## Issue Addressed Fixes #1509 ## Proposed Changes Exit the beacon node if the eth1 endpoint points to an invalid eth1 network. Check the network id before every eth1 cache update and display an error log if the network id has changed to an invalid one.
204 lines
7.7 KiB
Rust
204 lines
7.7 KiB
Rust
use crate::{checks, LocalNetwork, E};
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use clap::ArgMatches;
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use eth1::http::Eth1NetworkId;
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use eth1_test_rig::GanacheEth1Instance;
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use futures::prelude::*;
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use node_test_rig::{
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environment::EnvironmentBuilder, testing_client_config, ClientGenesis, ValidatorConfig,
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ValidatorFiles,
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};
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use rayon::prelude::*;
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use std::net::{IpAddr, Ipv4Addr};
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use std::time::Duration;
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use types::{Epoch, EthSpec, MainnetEthSpec};
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pub fn run_eth1_sim(matches: &ArgMatches) -> Result<(), String> {
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let node_count = value_t!(matches, "nodes", usize).expect("missing nodes default");
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let validators_per_node = value_t!(matches, "validators_per_node", usize)
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.expect("missing validators_per_node default");
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let speed_up_factor =
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value_t!(matches, "speed_up_factor", u64).expect("missing speed_up_factor default");
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let continue_after_checks = matches.is_present("continue_after_checks");
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println!("Beacon Chain Simulator:");
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println!(" nodes:{}", node_count);
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println!(" validators_per_node:{}", validators_per_node);
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println!(" continue_after_checks:{}", continue_after_checks);
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// Generate the directories and keystores required for the validator clients.
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let validator_files = (0..node_count)
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.into_par_iter()
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.map(|i| {
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println!(
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"Generating keystores for validator {} of {}",
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i + 1,
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node_count
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);
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let indices =
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(i * validators_per_node..(i + 1) * validators_per_node).collect::<Vec<_>>();
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ValidatorFiles::with_keystores(&indices).unwrap()
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})
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.collect::<Vec<_>>();
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let log_level = "debug";
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let log_format = None;
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let mut env = EnvironmentBuilder::minimal()
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.async_logger(log_level, log_format)?
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.multi_threaded_tokio_runtime()?
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.build()?;
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let eth1_block_time = Duration::from_millis(15_000 / speed_up_factor);
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let spec = &mut env.eth2_config.spec;
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spec.milliseconds_per_slot /= speed_up_factor;
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spec.eth1_follow_distance = 16;
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spec.genesis_delay = eth1_block_time.as_secs() * spec.eth1_follow_distance * 2;
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spec.min_genesis_time = 0;
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spec.min_genesis_active_validator_count = 64;
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spec.seconds_per_eth1_block = 1;
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let slot_duration = Duration::from_millis(spec.milliseconds_per_slot);
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let initial_validator_count = spec.min_genesis_active_validator_count as usize;
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let total_validator_count = validators_per_node * node_count;
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let deposit_amount = env.eth2_config.spec.max_effective_balance;
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let context = env.core_context();
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let main_future = async {
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/*
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* Deploy the deposit contract, spawn tasks to keep creating new blocks and deposit
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* validators.
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*/
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let ganache_eth1_instance = GanacheEth1Instance::new().await?;
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let deposit_contract = ganache_eth1_instance.deposit_contract;
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let network_id = ganache_eth1_instance.ganache.network_id();
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let ganache = ganache_eth1_instance.ganache;
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let eth1_endpoint = ganache.endpoint();
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let deposit_contract_address = deposit_contract.address();
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// Start a timer that produces eth1 blocks on an interval.
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tokio::spawn(async move {
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let mut interval = tokio::time::interval(eth1_block_time);
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while interval.next().await.is_some() {
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let _ = ganache.evm_mine().await;
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}
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});
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// Submit deposits to the deposit contract.
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tokio::spawn(async move {
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for i in 0..total_validator_count {
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println!("Submitting deposit for validator {}...", i);
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let _ = deposit_contract
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.deposit_deterministic_async::<E>(i, deposit_amount)
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.await;
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}
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});
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let mut beacon_config = testing_client_config();
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beacon_config.genesis = ClientGenesis::DepositContract;
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beacon_config.eth1.endpoint = eth1_endpoint;
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beacon_config.eth1.deposit_contract_address = deposit_contract_address;
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beacon_config.eth1.deposit_contract_deploy_block = 0;
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beacon_config.eth1.lowest_cached_block_number = 0;
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beacon_config.eth1.follow_distance = 1;
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beacon_config.dummy_eth1_backend = false;
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beacon_config.sync_eth1_chain = true;
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beacon_config.eth1.network_id = Eth1NetworkId::Custom(network_id);
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beacon_config.network.enr_address = Some(IpAddr::V4(Ipv4Addr::new(127, 0, 0, 1)));
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/*
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* Create a new `LocalNetwork` with one beacon node.
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*/
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let network = LocalNetwork::new(context, beacon_config.clone()).await?;
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/*
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* One by one, add beacon nodes to the network.
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*/
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for _ in 0..node_count - 1 {
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network.add_beacon_node(beacon_config.clone()).await?;
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}
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/*
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* One by one, add validators to the network.
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*/
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for (i, files) in validator_files.into_iter().enumerate() {
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network
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.add_validator_client(
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ValidatorConfig {
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disable_auto_discover: false,
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..ValidatorConfig::default()
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},
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i,
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files,
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)
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.await?;
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}
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/*
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* Start the checks that ensure the network performs as expected.
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*
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* We start these checks immediately after the validators have started. This means we're
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* relying on the validator futures to all return immediately after genesis so that these
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* tests start at the right time. Whilst this is works well for now, it's subject to
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* breakage by changes to the VC.
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*/
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let (finalization, block_prod, validator_count, onboarding) = futures::join!(
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// Check that the chain finalizes at the first given opportunity.
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checks::verify_first_finalization(network.clone(), slot_duration),
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// Check that a block is produced at every slot.
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checks::verify_full_block_production_up_to(
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network.clone(),
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Epoch::new(4).start_slot(MainnetEthSpec::slots_per_epoch()),
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slot_duration,
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),
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// Check that the chain starts with the expected validator count.
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checks::verify_initial_validator_count(
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network.clone(),
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slot_duration,
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initial_validator_count,
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),
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// Check that validators greater than `spec.min_genesis_active_validator_count` are
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// onboarded at the first possible opportunity.
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checks::verify_validator_onboarding(
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network.clone(),
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slot_duration,
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total_validator_count,
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)
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);
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block_prod?;
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finalization?;
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validator_count?;
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onboarding?;
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// The `final_future` either completes immediately or never completes, depending on the value
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// of `continue_after_checks`.
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if continue_after_checks {
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future::pending::<()>().await;
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}
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/*
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* End the simulation by dropping the network. This will kill all running beacon nodes and
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* validator clients.
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*/
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println!(
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"Simulation complete. Finished with {} beacon nodes and {} validator clients",
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network.beacon_node_count(),
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network.validator_client_count()
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);
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// Be explicit about dropping the network, as this kills all the nodes. This ensures
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// all the checks have adequate time to pass.
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drop(network);
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Ok::<(), String>(())
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};
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env.runtime().block_on(main_future).unwrap();
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Ok(())
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}
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