lotus/chain/stmgr/actors.go

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package stmgr
import (
"bytes"
"context"
"os"
"github.com/ipfs/go-cid"
"golang.org/x/xerrors"
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"github.com/filecoin-project/go-address"
"github.com/filecoin-project/go-bitfield"
"github.com/filecoin-project/go-state-types/abi"
"github.com/filecoin-project/go-state-types/big"
"github.com/filecoin-project/go-state-types/crypto"
"github.com/filecoin-project/go-state-types/network"
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"github.com/filecoin-project/lotus/api"
"github.com/filecoin-project/lotus/chain/actors/builtin"
"github.com/filecoin-project/lotus/chain/actors/builtin/market"
"github.com/filecoin-project/lotus/chain/actors/builtin/miner"
"github.com/filecoin-project/lotus/chain/actors/builtin/paych"
"github.com/filecoin-project/lotus/chain/actors/builtin/power"
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"github.com/filecoin-project/lotus/chain/actors/builtin/verifreg"
"github.com/filecoin-project/lotus/chain/beacon"
"github.com/filecoin-project/lotus/chain/rand"
"github.com/filecoin-project/lotus/chain/types"
"github.com/filecoin-project/lotus/chain/vm"
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"github.com/filecoin-project/lotus/storage/sealer/storiface"
)
func GetMinerWorkerRaw(ctx context.Context, sm *StateManager, st cid.Cid, maddr address.Address) (address.Address, error) {
state, err := sm.StateTree(st)
if err != nil {
return address.Undef, xerrors.Errorf("(get sset) failed to load state tree: %w", err)
}
act, err := state.GetActor(maddr)
if err != nil {
return address.Undef, xerrors.Errorf("(get sset) failed to load miner actor: %w", err)
}
mas, err := miner.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return address.Undef, xerrors.Errorf("(get sset) failed to load miner actor state: %w", err)
}
info, err := mas.Info()
if err != nil {
return address.Undef, xerrors.Errorf("failed to load actor info: %w", err)
}
return vm.ResolveToDeterministicAddr(state, sm.cs.ActorStore(ctx), info.Worker)
}
func GetPower(ctx context.Context, sm *StateManager, ts *types.TipSet, maddr address.Address) (power.Claim, power.Claim, bool, error) {
return GetPowerRaw(ctx, sm, ts.ParentState(), maddr)
}
func GetPowerRaw(ctx context.Context, sm *StateManager, st cid.Cid, maddr address.Address) (power.Claim, power.Claim, bool, error) {
act, err := sm.LoadActorRaw(ctx, power.Address, st)
if err != nil {
return power.Claim{}, power.Claim{}, false, xerrors.Errorf("(get sset) failed to load power actor state: %w", err)
}
pas, err := power.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return power.Claim{}, power.Claim{}, false, err
}
tpow, err := pas.TotalPower()
if err != nil {
return power.Claim{}, power.Claim{}, false, err
}
var mpow power.Claim
var minpow bool
if maddr != address.Undef {
var found bool
mpow, found, err = pas.MinerPower(maddr)
if err != nil || !found {
return power.Claim{}, tpow, false, err
}
minpow, err = pas.MinerNominalPowerMeetsConsensusMinimum(maddr)
if err != nil {
return power.Claim{}, power.Claim{}, false, err
}
}
return mpow, tpow, minpow, nil
}
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func PreCommitInfo(ctx context.Context, sm *StateManager, maddr address.Address, sid abi.SectorNumber, ts *types.TipSet) (*miner.SectorPreCommitOnChainInfo, error) {
act, err := sm.LoadActor(ctx, maddr, ts)
if err != nil {
return nil, xerrors.Errorf("(get sset) failed to load miner actor: %w", err)
}
mas, err := miner.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, xerrors.Errorf("(get sset) failed to load miner actor state: %w", err)
}
return mas.GetPrecommittedSector(sid)
}
// Returns nil, nil if sector is not found
func MinerSectorInfo(ctx context.Context, sm *StateManager, maddr address.Address, sid abi.SectorNumber, ts *types.TipSet) (*miner.SectorOnChainInfo, error) {
act, err := sm.LoadActor(ctx, maddr, ts)
if err != nil {
return nil, xerrors.Errorf("(get sset) failed to load miner actor: %w", err)
