## Issue Addressed
NA
## Proposed Changes
- Uses a `Vec` in `SingleEpochParticipationCache` rather than `HashMap` to speed up processing times at the cost of memory usage.
- Cache the result of `integer_sqrt` rather than recomputing for each validator.
- Cache `state.previous_epoch` rather than recomputing it for each validator.
### Benchmarks
Benchmarks on a recent mainnet state using #3252 to get timing.
#### Without this PR
```
lcli skip-slots --state-path /tmp/state-0x3cdc.ssz --partial-state-advance --slots 32 --state-root 0x3cdc33cd02713d8d6cc33a6dbe2d3a5bf9af1d357de0d175a403496486ff845e --runs 10
[2022-06-09T08:21:02Z INFO lcli::skip_slots] Using mainnet spec
[2022-06-09T08:21:02Z INFO lcli::skip_slots] Advancing 32 slots
[2022-06-09T08:21:02Z INFO lcli::skip_slots] Doing 10 runs
[2022-06-09T08:21:02Z INFO lcli::skip_slots] State path: "/tmp/state-0x3cdc.ssz"
SSZ decoding /tmp/state-0x3cdc.ssz: 43ms
[2022-06-09T08:21:03Z INFO lcli::skip_slots] Run 0: 245.718794ms
[2022-06-09T08:21:03Z INFO lcli::skip_slots] Run 1: 245.364782ms
[2022-06-09T08:21:03Z INFO lcli::skip_slots] Run 2: 255.866179ms
[2022-06-09T08:21:04Z INFO lcli::skip_slots] Run 3: 243.838909ms
[2022-06-09T08:21:04Z INFO lcli::skip_slots] Run 4: 250.431425ms
[2022-06-09T08:21:04Z INFO lcli::skip_slots] Run 5: 248.68765ms
[2022-06-09T08:21:04Z INFO lcli::skip_slots] Run 6: 262.051113ms
[2022-06-09T08:21:05Z INFO lcli::skip_slots] Run 7: 264.293967ms
[2022-06-09T08:21:05Z INFO lcli::skip_slots] Run 8: 293.202007ms
[2022-06-09T08:21:05Z INFO lcli::skip_slots] Run 9: 264.552017ms
```
#### With this PR:
```
lcli skip-slots --state-path /tmp/state-0x3cdc.ssz --partial-state-advance --slots 32 --state-root 0x3cdc33cd02713d8d6cc33a6dbe2d3a5bf9af1d357de0d175a403496486ff845e --runs 10
[2022-06-09T08:57:59Z INFO lcli::skip_slots] Run 0: 73.898678ms
[2022-06-09T08:57:59Z INFO lcli::skip_slots] Run 1: 75.536978ms
[2022-06-09T08:57:59Z INFO lcli::skip_slots] Run 2: 75.176104ms
[2022-06-09T08:57:59Z INFO lcli::skip_slots] Run 3: 76.460828ms
[2022-06-09T08:57:59Z INFO lcli::skip_slots] Run 4: 75.904195ms
[2022-06-09T08:58:00Z INFO lcli::skip_slots] Run 5: 75.53077ms
[2022-06-09T08:58:00Z INFO lcli::skip_slots] Run 6: 74.745572ms
[2022-06-09T08:58:00Z INFO lcli::skip_slots] Run 7: 75.823489ms
[2022-06-09T08:58:00Z INFO lcli::skip_slots] Run 8: 74.892055ms
[2022-06-09T08:58:00Z INFO lcli::skip_slots] Run 9: 76.333569ms
```
## Additional Info
NA
## Issue Addressed
MEV boost compatibility
## Proposed Changes
See #2987
## Additional Info
This is blocked on the stabilization of a couple specs, [here](https://github.com/ethereum/beacon-APIs/pull/194) and [here](https://github.com/flashbots/mev-boost/pull/20).
Additional TODO's and outstanding questions
- [ ] MEV boost JWT Auth
- [ ] Will `builder_proposeBlindedBlock` return the revealed payload for the BN to propogate
- [ ] Should we remove `private-tx-proposals` flag and communicate BN <> VC with blinded blocks by default once these endpoints enter the beacon-API's repo? This simplifies merge transition logic.
Co-authored-by: realbigsean <seananderson33@gmail.com>
Co-authored-by: realbigsean <sean@sigmaprime.io>
Added Execution Payload from Rayonism Fork
Updated new Containers to match Merge Spec
Updated BeaconBlockBody for Merge Spec
Completed updating BeaconState and BeaconBlockBody
Modified ExecutionPayload<T> to use Transaction<T>
Mostly Finished Changes for beacon-chain.md
Added some things for fork-choice.md
Update to match new fork-choice.md/fork.md changes
ran cargo fmt
Added Missing Pieces in eth2_libp2p for Merge
fix ef test
Various Changes to Conform Closer to Merge Spec
## Proposed Changes
Cache the total active balance for the current epoch in the `BeaconState`. Computing this value takes around 1ms, and this was negatively impacting block processing times on Prater, particularly when reconstructing states.
With a large number of attestations in each block, I saw the `process_attestations` function taking 150ms, which means that reconstructing hot states can take up to 4.65s (31 * 150ms), and reconstructing freezer states can take up to 307s (2047 * 150ms).
I opted to add the cache to the beacon state rather than computing the total active balance at the start of state processing and threading it through. Although this would be simpler in a way, it would waste time, particularly during block replay, as the total active balance doesn't change for the duration of an epoch. So we save ~32ms for hot states, and up to 8.1s for freezer states (using `--slots-per-restore-point 8192`).
## Issue Addressed
N/A
## Proposed Changes
- Removing a bunch of unnecessary references
- Updated `Error::VariantError` to `Error::Variant`
- There were additional enum variant lints that I ignored, because I thought our variant names were fine
- removed `MonitoredValidator`'s `pubkey` field, because I couldn't find it used anywhere. It looks like we just use the string version of the pubkey (the `id` field) if there is no index
## Additional Info
Co-authored-by: realbigsean <seananderson33@gmail.com>
## Proposed Changes
Remove the remaining Altair `FIXME`s from consensus land.
1. Implement tree hash caching for the participation lists. This required some light type manipulation, including removing the `TreeHash` bound from `CachedTreeHash` which was purely descriptive.
2. Plumb the proposer index through Altair attestation processing, to avoid calculating it for _every_ attestation (potentially 128ms on large networks). This duplicates some work from #2431, but with the aim of getting it in sooner, particularly for the Altair devnets.
3. Removes two FIXMEs related to `superstruct` and cloning, which are unlikely to be particularly detrimental and will be tracked here instead: https://github.com/sigp/superstruct/issues/5
## Proposed Changes
Implement the consensus changes necessary for the upcoming Altair hard fork.
## Additional Info
This is quite a heavy refactor, with pivotal types like the `BeaconState` and `BeaconBlock` changing from structs to enums. This ripples through the whole codebase with field accesses changing to methods, e.g. `state.slot` => `state.slot()`.
Co-authored-by: realbigsean <seananderson33@gmail.com>