lighthouse/testing/simulator/src/eth1_sim.rs
realbigsean e20f64b21a Update to tokio 1.1 (#2172)
## Issue Addressed

resolves #2129
resolves #2099 
addresses some of #1712
unblocks #2076
unblocks #2153 

## Proposed Changes

- Updates all the dependencies mentioned in #2129, except for web3. They haven't merged their tokio 1.0 update because they are waiting on some dependencies of their own. Since we only use web3 in tests, I think updating it in a separate issue is fine. If they are able to merge soon though, I can update in this PR. 

- Updates `tokio_util` to 0.6.2 and `bytes` to 1.0.1.

- We haven't made a discv5 release since merging tokio 1.0 updates so I'm using a commit rather than release atm. **Edit:** I think we should merge an update of `tokio_util` to 0.6.2 into discv5 before this release because it has panic fixes in `DelayQueue`  --> PR in discv5:  https://github.com/sigp/discv5/pull/58

## Additional Info

tokio 1.0 changes that required some changes in lighthouse:

- `interval.next().await.is_some()` -> `interval.tick().await`
- `sleep` future is now `!Unpin` -> https://github.com/tokio-rs/tokio/issues/3028
- `try_recv` has been temporarily removed from `mpsc` -> https://github.com/tokio-rs/tokio/issues/3350
- stream features have moved to `tokio-stream` and `broadcast::Receiver::into_stream()` has been temporarily removed -> `https://github.com/tokio-rs/tokio/issues/2870
- I've copied over the `BroadcastStream` wrapper from this PR, but can update to use `tokio-stream` once it's merged https://github.com/tokio-rs/tokio/pull/3384

Co-authored-by: realbigsean <seananderson33@gmail.com>
2021-02-10 23:29:49 +00:00