}
mas, err := miner.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, xerrors.Errorf("(get sset) failed to load miner actor state: %w", err)
}
return mas.GetSector(sid)
}
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func GetSectorsForWinningPoSt(ctx context.Context, nv network.Version, pv storiface.Verifier, sm *StateManager, st cid.Cid, maddr address.Address, rand abi.PoStRandomness) ([]builtin.ExtendedSectorInfo, error) {
act, err := sm.LoadActorRaw(ctx, maddr, st)
if err != nil {
return nil, xerrors.Errorf("failed to load miner actor: %w", err)
}
mas, err := miner.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, xerrors.Errorf("failed to load miner actor state: %w", err)
}
var provingSectors bitfield.BitField
if nv < network.Version7 {
allSectors, err := miner.AllPartSectors(mas, miner.Partition.AllSectors)
if err != nil {
return nil, xerrors.Errorf("get all sectors: %w", err)
}
faultySectors, err := miner.AllPartSectors(mas, miner.Partition.FaultySectors)
if err != nil {
return nil, xerrors.Errorf("get faulty sectors: %w", err)
}
provingSectors, err = bitfield.SubtractBitField(allSectors, faultySectors)
if err != nil {
return nil, xerrors.Errorf("calc proving sectors: %w", err)
}
} else {
provingSectors, err = miner.AllPartSectors(mas, miner.Partition.ActiveSectors)
if err != nil {
return nil, xerrors.Errorf("get active sectors sectors: %w", err)
}
}
numProvSect, err := provingSectors.Count()
if err != nil {
return nil, xerrors.Errorf("failed to count bits: %w", err)
}
// TODO(review): is this right? feels fishy to me
if numProvSect == 0 {
return nil, nil
}
info, err := mas.Info()
if err != nil {
return nil, xerrors.Errorf("getting miner info: %w", err)
}
mid, err := address.IDFromAddress(maddr)
if err != nil {
return nil, xerrors.Errorf("getting miner ID: %w", err)
}
proofType, err := miner.WinningPoStProofTypeFromWindowPoStProofType(nv, info.WindowPoStProofType)
if err != nil {
return nil, xerrors.Errorf("determining winning post proof type: %w", err)
}
ids, err := pv.GenerateWinningPoStSectorChallenge(ctx, proofType, abi.ActorID(mid), rand, numProvSect)
if err != nil {
return nil, xerrors.Errorf("generating winning post challenges: %w", err)
}
iter, err := provingSectors.BitIterator()
if err != nil {
return nil, xerrors.Errorf("iterating over proving sectors: %w", err)
}
// Select winning sectors by _index_ in the all-sectors bitfield.
selectedSectors := bitfield.New()
prev := uint64(0)
for _, n := range ids {
sno, err := iter.Nth(n - prev)
if err != nil {
return nil, xerrors.Errorf("iterating over proving sectors: %w", err)
}
selectedSectors.Set(sno)
prev = n
}
sectors, err := mas.LoadSectors(&selectedSectors)
if err != nil {
return nil, xerrors.Errorf("loading proving sectors: %w", err)
}
out := make([]builtin.ExtendedSectorInfo, len(sectors))
for i, sinfo := range sectors {
out[i] = builtin.ExtendedSectorInfo{
SealProof: sinfo.SealProof,
SectorNumber: sinfo.SectorNumber,
SealedCID: sinfo.SealedCID,
SectorKey: sinfo.SectorKeyCID,
}
}
return out, nil
}
func GetMinerSlashed(ctx context.Context, sm *StateManager, ts *types.TipSet, maddr address.Address) (bool, error) {
act, err := sm.LoadActor(ctx, power.Address, ts)
if err != nil {
return false, xerrors.Errorf("failed to load power actor: %w", err)
}
spas, err := power.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return false, xerrors.Errorf("failed to load power actor state: %w", err)
}
_, ok, err := spas.MinerPower(maddr)
if err != nil {
return false, xerrors.Errorf("getting miner power: %w", err)
}
if !ok {
return true, nil
}
return false, nil
}
func GetStorageDeal(ctx context.Context, sm *StateManager, dealID abi.DealID, ts *types.TipSet) (*api.MarketDeal, error) {
act, err := sm.LoadActor(ctx, market.Address, ts)
if err != nil {
return nil, xerrors.Errorf("failed to load market actor: %w", err)
}
state, err := market.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, xerrors.Errorf("failed to load market actor state: %w", err)
}
proposals, err := state.Proposals()
if err != nil {
