lotus/chain/actors/builtin/account/v4.go

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package account
import (
"fmt"
"github.com/ipfs/go-cid"
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"github.com/filecoin-project/go-address"
actorstypes "github.com/filecoin-project/go-state-types/actors"
"github.com/filecoin-project/go-state-types/manifest"
account4 "github.com/filecoin-project/specs-actors/v4/actors/builtin/account"
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"github.com/filecoin-project/lotus/chain/actors"
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"github.com/filecoin-project/lotus/chain/actors/adt"
)
var _ State = (*state4)(nil)
func load4(store adt.Store, root cid.Cid) (State, error) {
out := state4{store: store}
err := store.Get(store.Context(), root, &out)
if err != nil {
return nil, err
}
return &out, nil
}
func make4(store adt.Store, addr address.Address) (State, error) {
out := state4{store: store}
out.State = account4.State{Address: addr}
return &out, nil
}
type state4 struct {
account4.State
store adt.Store
}
func (s *state4) PubkeyAddress() (address.Address, error) {
return s.Address, nil
}
func (s *state4) GetState() interface{} {
return &s.State
}
func (s *state4) ActorKey() string {
return manifest.AccountKey
}
func (s *state4) ActorVersion() actorstypes.Version {
return actorstypes.Version4
}
func (s *state4) Code() cid.Cid {
code, ok := actors.GetActorCodeID(s.ActorVersion(), s.ActorKey())
if !ok {
panic(fmt.Errorf("didn't find actor %v code id for actor version %d", s.ActorKey(), s.ActorVersion()))
}
return code
}