b84ff9f793
## Issue Addressed `make lint` failing on rust 1.53.0. ## Proposed Changes 1.53.0 updates ## Additional Info I haven't figure out why yet, we were now hitting the recursion limit in a few crates. So I had to add `#![recursion_limit = "256"]` in a few places Co-authored-by: realbigsean <seananderson33@gmail.com> Co-authored-by: Michael Sproul <michael@sigmaprime.io>
65 lines
1.7 KiB
Rust
65 lines
1.7 KiB
Rust
#![cfg(test)]
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#![recursion_limit = "256"]
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use beacon_chain::StateSkipConfig;
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use node_test_rig::{
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environment::{Environment, EnvironmentBuilder},
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eth2::types::StateId,
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testing_client_config, LocalBeaconNode,
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};
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use types::{EthSpec, MinimalEthSpec, Slot};
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fn env_builder() -> EnvironmentBuilder<MinimalEthSpec> {
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EnvironmentBuilder::minimal()
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}
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fn build_node<E: EthSpec>(env: &mut Environment<E>) -> LocalBeaconNode<E> {
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let context = env.core_context();
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env.runtime()
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.block_on(LocalBeaconNode::production(
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context,
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testing_client_config(),
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))
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.expect("should block until node created")
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}
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#[test]
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fn http_server_genesis_state() {
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let mut env = env_builder()
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.null_logger()
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//.async_logger("debug", None)
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.expect("should build env logger")
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.multi_threaded_tokio_runtime()
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.expect("should start tokio runtime")
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.build()
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.expect("environment should build");
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// build a runtime guard
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let node = build_node(&mut env);
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let remote_node = node.remote_node().expect("should produce remote node");
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let api_state = env
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.runtime()
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.block_on(remote_node.get_debug_beacon_states(StateId::Slot(Slot::new(0))))
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.expect("should fetch state from http api")
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.unwrap()
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.data;
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let mut db_state = node
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.client
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.beacon_chain()
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.expect("client should have beacon chain")
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.state_at_slot(Slot::new(0), StateSkipConfig::WithStateRoots)
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.expect("should find state");
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db_state.drop_all_caches();
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assert_eq!(
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api_state, db_state,
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"genesis state from api should match that from the DB"
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);
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env.fire_signal();
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}
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