lighthouse/beacon_node/libp2p/src/behaviour.rs
2019-03-12 17:28:11 +11:00

71 lines
2.3 KiB
Rust

use futures::prelude::*;
use libp2p::{
core::swarm::{NetworkBehaviourAction, NetworkBehaviourEventProcess},
gossipsub::{Gossipsub, GossipsubConfig, GossipsubEvent},
tokio_io::{AsyncRead, AsyncWrite},
NetworkBehaviour, PeerId,
};
/// Builds the network behaviour for the libp2p Swarm.
/// Implements gossipsub message routing.
#[derive(NetworkBehaviour)]
#[behaviour(out_event = "BehaviourEvent", poll_method = "poll")]
pub struct Behaviour<TSubstream: AsyncRead + AsyncWrite> {
gossipsub: Gossipsub<TSubstream>,
// TODO: Add Kademlia for peer discovery
/// The events generated by this behaviour to be consumed in the swarm poll.
// We use gossipsub events for now, generalise later.
#[behaviour(ignore)]
events: Vec<BehaviourEvent>,
}
// Implement the NetworkBehaviourEventProcess trait so that we can derive NetworkBehaviour for Behaviour
impl<TSubstream: AsyncRead + AsyncWrite> NetworkBehaviourEventProcess<GossipsubEvent>
for Behaviour<TSubstream>
{
fn inject_event(&mut self, event: GossipsubEvent) {
match event {
GossipsubEvent::Message(message) => {
let gs_message = String::from_utf8_lossy(&message.data);
// TODO: Remove this type - debug only
self.events
.push(BehaviourEvent::Message(gs_message.to_string()))
}
_ => {}
}
}
}
impl<TSubstream: AsyncRead + AsyncWrite> Behaviour<TSubstream> {
pub fn new(local_peer_id: PeerId, gs_config: GossipsubConfig) -> Self {
Behaviour {
gossipsub: Gossipsub::new(local_peer_id, gs_config),
events: Vec::new(),
}
}
/// Consumes the events list when polled.
fn poll<TBehaviourIn>(
&mut self,
) -> Async<NetworkBehaviourAction<TBehaviourIn, BehaviourEvent>> {
if !self.events.is_empty() {
return Async::Ready(NetworkBehaviourAction::GenerateEvent(self.events.remove(0)));
}
Async::NotReady
}
}
impl<TSubstream: AsyncRead + AsyncWrite> Behaviour<TSubstream> {
pub fn send_message(&self, message: String) {
// TODO: Encode and send via gossipsub
}
}
/// The types of events than can be obtained from polling the behaviour.
pub enum BehaviourEvent {
// TODO: This is a stub at the moment
Message(String),
}