use types::{BeaconBlock, BeaconState, Hash256}; /// Represents some block and it's associated state. Generally, this will be used for tracking the /// head, justified head and finalized head. pub struct CheckPoint { pub beacon_block: BeaconBlock, pub beacon_block_root: Hash256, pub beacon_state: BeaconState, pub beacon_state_root: Hash256, } impl CheckPoint { /// Create a new checkpoint. pub fn new( beacon_block: BeaconBlock, beacon_block_root: Hash256, beacon_state: BeaconState, beacon_state_root: Hash256, ) -> Self { Self { beacon_block, beacon_block_root, beacon_state, beacon_state_root, } } /// Update all fields of the checkpoint. pub fn update( &mut self, beacon_block: BeaconBlock, beacon_block_root: Hash256, beacon_state: BeaconState, beacon_state_root: Hash256, ) { self.beacon_block = beacon_block; self.beacon_block_root = beacon_block_root; self.beacon_state = beacon_state; self.beacon_state_root = beacon_state_root; } }