lighthouse/beacon_node/client/src/lib.rs

220 lines
7.2 KiB
Rust

extern crate slog;
mod beacon_chain_types;
mod config;
mod local_bootstrap;
pub mod error;
pub mod notifier;
use beacon_chain::BeaconChain;
use exit_future::Signal;
use futures::{future::Future, Stream};
use network::Service as NetworkService;
use slog::{error, info, o};
use slot_clock::SlotClock;
use std::marker::PhantomData;
use std::sync::Arc;
use std::time::{Duration, Instant};
use tokio::runtime::TaskExecutor;
use tokio::timer::Interval;
pub use beacon_chain::BeaconChainTypes;
pub use beacon_chain_types::ClientType;
pub use beacon_chain_types::InitialiseBeaconChain;
pub use config::Config as ClientConfig;
pub use eth2_config::Eth2Config;
/// Main beacon node client service. This provides the connection and initialisation of the clients
/// sub-services in multiple threads.
pub struct Client<T: BeaconChainTypes> {
/// Configuration for the lighthouse client.
_client_config: ClientConfig,
/// The beacon chain for the running client.
beacon_chain: Arc<BeaconChain<T>>,
/// Reference to the network service.
pub network: Arc<NetworkService<T>>,
/// Signal to terminate the RPC server.
pub rpc_exit_signal: Option<Signal>,
/// Signal to terminate the slot timer.
pub slot_timer_exit_signal: Option<Signal>,
/// Signal to terminate the API
pub api_exit_signal: Option<Signal>,
/// The clients logger.
log: slog::Logger,
/// Marker to pin the beacon chain generics.
phantom: PhantomData<T>,
}
impl<T> Client<T>
where
T: BeaconChainTypes + InitialiseBeaconChain<T> + Clone + 'static,
{
/// Generate an instance of the client. Spawn and link all internal sub-processes.
pub fn new(
client_config: ClientConfig,
eth2_config: Eth2Config,
store: T::Store,
log: slog::Logger,
executor: &TaskExecutor,
) -> error::Result<Self> {
let store = Arc::new(store);
let seconds_per_slot = eth2_config.spec.seconds_per_slot;
// Load a `BeaconChain` from the store, or create a new one if it does not exist.
let beacon_chain = Arc::new(T::initialise_beacon_chain(
store,
&client_config,
eth2_config.spec.clone(),
log.clone(),
)?);
if beacon_chain.read_slot_clock().is_none() {
panic!("Cannot start client before genesis!")
}
// Block starting the client until we have caught the state up to the current slot.
//
// If we don't block here we create an initial scenario where we're unable to process any
// blocks and we're basically useless.
{
let state_slot = beacon_chain.head().beacon_state.slot;
let wall_clock_slot = beacon_chain.read_slot_clock().unwrap();
let slots_since_genesis = beacon_chain.slots_since_genesis().unwrap();
info!(
log,
"BeaconState cache init";
"state_slot" => state_slot,
"wall_clock_slot" => wall_clock_slot,
"slots_since_genesis" => slots_since_genesis,
"catchup_distance" => wall_clock_slot - state_slot,
);
}
do_state_catchup(&beacon_chain, &log);
// Start the network service, libp2p and syncing threads
// TODO: Add beacon_chain reference to network parameters
let network_config = &client_config.network;
let network_logger = log.new(o!("Service" => "Network"));
let (network, network_send) = NetworkService::new(
beacon_chain.clone(),
network_config,
executor,
network_logger,
)?;
// spawn the RPC server
let rpc_exit_signal = if client_config.rpc.enabled {
Some(rpc::start_server(
&client_config.rpc,
executor,
network_send.clone(),
beacon_chain.clone(),
&log,
))
} else {
None
};
// Start the `rest_api` service
let api_exit_signal = if client_config.rest_api.enabled {
match rest_api::start_server(
&client_config.rest_api,
executor,
beacon_chain.clone(),
client_config.db_path().expect("unable to read datadir"),
&log,
) {
Ok(s) => Some(s),
Err(e) => {
error!(log, "API service failed to start."; "error" => format!("{:?}",e));
None
}
}
} else {
None
};
let (slot_timer_exit_signal, exit) = exit_future::signal();
if let Ok(Some(duration_to_next_slot)) = beacon_chain.slot_clock.duration_to_next_slot() {
// set up the validator work interval - start at next slot and proceed every slot
let interval = {
// Set the interval to start at the next slot, and every slot after
let slot_duration = Duration::from_secs(seconds_per_slot);
//TODO: Handle checked add correctly
Interval::new(Instant::now() + duration_to_next_slot, slot_duration)
};
let chain = beacon_chain.clone();
let log = log.new(o!("Service" => "SlotTimer"));
executor.spawn(
exit.until(
interval
.for_each(move |_| {
do_state_catchup(&chain, &log);
Ok(())
})
.map_err(|_| ()),
)
.map(|_| ()),
);
}
Ok(Client {
_client_config: client_config,
beacon_chain,
rpc_exit_signal,
slot_timer_exit_signal: Some(slot_timer_exit_signal),
api_exit_signal,
log,
network,
phantom: PhantomData,
})
}
}
impl<T: BeaconChainTypes> Drop for Client<T> {
fn drop(&mut self) {
// Save the beacon chain to it's store before dropping.
let _result = self.beacon_chain.persist();
}
}
fn do_state_catchup<T: BeaconChainTypes>(chain: &Arc<BeaconChain<T>>, log: &slog::Logger) {
// Only attempt to `catchup_state` if we can read the slot clock.
if let Some(current_slot) = chain.read_slot_clock() {
let state_catchup_result = chain.catchup_state();
let best_slot = chain.head().beacon_block.slot;
let latest_block_root = chain.head().beacon_block_root;
let common = o!(
"skip_slots" => current_slot.saturating_sub(best_slot),
"best_block_root" => format!("{}", latest_block_root),
"best_block_slot" => best_slot,
"slot" => current_slot,
);
if let Err(e) = state_catchup_result {
error!(
log,
"State catchup failed";
"error" => format!("{:?}", e),
common
)
} else {
info!(
log,
"Slot start";
common
)
}
} else {
error!(
log,
"Beacon chain running whilst slot clock is unavailable."
);
};
}