lotus/chain/stmgr/actors.go

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package stmgr
import (
"bytes"
"context"
"os"
"github.com/ipfs/go-cid"
"golang.org/x/xerrors"
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"github.com/filecoin-project/go-address"
"github.com/filecoin-project/go-bitfield"
"github.com/filecoin-project/go-state-types/abi"
"github.com/filecoin-project/go-state-types/big"
"github.com/filecoin-project/go-state-types/crypto"
"github.com/filecoin-project/go-state-types/network"
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"github.com/filecoin-project/lotus/api"
"github.com/filecoin-project/lotus/chain/actors/builtin"
"github.com/filecoin-project/lotus/chain/actors/builtin/market"
"github.com/filecoin-project/lotus/chain/actors/builtin/miner"
"github.com/filecoin-project/lotus/chain/actors/builtin/paych"
"github.com/filecoin-project/lotus/chain/actors/builtin/power"
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"github.com/filecoin-project/lotus/chain/actors/builtin/verifreg"
"github.com/filecoin-project/lotus/chain/beacon"
"github.com/filecoin-project/lotus/chain/rand"
"github.com/filecoin-project/lotus/chain/types"
"github.com/filecoin-project/lotus/chain/vm"
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"github.com/filecoin-project/lotus/storage/sealer/storiface"
)
func GetMinerWorkerRaw(ctx context.Context, sm *StateManager, st cid.Cid, maddr address.Address) (address.Address, error) {
state, err := sm.StateTree(st)
if err != nil {
return address.Undef, xerrors.Errorf("(get sset) failed to load state tree: %w", err)
}
act, err := state.GetActor(maddr)
if err != nil {
return address.Undef, xerrors.Errorf("(get sset) failed to load miner actor: %w", err)
}
mas, err := miner.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return address.Undef, xerrors.Errorf("(get sset) failed to load miner actor state: %w", err)
}
info, err := mas.Info()
if err != nil {
return address.Undef, xerrors.Errorf("failed to load actor info: %w", err)
}
return vm.ResolveToDeterministicAddr(state, sm.cs.ActorStore(ctx), info.Worker)
}
func GetPower(ctx context.Context, sm *StateManager, ts *types.TipSet, maddr address.Address) (power.Claim, power.Claim, bool, error) {
return GetPowerRaw(ctx, sm, ts.ParentState(), maddr)
}
func GetPowerRaw(ctx context.Context, sm *StateManager, st cid.Cid, maddr address.Address) (power.Claim, power.Claim, bool, error) {
act, err := sm.LoadActorRaw(ctx, power.Address, st)
if err != nil {
return power.Claim{}, power.Claim{}, false, xerrors.Errorf("(get sset) failed to load power actor state: %w", err)
}
pas, err := power.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return power.Claim{}, power.Claim{}, false, err
}
tpow, err := pas.TotalPower()
if err != nil {
return power.Claim{}, power.Claim{}, false, err
}
var mpow power.Claim
var minpow bool
if maddr != address.Undef {
var found bool
mpow, found, err = pas.MinerPower(maddr)
if err != nil || !found {
return power.Claim{}, tpow, false, err
}
minpow, err = pas.MinerNominalPowerMeetsConsensusMinimum(maddr)
if err != nil {
return power.Claim{}, power.Claim{}, false, err
}
}
return mpow, tpow, minpow, nil
}
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func PreCommitInfo(ctx context.Context, sm *StateManager, maddr address.Address, sid abi.SectorNumber, ts *types.TipSet) (*miner.SectorPreCommitOnChainInfo, error) {
act, err := sm.LoadActor(ctx, maddr, ts)
if err != nil {
return nil, xerrors.Errorf("(get sset) failed to load miner actor: %w", err)
}
mas, err := miner.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, xerrors.Errorf("(get sset) failed to load miner actor state: %w", err)
}
return mas.GetPrecommittedSector(sid)
}
// Returns nil, nil if sector is not found
func MinerSectorInfo(ctx context.Context, sm *StateManager, maddr address.Address, sid abi.SectorNumber, ts *types.TipSet) (*miner.SectorOnChainInfo, error) {
act, err := sm.LoadActor(ctx, maddr, ts)
if err != nil {
return nil, xerrors.Errorf("(get sset) failed to load miner actor: %w", err)
}
mas, err := miner.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, xerrors.Errorf("(get sset) failed to load miner actor state: %w", err)
}
return mas.GetSector(sid)
}
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func GetSectorsForWinningPoSt(ctx context.Context, nv network.Version, pv storiface.Verifier, sm *StateManager, st cid.Cid, maddr address.Address, rand abi.PoStRandomness) ([]builtin.ExtendedSectorInfo, error) {
