extern crate slog; mod client_config; pub mod client_types; pub mod error; pub mod notifier; use beacon_chain::BeaconChain; pub use client_config::ClientConfig; pub use client_types::ClientTypes; use exit_future::Signal; use network::Service as NetworkService; use slog::o; use std::marker::PhantomData; use std::sync::Arc; use tokio::runtime::TaskExecutor; /// Main beacon node client service. This provides the connection and initialisation of the clients /// sub-services in multiple threads. pub struct Client { /// Configuration for the lighthouse client. config: ClientConfig, /// The beacon chain for the running client. beacon_chain: Arc>, /// Reference to the network service. pub network: Arc, /// Future to stop and begin shutdown of the Client. //TODO: Decide best way to handle shutdown pub exit: exit_future::Exit, /// The sending future to call to terminate the Client. //TODO: Decide best way to handle shutdown pub exit_signal: Signal, /// The clients logger. log: slog::Logger, /// Marker to pin the beacon chain generics. phantom: PhantomData, } impl Client { /// Generate an instance of the client. Spawn and link all internal sub-processes. pub fn new( config: ClientConfig, log: slog::Logger, executor: &TaskExecutor, ) -> error::Result { let (exit_signal, exit) = exit_future::signal(); // generate a beacon chain let beacon_chain = TClientType::initialise_beacon_chain(&config); // Start the network service, libp2p and syncing threads // TODO: Add beacon_chain reference to network parameters let network_config = &config.net_conf; let network_logger = log.new(o!("Service" => "Network")); let (network, _network_send) = NetworkService::new( beacon_chain.clone(), network_config, executor, network_logger, )?; // spawn the RPC server rpc::start_server(&config.rpc_conf, &log); Ok(Client { config, beacon_chain, exit, exit_signal, log, network, phantom: PhantomData, }) } }