## Issue Addressed
Addresses #4234
## Proposed Changes
- Skip withdrawals processing in an inconsistent state replay.
- Repurpose `StateRootStrategy`: rename to `StateProcessingStrategy` and always skip withdrawals if using `StateProcessingStrategy::Inconsistent`
- Add a test to reproduce the scenario
Co-authored-by: Jimmy Chen <jimmy@sigmaprime.io>
## Issue Addressed
Closes https://github.com/sigp/lighthouse/issues/2371
## Proposed Changes
Backport some changes from `tree-states` that remove duplicated calculations of the `proposer_index`.
With this change the proposer index should be calculated only once for each block, and then plumbed through to every place it is required.
## Additional Info
In future I hope to add more data to the consensus context that is cached on a per-epoch basis, like the effective balances of validators and the base rewards.
There are some other changes to remove indexing in tests that were also useful for `tree-states` (the `tree-states` types don't implement `Index`).
## Issue Addressed
N/A
## Proposed Changes
Fix clippy lints for latest rust version 1.63. I have allowed the [derive_partial_eq_without_eq](https://rust-lang.github.io/rust-clippy/master/index.html#derive_partial_eq_without_eq) lint as satisfying this lint would result in more code that we might not want and I feel it's not required.
Happy to fix this lint across lighthouse if required though.
## Overview
This rather extensive PR achieves two primary goals:
1. Uses the finalized/justified checkpoints of fork choice (FC), rather than that of the head state.
2. Refactors fork choice, block production and block processing to `async` functions.
Additionally, it achieves:
- Concurrent forkchoice updates to the EL and cache pruning after a new head is selected.
- Concurrent "block packing" (attestations, etc) and execution payload retrieval during block production.
- Concurrent per-block-processing and execution payload verification during block processing.
- The `Arc`-ification of `SignedBeaconBlock` during block processing (it's never mutated, so why not?):
- I had to do this to deal with sending blocks into spawned tasks.
- Previously we were cloning the beacon block at least 2 times during each block processing, these clones are either removed or turned into cheaper `Arc` clones.
- We were also `Box`-ing and un-`Box`-ing beacon blocks as they moved throughout the networking crate. This is not a big deal, but it's nice to avoid shifting things between the stack and heap.
- Avoids cloning *all the blocks* in *every chain segment* during sync.
- It also has the potential to clean up our code where we need to pass an *owned* block around so we can send it back in the case of an error (I didn't do much of this, my PR is already big enough 😅)
- The `BeaconChain::HeadSafetyStatus` struct was removed. It was an old relic from prior merge specs.
For motivation for this change, see https://github.com/sigp/lighthouse/pull/3244#issuecomment-1160963273
## Changes to `canonical_head` and `fork_choice`
Previously, the `BeaconChain` had two separate fields:
```
canonical_head: RwLock<Snapshot>,
fork_choice: RwLock<BeaconForkChoice>
```
Now, we have grouped these values under a single struct:
```
canonical_head: CanonicalHead {
cached_head: RwLock<Arc<Snapshot>>,
fork_choice: RwLock<BeaconForkChoice>
}
```
Apart from ergonomics, the only *actual* change here is wrapping the canonical head snapshot in an `Arc`. This means that we no longer need to hold the `cached_head` (`canonical_head`, in old terms) lock when we want to pull some values from it. This was done to avoid deadlock risks by preventing functions from acquiring (and holding) the `cached_head` and `fork_choice` locks simultaneously.
## Breaking Changes
### The `state` (root) field in the `finalized_checkpoint` SSE event
Consider the scenario where epoch `n` is just finalized, but `start_slot(n)` is skipped. There are two state roots we might in the `finalized_checkpoint` SSE event:
1. The state root of the finalized block, which is `get_block(finalized_checkpoint.root).state_root`.
4. The state root at slot of `start_slot(n)`, which would be the state from (1), but "skipped forward" through any skip slots.
Previously, Lighthouse would choose (2). However, we can see that when [Teku generates that event](de2b2801c8/data/beaconrestapi/src/main/java/tech/pegasys/teku/beaconrestapi/handlers/v1/events/EventSubscriptionManager.java (L171-L182)) it uses [`getStateRootFromBlockRoot`](de2b2801c8/data/provider/src/main/java/tech/pegasys/teku/api/ChainDataProvider.java (L336-L341)) which uses (1).
I have switched Lighthouse from (2) to (1). I think it's a somewhat arbitrary choice between the two, where (1) is easier to compute and is consistent with Teku.
## Notes for Reviewers
I've renamed `BeaconChain::fork_choice` to `BeaconChain::recompute_head`. Doing this helped ensure I broke all previous uses of fork choice and I also find it more descriptive. It describes an action and can't be confused with trying to get a reference to the `ForkChoice` struct.
