Improve freezer DB efficiency with periodic restore points (#649)
* Draft of checkpoint freezer DB * Fix bugs * Adjust root iterators for checkpoint database * Fix freezer state lookups with no slot hint * Fix split comment * Use "restore point" to refer to frozen states * Resolve some FIXMEs * Configurable slots per restore point * Document new freezer DB functions * Fix up StoreConfig * Fix new test for merge * Document SPRP default CLI flag, clarify tests
This commit is contained in:
parent
5a765396b7
commit
d0319320ce
@ -27,9 +27,11 @@ fn get_store(db_path: &TempDir) -> Arc<DiskStore> {
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let spec = E::default_spec();
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let hot_path = db_path.path().join("hot_db");
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let cold_path = db_path.path().join("cold_db");
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let slots_per_restore_point = MinimalEthSpec::slots_per_historical_root() as u64;
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let log = NullLoggerBuilder.build().expect("logger should build");
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Arc::new(
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DiskStore::open(&hot_path, &cold_path, spec, log).expect("disk store should initialize"),
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DiskStore::open::<E>(&hot_path, &cold_path, slots_per_restore_point, spec, log)
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.expect("disk store should initialize"),
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)
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}
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@ -9,7 +9,7 @@ use beacon_chain::test_utils::{
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use rand::Rng;
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use sloggers::{null::NullLoggerBuilder, Build};
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use std::sync::Arc;
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use store::DiskStore;
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use store::{DiskStore, Store};
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use tempfile::{tempdir, TempDir};
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use tree_hash::TreeHash;
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use types::test_utils::{SeedableRng, XorShiftRng};
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@ -30,9 +30,11 @@ fn get_store(db_path: &TempDir) -> Arc<DiskStore> {
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let spec = MinimalEthSpec::default_spec();
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let hot_path = db_path.path().join("hot_db");
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let cold_path = db_path.path().join("cold_db");
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let slots_per_restore_point = MinimalEthSpec::slots_per_historical_root() as u64;
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let log = NullLoggerBuilder.build().expect("logger should build");
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Arc::new(
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DiskStore::open(&hot_path, &cold_path, spec, log).expect("disk store should initialize"),
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DiskStore::open::<E>(&hot_path, &cold_path, slots_per_restore_point, spec, log)
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.expect("disk store should initialize"),
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)
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}
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@ -62,6 +64,7 @@ fn full_participation_no_skips() {
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check_finalization(&harness, num_blocks_produced);
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check_split_slot(&harness, store);
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check_chain_dump(&harness, num_blocks_produced + 1);
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check_iterators(&harness);
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}
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#[test]
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@ -99,6 +102,7 @@ fn randomised_skips() {
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check_split_slot(&harness, store);
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check_chain_dump(&harness, num_blocks_produced + 1);
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check_iterators(&harness);
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}
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#[test]
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@ -140,6 +144,7 @@ fn long_skip() {
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check_finalization(&harness, initial_blocks + skip_slots + final_blocks);
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check_split_slot(&harness, store);
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check_chain_dump(&harness, initial_blocks + final_blocks + 1);
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check_iterators(&harness);
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}
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/// Go forward to the point where the genesis randao value is no longer part of the vector.
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@ -201,6 +206,7 @@ fn randao_genesis_storage() {
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check_finalization(&harness, num_slots);
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check_split_slot(&harness, store);
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check_chain_dump(&harness, num_slots + 1);
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check_iterators(&harness);
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}
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// Check that closing and reopening a freezer DB restores the split slot to its correct value.
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@ -281,10 +287,44 @@ fn check_chain_dump(harness: &TestHarness, expected_len: u64) {
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assert_eq!(chain_dump.len() as u64, expected_len);
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for checkpoint in chain_dump {
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// Check that the tree hash of the stored state is as expected
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assert_eq!(
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checkpoint.beacon_state_root,
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Hash256::from_slice(&checkpoint.beacon_state.tree_hash_root()),
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"tree hash of stored state is incorrect"
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);
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// Check that looking up the state root with no slot hint succeeds.
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// This tests the state root -> slot mapping.
