lighthouse/testing/simulator/src/eth1_sim.rs
Paul Hauner 8bc82c573d
Update local testnet scripts, fix eth1 sim (#1184)
* Update local testnet scripts

* Add logs when decrypting validators

* Update comment

* Update account manager

* Make random key generation explicit

* Remove unnecessary clap constraint

* Only decrypt voting keypair for eth1 deposit

* Use insecure kdf for insecure keypairs

* Simplify local testnet keygen

* Update local testnet

* Fix eth1 sim

* Add eth1 sim to CI again

* Remove old local testnet docs

* Tidy

* Remove checks for existing validators

* Tidy

* Fix typos
2020-05-26 18:30:44 +10:00

195 lines
7.2 KiB
Rust

use crate::{checks, LocalNetwork, E};
use clap::ArgMatches;
use eth1_test_rig::GanacheEth1Instance;
use futures::prelude::*;
use node_test_rig::{
environment::EnvironmentBuilder, testing_client_config, ClientGenesis, ValidatorConfig,
ValidatorFiles,
};
use rayon::prelude::*;
use std::net::{IpAddr, Ipv4Addr};
use std::time::Duration;
pub fn run_eth1_sim(matches: &ArgMatches) -> Result<(), String> {
let node_count = value_t!(matches, "nodes", usize).expect("missing nodes default");
let validators_per_node = value_t!(matches, "validators_per_node", usize)
.expect("missing validators_per_node default");
let speed_up_factor =
value_t!(matches, "speed_up_factor", u64).expect("missing speed_up_factor default");
let mut end_after_checks = true;
if matches.is_present("end_after_checks") {
end_after_checks = false;
}
println!("Beacon Chain Simulator:");
println!(" nodes:{}", node_count);
println!(" validators_per_node:{}", validators_per_node);
println!(" end_after_checks:{}", end_after_checks);
// Generate the directories and keystores required for the validator clients.
let validator_files = (0..node_count)
.into_par_iter()
.map(|i| {
println!(
"Generating keystores for validator {} of {}",
i + 1,
node_count
);
let indices =
(i * validators_per_node..(i + 1) * validators_per_node).collect::<Vec<_>>();
ValidatorFiles::with_keystores(&indices).unwrap()
})
.collect::<Vec<_>>();
let log_level = "debug";
let log_format = None;
let mut env = EnvironmentBuilder::minimal()
.async_logger(log_level, log_format)?
.multi_threaded_tokio_runtime()?
.build()?;
let eth1_block_time = Duration::from_millis(15_000 / speed_up_factor);
let spec = &mut env.eth2_config.spec;
spec.milliseconds_per_slot /= speed_up_factor;
spec.eth1_follow_distance = 16;
spec.min_genesis_delay = eth1_block_time.as_secs() * spec.eth1_follow_distance * 2;
spec.min_genesis_time = 0;
spec.min_genesis_active_validator_count = 64;
spec.seconds_per_eth1_block = 1;
let slot_duration = Duration::from_millis(spec.milliseconds_per_slot);
let initial_validator_count = spec.min_genesis_active_validator_count as usize;
let total_validator_count = validators_per_node * node_count;
let deposit_amount = env.eth2_config.spec.max_effective_balance;
let context = env.core_context();
let main_future = async {
/*
* Deploy the deposit contract, spawn tasks to keep creating new blocks and deposit
* validators.
*/
let ganache_eth1_instance = GanacheEth1Instance::new().await?;
let deposit_contract = ganache_eth1_instance.deposit_contract;
let ganache = ganache_eth1_instance.ganache;
let eth1_endpoint = ganache.endpoint();
let deposit_contract_address = deposit_contract.address();
// Start a timer that produces eth1 blocks on an interval.
tokio::spawn(async move {
let mut interval = tokio::time::interval(eth1_block_time);
while let Some(_) = interval.next().await {
let _ = ganache.evm_mine().await;
}
});
// Submit deposits to the deposit contract.
tokio::spawn(async move {
for i in 0..total_validator_count {
println!("Submitting deposit for validator {}...", i);
let _ = deposit_contract
.deposit_deterministic_async::<E>(i, deposit_amount)
.await;
}
});
let mut beacon_config = testing_client_config();
beacon_config.genesis = ClientGenesis::DepositContract;
beacon_config.eth1.endpoint = eth1_endpoint;
beacon_config.eth1.deposit_contract_address = deposit_contract_address;
beacon_config.eth1.deposit_contract_deploy_block = 0;
beacon_config.eth1.lowest_cached_block_number = 0;
beacon_config.eth1.follow_distance = 1;
beacon_config.dummy_eth1_backend = false;
beacon_config.sync_eth1_chain = true;
beacon_config.network.enr_address = Some(IpAddr::V4(Ipv4Addr::new(127, 0, 0, 1)));
/*
* Create a new `LocalNetwork` with one beacon node.
*/
let network = LocalNetwork::new(context, beacon_config.clone()).await?;
/*
* One by one, add beacon nodes to the network.
*/
for _ in 0..node_count - 1 {
network.add_beacon_node(beacon_config.clone()).await?;
}
/*
* One by one, add validators to the network.
*/
for (i, files) in validator_files.into_iter().enumerate() {
network
.add_validator_client(
ValidatorConfig {
auto_register: true,
..ValidatorConfig::default()
},
i,
files,
)
.await?;
}
/*
* Start the checks that ensure the network performs as expected.
*
* We start these checks immediately after the validators have started. This means we're
* relying on the validator futures to all return immediately after genesis so that these
* tests start at the right time. Whilst this is works well for now, it's subject to
* breakage by changes to the VC.
*/
let (finalization, validator_count, onboarding) = futures::join!(
// Check that the chain finalizes at the first given opportunity.
checks::verify_first_finalization(network.clone(), slot_duration),
// Check that the chain starts with the expected validator count.
checks::verify_initial_validator_count(
network.clone(),
slot_duration,
initial_validator_count,
),
// Check that validators greater than `spec.min_genesis_active_validator_count` are
// onboarded at the first possible opportunity.
checks::verify_validator_onboarding(
network.clone(),
slot_duration,
total_validator_count,
)
);
finalization?;
validator_count?;
onboarding?;
// The `final_future` either completes immediately or never completes, depending on the value
// of `end_after_checks`.
if !end_after_checks {
future::pending::<()>().await;
}
/*
* End the simulation by dropping the network. This will kill all running beacon nodes and
* validator clients.
*/
println!(
"Simulation complete. Finished with {} beacon nodes and {} validator clients",
network.beacon_node_count(),
network.validator_client_count()
);
// Be explicit about dropping the network, as this kills all the nodes. This ensures
// all the checks have adequate time to pass.
drop(network);
Ok::<(), String>(())
};
Ok(env.runtime().block_on(main_future).unwrap())
}