lighthouse/beacon_chain/transition/src/delegation/validator.rs
2018-10-04 13:21:16 +10:00

317 lines
10 KiB
Rust

use super::types::{ShardAndCommittee, ValidatorRecord, ChainConfig};
use super::TransitionError;
use super::shuffle;
use std::cmp::min;
type DelegatedSlot = Vec<ShardAndCommittee>;
type DelegatedCycle = Vec<DelegatedSlot>;
/*
* Iterator for the honey_badger_split function
*/
struct Split<'a, T: 'a> {
n: usize,
current_pos: usize,
list: &'a [T],
list_length: usize
}
impl<'a,T> Iterator for Split<'a, T> {
type Item = &'a [T];
fn next(&mut self) -> Option<Self::Item> {
self.current_pos +=1;
if self.current_pos <= self.n {
match self.list.get(self.list_length*(self.current_pos-1)/self.n..self.list_length*self.current_pos/self.n) {
Some(v) => Some(v),
None => unreachable!()
}
}
else {
None
}
}
}
/*
* splits a slice into chunks of size n. All postive n values are applicable,
* hence the honey_badger prefix.
* Returns an iterator over the original list.
*/
trait SplitExt<T> {
fn honey_badger_split(&self, n: usize) -> Split<T>;
}
impl<T> SplitExt<T> for [T] {
fn honey_badger_split(&self, n: usize) -> Split<T> {
Split {
n: n,
current_pos: 0,
list: &self,
list_length: self.len(),
}
}
}
/* Produce a vector of validators indicies where those validators start and end
* dynasties are within the supplied `dynasty`.
*/
fn active_validator_indicies(
dynasty: &u64,
validators: &Vec<ValidatorRecord>)
-> Vec<usize>
{
validators.iter()
.enumerate()
.filter_map(|(i, validator)| {
if (validator.start_dynasty >= *dynasty) &
(validator.end_dynasty < *dynasty)
{
Some(i)
} else {
None
}
})
.collect()
}
/*
* Delegates active validators into slots for a given cycle, given a random seed.
* Returns a vector or ShardAndComitte vectors representing the shards and committiees for
* each slot.
* References get_new_shuffling (ethereum 2.1 specification)
*/
pub fn delegate_validators(
seed: &[u8],
validators: &Vec<ValidatorRecord>,
dynasty: &u64,
crosslinking_shard_start: &u16,
config: &ChainConfig)
-> Result<DelegatedCycle, TransitionError>
{
let shuffled_validator_indices = {
let mut validator_indices = active_validator_indicies(dynasty, validators);
match shuffle(seed, validator_indices) {
Ok(shuffled) => shuffled,
_ => return Err(TransitionError::InvalidInput(
String::from("Shuffle list length exceed.")))
}
};
let shard_indices = (0_usize..config.shard_count as usize).into_iter().collect();
let crosslinking_shard_start = *crosslinking_shard_start as usize;
let cycle_length = config.cycle_length as usize;
let min_committee_size = config.min_committee_size as usize;
generate_cycle(
&shuffled_validator_indices,
&shard_indices,
&crosslinking_shard_start,
&cycle_length,
&min_committee_size)
}
/*
* Given the validator list, delegates the validators into slots and comittees for a given cycle.
*/
fn generate_cycle(
validator_indices: &Vec<usize>,
shard_indices: &Vec<usize>,
crosslinking_shard_start: &usize,
cycle_length: &usize,
min_committee_size: &usize)
-> Result<DelegatedCycle, TransitionError>
{
let validator_count = validator_indices.len();
let shard_count = shard_indices.len();
if shard_count / cycle_length == 0 {
return Err(TransitionError::InvalidInput(String::from("Number of
shards needs to be greater than
cycle length")));
}
let (committees_per_slot, slots_per_committee) = {
if validator_count >= cycle_length * min_committee_size {
let committees_per_slot = min(validator_count / cycle_length /
(min_committee_size * 2) + 1, shard_count /
cycle_length);
let slots_per_committee = 1;
(committees_per_slot, slots_per_committee)
} else {
let committees_per_slot = 1;
let mut slots_per_committee = 1;
while (validator_count * slots_per_committee < cycle_length * min_committee_size) &
(slots_per_committee < *cycle_length) {
slots_per_committee = slots_per_committee * 2;
}
(committees_per_slot, slots_per_committee)
}
};
let cycle = validator_indices.honey_badger_split(*cycle_length)
.enumerate()
.map(|(i, slot_indices)| {
let shard_id_start = crosslinking_shard_start + i * committees_per_slot / slots_per_committee;
return slot_indices.honey_badger_split(committees_per_slot)
.enumerate()