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return nil, xerrors.Errorf("failed to get proposals from state : %w", err)
}
proposal, found, err := proposals.Get(dealID)
if err != nil {
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return nil, xerrors.Errorf("failed to get proposal : %w", err)
} else if !found {
return nil, xerrors.Errorf(
"deal %d not found "+
"- deal may not have completed sealing before deal proposal "+
"start epoch, or deal may have been slashed",
dealID)
}
states, err := state.States()
if err != nil {
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return nil, xerrors.Errorf("failed to get states : %w", err)
}
st, found, err := states.Get(dealID)
if err != nil {
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return nil, xerrors.Errorf("failed to get state : %w", err)
}
if !found {
st = market.EmptyDealState()
}
return &api.MarketDeal{
Proposal: *proposal,
chore: Merge nv22 into master (#11699) * [WIP] feat: Add nv22 skeleton Addition of Network Version 22 skeleton * update FFI * feat: drand: refactor round verification * feat: sealing: Support nv22 DDO features in the sealing pipeline (#11226) * Initial work supporting DDO pieces in lotus-miner * sealing: Update pipeline input to operate on UniversalPiece * sealing: Update pipeline checks/sealing states to operate on UniversalPiece * sealing: Make pipeline build with UniversalPiece * move PieceDealInfo out of api * make gen * make sealing pipeline unit tests pass * fix itest ensemble build * don't panic in SectorsStatus with deals * stop linter from complaining about checkPieces * fix sector import tests * mod tidy * sealing: Add logic for (pre)committing DDO sectors * sealing: state-types with method defs * DDO non-snap pipeline works(?), DDO Itests * DDO support in snapdeals pipeline * make gen * update actor bundles * update the gst market fix * fix: chain: use PreCommitSectorsBatch2 when setting up genesis * some bug fixes * integration working changes * update actor bundles * Make TestOnboardRawPieceSnap pass * Appease the linter * Make deadlines test pass with v12 actors * Update go-state-types, abstract market DealState * make gen * mod tidy, lint fixes * Fix some more tests * Bump version in master Bump version in master * Make gen Make gen * fix sender * fix: lotus-provider: Fix winning PoSt * fix: sql Scan cannot write to an object * Actually show miner-addrs in info-log Actually show miner-addrs in lotus-provider info-log * [WIP] feat: Add nv22 skeleton Addition of Network Version 22 skeleton * update FFI * ddo is now nv22 * make gen * temp actor bundle with ddo * use working go-state-types * gst with v13 market migration * update bundle, builtin.MethodsMiner.ProveCommitSectors2 -> 3 * actually working v13 migration, v13 migration itest * Address review * sealing: Correct DDO snap pledge math * itests: Mixed ddo itest * pipeline: Fix sectorWeight * sealing: convert market deals into PAMs in mixed sectors * sealing: make market to ddo conversion work * fix lint * update gst * Update actors and GST to lastest integ branch * commit batcher: Update ProveCommitSectors3Params builder logic * make gen * use builtin-actors master * ddo: address review * itests: Add commd assertions to ddo tests * make gen * gst with fixed types * config knobs for RequireActivationSuccess * storage: Drop obsolete flaky tasts --------- Co-authored-by: Jennifer Wang <jiayingw703@gmail.com> Co-authored-by: Aayush <arajasek94@gmail.com> Co-authored-by: Shrenuj Bansal <shrenuj.bansal@protocol.ai> Co-authored-by: Phi <orjan.roren@gmail.com> Co-authored-by: Andrew Jackson (Ajax) <snadrus@gmail.com> Co-authored-by: TippyFlits <james.bluett@protocol.ai> * feat: implement FIP-0063 * chore: deps: update to go-multiaddr v0.12.2 (#11602) * feat: fvm: update the FVM/FFI to v4.1 (#11608) (#11612) This: 1. Adds nv22 support. 