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assert_eq!(
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harness
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.chain
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.store
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.get_state::<E>(&checkpoint.beacon_state_root, None)
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.expect("no error")
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.expect("state exists")
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.slot,
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checkpoint.beacon_state.slot
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);
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}
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}
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/// Check that state and block root iterators can reach genesis
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fn check_iterators(harness: &TestHarness) {
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assert_eq!(
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harness
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.chain
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.rev_iter_state_roots()
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.last()
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.map(|(_, slot)| slot),
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Some(Slot::new(0))
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);
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assert_eq!(
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harness
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.chain
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.rev_iter_block_roots()
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.last()
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.map(|(_, slot)| slot),
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Some(Slot::new(0))
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);
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}
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@ -577,7 +577,12 @@ where
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TEventHandler: EventHandler<TEthSpec> + 'static,
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{
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/// Specifies that the `Client` should use a `DiskStore` database.
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pub fn disk_store(mut self, hot_path: &Path, cold_path: &Path) -> Result<Self, String> {
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pub fn disk_store(
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mut self,
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hot_path: &Path,
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cold_path: &Path,
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slots_per_restore_point: u64,
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) -> Result<Self, String> {
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let context = self
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.runtime_context
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.as_ref()
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@ -588,8 +593,14 @@ where
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.clone()
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.ok_or_else(|| "disk_store requires a chain spec".to_string())?;
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let store = DiskStore::open(hot_path, cold_path, spec, context.log)
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.map_err(|e| format!("Unable to open database: {:?}", e).to_string())?;
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let store = DiskStore::open::<TEthSpec>(
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hot_path,
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cold_path,
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slots_per_restore_point,
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spec,
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context.log,
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)
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.map_err(|e| format!("Unable to open database: {:?}", e).to_string())?;
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self.store = Some(Arc::new(store));
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Ok(self)
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}
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@ -6,9 +6,6 @@ use std::path::PathBuf;
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/// The number initial validators when starting the `Minimal`.
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const TESTNET_SPEC_CONSTANTS: &str = "minimal";
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/// Default directory name for the freezer database under the top-level data dir.
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const DEFAULT_FREEZER_DB_DIR: &str = "freezer_db";
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/// Defines how the client should initialize the `BeaconChain` and other components.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub enum ClientGenesis {
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@ -45,9 +42,6 @@ impl Default for ClientGenesis {
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pub struct Config {
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pub data_dir: PathBuf,
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pub testnet_dir: Option<PathBuf>,
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pub db_type: String,
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pub db_name: String,
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pub freezer_db_path: Option<PathBuf>,
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pub log_file: PathBuf,
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pub spec_constants: String,
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/// If true, the node will use co-ordinated junk for eth1 values.
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@ -59,6 +53,7 @@ pub struct Config {
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/// The `genesis` field is not serialized or deserialized by `serde` to ensure it is defined
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/// via the CLI at runtime, instead of from a configuration file saved to disk.
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pub genesis: ClientGenesis,
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pub store: store::StoreConfig,
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pub network: network::NetworkConfig,
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pub rest_api: rest_api::Config,
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pub websocket_server: websocket_server::Config,
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@ -71,10 +66,8 @@ impl Default for Config {
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data_dir: PathBuf::from(".lighthouse"),
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testnet_dir: None,
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log_file: PathBuf::from(""),
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db_type: "disk".to_string(),
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db_name: "chain_db".to_string(),
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freezer_db_path: None,
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genesis: <_>::default(),
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store: <_>::default(),
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network: NetworkConfig::default(),
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rest_api: <_>::default(),
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websocket_server: <_>::default(),
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@ -90,7 +83,7 @@ impl Config {
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/// Get the database path without initialising it.
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pub fn get_db_path(&self) -> Option<PathBuf> {
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self.get_data_dir()
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.map(|data_dir| data_dir.join(&self.db_name))
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.map(|data_dir| data_dir.join(&self.store.db_name))
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}
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/// Get the database path, creating it if necessary.
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@ -104,7 +97,7 @@ impl Config {
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/// Fetch default path to use for the freezer database.
