8bc82c573d
* Update local testnet scripts * Add logs when decrypting validators * Update comment * Update account manager * Make random key generation explicit * Remove unnecessary clap constraint * Only decrypt voting keypair for eth1 deposit * Use insecure kdf for insecure keypairs * Simplify local testnet keygen * Update local testnet * Fix eth1 sim * Add eth1 sim to CI again * Remove old local testnet docs * Tidy * Remove checks for existing validators * Tidy * Fix typos
195 lines
7.2 KiB
Rust
195 lines
7.2 KiB
Rust
use crate::{checks, LocalNetwork, E};
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use clap::ArgMatches;
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use eth1_test_rig::GanacheEth1Instance;
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use futures::prelude::*;
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use node_test_rig::{
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environment::EnvironmentBuilder, testing_client_config, ClientGenesis, ValidatorConfig,
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ValidatorFiles,
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};
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use rayon::prelude::*;
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use std::net::{IpAddr, Ipv4Addr};
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use std::time::Duration;
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pub fn run_eth1_sim(matches: &ArgMatches) -> Result<(), String> {
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let node_count = value_t!(matches, "nodes", usize).expect("missing nodes default");
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let validators_per_node = value_t!(matches, "validators_per_node", usize)
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.expect("missing validators_per_node default");
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let speed_up_factor =
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value_t!(matches, "speed_up_factor", u64).expect("missing speed_up_factor default");
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let mut end_after_checks = true;
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if matches.is_present("end_after_checks") {
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end_after_checks = false;
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}
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println!("Beacon Chain Simulator:");
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println!(" nodes:{}", node_count);
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println!(" validators_per_node:{}", validators_per_node);
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println!(" end_after_checks:{}", end_after_checks);
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// Generate the directories and keystores required for the validator clients.
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let validator_files = (0..node_count)
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.into_par_iter()
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.map(|i| {
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println!(
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"Generating keystores for validator {} of {}",
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i + 1,
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node_count
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);
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let indices =
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(i * validators_per_node..(i + 1) * validators_per_node).collect::<Vec<_>>();
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ValidatorFiles::with_keystores(&indices).unwrap()
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})
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.collect::<Vec<_>>();
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let log_level = "debug";
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let log_format = None;
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let mut env = EnvironmentBuilder::minimal()
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.async_logger(log_level, log_format)?
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.multi_threaded_tokio_runtime()?
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.build()?;
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let eth1_block_time = Duration::from_millis(15_000 / speed_up_factor);
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let spec = &mut env.eth2_config.spec;
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spec.milliseconds_per_slot /= speed_up_factor;
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spec.eth1_follow_distance = 16;
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spec.min_genesis_delay = eth1_block_time.as_secs() * spec.eth1_follow_distance * 2;
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spec.min_genesis_time = 0;
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spec.min_genesis_active_validator_count = 64;
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spec.seconds_per_eth1_block = 1;
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let slot_duration = Duration::from_millis(spec.milliseconds_per_slot);
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let initial_validator_count = spec.min_genesis_active_validator_count as usize;
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let total_validator_count = validators_per_node * node_count;
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let deposit_amount = env.eth2_config.spec.max_effective_balance;
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let context = env.core_context();
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let main_future = async {
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/*
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* Deploy the deposit contract, spawn tasks to keep creating new blocks and deposit
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* validators.
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*/
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let ganache_eth1_instance = GanacheEth1Instance::new().await?;
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let deposit_contract = ganache_eth1_instance.deposit_contract;
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let ganache = ganache_eth1_instance.ganache;
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let eth1_endpoint = ganache.endpoint();
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let deposit_contract_address = deposit_contract.address();
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// Start a timer that produces eth1 blocks on an interval.
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tokio::spawn(async move {
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let mut interval = tokio::time::interval(eth1_block_time);
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while let Some(_) = interval.next().await {
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let _ = ganache.evm_mine().await;
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}
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});
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// Submit deposits to the deposit contract.
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tokio::spawn(async move {
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for i in 0..total_validator_count {
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println!("Submitting deposit for validator {}...", i);
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let _ = deposit_contract
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.deposit_deterministic_async::<E>(i, deposit_amount)
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.await;
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}
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});
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let mut beacon_config = testing_client_config();
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beacon_config.genesis = ClientGenesis::DepositContract;
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beacon_config.eth1.endpoint = eth1_endpoint;
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beacon_config.eth1.deposit_contract_address = deposit_contract_address;
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beacon_config.eth1.deposit_contract_deploy_block = 0;
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beacon_config.eth1.lowest_cached_block_number = 0;
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beacon_config.eth1.follow_distance = 1;
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beacon_config.dummy_eth1_backend = false;
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beacon_config.sync_eth1_chain = true;
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beacon_config.network.enr_address = Some(IpAddr::V4(Ipv4Addr::new(127, 0, 0, 1)));
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/*
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* Create a new `LocalNetwork` with one beacon node.
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*/
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let network = LocalNetwork::new(context, beacon_config.clone()).await?;
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/*
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* One by one, add beacon nodes to the network.
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*/
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for _ in 0..node_count - 1 {
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network.add_beacon_node(beacon_config.clone()).await?;
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}
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/*
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* One by one, add validators to the network.
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*/
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for (i, files) in validator_files.into_iter().enumerate() {
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network
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.add_validator_client(
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ValidatorConfig {
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auto_register: true,
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..ValidatorConfig::default()
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},
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i,
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files,
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)
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.await?;
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}
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/*
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* Start the checks that ensure the network performs as expected.
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*
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* We start these checks immediately after the validators have started. This means we're
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* relying on the validator futures to all return immediately after genesis so that these
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* tests start at the right time. Whilst this is works well for now, it's subject to
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* breakage by changes to the VC.
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*/
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let (finalization, validator_count, onboarding) = futures::join!(
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// Check that the chain finalizes at the first given opportunity.
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checks::verify_first_finalization(network.clone(), slot_duration),
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// Check that the chain starts with the expected validator count.
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checks::verify_initial_validator_count(
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network.clone(),
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slot_duration,
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initial_validator_count,
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),
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// Check that validators greater than `spec.min_genesis_active_validator_count` are
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// onboarded at the first possible opportunity.
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checks::verify_validator_onboarding(
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network.clone(),
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slot_duration,
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total_validator_count,
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)
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);
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finalization?;
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validator_count?;
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onboarding?;
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// The `final_future` either completes immediately or never completes, depending on the value
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// of `end_after_checks`.
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if !end_after_checks {
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future::pending::<()>().await;
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}
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/*
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* End the simulation by dropping the network. This will kill all running beacon nodes and
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* validator clients.
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*/
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println!(
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"Simulation complete. Finished with {} beacon nodes and {} validator clients",
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network.beacon_node_count(),
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network.validator_client_count()
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);
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// Be explicit about dropping the network, as this kills all the nodes. This ensures
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// all the checks have adequate time to pass.
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drop(network);
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Ok::<(), String>(())
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};
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Ok(env.runtime().block_on(main_future).unwrap())
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}
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