lotus/chain/address/constants.go

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package address
import (
"encoding/base32"
"errors"
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"github.com/minio/blake2b-simd"
)
func init() {
var err error
TestAddress, err = NewActorAddress([]byte("satoshi"))
if err != nil {
panic(err)
}
TestAddress2, err = NewActorAddress([]byte("nakamoto"))
if err != nil {
panic(err)
}
}
var (
// TestAddress is an account with some initial funds in it.
TestAddress Address
// TestAddress2 is an account with some initial funds in it.
TestAddress2 Address
)
var (
// ErrUnknownNetwork is returned when encountering an unknown network in an address.
ErrUnknownNetwork = errors.New("unknown address network")
// ErrUnknownProtocol is returned when encountering an unknown protocol in an address.
ErrUnknownProtocol = errors.New("unknown address protocol")
// ErrInvalidPayload is returned when encountering an invalid address payload.
ErrInvalidPayload = errors.New("invalid address payload")
// ErrInvalidLength is returned when encountering an address of invalid length.
ErrInvalidLength = errors.New("invalid address length")
// ErrInvalidChecksum is returned when encountering an invalid address checksum.
ErrInvalidChecksum = errors.New("invalid address checksum")
)
// UndefAddressString is the string used to represent an empty address when encoded to a string.
var UndefAddressString = "<empty>"
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// PayloadHashLength defines the hash length taken over addresses using the Actor and SECP256K1 protocols.
const PayloadHashLength = 20
// ChecksumHashLength defines the hash length used for calculating address checksums.
const ChecksumHashLength = 4
// MaxAddressStringLength is the max length of an address encoded as a string
// it include the network prefx, protocol, and bls publickey
const MaxAddressStringLength = 2 + 84
var payloadHashConfig = &blake2b.Config{Size: PayloadHashLength}
var checksumHashConfig = &blake2b.Config{Size: ChecksumHashLength}
const encodeStd = "abcdefghijklmnopqrstuvwxyz234567"
// AddressEncoding defines the base32 config used for address encoding and decoding.
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var AddressEncoding = base32.NewEncoding(encodeStd)