2019-07-12 23:52:25 +00:00
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package actors
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2019-07-12 03:59:55 +00:00
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import (
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2019-07-12 23:52:25 +00:00
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"bytes"
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"context"
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"encoding/binary"
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"fmt"
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2019-07-22 16:08:54 +00:00
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"github.com/filecoin-project/go-lotus/chain/actors/aerrors"
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"github.com/filecoin-project/go-lotus/chain/address"
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"github.com/filecoin-project/go-lotus/chain/types"
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"golang.org/x/xerrors"
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"github.com/ipfs/go-cid"
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hamt "github.com/ipfs/go-hamt-ipld"
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cbor "github.com/ipfs/go-ipld-cbor"
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logging "github.com/ipfs/go-log"
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mh "github.com/multiformats/go-multihash"
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)
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var log = logging.Logger("actors")
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var EmptyCBOR cid.Cid
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func init() {
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cbor.RegisterCborType(ExecParams{})
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cbor.RegisterCborType(struct{}{})
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2019-07-15 22:19:26 +00:00
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n, err := cbor.WrapObject(map[string]string{}, mh.SHA2_256, -1)
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if err != nil {
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panic(err)
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}
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EmptyCBOR = n.Cid()
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}
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type InitActor struct{}
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type InitActorState struct {
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// TODO: this needs to be a HAMT, its a dumb map for now
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AddressMap cid.Cid
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NextID uint64
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}
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2019-07-26 21:42:38 +00:00
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type iAMethods struct {
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Exec uint64
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}
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var IAMethods = iAMethods{2}
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func (ia InitActor) Exports() []interface{} {
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return []interface{}{
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1: nil,
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2: ia.Exec,
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}
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}
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type ExecParams struct {
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Code cid.Cid
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Params []byte
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}
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func CreateExecParams(act cid.Cid, obj interface{}) ([]byte, aerrors.ActorError) {
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encparams, err := SerializeParams(obj)
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if err != nil {
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return nil, aerrors.Wrap(err, "creating ExecParams")
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}
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var ep ExecParams
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ep.Code = act
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ep.Params = encparams
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return SerializeParams(ep)
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}
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func (ia InitActor) Exec(act *types.Actor, vmctx types.VMContext, p *ExecParams) ([]byte, aerrors.ActorError) {
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beginState := vmctx.Storage().GetHead()
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var self InitActorState
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if err := vmctx.Storage().Get(beginState, &self); err != nil {
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return nil, err
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}
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// Make sure that only the actors defined in the spec can be launched.
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if !IsBuiltinActor(p.Code) {
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return nil, aerrors.New(1,
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"cannot launch actor instance that is not a builtin actor")
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}
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// Ensure that singeltons can be only launched once.
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// TODO: do we want to enforce this? If so how should actors be marked as such?
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if IsSingletonActor(p.Code) {
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return nil, aerrors.New(1, "cannot launch another actor of this type")
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}
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// This generates a unique address for this actor that is stable across message
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// reordering
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creator := vmctx.Message().From
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nonce := vmctx.Message().Nonce
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addr, err := ComputeActorAddress(creator, nonce)
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if err != nil {
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return nil, err
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}
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// Set up the actor itself
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actor := types.Actor{
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Code: p.Code,
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Balance: vmctx.Message().Value,
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Head: EmptyCBOR,
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Nonce: 0,
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}
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_, err = vmctx.Storage().Put(struct{}{})
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if err != nil {
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return nil, err
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}
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// The call to the actors constructor will set up the initial state
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// from the given parameters, setting `actor.Head` to a new value when successful.
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// TODO: can constructors fail?
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//actor.Constructor(p.Params)
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// Store the mapping of address to actor ID.
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idAddr, nerr := self.AddActor(vmctx.Ipld(), addr)
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if nerr != nil {
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return nil, aerrors.Escalate(err, "adding new actor mapping")
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}
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// NOTE: This is a privileged call that only the init actor is allowed to make
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// FIXME: Had to comment this because state is not in interface
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state, err := vmctx.StateTree()
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if err != nil {
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return nil, err
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}
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if err := state.SetActor(idAddr, &actor); err != nil {
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2019-07-22 18:17:42 +00:00
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if xerrors.Is(err, types.ErrActorNotFound) {
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return nil, aerrors.Absorb(err, 1, "SetActor, actor not found")
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}
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2019-07-23 13:16:42 +00:00
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return nil, aerrors.Escalate(err, "inserting new actor into state tree")
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}
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// '1' is reserved for constructor methods
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_, err = vmctx.Send(idAddr, 1, vmctx.Message().Value, p.Params)
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if err != nil {
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return nil, err
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}
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c, err := vmctx.Storage().Put(self)
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if err != nil {
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return nil, err
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}
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if err := vmctx.Storage().Commit(beginState, c); err != nil {
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return nil, err
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}
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return idAddr.Bytes(), nil
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}
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func IsBuiltinActor(code cid.Cid) bool {
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switch code {
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case StorageMinerCodeCid, StorageMinerCodeCid, AccountActorCodeCid, InitActorCodeCid, MultisigActorCodeCid:
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return true
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default:
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return false
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}
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}
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func IsSingletonActor(code cid.Cid) bool {
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return code == StorageMarketActorCodeCid || code == InitActorCodeCid
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}
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2019-07-25 22:15:03 +00:00
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func (ias *InitActorState) AddActor(cst *hamt.CborIpldStore, addr address.Address) (address.Address, error) {
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nid := ias.NextID
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ias.NextID++
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amap, err := hamt.LoadNode(context.TODO(), cst, ias.AddressMap)
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if err != nil {
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return address.Undef, err
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}
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if err := amap.Set(context.TODO(), string(addr.Bytes()), nid); err != nil {
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return address.Undef, err
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}
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if err := amap.Flush(context.TODO()); err != nil {
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return address.Undef, err
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}
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2019-07-25 22:15:03 +00:00
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ncid, err := cst.Put(context.TODO(), amap)
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if err != nil {
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return address.Undef, err
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}
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ias.AddressMap = ncid
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2019-07-22 16:08:54 +00:00
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return NewIDAddress(nid)
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}
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func (ias *InitActorState) Lookup(cst *hamt.CborIpldStore, addr address.Address) (address.Address, error) {
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amap, err := hamt.LoadNode(context.TODO(), cst, ias.AddressMap)
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if err != nil {
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return address.Undef, err
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}
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val, err := amap.Find(context.TODO(), string(addr.Bytes()))
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if err != nil {
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return address.Undef, err
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}
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ival, ok := val.(uint64)
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if !ok {
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return address.Undef, fmt.Errorf("invalid value in init actor state, expected uint64, got %T", val)
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}
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return address.NewIDAddress(ival)
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}
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type AccountActorState struct {
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Address address.Address
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}
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2019-07-12 23:52:25 +00:00
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2019-07-22 16:08:54 +00:00
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func ComputeActorAddress(creator address.Address, nonce uint64) (address.Address, ActorError) {
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buf := new(bytes.Buffer)
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_, err := buf.Write(creator.Bytes())
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if err != nil {
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2019-07-22 16:08:54 +00:00
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return address.Undef, aerrors.Escalate(err, "could not write address")
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}
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err = binary.Write(buf, binary.BigEndian, nonce)
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if err != nil {
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return address.Undef, aerrors.Escalate(err, "could not write nonce")
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}
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2019-07-22 16:08:54 +00:00
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addr, err := address.NewActorAddress(buf.Bytes())
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if err != nil {
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return address.Undef, aerrors.Escalate(err, "could not create address")
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}
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return addr, nil
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2019-07-12 23:52:25 +00:00
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}
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