2. Updates the message tracing format. Co-authored-by: Steven Allen <steven@stebalien.com> * AggregateProofType nil when doing batch updates Use latest nv22 go-state-types version with matching update * Update to v13.0.0-rc.2 bundle * chore: Upgrade heights and codename Update upgrade heights Co-Authored-By: Steven Allen <steven@stebalien.com> * Update epoch after nv22 DRAND switch Update epoch after nv22 DRAND switch * Update Mango codename to Phoneix Make the codename for the Drand-change inline with Dragon style. * Add UpgradePhoenixHeight to API params * set UpgradePhoenixHeight to be one hour after Dragon * Make gen Make gen and UpgradePhoenixHeight in butterfly and local devnet to be in line with Calibration and Mainnet * Update epoch heights (#11637) Update epoch heights * new: add forest bootstrap nodes (#11636) Signed-off-by: samuelarogbonlo <sbayo971@gmail.com> * Merge pull request #11491 from filecoin-project/fix/remove-decommissioned-pl-bootstrap-nodes Remove PL operated bootstrap nodes from mainnet.pi * feat: api: new verified registry methods to get all allocations and claims (#11631) * new verireg methods * update changelog and add itest * update itest and cli * update new method's support till v9 * remove gateway APIs * fix cli internal var names * chore:: backport #11609 to the feat/nv22 branch (#11644) * feat: api: improve the correctness of Eth's trace_block (#11609) * Improve the correctness of Eth's trace_block - Improve encoding/decoding of parameters and return values: - Encode "native" parameters and return values with Solidity ABI. - Correctly decode parameters to "create" calls. - Use the correct (ish) output for "create" calls. - Handle all forms of "create". - Make robust with respect to reverts: - Use the actor ID/address from the trace instead of looking it up in the state-tree (may not exist in the state-tree due to a revert). - Gracefully handle failed actor/contract creation. - Improve performance: - We avoid looking anything up in the state-tree when translating the trace, which should significantly improve performance. - Improve code readability: - Remove all "backtracking" logic. - Use an "environment" struct to store temporary state instead of attaching it to the trace. - Fix random bugs: - Fix an allocation bug in the "address" logic (need to set the capacity before modifying the slice). - Improved error checking/handling. - Use correct types for `trace_block` action/results (create, call, etc.). - And use the correct types for Result/Action structs instead of reusing the same "Call" action every time. - Improve error messages. * Make gen Make gen --------- Co-authored-by: Steven Allen <steven@stebalien.com> * fix: add UpgradePhoenixHeight to StateGetNetworkParams (#11648) * chore: deps: update to go-state-types v13.0.0-rc.1 * do NOT update the cache when running the real migration * Merge pull request #11632 from hanabi1224/hm/drand-test feat: drand quicknet: allow scheduling drand quicknet upgrade before nv22 on 2k devnet * chore: deps: update to go-state-types v13.0.0-rc.2 chore: deps: update to go-state-types v13.0.0-rc.2 * feat: set migration config UpgradeEpoch for v13 actors upgrade * Built-in actor events first draft * itest for DDO non-market verified data w/ builtin actor events * Tests for builtin actor events API * Clean up DDO+Events tests, add lots of explainer comments * Minor tweaks to events types * Avoid duplicate messages when looking for receipts * Rename internal events modules for clarity * Adjust actor event API after review * s/ActorEvents/Events/g in global config * Manage event sending rate for SubscribeActorEvents * Terminate SubscribeActorEvents chan when at max height * Document future API changes * More clarity in actor event API docs * More post-review changes, lots of tests for SubscribeActorEvents Use BlockDelay as the window for receiving events on the SubscribeActorEvents channel. We expect the user to have received the initial batch of historical events (if any) in one block's time. For real-time events we expect them to not fall behind by roughly one block's time. * Remove duplicate code from actor event type marshalling tests Reduce verbosity and remove duplicate test logic from actor event types JSON