215 lines
7.6 KiB
Rust
215 lines
7.6 KiB
Rust
mod beacon_node_duties;
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mod epoch_duties;
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mod grpc;
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// TODO: reintroduce tests
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//#[cfg(test)]
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//mod test_node;
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pub use self::beacon_node_duties::{BeaconNodeDuties, BeaconNodeDutiesError};
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use self::epoch_duties::{EpochDuties, EpochDutiesMapError};
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pub use self::epoch_duties::{EpochDutiesMap, WorkInfo};
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use super::signer::Signer;
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use futures::Async;
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use slog::{debug, error, info};
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use std::fmt::Display;
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use std::sync::Arc;
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use std::sync::RwLock;
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use types::{Epoch, PublicKey, Slot};
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#[derive(Debug, PartialEq, Clone)]
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pub enum UpdateOutcome {
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/// The `EpochDuties` were not updated during this poll.
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NoChange(Epoch),
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/// The `EpochDuties` for the `epoch` were previously unknown, but obtained in the poll.
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NewDuties(Epoch, EpochDuties),
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/// New `EpochDuties` were obtained, different to those which were previously known. This is
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/// likely to be the result of chain re-organisation.
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DutiesChanged(Epoch, EpochDuties),
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}
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#[derive(Debug, PartialEq)]
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pub enum Error {
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DutiesMapPoisoned,
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BeaconNodeDutiesError(BeaconNodeDutiesError),
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UnknownEpoch,
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UnknownValidator,
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}
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/// A polling state machine which ensures the latest `EpochDuties` are obtained from the Beacon
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/// Node.
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///
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/// This keeps track of all validator keys and required voting slots.
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pub struct DutiesManager<U: BeaconNodeDuties, S: Signer> {
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pub duties_map: RwLock<EpochDutiesMap>,
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/// A list of all signer objects known to the validator service.
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pub signers: Arc<Vec<S>>,
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pub beacon_node: Arc<U>,
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}
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impl<U: BeaconNodeDuties, S: Signer + Display> DutiesManager<U, S> {
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/// Check the Beacon Node for `EpochDuties`.
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///
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/// be a wall-clock (e.g., system time, remote server time, etc.).
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fn update(&self, epoch: Epoch) -> Result<UpdateOutcome, Error> {
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let public_keys: Vec<PublicKey> = self.signers.iter().map(Signer::to_public).collect();
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let duties = self.beacon_node.request_duties(epoch, &public_keys)?;
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{
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// If these duties were known, check to see if they're updates or identical.
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if let Some(known_duties) = self.duties_map.read()?.get(&epoch) {
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if *known_duties == duties {
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return Ok(UpdateOutcome::NoChange(epoch));
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}
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}
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}
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if !self.duties_map.read()?.contains_key(&epoch) {
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//TODO: Remove clone by removing duties from outcome
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self.duties_map.write()?.insert(epoch, duties.clone());
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return Ok(UpdateOutcome::NewDuties(epoch, duties));
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}
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// duties have changed
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//TODO: Duties could be large here. Remove from display and avoid the clone.
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self.duties_map.write()?.insert(epoch, duties.clone());
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Ok(UpdateOutcome::DutiesChanged(epoch, duties))
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}
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/// A future wrapping around `update()`. This will perform logic based upon the update
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/// process and complete once the update has completed.
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pub fn run_update(&self, epoch: Epoch, log: slog::Logger) -> Result<Async<()>, ()> {
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match self.update(epoch) {
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Err(error) => error!(log, "Epoch duties poll error"; "error" => format!("{:?}", error)),
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Ok(UpdateOutcome::NoChange(epoch)) => {
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debug!(log, "No change in duties"; "epoch" => epoch)
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}
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Ok(UpdateOutcome::DutiesChanged(epoch, duties)) => {
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info!(log, "Duties changed (potential re-org)"; "epoch" => epoch, "duties" => format!("{:?}", duties))
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}
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Ok(UpdateOutcome::NewDuties(epoch, duties)) => {
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info!(log, "New duties obtained"; "epoch" => epoch);
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print_duties(&log, duties);
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}
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};
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Ok(Async::Ready(()))
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}
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/// Returns a list of (index, WorkInfo) indicating all the validators that have work to perform
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/// this slot.