act, err := sm.LoadActorRaw(ctx, maddr, st)
if err != nil {
return nil, xerrors.Errorf("failed to load miner actor: %w", err)
}
mas, err := miner.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, xerrors.Errorf("failed to load miner actor state: %w", err)
}
var provingSectors bitfield.BitField
if nv < network.Version7 {
allSectors, err := miner.AllPartSectors(mas, miner.Partition.AllSectors)
if err != nil {
return nil, xerrors.Errorf("get all sectors: %w", err)
}
faultySectors, err := miner.AllPartSectors(mas, miner.Partition.FaultySectors)
if err != nil {
return nil, xerrors.Errorf("get faulty sectors: %w", err)
}
provingSectors, err = bitfield.SubtractBitField(allSectors, faultySectors)
if err != nil {
return nil, xerrors.Errorf("calc proving sectors: %w", err)
}
} else {
provingSectors, err = miner.AllPartSectors(mas, miner.Partition.ActiveSectors)
if err != nil {
return nil, xerrors.Errorf("get active sectors sectors: %w", err)
}
}
numProvSect, err := provingSectors.Count()
if err != nil {
return nil, xerrors.Errorf("failed to count bits: %w", err)
}
// TODO(review): is this right? feels fishy to me
if numProvSect == 0 {
return nil, nil
}
info, err := mas.Info()
if err != nil {
return nil, xerrors.Errorf("getting miner info: %w", err)
}
mid, err := address.IDFromAddress(maddr)
if err != nil {
return nil, xerrors.Errorf("getting miner ID: %w", err)
}
proofType, err := miner.WinningPoStProofTypeFromWindowPoStProofType(nv, info.WindowPoStProofType)
if err != nil {
return nil, xerrors.Errorf("determining winning post proof type: %w", err)
}
ids, err := pv.GenerateWinningPoStSectorChallenge(ctx, proofType, abi.ActorID(mid), rand, numProvSect)
if err != nil {
return nil, xerrors.Errorf("generating winning post challenges: %w", err)
}
iter, err := provingSectors.BitIterator()
if err != nil {
return nil, xerrors.Errorf("iterating over proving sectors: %w", err)
}
// Select winning sectors by _index_ in the all-sectors bitfield.
selectedSectors := bitfield.New()
prev := uint64(0)
for _, n := range ids {
sno, err := iter.Nth(n - prev)
if err != nil {
return nil, xerrors.Errorf("iterating over proving sectors: %w", err)
}
selectedSectors.Set(sno)
prev = n
}
sectors, err := mas.LoadSectors(&selectedSectors)
if err != nil {
return nil, xerrors.Errorf("loading proving sectors: %w", err)
}
out := make([]builtin.ExtendedSectorInfo, len(sectors))
for i, sinfo := range sectors {
out[i] = builtin.ExtendedSectorInfo{
SealProof: sinfo.SealProof,
SectorNumber: sinfo.SectorNumber,
SealedCID: sinfo.SealedCID,
SectorKey: sinfo.SectorKeyCID,
}
}
return out, nil
}
func GetMinerSlashed(ctx context.Context, sm *StateManager, ts *types.TipSet, maddr address.Address) (bool, error) {
act, err := sm.LoadActor(ctx, power.Address, ts)
if err != nil {
return false, xerrors.Errorf("failed to load power actor: %w", err)
}
spas, err := power.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return false, xerrors.Errorf("failed to load power actor state: %w", err)
}
_, ok, err := spas.MinerPower(maddr)
if err != nil {
return false, xerrors.Errorf("getting miner power: %w", err)
}
if !ok {
return true, nil
}
return false, nil
}
func GetStorageDeal(ctx context.Context, sm *StateManager, dealID abi.DealID, ts *types.TipSet) (*api.MarketDeal, error) {
act, err := sm.LoadActor(ctx, market.Address, ts)
if err != nil {
return nil, xerrors.Errorf("failed to load market actor: %w", err)
}
state, err := market.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, xerrors.Errorf("failed to load market actor state: %w", err)
}
proposals, err := state.Proposals()
if err != nil {
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return nil, xerrors.Errorf("failed to get proposals from state : %w", err)
}
proposal, found, err := proposals.Get(dealID)
if err != nil {
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return nil, xerrors.Errorf("failed to get proposal : %w", err)
} else if !found {
return nil, xerrors.Errorf(
"deal %d not found "+
"- deal may not have completed sealing before deal proposal "+
"start epoch, or deal may have been slashed",
dealID)
}
states, err := state.States()
if err != nil {
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return nil, xerrors.Errorf("failed to get states : %w", err)
}
st, found, err := states.Get(dealID)
if err != nil {
