Commit Graph

7 Commits

Author SHA1 Message Date
Paul Hauner
be4e261e74 Use async code when interacting with EL (#3244)
## Overview

This rather extensive PR achieves two primary goals:

1. Uses the finalized/justified checkpoints of fork choice (FC), rather than that of the head state.
2. Refactors fork choice, block production and block processing to `async` functions.

Additionally, it achieves:

- Concurrent forkchoice updates to the EL and cache pruning after a new head is selected.
- Concurrent "block packing" (attestations, etc) and execution payload retrieval during block production.
- Concurrent per-block-processing and execution payload verification during block processing.
- The `Arc`-ification of `SignedBeaconBlock` during block processing (it's never mutated, so why not?):
    - I had to do this to deal with sending blocks into spawned tasks.
    - Previously we were cloning the beacon block at least 2 times during each block processing, these clones are either removed or turned into cheaper `Arc` clones.
    - We were also `Box`-ing and un-`Box`-ing beacon blocks as they moved throughout the networking crate. This is not a big deal, but it's nice to avoid shifting things between the stack and heap.
    - Avoids cloning *all the blocks* in *every chain segment* during sync.
    - It also has the potential to clean up our code where we need to pass an *owned* block around so we can send it back in the case of an error (I didn't do much of this, my PR is already big enough 😅)
- The `BeaconChain::HeadSafetyStatus` struct was removed. It was an old relic from prior merge specs.

For motivation for this change, see https://github.com/sigp/lighthouse/pull/3244#issuecomment-1160963273

## Changes to `canonical_head` and `fork_choice`

Previously, the `BeaconChain` had two separate fields:

```
canonical_head: RwLock<Snapshot>,
fork_choice: RwLock<BeaconForkChoice>
```

Now, we have grouped these values under a single struct:

```
canonical_head: CanonicalHead {
  cached_head: RwLock<Arc<Snapshot>>,
  fork_choice: RwLock<BeaconForkChoice>
} 
```

Apart from ergonomics, the only *actual* change here is wrapping the canonical head snapshot in an `Arc`. This means that we no longer need to hold the `cached_head` (`canonical_head`, in old terms) lock when we want to pull some values from it. This was done to avoid deadlock risks by preventing functions from acquiring (and holding) the `cached_head` and `fork_choice` locks simultaneously.

## Breaking Changes

### The `state` (root) field in the `finalized_checkpoint` SSE event

Consider the scenario where epoch `n` is just finalized, but `start_slot(n)` is skipped. There are two state roots we might in the `finalized_checkpoint` SSE event:

1. The state root of the finalized block, which is `get_block(finalized_checkpoint.root).state_root`.
4. The state root at slot of `start_slot(n)`, which would be the state from (1), but "skipped forward" through any skip slots.

Previously, Lighthouse would choose (2). However, we can see that when [Teku generates that event](de2b2801c8/data/beaconrestapi/src/main/java/tech/pegasys/teku/beaconrestapi/handlers/v1/events/EventSubscriptionManager.java (L171-L182)) it uses [`getStateRootFromBlockRoot`](de2b2801c8/data/provider/src/main/java/tech/pegasys/teku/api/ChainDataProvider.java (L336-L341)) which uses (1).

I have switched Lighthouse from (2) to (1). I think it's a somewhat arbitrary choice between the two, where (1) is easier to compute and is consistent with Teku.

## Notes for Reviewers

I've renamed `BeaconChain::fork_choice` to `BeaconChain::recompute_head`. Doing this helped ensure I broke all previous uses of fork choice and I also find it more descriptive. It describes an action and can't be confused with trying to get a reference to the `ForkChoice` struct.

I've changed the ordering of SSE events when a block is received. It used to be `[block, finalized, head]` and now it's `[block, head, finalized]`. It was easier this way and I don't think we were making any promises about SSE event ordering so it's not "breaking".

I've made it so fork choice will run when it's first constructed. I did this because I wanted to have a cached version of the last call to `get_head`. Ensuring `get_head` has been run *at least once* means that the cached values doesn't need to wrapped in an `Option`. This was fairly simple, it just involved passing a `slot` to the constructor so it knows *when* it's being run. When loading a fork choice from the store and a slot clock isn't handy I've just used the `slot` that was saved in the `fork_choice_store`. That seems like it would be a faithful representation of the slot when we saved it.

I added the `genesis_time: u64` to the `BeaconChain`. It's small, constant and nice to have around.

Since we're using FC for the fin/just checkpoints, we no longer get the `0x00..00` roots at genesis. You can see I had to remove a work-around in `ef-tests` here: b56be3bc2. I can't find any reason why this would be an issue, if anything I think it'll be better since the genesis-alias has caught us out a few times (0x00..00 isn't actually a real root). Edit: I did find a case where the `network` expected the 0x00..00 alias and patched it here: 3f26ac3e2.

You'll notice a lot of changes in tests. Generally, tests should be functionally equivalent. Here are the things creating the most diff-noise in tests:
- Changing tests to be `tokio::async` tests.
- Adding `.await` to fork choice, block processing and block production functions.
- Refactor of the `canonical_head` "API" provided by the `BeaconChain`. E.g., `chain.canonical_head.cached_head()` instead of `chain.canonical_head.read()`.
- Wrapping `SignedBeaconBlock` in an `Arc`.
- In the `beacon_chain/tests/block_verification`, we can't use the `lazy_static` `CHAIN_SEGMENT` variable anymore since it's generated with an async function. We just generate it in each test, not so efficient but hopefully insignificant.