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pub fn get_current_work(&self, slot: Slot) -> Option<Vec<(usize, WorkInfo)>> {
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let mut current_work: Vec<(usize, WorkInfo)> = Vec::new();
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// if the map is poisoned, return None
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let duties = self.duties_map.read().ok()?;
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for (index, validator_signer) in self.signers.iter().enumerate() {
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match duties.is_work_slot(slot, &validator_signer.to_public()) {
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Ok(Some(work_type)) => current_work.push((index, work_type)),
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Ok(None) => {} // No work for this validator
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//TODO: This should really log an error, as we shouldn't end up with an err here.
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Err(_) => {} // Unknown epoch or validator, no work
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}
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}
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if current_work.is_empty() {
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return None;
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}
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Some(current_work)
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}
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}
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//TODO: Use error_chain to handle errors
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impl From<BeaconNodeDutiesError> for Error {
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fn from(e: BeaconNodeDutiesError) -> Error {
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Error::BeaconNodeDutiesError(e)
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}
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}
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//TODO: Use error_chain to handle errors
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impl<T> From<std::sync::PoisonError<T>> for Error {
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fn from(_e: std::sync::PoisonError<T>) -> Error {
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Error::DutiesMapPoisoned
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}
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}
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impl From<EpochDutiesMapError> for Error {
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fn from(e: EpochDutiesMapError) -> Error {
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match e {
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EpochDutiesMapError::UnknownEpoch => Error::UnknownEpoch,
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EpochDutiesMapError::UnknownValidator => Error::UnknownValidator,
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}
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}
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}
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fn print_duties(log: &slog::Logger, duties: EpochDuties) {
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for (pk, duty) in duties.iter() {
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if let Some(display_duty) = duty {
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info!(log, "Validator: {}",pk; "Duty" => format!("{}",display_duty));
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} else {
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info!(log, "Validator: {}",pk; "Duty" => "None");
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}
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}
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}
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/* TODO: Modify tests for new Duties Manager form
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#[cfg(test)]
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mod tests {
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use super::test_node::TestBeaconNode;
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use super::*;
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use bls::Keypair;
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use slot_clock::TestingSlotClock;
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use types::Slot;
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// TODO: implement more thorough testing.
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// https://github.com/sigp/lighthouse/issues/160
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//
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// These tests should serve as a good example for future tests.
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#[test]
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pub fn polling() {
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let spec = Arc::new(ChainSpec::foundation());
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let duties_map = Arc::new(EpochDutiesMap::new(spec.slots_per_epoch));
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let keypair = Keypair::random();
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let slot_clock = Arc::new(TestingSlotClock::new(0));
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let beacon_node = Arc::new(TestBeaconNode::default());
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let manager = DutiesManager {
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spec: spec.clone(),
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pubkey: keypair.pk.clone(),
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duties_map: duties_map.clone(),
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slot_clock: slot_clock.clone(),
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beacon_node: beacon_node.clone(),
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};
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// Configure response from the BeaconNode.
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let duties = EpochDuties {
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validator_index: 0,
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block_production_slot: Some(Slot::new(10)),
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};
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beacon_node.set_next_shuffling_result(Ok(Some(duties)));
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// Get the duties for the first time...
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assert_eq!(
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manager.poll(),
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Ok(PollOutcome::NewDuties(Epoch::new(0), duties))
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);
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// Get the same duties again...
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assert_eq!(manager.poll(), Ok(PollOutcome::NoChange(Epoch::new(0))));
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// Return new duties.
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let duties = EpochDuties {
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validator_index: 0,
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block_production_slot: Some(Slot::new(11)),
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};
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beacon_node.set_next_shuffling_result(Ok(Some(duties)));
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assert_eq!(
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manager.poll(),
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Ok(PollOutcome::DutiesChanged(Epoch::new(0), duties))
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);
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// Return no duties.
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beacon_node.set_next_shuffling_result(Ok(None));
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assert_eq!(
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manager.poll(),
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Ok(PollOutcome::UnknownValidatorOrEpoch(Epoch::new(0)))
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);
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}
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}
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*/
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