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fn default_freezer_db_path(&self) -> Option<PathBuf> {
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self.get_data_dir()
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.map(|data_dir| data_dir.join(DEFAULT_FREEZER_DB_DIR))
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.map(|data_dir| data_dir.join(self.store.default_freezer_db_dir()))
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}
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/// Returns the path to which the client may initialize the on-disk freezer database.
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@ -112,7 +105,8 @@ impl Config {
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/// Will attempt to use the user-supplied path from e.g. the CLI, or will default
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/// to a directory in the data_dir if no path is provided.
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pub fn get_freezer_db_path(&self) -> Option<PathBuf> {
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self.freezer_db_path
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self.store
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.freezer_db_path
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.clone()
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.or_else(|| self.default_freezer_db_path())
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}
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@ -1,4 +1,5 @@
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use clap::{App, Arg, SubCommand};
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use store::StoreConfig;
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pub fn cli_app<'a, 'b>() -> App<'a, 'b> {
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App::new("beacon_node")
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@ -188,6 +189,20 @@ pub fn cli_app<'a, 'b>() -> App<'a, 'b> {
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.takes_value(true)
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.default_value("http://localhost:8545")
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)
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.arg(
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Arg::with_name("slots-per-restore-point")
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.long("slots-per-restore-point")
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.value_name("SLOT_COUNT")
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.help("Specifies how often a freezer DB restore point should be stored. \
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DO NOT CHANGE AFTER INITIALIZATION.")
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.takes_value(true)
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.default_value(
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Box::leak(
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format!("{}", StoreConfig::default().slots_per_restore_point)
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.into_boxed_str()
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)
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)
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)
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/*
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* The "testnet" sub-command.
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*
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@ -233,7 +233,13 @@ pub fn get_configs<E: EthSpec>(
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};
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if let Some(freezer_dir) = cli_args.value_of("freezer-dir") {
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client_config.freezer_db_path = Some(PathBuf::from(freezer_dir));
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client_config.store.freezer_db_path = Some(PathBuf::from(freezer_dir));
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}
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if let Some(slots_per_restore_point) = cli_args.value_of("slots-per-restore-point") {
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client_config.store.slots_per_restore_point = slots_per_restore_point
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.parse()
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.map_err(|_| "slots-per-restore-point is not a valid integer".to_string())?;
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}
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if eth2_config.spec_constants != client_config.spec_constants {
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@ -79,6 +79,7 @@ impl<E: EthSpec> ProductionBeaconNode<E> {
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let spec = context.eth2_config().spec.clone();
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let genesis_eth1_config = client_config.eth1.clone();
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let client_genesis = client_config.genesis.clone();
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let store_config = client_config.store.clone();
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let log = context.log.clone();
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let db_path_res = client_config.create_db_path();
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@ -90,7 +91,11 @@ impl<E: EthSpec> ProductionBeaconNode<E> {
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Ok(ClientBuilder::new(context.eth_spec_instance.clone())
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.runtime_context(context)
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.chain_spec(spec)
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.disk_store(&db_path, &freezer_db_path_res?)?
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.disk_store(
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&db_path,
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&freezer_db_path_res?,
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store_config.slots_per_restore_point,
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)?
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.background_migrator()?)
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})
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.and_then(move |builder| {
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@ -16,6 +16,9 @@ eth2_ssz = "0.1.2"
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eth2_ssz_derive = "0.1.0"
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tree_hash = "0.1.0"
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types = { path = "../../eth2/types" }
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state_processing = { path = "../../eth2/state_processing" }
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slog = "2.2.3"
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serde = "1.0"
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serde_derive = "1.0.102"
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lazy_static = "1.4.0"
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lighthouse_metrics = { path = "../../eth2/utils/lighthouse_metrics" }
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32
beacon_node/store/src/config.rs
Normal file
32
beacon_node/store/src/config.rs
Normal file
@ -0,0 +1,32 @@
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use serde_derive::{Deserialize, Serialize};
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use std::path::PathBuf;
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use types::{EthSpec, MinimalEthSpec};
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/// Default directory name for the freezer database under the top-level data dir.
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const DEFAULT_FREEZER_DB_DIR: &str = "freezer_db";
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct StoreConfig {
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/// Name of the directory inside the data directory where the main "hot" DB is located.