marshalling tests. * Rename actor events test to follow go convention Add missing `s` to `actor_events` test file to follow golang convention used across the repo. * Run actor events table tests in deterministic order Refactor `map` usage for actor event table tests to ensure deterministic test execution order, making debugging potential issues easier. If non-determinism is a target, leverage Go's built-in parallel testing capabilities. * Reduce scope for filter removal failure when getting actor events Use a fresh context to remove the temporary filter installed solely to get the actor events. This should reduce chances of failure in a case where the original context may be expired/cancelled. Refactor removal into a `defer` statement for a more readable, concise return statement. * Use fixed RNG seed for actor event tests Improve determinism in actor event tests by using a fixed RNG seed. This makes up a more reproducible test suit. * Use provided libraries to assert eventual conditions Use the functionalities already provided by `testify` to assert eventual conditions, and remove the use of `time.Sleep`. Remove duplicate code in utility functions that are already defined. Refactor assertion helper functions to use consistent terminology: "require" implies fatal error, whereas "assert" implies error where the test may proceed executing. * Update changelog for actor events APIs * Fix concerns and docs identified by review * Update actor bundle to v13.0.0-rc3 Update actor bundle to v13.0.0-rc3 * Prep Lotus v1.26.0-rc1 - For sanity reverting the mainnet upgrade epoch to 99999999, and then only set it when cutting the final release -Update Calibnet CIDs to v13.0.0-rc3 - Add GetActorEvents, SubscribeActorEvents, GetAllClaims and GetAllAllocations methods to the changelog Co-Authored-By: Jiaying Wang <42981373+jennijuju@users.noreply.github.com> * Update CHANGELOG.md Co-authored-by: Masih H. Derkani <m@derkani.org> * Make gen Make gen * fix: beacon: validate drand change at nv16 correctly * bump to v1.26.0-rc2 * test: cleanup ddo verified itest, extract steps to functions also add allocation-removed event case * test: extract verified DDO test to separate file, add more checks * test: add additional actor events checks * Add verification for "deal-activated" actor event * docs(drand): document the meaning of "IsChained" (#11692) * Resolve conflicts I encountered multiple issues when trying to run make gen. And these changes fixed a couple of them: - go mod tidy - Remove RaftState/RaftLeader - Revert `if ts.Height() > claim.TermMax+claim.TermStart || !cctx.IsSet("expired")` to the what is in the release/v1.26.0: `if tsHeight > val.TermMax || !expired` * fixup imports, make jen * Update version Update version in master to v1.27.0-dev * Update node/impl/full/dummy.go Co-authored-by: Łukasz Magiera <magik6k@users.noreply.github.com> * Adjust ListClaimsCmd Adjust ListClaimsCmd according to review --------- Signed-off-by: samuelarogbonlo <sbayo971@gmail.com> Co-authored-by: TippyFlits <james.bluett@protocol.ai> Co-authored-by: Aayush <arajasek94@gmail.com> Co-authored-by: Łukasz Magiera <magik6k@users.noreply.github.com> Co-authored-by: Jennifer Wang <jiayingw703@gmail.com> Co-authored-by: Shrenuj Bansal <shrenuj.bansal@protocol.ai> Co-authored-by: Andrew Jackson (Ajax) <snadrus@gmail.com> Co-authored-by: Steven Allen <steven@stebalien.com> Co-authored-by: Rod Vagg <rod@vagg.org> Co-authored-by: Samuel Arogbonlo <47984109+samuelarogbonlo@users.noreply.github.com> Co-authored-by: LexLuthr <88259624+LexLuthr@users.noreply.github.com> Co-authored-by: tom123222 <160735201+tom123222@users.noreply.github.com> Co-authored-by: Aarsh Shah <aarshkshah1992@gmail.com> Co-authored-by: Masih H. Derkani <m@derkani.org> Co-authored-by: Jiaying Wang <42981373+jennijuju@users.noreply.github.com>
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State: api.MakeDealState(st),
}, nil
}
func ListMinerActors(ctx context.Context, sm *StateManager, ts *types.TipSet) ([]address.Address, error) {