.map(|(j, shard_indices)| {
return ShardAndCommittee{
shard_id: ((shard_id_start + j) % shard_count) as u16,
committee: shard_indices.to_vec(),
}
})
.collect()
})
.collect();
Ok(cycle)
}
#[cfg(test)]
mod tests {
use super::*;
fn generate_cycle_helper(
validator_count: &usize,
shard_count: &usize,
crosslinking_shard_start: &usize,
cycle_length: &usize,
min_committee_size: &usize)
-> (Vec<usize>, Vec<usize>, Result<DelegatedCycle, TransitionError>)
{
let validator_indices = (0_usize..*validator_count).into_iter().collect();
let shard_indices = (0_usize..*shard_count).into_iter().collect();
let result = generate_cycle(
&validator_indices,
&shard_indices,
&crosslinking_shard_start,
&cycle_length,
&min_committee_size);
(validator_indices, shard_indices, result)
}
#[allow(dead_code)]
fn print_cycle(cycle: &DelegatedCycle) {
cycle.iter()
.enumerate()
.for_each(|(i, slot)| {
println!("slot {:?}", &i);
slot.iter()
.enumerate()
.for_each(|(i, sac)| {
println!("#{:?}\tshard_id={}\tcommittee.len()={}",
&i, &sac.shard_id, &sac.committee.len())
})
});
}
fn flatten_validators(cycle: &DelegatedCycle)
-> Vec<usize>
{
let mut flattened = vec![];
for slot in cycle.iter() {
for sac in slot.iter() {
for validator in sac.committee.iter() {
flattened.push(*validator);
}
}
}
flattened
}
fn flatten_and_dedup_shards(cycle: &DelegatedCycle)
-> Vec<usize>
{
let mut flattened = vec![];
for slot in cycle.iter() {
for sac in slot.iter() {
flattened.push(sac.shard_id as usize);
}
}
flattened.dedup();
flattened
}
fn flatten_shards_in_slots(cycle: &DelegatedCycle)
-> Vec<Vec<usize>>
{
let mut shards_in_slots: Vec<Vec<usize>> = vec![];
for slot in cycle.iter() {
let mut shards: Vec<usize> = vec![];
for sac in slot.iter() {
shards.push(sac.shard_id as usize);
}
shards_in_slots.push(shards);
}
shards_in_slots
}
// TODO: Improve these tests to check committee lengths
#[test]
fn test_generate_cycle() {
let validator_count: usize = 100;
let shard_count: usize = 20;
let crosslinking_shard_start: usize = 0;
let cycle_length: usize = 20;
let min_committee_size: usize = 10;
let (validators, shards, result) = generate_cycle_helper(
&validator_count,
&shard_count,
&crosslinking_shard_start,
&cycle_length,
&min_committee_size);
let cycle = result.unwrap();
let assigned_validators = flatten_validators(&cycle);
let assigned_shards = flatten_and_dedup_shards(&cycle);
let shards_in_slots = flatten_shards_in_slots(&cycle);
let expected_shards = shards.get(0..10).unwrap();
assert_eq!(assigned_validators, validators, "Validator assignment incorrect");
assert_eq!(assigned_shards, expected_shards, "Shard assignment incorrect");
let expected_shards_in_slots: Vec<Vec<usize>> = vec![
vec![0], vec![0], // Each line is 2 slots..
vec![1], vec![1],
vec![2], vec![2],
vec![3], vec![3],
vec![4], vec![4],
vec![5], vec![5],
vec![6], vec![6],
vec![7], vec![7],
vec![8], vec![8],
vec![9], vec![9],
];
// assert!(compare_shards_in_slots(&cycle, &expected_shards_in_slots));
assert_eq!(expected_shards_in_slots, shards_in_slots, "Shard assignment incorrect.")
}
#[test]
// Check that the committees per slot is upper bounded by shard count
fn test_generate_cycle_committees_bounded() {
let validator_count: usize = 523;
let shard_count: usize = 31;
let crosslinking_shard_start: usize = 0;
let cycle_length: usize = 11;
let min_committee_size: usize = 5;
let (validators, shards, result) = generate_cycle_helper(
&validator_count,
&shard_count,
&crosslinking_shard_start,
&cycle_length,
&min_committee_size);
let cycle = result.unwrap();
let assigned_validators = flatten_validators(&cycle);
let assigned_shards = flatten_and_dedup_shards(&cycle);
let shards_in_slots = flatten_shards_in_slots(&cycle);
let expected_shards = shards.get(0..22).unwrap();
let expected_shards_in_slots: Vec<Vec<usize>> =
(0_usize..11_usize) .map(|x| vec![2*x,2*x+1]).collect();
assert_eq!(assigned_validators, validators, "Validator assignment incorrect");
assert_eq!(assigned_shards, expected_shards, "Shard assignment incorrect");
// assert!(compare_shards_in_slots(&cycle, &expected_shards_in_slots));
assert_eq!(expected_shards_in_slots, shards_in_slots, "Shard assignment incorrect.")
}
}