a42cb69f6e
## Issue Addressed N/A ## Proposed Changes Set the engine state to `EngineState::Offline` if the engine api call fails during broadcast. This caused issues while pausing sync when the execution engine is offline because `EngineState` always returned `Synced`. |
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.. | ||
beacon_chain | ||
client | ||
eth1 | ||
execution_layer | ||
genesis | ||
http_api | ||
http_metrics | ||
lighthouse_network | ||
network | ||
operation_pool | ||
src | ||
store | ||
tests | ||
timer | ||
Cargo.toml |