act, err := sm.LoadActor(ctx, power.Address, ts)
if err != nil {
return nil, xerrors.Errorf("failed to load power actor: %w", err)
}
powState, err := power.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, xerrors.Errorf("failed to load power actor state: %w", err)
}
return powState.ListAllMiners()
}
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func MinerGetBaseInfo(ctx context.Context, sm *StateManager, bcs beacon.Schedule, tsk types.TipSetKey, round abi.ChainEpoch, maddr address.Address, pv storiface.Verifier) (*api.MiningBaseInfo, error) {
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ts, err := sm.ChainStore().LoadTipSet(ctx, tsk)
if err != nil {
return nil, xerrors.Errorf("failed to load tipset for mining base: %w", err)
}
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prev, err := sm.ChainStore().GetLatestBeaconEntry(ctx, ts)
if err != nil {
if os.Getenv("LOTUS_IGNORE_DRAND") != "_yes_" {
return nil, xerrors.Errorf("failed to get latest beacon entry: %w", err)
}
prev = &types.BeaconEntry{}
}
entries, err := beacon.BeaconEntriesForBlock(ctx, bcs, sm.GetNetworkVersion(ctx, round), round, ts.Height(), *prev)
if err != nil {
return nil, err
}
rbase := *prev
if len(entries) > 0 {
rbase = entries[len(entries)-1]
}
lbts, lbst, err := GetLookbackTipSetForRound(ctx, sm, ts, round)
if err != nil {
return nil, xerrors.Errorf("getting lookback miner actor state: %w", err)
}
act, err := sm.LoadActorRaw(ctx, maddr, lbst)
if xerrors.Is(err, types.ErrActorNotFound) {
_, err := sm.LoadActor(ctx, maddr, ts)
if err != nil {
return nil, xerrors.Errorf("loading miner in current state: %w", err)
}
return nil, nil
}
if err != nil {
return nil, xerrors.Errorf("failed to load miner actor: %w", err)
}
mas, err := miner.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, xerrors.Errorf("failed to load miner actor state: %w", err)
}
buf := new(bytes.Buffer)
if err := maddr.MarshalCBOR(buf); err != nil {
return nil, xerrors.Errorf("failed to marshal miner address: %w", err)
}
prand, err := rand.DrawRandomnessFromBase(rbase.Data, crypto.DomainSeparationTag_WinningPoStChallengeSeed, round, buf.Bytes())
if err != nil {
return nil, xerrors.Errorf("failed to get randomness for winning post: %w", err)
}
nv := sm.GetNetworkVersion(ctx, ts.Height())
sectors, err := GetSectorsForWinningPoSt(ctx, nv, pv, sm, lbst, maddr, prand)
if err != nil {
return nil, xerrors.Errorf("getting winning post proving set: %w", err)
}
if len(sectors) == 0 {
return nil, nil
}
mpow, tpow, _, err := GetPowerRaw(ctx, sm, lbst, maddr)
if err != nil {
return nil, xerrors.Errorf("failed to get power: %w", err)
}
info, err := mas.Info()
if err != nil {
return nil, err
}
worker, err := sm.ResolveToDeterministicAddress(ctx, info.Worker, ts)
if err != nil {
return nil, xerrors.Errorf("resolving worker address: %w", err)
}
// TODO: Not ideal performance...This method reloads miner and power state (already looked up here and in GetPowerRaw)
eligible, err := MinerEligibleToMine(ctx, sm, maddr, ts, lbts)
if err != nil {
return nil, xerrors.Errorf("determining miner eligibility: %w", err)
}
return &api.MiningBaseInfo{
MinerPower: mpow.QualityAdjPower,
NetworkPower: tpow.QualityAdjPower,
Sectors: sectors,
WorkerKey: worker,
SectorSize: info.SectorSize,
PrevBeaconEntry: *prev,
BeaconEntries: entries,
EligibleForMining: eligible,
}, nil
}
func minerHasMinPower(ctx context.Context, sm *StateManager, addr address.Address, ts *types.TipSet) (bool, error) {
pact, err := sm.LoadActor(ctx, power.Address, ts)
if err != nil {
return false, xerrors.Errorf("loading power actor state: %w", err)
}
ps, err := power.Load(sm.cs.ActorStore(ctx), pact)
if err != nil {
return false, err
}
return ps.MinerNominalPowerMeetsConsensusMinimum(addr)
}
func MinerEligibleToMine(ctx context.Context, sm *StateManager, addr address.Address, baseTs *types.TipSet, lookbackTs *types.TipSet) (bool, error) {
hmp, err := minerHasMinPower(ctx, sm, addr, lookbackTs)
// TODO: We're blurring the lines between a "runtime network version" and a "Lotus upgrade epoch", is that unavoidable?
