use apply_rewards::apply_rewards; use errors::EpochProcessingError as Error; use process_ejections::process_ejections; use process_exit_queue::process_exit_queue; use process_slashings::process_slashings; use std::collections::HashMap; use tree_hash::TreeHash; use types::*; use update_registry_and_shuffling_data::update_registry_and_shuffling_data; use validator_statuses::{TotalBalances, ValidatorStatuses}; use winning_root::{winning_root, WinningRoot}; pub mod apply_rewards; pub mod errors; pub mod get_attestation_participants; pub mod inclusion_distance; pub mod process_ejections; pub mod process_exit_queue; pub mod process_slashings; pub mod tests; pub mod update_registry_and_shuffling_data; pub mod validator_statuses; pub mod winning_root; /// Maps a shard to a winning root. /// /// It is generated during crosslink processing and later used to reward/penalize validators. pub type WinningRootHashSet = HashMap; /// Performs per-epoch processing on some BeaconState. /// /// Mutates the given `BeaconState`, returning early if an error is encountered. If an error is /// returned, a state might be "half-processed" and therefore in an invalid state. /// /// Spec v0.5.1 pub fn per_epoch_processing(state: &mut BeaconState, spec: &ChainSpec) -> Result<(), Error> { // Ensure the previous and next epoch caches are built. state.build_epoch_cache(RelativeEpoch::Previous, spec)?; state.build_epoch_cache(RelativeEpoch::Current, spec)?; // Load the struct we use to assign validators into sets based on their participation. // // E.g., attestation in the previous epoch, attested to the head, etc. let mut validator_statuses = ValidatorStatuses::new(state, spec)?; validator_statuses.process_attestations(&state, spec)?; // Justification. update_justification_and_finalization(state, &validator_statuses.total_balances, spec)?; // Crosslinks. let winning_root_for_shards = process_crosslinks(state, spec)?; // Eth1 data. maybe_reset_eth1_period(state, spec); // Rewards and Penalities. apply_rewards( state, &mut validator_statuses, &winning_root_for_shards, spec, )?; // Ejections. process_ejections(state, spec)?; // Validator Registry. update_registry_and_shuffling_data( state, validator_statuses.total_balances.current_epoch, spec, )?; // Slashings and exit queue. process_slashings(state, validator_statuses.total_balances.current_epoch, spec)?; process_exit_queue(state, spec); // Final updates. finish_epoch_update(state, spec)?; // Rotate the epoch caches to suit the epoch transition. state.advance_caches(); Ok(()) } /// Maybe resets the eth1 period. /// /// Spec v0.5.1 pub fn maybe_reset_eth1_period(state: &mut BeaconState, spec: &ChainSpec) { let next_epoch = state.next_epoch(spec); let voting_period = spec.epochs_per_eth1_voting_period; if next_epoch % voting_period == 0 { for eth1_data_vote in &state.eth1_data_votes { if eth1_data_vote.vote_count * 2 > voting_period * spec.slots_per_epoch { state.latest_eth1_data = eth1_data_vote.eth1_data.clone(); } } state.eth1_data_votes = vec![]; } } /// Update the following fields on the `BeaconState`: /// /// - `justification_bitfield`. /// - `finalized_epoch` /// - `justified_epoch` /// - `previous_justified_epoch` /// /// Spec v0.5.1 pub fn update_justification_and_finalization( state: &mut BeaconState, total_balances: &TotalBalances, spec: &ChainSpec, ) -> Result<(), Error> { let previous_epoch = state.previous_epoch(spec); let current_epoch = state.current_epoch(spec); let mut new_justified_epoch = state.current_justified_epoch; let mut new_finalized_epoch = state.finalized_epoch; // Rotate the justification bitfield up one epoch to make room for the current epoch. state.justification_bitfield <<= 1; // If the previous epoch gets justified, full the second last bit. if (total_balances.previous_epoch_boundary_attesters * 3) >= (total_balances.previous_epoch * 2) { new_justified_epoch = previous_epoch; state.justification_bitfield |= 2; } // If the current epoch gets justified, fill the last bit. if (total_balances.current_epoch_boundary_attesters * 3) >= (total_balances.current_epoch * 2) { new_justified_epoch = current_epoch; state.justification_bitfield |= 1; } let bitfield = state.justification_bitfield; // The 2nd/3rd/4th most recent epochs are all justified, the 2nd using the 4th as source. if ((bitfield >> 1) % 8 == 0b111) & (state.previous_justified_epoch == current_epoch - 3) { new_finalized_epoch = state.previous_justified_epoch; } // The 2nd/3rd most recent epochs are both justified, the 2nd using the 3rd as source. if ((bitfield >> 1) % 4 == 0b11) & (state.previous_justified_epoch == current_epoch - 2) { new_finalized_epoch = state.previous_justified_epoch; } // The 1st/2nd/3rd most recent epochs are all justified, the 1st using the 2nd as source. if (bitfield % 8 == 0b111) & (state.current_justified_epoch == current_epoch - 2) { new_finalized_epoch = state.current_justified_epoch; } // The 1st/2nd most recent epochs are both justified, the 1st using the 2nd as source. if (bitfield % 4 == 0b11) & (state.current_justified_epoch == current_epoch - 1) { new_finalized_epoch = state.current_justified_epoch; } state.previous_justified_epoch = state.current_justified_epoch; state.previous_justified_root = state.current_justified_root; if new_justified_epoch != state.current_justified_epoch { state.current_justified_epoch = new_justified_epoch; state.current_justified_root = *state.get_block_root(new_justified_epoch.start_slot(spec.slots_per_epoch), spec)?; } if new_finalized_epoch != state.finalized_epoch { state.finalized_epoch = new_finalized_epoch; state.finalized_root = *state.get_block_root(new_finalized_epoch.start_slot(spec.slots_per_epoch), spec)?; } Ok(()) } /// Updates the following fields on the `BeaconState`: /// /// - `latest_crosslinks` /// /// Also returns a `WinningRootHashSet` for later use during epoch processing. /// /// Spec v0.5.1 pub fn process_crosslinks( state: &mut BeaconState, spec: &ChainSpec, ) -> Result { let mut winning_root_for_shards: WinningRootHashSet = HashMap::new(); let previous_and_current_epoch_slots: Vec = state .previous_epoch(spec) .slot_iter(spec.slots_per_epoch) .chain(state.current_epoch(spec).slot_iter(spec.slots_per_epoch)) .collect(); for slot in previous_and_current_epoch_slots { // Clone removes the borrow which becomes an issue when mutating `state.balances`. let crosslink_committees_at_slot = state.get_crosslink_committees_at_slot(slot, spec)?.clone(); for c in crosslink_committees_at_slot { let shard = c.shard as u64; let winning_root = winning_root(state, shard, spec)?; if let Some(winning_root) = winning_root { let total_committee_balance = state.get_total_balance(&c.committee, spec)?; // TODO: I think this has a bug. if (3 * winning_root.total_attesting_balance) >= (2 * total_committee_balance) { state.latest_crosslinks[shard as usize] = Crosslink { epoch: slot.epoch(spec.slots_per_epoch), crosslink_data_root: winning_root.crosslink_data_root, } } winning_root_for_shards.insert(shard, winning_root); } } } Ok(winning_root_for_shards) } /// Finish up an epoch update. /// /// Spec v0.5.1 pub fn finish_epoch_update(state: &mut BeaconState, spec: &ChainSpec) -> Result<(), Error> { let current_epoch = state.current_epoch(spec); let next_epoch = state.next_epoch(spec); // This is a hack to allow us to update index roots and slashed balances for the next epoch. // // The indentation here is to make it obvious where the weird stuff happens. { state.slot += 1; // Set active index root let active_index_root = Hash256::from_slice( &state .get_active_validator_indices(next_epoch + spec.activation_exit_delay) .tree_hash_root()[..], ); state.set_active_index_root(next_epoch, active_index_root, spec)?; // Set total slashed balances state.set_slashed_balance( next_epoch, state.get_slashed_balance(current_epoch, spec)?, spec, )?; // Set randao mix state.set_randao_mix( next_epoch, *state.get_randao_mix(current_epoch, spec)?, spec, )?; state.slot -= 1; } if next_epoch.as_u64() % (spec.slots_per_historical_root as u64 / spec.slots_per_epoch) == 0 { let historical_batch: HistoricalBatch = state.historical_batch(); state .historical_roots .push(Hash256::from_slice(&historical_batch.tree_hash_root()[..])); } state.previous_epoch_attestations = state.current_epoch_attestations.clone(); state.current_epoch_attestations = vec![]; Ok(()) }