use crate::{checks, LocalNetwork, E}; use clap::ArgMatches; use eth1::http::Eth1Id; use eth1::{DEFAULT_CHAIN_ID, DEFAULT_NETWORK_ID}; use eth1_test_rig::GanacheEth1Instance; use futures::prelude::*; use node_test_rig::{ environment::EnvironmentBuilder, testing_client_config, testing_validator_config, ClientGenesis, ValidatorFiles, }; use rayon::prelude::*; use std::net::{IpAddr, Ipv4Addr}; use std::time::Duration; use types::{Epoch, EthSpec, MainnetEthSpec}; pub fn run_eth1_sim(matches: &ArgMatches) -> Result<(), String> { let node_count = value_t!(matches, "nodes", usize).expect("missing nodes default"); let validators_per_node = value_t!(matches, "validators_per_node", usize) .expect("missing validators_per_node default"); let speed_up_factor = value_t!(matches, "speed_up_factor", u64).expect("missing speed_up_factor default"); let continue_after_checks = matches.is_present("continue_after_checks"); println!("Beacon Chain Simulator:"); println!(" nodes:{}", node_count); println!(" validators_per_node:{}", validators_per_node); println!(" continue_after_checks:{}", continue_after_checks); // Generate the directories and keystores required for the validator clients. let validator_files = (0..node_count) .into_par_iter() .map(|i| { println!( "Generating keystores for validator {} of {}", i + 1, node_count ); let indices = (i * validators_per_node..(i + 1) * validators_per_node).collect::>(); ValidatorFiles::with_keystores(&indices).unwrap() }) .collect::>(); let log_level = "debug"; let log_format = None; let mut env = EnvironmentBuilder::minimal() .async_logger(log_level, log_format)? .multi_threaded_tokio_runtime()? .build()?; let eth1_block_time = Duration::from_millis(15_000 / speed_up_factor); let spec = &mut env.eth2_config.spec; let total_validator_count = validators_per_node * node_count; spec.milliseconds_per_slot /= speed_up_factor; spec.eth1_follow_distance = 16; spec.genesis_delay = eth1_block_time.as_secs() * spec.eth1_follow_distance * 2; spec.min_genesis_time = 0; spec.min_genesis_active_validator_count = total_validator_count as u64; spec.seconds_per_eth1_block = 1; let slot_duration = Duration::from_millis(spec.milliseconds_per_slot); let initial_validator_count = spec.min_genesis_active_validator_count as usize; let deposit_amount = env.eth2_config.spec.max_effective_balance; let context = env.core_context(); let main_future = async { /* * Deploy the deposit contract, spawn tasks to keep creating new blocks and deposit * validators. */ let ganache_eth1_instance = GanacheEth1Instance::new(DEFAULT_NETWORK_ID.into(), DEFAULT_CHAIN_ID.into()).await?; let deposit_contract = ganache_eth1_instance.deposit_contract; let network_id = ganache_eth1_instance.ganache.network_id(); let chain_id = ganache_eth1_instance.ganache.chain_id(); let ganache = ganache_eth1_instance.ganache; let eth1_endpoint = ganache.endpoint(); let deposit_contract_address = deposit_contract.address(); // Start a timer that produces eth1 blocks on an interval. tokio::spawn(async move { let mut interval = tokio::time::interval(eth1_block_time); while interval.next().await.is_some() { let _ = ganache.evm_mine().await; } }); // Submit deposits to the deposit contract. tokio::spawn(async move { for i in 0..total_validator_count { println!("Submitting deposit for validator {}...", i); let _ = deposit_contract .deposit_deterministic_async::(i, deposit_amount) .await; } }); let mut beacon_config = testing_client_config(); beacon_config.genesis = ClientGenesis::DepositContract; beacon_config.eth1.endpoints = vec![eth1_endpoint]; beacon_config.eth1.deposit_contract_address = deposit_contract_address; beacon_config.eth1.deposit_contract_deploy_block = 0; beacon_config.eth1.lowest_cached_block_number = 0; beacon_config.eth1.follow_distance = 1; beacon_config.eth1.node_far_behind_seconds = 20; beacon_config.dummy_eth1_backend = false; beacon_config.sync_eth1_chain = true; beacon_config.eth1.network_id = Eth1Id::from(network_id); beacon_config.eth1.chain_id = Eth1Id::from(chain_id); beacon_config.network.enr_address = Some(IpAddr::V4(Ipv4Addr::new(127, 0, 0, 1))); /* * Create a new `LocalNetwork` with one beacon node. */ let network = LocalNetwork::new(context, beacon_config.clone()).await?; /* * One by one, add beacon nodes to the network. */ for _ in 0..node_count - 1 { network.add_beacon_node(beacon_config.clone()).await?; } /* * One by one, add validators to the network. */ for (i, files) in validator_files.into_iter().enumerate() { network .add_validator_client(testing_validator_config(), i, files) .await?; } /* * Start the checks that ensure the network performs as expected. * * We start these checks immediately after the validators have started. This means we're * relying on the validator futures to all return immediately after genesis so that these * tests start at the right time. Whilst this is works well for now, it's subject to * breakage by changes to the VC. */ let (finalization, block_prod, validator_count, onboarding) = futures::join!( // Check that the chain finalizes at the first given opportunity. checks::verify_first_finalization(network.clone(), slot_duration), // Check that a block is produced at every slot. checks::verify_full_block_production_up_to( network.clone(), Epoch::new(4).start_slot(MainnetEthSpec::slots_per_epoch()), slot_duration, ), // Check that the chain starts with the expected validator count. checks::verify_initial_validator_count( network.clone(), slot_duration, initial_validator_count, ), // Check that validators greater than `spec.min_genesis_active_validator_count` are // onboarded at the first possible opportunity. checks::verify_validator_onboarding( network.clone(), slot_duration, total_validator_count, ) ); block_prod?; finalization?; validator_count?; onboarding?; // The `final_future` either completes immediately or never completes, depending on the value // of `continue_after_checks`. if continue_after_checks { future::pending::<()>().await; } /* * End the simulation by dropping the network. This will kill all running beacon nodes and * validator clients. */ println!( "Simulation complete. Finished with {} beacon nodes and {} validator clients", network.beacon_node_count(), network.validator_client_count() ); // Be explicit about dropping the network, as this kills all the nodes. This ensures // all the checks have adequate time to pass. drop(network); Ok::<(), String>(()) }; env.runtime().block_on(main_future).unwrap(); Ok(()) }