if sm.GetNetworkVersion(ctx, baseTs.Height()) <= network.Version3 {
return hmp, err
}
if err != nil {
return false, err
}
if !hmp {
return false, nil
}
// Post actors v2, also check MinerEligibleForElection with base ts
pact, err := sm.LoadActor(ctx, power.Address, baseTs)
if err != nil {
return false, xerrors.Errorf("loading power actor state: %w", err)
}
pstate, err := power.Load(sm.cs.ActorStore(ctx), pact)
if err != nil {
return false, err
}
mact, err := sm.LoadActor(ctx, addr, baseTs)
if err != nil {
return false, xerrors.Errorf("loading miner actor state: %w", err)
}
mstate, err := miner.Load(sm.cs.ActorStore(ctx), mact)
if err != nil {
return false, err
}
// Non-empty power claim.
if claim, found, err := pstate.MinerPower(addr); err != nil {
return false, err
} else if !found {
return false, err
} else if claim.QualityAdjPower.LessThanEqual(big.Zero()) {
return false, err
}
// No fee debt.
if debt, err := mstate.FeeDebt(); err != nil {
return false, err
} else if !debt.IsZero() {
return false, err
}
// No active consensus faults.
if mInfo, err := mstate.Info(); err != nil {
return false, err
} else if baseTs.Height() <= mInfo.ConsensusFaultElapsed {
return false, nil
}
return true, nil
}
func (sm *StateManager) GetPaychState(ctx context.Context, addr address.Address, ts *types.TipSet) (*types.Actor, paych.State, error) {
st, err := sm.ParentState(ts)
if err != nil {
return nil, nil, err
}
act, err := st.GetActor(addr)
if err != nil {
return nil, nil, err
}
actState, err := paych.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, nil, err
}
return act, actState, nil
}
func (sm *StateManager) GetMarketState(ctx context.Context, ts *types.TipSet) (market.State, error) {
st, err := sm.ParentState(ts)
if err != nil {
return nil, err
}
act, err := st.GetActor(market.Address)
if err != nil {
return nil, err
}
actState, err := market.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, err
}
return actState, nil
}
2022-10-03 05:51:30 +00:00
func (sm *StateManager) GetVerifregState(ctx context.Context, ts *types.TipSet) (verifreg.State, error) {
st, err := sm.ParentState(ts)
if err != nil {
return nil, err
}
act, err := st.GetActor(verifreg.Address)
if err != nil {
return nil, err
}
actState, err := verifreg.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, err
}
return actState, nil
}
func (sm *StateManager) MarketBalance(ctx context.Context, addr address.Address, ts *types.TipSet) (api.MarketBalance, error) {
mstate, err := sm.GetMarketState(ctx, ts)
if err != nil {
return api.MarketBalance{}, err
}
addr, err = sm.LookupIDAddress(ctx, addr, ts)
if err != nil {
return api.MarketBalance{}, err
}
var out api.MarketBalance
et, err := mstate.EscrowTable()
if err != nil {
return api.MarketBalance{}, err
}
out.Escrow, err = et.Get(addr)
if err != nil {
return api.MarketBalance{}, xerrors.Errorf("getting escrow balance: %w", err)
}
lt, err := mstate.LockedTable()
if err != nil {
return api.MarketBalance{}, err
}
out.Locked, err = lt.Get(addr)
if err != nil {
return api.MarketBalance{}, xerrors.Errorf("getting locked balance: %w", err)
}
return out, nil
}
var _ StateManagerAPI = (*StateManager)(nil)