I've changed the ordering of SSE events when a block is received. It used to be `[block, finalized, head]` and now it's `[block, head, finalized]`. It was easier this way and I don't think we were making any promises about SSE event ordering so it's not "breaking".
I've made it so fork choice will run when it's first constructed. I did this because I wanted to have a cached version of the last call to `get_head`. Ensuring `get_head` has been run *at least once* means that the cached values doesn't need to wrapped in an `Option`. This was fairly simple, it just involved passing a `slot` to the constructor so it knows *when* it's being run. When loading a fork choice from the store and a slot clock isn't handy I've just used the `slot` that was saved in the `fork_choice_store`. That seems like it would be a faithful representation of the slot when we saved it.
I added the `genesis_time: u64` to the `BeaconChain`. It's small, constant and nice to have around.
Since we're using FC for the fin/just checkpoints, we no longer get the `0x00..00` roots at genesis. You can see I had to remove a work-around in `ef-tests` here: b56be3bc2. I can't find any reason why this would be an issue, if anything I think it'll be better since the genesis-alias has caught us out a few times (0x00..00 isn't actually a real root). Edit: I did find a case where the `network` expected the 0x00..00 alias and patched it here: 3f26ac3e2.
You'll notice a lot of changes in tests. Generally, tests should be functionally equivalent. Here are the things creating the most diff-noise in tests:
- Changing tests to be `tokio::async` tests.
- Adding `.await` to fork choice, block processing and block production functions.
- Refactor of the `canonical_head` "API" provided by the `BeaconChain`. E.g., `chain.canonical_head.cached_head()` instead of `chain.canonical_head.read()`.
- Wrapping `SignedBeaconBlock` in an `Arc`.
- In the `beacon_chain/tests/block_verification`, we can't use the `lazy_static` `CHAIN_SEGMENT` variable anymore since it's generated with an async function. We just generate it in each test, not so efficient but hopefully insignificant.
I had to disable `rayon` concurrent tests in the `fork_choice` tests. This is because the use of `rayon` and `block_on` was causing a panic.
Co-authored-by: Mac L <mjladson@pm.me>
## Issue Addressed
Successor to #2431
## Proposed Changes
* Add a `BlockReplayer` struct to abstract over the intricacies of calling `per_slot_processing` and `per_block_processing` while avoiding unnecessary tree hashing.
* Add a variant of the forwards state root iterator that does not require an `end_state`.
* Use the `BlockReplayer` when reconstructing states in the database. Use the efficient forwards iterator for frozen states.
* Refactor the iterators to remove `Arc<HotColdDB>` (this seems to be neater than making _everything_ an `Arc<HotColdDB>` as I did in #2431).
Supplying the state roots allow us to avoid building a tree hash cache at all when reconstructing historic states, which saves around 1 second flat (regardless of `slots-per-restore-point`). This is a small percentage of worst-case state load times with 200K validators and SPRP=2048 (~15s vs ~16s) but a significant speed-up for more frequent restore points: state loads with SPRP=32 should be now consistently <500ms instead of 1.5s (a ~3x speedup).
## Additional Info
Required by https://github.com/sigp/lighthouse/pull/2628
## Issue Addressed
NA
## Proposed Changes
This PR is near-identical to https://github.com/sigp/lighthouse/pull/2652, however it is to be merged into `unstable` instead of `merge-f2f`. Please see that PR for reasoning.
I'm making this duplicate PR to merge to `unstable` in an effort to shrink the diff between `unstable` and `merge-f2f` by doing smaller, lead-up PRs.
## Additional Info
NA
## Proposed Changes
Implement the consensus changes necessary for the upcoming Altair hard fork.
## Additional Info
This is quite a heavy refactor, with pivotal types like the `BeaconState` and `BeaconBlock` changing from structs to enums. This ripples through the whole codebase with field accesses changing to methods, e.g. `state.slot` => `state.slot()`.
Co-authored-by: realbigsean <seananderson33@gmail.com>
## Issue Addressed
The latest version of Rust has new clippy rules & the codebase isn't up to date with them.
## Proposed Changes
Small formatting changes that clippy tells me are functionally equivalent
## Issue Addressed
Closes#2274
## Proposed Changes
* Modify the `YamlConfig` to collect unknown fields into an `extra_fields` map, instead of failing hard.
* Log a debug message if there are extra fields returned to the VC from one of its BNs.
This restores Lighthouse's compatibility with Teku beacon nodes (and therefore Infura)
* Update state processing for v0.12
* Fix EF test runners for v0.12
* Fix some tests
* Fix broken attestation verification test
* More test fixes
* Fix typo found in review