230 lines
8.7 KiB
Rust

use crate::local_network::INVALID_ADDRESS;
use crate::{checks, LocalNetwork, E};
use clap::ArgMatches;
use eth1::http::Eth1Id;
use eth1::{DEFAULT_CHAIN_ID, DEFAULT_NETWORK_ID};
use eth1_test_rig::GanacheEth1Instance;
use futures::prelude::*;
use node_test_rig::{
environment::EnvironmentBuilder, testing_client_config, testing_validator_config,
ClientGenesis, ValidatorFiles,
};
use rayon::prelude::*;
use std::cmp::max;
use std::net::{IpAddr, Ipv4Addr};
use std::time::Duration;
use tokio::time::sleep;
use types::{Epoch, EthSpec, MainnetEthSpec};
pub fn run_eth1_sim(matches: &ArgMatches) -> Result<(), String> {
let node_count = value_t!(matches, "nodes", usize).expect("missing nodes default");
let validators_per_node = value_t!(matches, "validators_per_node", usize)
.expect("missing validators_per_node default");
let speed_up_factor =
value_t!(matches, "speed_up_factor", u64).expect("missing speed_up_factor default");
let continue_after_checks = matches.is_present("continue_after_checks");
println!("Beacon Chain Simulator:");
println!(" nodes:{}", node_count);
println!(" validators_per_node:{}", validators_per_node);
println!(" continue_after_checks:{}", continue_after_checks);
// Generate the directories and keystores required for the validator clients.
let validator_files = (0..node_count)
.into_par_iter()
.map(|i| {
println!(
"Generating keystores for validator {} of {}",
i + 1,
node_count
);
let indices =
(i * validators_per_node..(i + 1) * validators_per_node).collect::<Vec<_>>();
ValidatorFiles::with_keystores(&indices).unwrap()
})
.collect::<Vec<_>>();
let log_level = "debug";
let log_format = None;
let mut env = EnvironmentBuilder::minimal()
.async_logger(log_level, log_format)?
.multi_threaded_tokio_runtime()?
.build()?;
let eth1_block_time = Duration::from_millis(15_000 / speed_up_factor);
let spec = &mut env.eth2_config.spec;
let total_validator_count = validators_per_node * node_count;
spec.seconds_per_slot /= speed_up_factor;
spec.seconds_per_slot = max(1, spec.seconds_per_slot);
spec.eth1_follow_distance = 16;
spec.genesis_delay = eth1_block_time.as_secs() * spec.eth1_follow_distance * 2;
spec.min_genesis_time = 0;
spec.min_genesis_active_validator_count = total_validator_count as u64;
spec.seconds_per_eth1_block = 1;
let slot_duration = Duration::from_secs(spec.seconds_per_slot);
let initial_validator_count = spec.min_genesis_active_validator_count as usize;
let deposit_amount = env.eth2_config.spec.max_effective_balance;
let context = env.core_context();
let main_future = async {
/*
* Deploy the deposit contract, spawn tasks to keep creating new blocks and deposit
* validators.
*/
let ganache_eth1_instance =
GanacheEth1Instance::new(DEFAULT_NETWORK_ID.into(), DEFAULT_CHAIN_ID.into()).await?;
let deposit_contract = ganache_eth1_instance.deposit_contract;
let network_id = ganache_eth1_instance.ganache.network_id();
let chain_id = ganache_eth1_instance.ganache.chain_id();
let ganache = ganache_eth1_instance.ganache;
let eth1_endpoint = ganache.endpoint();
let deposit_contract_address = deposit_contract.address();
// Start a timer that produces eth1 blocks on an interval.
tokio::spawn(async move {
let mut interval = tokio::time::interval(eth1_block_time);
loop {
interval.tick().await;
let _ = ganache.evm_mine().await;
}
});
// Submit deposits to the deposit contract.
tokio::spawn(async move {
for i in 0..total_validator_count {
println!("Submitting deposit for validator {}...", i);
let _ = deposit_contract
.deposit_deterministic_async::<E>(i, deposit_amount)
.await;
}
});
let mut beacon_config = testing_client_config();
beacon_config.genesis = ClientGenesis::DepositContract;
beacon_config.eth1.endpoints = vec![eth1_endpoint];
beacon_config.eth1.deposit_contract_address = deposit_contract_address;
beacon_config.eth1.deposit_contract_deploy_block = 0;
beacon_config.eth1.lowest_cached_block_number = 0;
beacon_config.eth1.follow_distance = 1;
beacon_config.eth1.node_far_behind_seconds = 20;
beacon_config.dummy_eth1_backend = false;
beacon_config.sync_eth1_chain = true;
beacon_config.eth1.network_id = Eth1Id::from(network_id);
beacon_config.eth1.chain_id = Eth1Id::from(chain_id);
beacon_config.network.enr_address = Some(IpAddr::V4(Ipv4Addr::new(127, 0, 0, 1)));
/*
* Create a new `LocalNetwork` with one beacon node.
*/
let network = LocalNetwork::new(context.clone(), beacon_config.clone()).await?;
/*
* One by one, add beacon nodes to the network.
*/
for i in 0..node_count - 1 {
let mut config = beacon_config.clone();
if i % 2 == 0 {
config.eth1.endpoints.insert(0, INVALID_ADDRESS.to_string());
}
network.add_beacon_node(config).await?;
}
/*
* One by one, add validators to the network.
*/
let executor = context.executor.clone();
for (i, files) in validator_files.into_iter().enumerate() {
let network_1 = network.clone();
executor.spawn(
async move {
println!("Adding validator client {}", i);
network_1
.add_validator_client(testing_validator_config(), i, files, i % 2 == 0)
.await
.expect("should add validator");
},
"vc",
);
}
let duration_to_genesis = network.duration_to_genesis().await;
println!("Duration to genesis: {}", duration_to_genesis.as_secs());
sleep(duration_to_genesis).await;
/*
* Start the checks that ensure the network performs as expected.
*
* We start these checks immediately after the validators have started. This means we're
* relying on the validator futures to all return immediately after genesis so that these
* tests start at the right time. Whilst this is works well for now, it's subject to
* breakage by changes to the VC.
*/
let (finalization, block_prod, validator_count, onboarding) = futures::join!(
// Check that the chain finalizes at the first given opportunity.
checks::verify_first_finalization(network.clone(), slot_duration),
// Check that a block is produced at every slot.
checks::verify_full_block_production_up_to(
network.clone(),
Epoch::new(4).start_slot(MainnetEthSpec::slots_per_epoch()),
slot_duration,
),
// Check that the chain starts with the expected validator count.
checks::verify_initial_validator_count(
network.clone(),
slot_duration,
initial_validator_count,
),
// Check that validators greater than `spec.min_genesis_active_validator_count` are
// onboarded at the first possible opportunity.
checks::verify_validator_onboarding(
network.clone(),
slot_duration,
total_validator_count,
)
);
block_prod?;
finalization?;
validator_count?;
onboarding?;
// The `final_future` either completes immediately or never completes, depending on the value
// of `continue_after_checks`.
if continue_after_checks {
future::pending::<()>().await;
}
/*
* End the simulation by dropping the network. This will kill all running beacon nodes and
* validator clients.
*/
println!(
"Simulation complete. Finished with {} beacon nodes and {} validator clients",
network.beacon_node_count(),
network.validator_client_count()
);
// Be explicit about dropping the network, as this kills all the nodes. This ensures
// all the checks have adequate time to pass.
drop(network);
Ok::<(), String>(())
};
env.runtime().block_on(main_future).unwrap();
env.fire_signal();
env.shutdown_on_idle();
Ok(())
}