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return nil, xerrors.Errorf("failed to get state : %w", err)
}
if !found {
st = market.EmptyDealState()
}
return &api.MarketDeal{
Proposal: *proposal,
State: *st,
}, nil
}
func ListMinerActors(ctx context.Context, sm *StateManager, ts *types.TipSet) ([]address.Address, error) {
act, err := sm.LoadActor(ctx, power.Address, ts)
if err != nil {
return nil, xerrors.Errorf("failed to load power actor: %w", err)
}
powState, err := power.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, xerrors.Errorf("failed to load power actor state: %w", err)
}
return powState.ListAllMiners()
}
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func MinerGetBaseInfo(ctx context.Context, sm *StateManager, bcs beacon.Schedule, tsk types.TipSetKey, round abi.ChainEpoch, maddr address.Address, pv storiface.Verifier) (*api.MiningBaseInfo, error) {
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ts, err := sm.ChainStore().LoadTipSet(ctx, tsk)
if err != nil {
return nil, xerrors.Errorf("failed to load tipset for mining base: %w", err)
}
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prev, err := sm.ChainStore().GetLatestBeaconEntry(ctx, ts)
if err != nil {
if os.Getenv("LOTUS_IGNORE_DRAND") != "_yes_" {
return nil, xerrors.Errorf("failed to get latest beacon entry: %w", err)
}
prev = &types.BeaconEntry{}
}
entries, err := beacon.BeaconEntriesForBlock(ctx, bcs, sm.GetNetworkVersion(ctx, round), round, ts.Height(), *prev)
if err != nil {
return nil, err
}
rbase := *prev
if len(entries) > 0 {
rbase = entries[len(entries)-1]
}
lbts, lbst, err := GetLookbackTipSetForRound(ctx, sm, ts, round)
if err != nil {
return nil, xerrors.Errorf("getting lookback miner actor state: %w", err)
}
act, err := sm.LoadActorRaw(ctx, maddr, lbst)
if xerrors.Is(err, types.ErrActorNotFound) {
_, err := sm.LoadActor(ctx, maddr, ts)
if err != nil {
return nil, xerrors.Errorf("loading miner in current state: %w", err)
}
return nil, nil
}
if err != nil {
return nil, xerrors.Errorf("failed to load miner actor: %w", err)
}
mas, err := miner.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, xerrors.Errorf("failed to load miner actor state: %w", err)
}
buf := new(bytes.Buffer)
if err := maddr.MarshalCBOR(buf); err != nil {
return nil, xerrors.Errorf("failed to marshal miner address: %w", err)
}
prand, err := rand.DrawRandomnessFromBase(rbase.Data, crypto.DomainSeparationTag_WinningPoStChallengeSeed, round, buf.Bytes())
if err != nil {
return nil, xerrors.Errorf("failed to get randomness for winning post: %w", err)
}
nv := sm.GetNetworkVersion(ctx, ts.Height())
sectors, err := GetSectorsForWinningPoSt(ctx, nv, pv, sm, lbst, maddr, prand)
if err != nil {
return nil, xerrors.Errorf("getting winning post proving set: %w", err)
}
if len(sectors) == 0 {
return nil, nil
}
mpow, tpow, _, err := GetPowerRaw(ctx, sm, lbst, maddr)
if err != nil {
return nil, xerrors.Errorf("failed to get power: %w", err)
}
info, err := mas.Info()
if err != nil {
return nil, err
}
worker, err := sm.ResolveToDeterministicAddress(ctx, info.Worker, ts)
if err != nil {
return nil, xerrors.Errorf("resolving worker address: %w", err)
}
// TODO: Not ideal performance...This method reloads miner and power state (already looked up here and in GetPowerRaw)
eligible, err := MinerEligibleToMine(ctx, sm, maddr, ts, lbts)
if err != nil {
return nil, xerrors.Errorf("determining miner eligibility: %w", err)
}
return &api.MiningBaseInfo{
MinerPower: mpow.QualityAdjPower,
NetworkPower: tpow.QualityAdjPower,
Sectors: sectors,
WorkerKey: worker,
SectorSize: info.SectorSize,
PrevBeaconEntry: *prev,
BeaconEntries: entries,
EligibleForMining: eligible,
}, nil
}
func minerHasMinPower(ctx context.Context, sm *StateManager, addr address.Address, ts *types.TipSet) (bool, error) {
pact, err := sm.LoadActor(ctx, power.Address, ts)
if err != nil {
return false, xerrors.Errorf("loading power actor state: %w", err)
}
ps, err := power.Load(sm.cs.ActorStore(ctx), pact)
if err != nil {
return false, err
}
return ps.MinerNominalPowerMeetsConsensusMinimum(addr)
}
func MinerEligibleToMine(ctx context.Context, sm *StateManager, addr address.Address, baseTs *types.TipSet, lookbackTs *types.TipSet) (bool, error) {
hmp, err := minerHasMinPower(ctx, sm, addr, lookbackTs)
// TODO: We're blurring the lines between a "runtime network version" and a "Lotus upgrade epoch", is that unavoidable?
