lotus/lotus-soup/common_roles.go

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package main
import (
"context"
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"fmt"
"math/rand"
"time"
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"github.com/testground/sdk-go/sync"
)
func runBootstrapper(t *TestEnvironment) error {
t.RecordMessage("running bootstrapper")
_, err := prepareBootstrapper(t)
if err != nil {
return err
}
ctx := context.Background()
t.SyncClient.MustSignalAndWait(ctx, stateDone, t.TestInstanceCount)
return nil
}
func runMiner(t *TestEnvironment) error {
t.RecordMessage("running miner")
miner, err := prepareMiner(t)
if err != nil {
return err
}
ctx := context.Background()
clients := t.IntParam("clients")
miners := t.IntParam("miners")
// mine / stop mining
mine := true
done := make(chan struct{})
go func() {
defer close(done)
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for i := 0; mine; i++ {
// synchronize all miners to mine the next block
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t.RecordMessage("synchronizing all miners to mine next block [%d]", i)
stateMineNext := sync.State(fmt.Sprintf("mine-block-%d", i))
t.SyncClient.MustSignalAndWait(ctx, stateMineNext, miners)
// add some random delay to encourage a different miner winning each round
time.Sleep(time.Duration(100 + rand.Intn(int(100*time.Millisecond))))
err := miner.MineOne(ctx, func(bool) {
// after a block is mined
})
if err != nil {
panic(err)
}
}
}()
// wait for a signal from all clients to stop mining
err = <-t.SyncClient.MustBarrier(ctx, stateStopMining, clients).C
if err != nil {
return err
}
mine = false
t.RecordMessage("shutting down mining")
<-done
t.SyncClient.MustSignalAndWait(ctx, stateDone, t.TestInstanceCount)
return nil
}
func runDrandNode(t *TestEnvironment) error {
t.RecordMessage("running drand node")
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dr, err := prepareDrandNode(t)
if err != nil {
return err
}
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defer dr.Cleanup()
// TODO add ability to halt / recover on demand
ctx := context.Background()
t.SyncClient.MustSignalAndWait(ctx, stateDone, t.TestInstanceCount)
return nil
}