I had to disable `rayon` concurrent tests in the `fork_choice` tests. This is because the use of `rayon` and `block_on` was causing a panic.

Co-authored-by: Mac L <mjladson@pm.me>
2022-07-03 05:36:50 +00:00
Divma
d40c76e667 Fix clippy lints for rust 1.62 (#3300)
## Issue Addressed

Fixes some new clippy lints after the last rust release
### Lints fixed for the curious:
- [cast_abs_to_unsigned](https://rust-lang.github.io/rust-clippy/master/index.html#cast_abs_to_unsigned)
- [map_identity](https://rust-lang.github.io/rust-clippy/master/index.html#map_identity) 
- [let_unit_value](https://rust-lang.github.io/rust-clippy/master/index.html#let_unit_value)
- [crate_in_macro_def](https://rust-lang.github.io/rust-clippy/master/index.html#crate_in_macro_def) 
- [extra_unused_lifetimes](https://rust-lang.github.io/rust-clippy/master/index.html#extra_unused_lifetimes)
- [format_push_string](https://rust-lang.github.io/rust-clippy/master/index.html#format_push_string)
2022-06-30 22:51:49 +00:00
Age Manning
3ebb8b0244 Improved peer management (#2993)
## Issue Addressed

I noticed in some logs some excess and unecessary discovery queries. What was happening was we were pruning our peers down to our outbound target and having some disconnect. When we are below this threshold we try to find more peers (even if we are at our peer limit). The request becomes futile because we have no more peer slots. 

This PR corrects this issue and advances the pruning mechanism to favour subnet peers. 

An overview the new logic added is:
- We prune peers down to a target outbound peer count which is higher than the minimum outbound peer count.
- We only search for more peers if there is room to do so, and we are below the minimum outbound peer count not the target. So this gives us some buffer for peers to disconnect. The buffer is currently 10%

The modified pruning logic is documented in the code but for reference it should do the following:
- Prune peers with bad scores first
- If we need to prune more peers, then prune peers that are subscribed to a long-lived subnet
- If we still need to prune peers, the prune peers that we have a higher density of on any given subnet which should drive for uniform peers across all subnets.

This will need a bit of testing as it modifies some significant peer management behaviours in lighthouse.
2022-02-18 02:36:43 +00:00
realbigsean
d8eec16c5e
v1.1.1 spec updates (#2684)
* update initializing from eth1 for merge genesis

* read execution payload header from file lcli

* add `create-payload-header` command to `lcli`

* fix base fee parsing

* Apply suggestions from code review

* default `execution_payload_header` bool to false when deserializing `meta.yml` in EF tests

Co-authored-by: Paul Hauner <paul@paulhauner.com>
2021-12-02 14:26:54 +11:00
Paul Hauner
b162b067de
Misc changes for merge testnets (#2667)
* Thread eth1_block_hash into interop genesis state

* Add merge-fork-epoch flag

* Build LH with minimal spec by default

* Add verbose logs to execution_layer

* Add --http-allow-sync-stalled flag

* Update lcli new-testnet to create genesis state

* Fix http test

* Fix compile errors in tests
2021-12-02 14:26:52 +11:00
Age Manning
df40700ddd Rename eth2_libp2p to lighthouse_network (#2702)
## Description

The `eth2_libp2p` crate was originally named and designed to incorporate a simple libp2p integration into lighthouse. Since its origins the crates purpose has expanded dramatically. It now houses a lot more sophistication that is specific to lighthouse and no longer just a libp2p integration. 

As of this writing it currently houses the following high-level lighthouse-specific logic:
- Lighthouse's implementation of the eth2 RPC protocol and specific encodings/decodings
- Integration and handling of ENRs with respect to libp2p and eth2
- Lighthouse's discovery logic, its integration with discv5 and logic about searching and handling peers. 
- Lighthouse's peer manager - This is a large module handling various aspects of Lighthouse's network, such as peer scoring, handling pings and metadata, connection maintenance and recording, etc.
- Lighthouse's peer database - This is a collection of information stored for each individual peer which is specific to lighthouse. We store connection state, sync state, last seen ips and scores etc. The data stored for each peer is designed for various elements of the lighthouse code base such as syncing and the http api.
- Gossipsub scoring - This stores a collection of gossipsub 1.1 scoring mechanisms that are continuously analyssed and updated based on the ethereum 2 networks and how Lighthouse performs on these networks.
- Lighthouse specific types for managing gossipsub topics, sync status and ENR fields
- Lighthouse's network HTTP API metrics - A collection of metrics for lighthouse network monitoring
- Lighthouse's custom configuration of all networking protocols, RPC, gossipsub, discovery, identify and libp2p. 

Therefore it makes sense to rename the crate to be more akin to its current purposes, simply that it manages the majority of Lighthouse's network stack. This PR renames this crate to `lighthouse_network`

Co-authored-by: Paul Hauner <paul@paulhauner.com>
2021-10-19 00:30:39 +00:00
Pawan Dhananjay
e8c0d1f19b Altair networking (#2300)
## Issue Addressed

Resolves #2278 

## Proposed Changes

Implements the networking components for the Altair hard fork https://github.com/ethereum/eth2.0-specs/blob/dev/specs/altair/p2p-interface.md

## Additional Info

This PR acts as the base branch for networking changes and tracks https://github.com/sigp/lighthouse/pull/2279 . Changes to gossip, rpc and discovery can be separate PRs to be merged here for ease of review.

Co-authored-by: realbigsean <seananderson33@gmail.com>
2021-08-04 01:44:57 +00:00