if sm.GetNetworkVersion(ctx, baseTs.Height()) <= network.Version3 {
return hmp, err
}
if err != nil {
return false, err
}
if !hmp {
return false, nil
}
// Post actors v2, also check MinerEligibleForElection with base ts
pact, err := sm.LoadActor(ctx, power.Address, baseTs)
if err != nil {
return false, xerrors.Errorf("loading power actor state: %w", err)
}
pstate, err := power.Load(sm.cs.ActorStore(ctx), pact)
if err != nil {
return false, err
}
mact, err := sm.LoadActor(ctx, addr, baseTs)
if err != nil {
return false, xerrors.Errorf("loading miner actor state: %w", err)
}
mstate, err := miner.Load(sm.cs.ActorStore(ctx), mact)
if err != nil {
return false, err
}
// Non-empty power claim.
if claim, found, err := pstate.MinerPower(addr); err != nil {
return false, err
} else if !found {
return false, err
} else if claim.QualityAdjPower.LessThanEqual(big.Zero()) {
return false, err
}
// No fee debt.
if debt, err := mstate.FeeDebt(); err != nil {
return false, err
} else if !debt.IsZero() {
return false, err
}
// No active consensus faults.
if mInfo, err := mstate.Info(); err != nil {
return false, err
} else if baseTs.Height() <= mInfo.ConsensusFaultElapsed {
return false, nil
}
return true, nil
}
func (sm *StateManager) GetPaychState(ctx context.Context, addr address.Address, ts *types.TipSet) (*types.Actor, paych.State, error) {
st, err := sm.ParentState(ts)
if err != nil {
return nil, nil, err
}
act, err := st.GetActor(addr)
if err != nil {
return nil, nil, err
}
actState, err := paych.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, nil, err
}
return act, actState, nil
}
func (sm *StateManager) GetMarketState(ctx context.Context, ts *types.TipSet) (market.State, error) {
st, err := sm.ParentState(ts)
if err != nil {
return nil, err
}
act, err := st.GetActor(market.Address)
if err != nil {
return nil, err
}
actState, err := market.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, err
}
return actState, nil
}
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func (sm *StateManager) GetVerifregState(ctx context.Context, ts *types.TipSet) (verifreg.State, error) {
st, err := sm.ParentState(ts)
if err != nil {
return nil, err
}
act, err := st.GetActor(verifreg.Address)
if err != nil {
return nil, err
}
actState, err := verifreg.Load(sm.cs.ActorStore(ctx), act)
if err != nil {
return nil, err
}
return actState, nil
}
func (sm *StateManager) MarketBalance(ctx context.Context, addr address.Address, ts *types.TipSet) (api.MarketBalance, error) {
mstate, err := sm.GetMarketState(ctx, ts)
if err != nil {
return api.MarketBalance{}, err
}
addr, err = sm.LookupID(ctx, addr, ts)
if err != nil {
return api.MarketBalance{}, err
}
var out api.MarketBalance
et, err := mstate.EscrowTable()
if err != nil {
return api.MarketBalance{}, err
}
out.Escrow, err = et.Get(addr)
if err != nil {
return api.MarketBalance{}, xerrors.Errorf("getting escrow balance: %w", err)
}
lt, err := mstate.LockedTable()
if err != nil {
return api.MarketBalance{}, err
}
out.Locked, err = lt.Get(addr)
if err != nil {
return api.MarketBalance{}, xerrors.Errorf("getting locked balance: %w", err)
}
return out, nil
}
var _ StateManagerAPI = (*StateManager)(nil)