup.
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BackupsRotate int
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// A Hashicorp Raft's configuration object.
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RaftConfig *hraft.Config
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// Tracing enables propagation of contexts across binary boundaries.
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Tracing bool
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}
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func DefaultClusterRaftConfig() *ClusterRaftConfig {
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var cfg ClusterRaftConfig
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cfg.DataFolder = "" // empty so it gets omitted
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cfg.InitPeerset = []string{}
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cfg.WaitForLeaderTimeout = DefaultWaitForLeaderTimeout
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cfg.NetworkTimeout = DefaultNetworkTimeout
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cfg.CommitRetries = DefaultCommitRetries
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cfg.CommitRetryDelay = DefaultCommitRetryDelay
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cfg.BackupsRotate = DefaultBackupsRotate
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cfg.RaftConfig = hraft.DefaultConfig()
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// These options are imposed over any Default Raft Config.
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cfg.RaftConfig.ShutdownOnRemove = false
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cfg.RaftConfig.LocalID = "will_be_set_automatically"
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// Set up logging
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cfg.RaftConfig.LogOutput = ioutil.Discard
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return &cfg
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}
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func NewClusterRaftConfig(userRaftConfig *config.UserRaftConfig) *ClusterRaftConfig {
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var cfg ClusterRaftConfig
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cfg.DataFolder = userRaftConfig.DataFolder
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cfg.InitPeerset = userRaftConfig.InitPeersetMultiAddr
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cfg.WaitForLeaderTimeout = time.Duration(userRaftConfig.WaitForLeaderTimeout)
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cfg.NetworkTimeout = time.Duration(userRaftConfig.NetworkTimeout)
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cfg.CommitRetries = userRaftConfig.CommitRetries
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cfg.CommitRetryDelay = time.Duration(userRaftConfig.CommitRetryDelay)
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cfg.BackupsRotate = userRaftConfig.BackupsRotate
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// Keep this to be default hraft config for now
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cfg.RaftConfig = hraft.DefaultConfig()
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// These options are imposed over any Default Raft Config.
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cfg.RaftConfig.ShutdownOnRemove = false
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cfg.RaftConfig.LocalID = "will_be_set_automatically"
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// Set up logging
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cfg.RaftConfig.LogOutput = ioutil.Discard
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return &cfg
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}
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//// Validate checks that this configuration has working values,
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//// at least in appearance.
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func ValidateConfig(cfg *ClusterRaftConfig) error {
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if cfg.RaftConfig == nil {
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return xerrors.Errorf("no hashicorp/raft.Config")
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}
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if cfg.WaitForLeaderTimeout <= 0 {
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return xerrors.Errorf("wait_for_leader_timeout <= 0")
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}
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if cfg.NetworkTimeout <= 0 {
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return xerrors.Errorf("network_timeout <= 0")
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}
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if cfg.CommitRetries < 0 {
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return xerrors.Errorf("commit_retries is invalid")
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}
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if cfg.CommitRetryDelay <= 0 {
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return xerrors.Errorf("commit_retry_delay is invalid")
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}
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if cfg.BackupsRotate <= 0 {
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return xerrors.Errorf("backups_rotate should be larger than 0")
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}
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return hraft.ValidateConfig(cfg.RaftConfig)
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}
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// GetDataFolder returns the Raft data folder that we are using.
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func (cfg *ClusterRaftConfig) GetDataFolder(repo repo.LockedRepo) string {
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if cfg.DataFolder == "" {
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return filepath.Join(repo.Path(), DefaultDataSubFolder)
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}
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return filepath.Join(repo.Path(), cfg.DataFolder)
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}
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