2021-05-15 01:11:23 +00:00
|
|
|
package system
|
|
|
|
|
|
|
|
import (
|
|
|
|
"github.com/ipfs/go-cid"
|
|
|
|
|
2022-09-06 15:49:29 +00:00
|
|
|
system3 "github.com/filecoin-project/specs-actors/v3/actors/builtin/system"
|
2022-09-07 23:30:55 +00:00
|
|
|
|
|
|
|
"github.com/filecoin-project/lotus/chain/actors/adt"
|
2021-05-15 01:11:23 +00:00
|
|
|
)
|
|
|
|
|
|
|
|
var _ State = (*state3)(nil)
|
|
|
|
|
|
|
|
func load3(store adt.Store, root cid.Cid) (State, error) {
|
|
|
|
out := state3{store: store}
|
|
|
|
err := store.Get(store.Context(), root, &out)
|
|
|
|
if err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
return &out, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
func make3(store adt.Store) (State, error) {
|
|
|
|
out := state3{store: store}
|
|
|
|
out.State = system3.State{}
|
|
|
|
return &out, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
type state3 struct {
|
|
|
|
system3.State
|
|
|
|
store adt.Store
|
|
|
|
}
|
|
|
|
|
|
|
|
func (s *state3) GetState() interface{} {
|
|
|
|
return &s.State
|
|
|
|
}
|
2022-06-07 03:14:16 +00:00
|
|
|
|
|
|
|
func (s *state3) GetBuiltinActors() cid.Cid {
|
|
|
|
|
|
|
|
return cid.Undef
|
|
|
|
|
|
|
|
}
|