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pub db_name: String,
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/// Path where the freezer database will be located.
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pub freezer_db_path: Option<PathBuf>,
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/// Number of slots to wait between storing restore points in the freezer database.
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pub slots_per_restore_point: u64,
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}
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impl Default for StoreConfig {
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fn default() -> Self {
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Self {
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db_name: "chain_db".to_string(),
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freezer_db_path: None,
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slots_per_restore_point: MinimalEthSpec::slots_per_historical_root() as u64,
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}
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}
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}
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impl StoreConfig {
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pub fn default_freezer_db_dir(&self) -> &'static str {
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DEFAULT_FREEZER_DB_DIR
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}
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}
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@ -1,30 +1,43 @@
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use crate::chunked_vector::{
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store_updated_vector, BlockRoots, HistoricalRoots, RandaoMixes, StateRoots,
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};
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use crate::iter::StateRootsIterator;
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use crate::iter::{ParentRootBlockIterator, StateRootsIterator};
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use crate::{
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leveldb_store::LevelDB, DBColumn, Error, PartialBeaconState, SimpleStoreItem, Store, StoreItem,
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};
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use parking_lot::RwLock;
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use slog::{info, trace, Logger};
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use slog::{debug, trace, warn, Logger};
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use ssz::{Decode, Encode};
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use ssz_derive::{Decode, Encode};
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use state_processing::{
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per_block_processing, per_slot_processing, BlockProcessingError, BlockSignatureStrategy,
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SlotProcessingError,
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};
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use std::convert::TryInto;
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use std::path::Path;
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use std::sync::Arc;
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use types::*;
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/// 32-byte key for accessing the `split_slot` of the freezer DB.
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pub const SPLIT_SLOT_DB_KEY: &str = "FREEZERDBSPLITSLOTFREEZERDBSPLIT";
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/// 32-byte key for accessing the `split` of the freezer DB.
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pub const SPLIT_DB_KEY: &str = "FREEZERDBSPLITFREEZERDBSPLITFREE";
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/// On-disk database that stores finalized states efficiently.
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///
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/// Stores vector fields like the `block_roots` and `state_roots` separately, and only stores
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/// intermittent "restore point" states pre-finalization.
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pub struct HotColdDB {
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/// The slot before which all data is stored in the cold database.
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/// The slot and state root at the point where the database is split between hot and cold.
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///
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/// Data for slots less than `split_slot` is in the cold DB, while data for slots
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/// greater than or equal is in the hot DB.
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split_slot: RwLock<Slot>,
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/// States with slots less than `split.slot` are in the cold DB, while states with slots
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/// greater than or equal are in the hot DB.
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split: RwLock<Split>,
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/// Number of slots per restore point state in the freezer database.
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slots_per_restore_point: u64,
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/// Cold database containing compact historical data.
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cold_db: LevelDB,
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/// Hot database containing duplicated but quick-to-access recent data.
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///
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/// The hot database also contains all blocks.
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hot_db: LevelDB,
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/// Chain spec.
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spec: ChainSpec,
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@ -38,6 +51,24 @@ pub enum HotColdDbError {
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current_split_slot: Slot,
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proposed_split_slot: Slot,
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},
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MissingStateToFreeze(Hash256),
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MissingRestorePointHash(u64),
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MissingRestorePoint(Hash256),
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MissingStateSlot(Hash256),
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MissingSplitState(Hash256, Slot),
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RestorePointDecodeError(ssz::DecodeError),
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RestorePointReplayFailure {
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expected_state_root: Hash256,
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observed_state_root: Hash256,
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},
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BlockReplayBeaconError(BeaconStateError),
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BlockReplaySlotError(SlotProcessingError),
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BlockReplayBlockError(BlockProcessingError),
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InvalidSlotsPerRestorePoint {
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slots_per_restore_point: u64,
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slots_per_historical_root: u64,
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},
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RestorePointBlockHashError(BeaconStateError),
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}
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impl Store for HotColdDB {
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@ -79,24 +110,31 @@ impl Store for HotColdDB {
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) -> Result<Option<BeaconState<E>>, Error> {
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if let Some(slot) = slot {
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if slot < self.get_split_slot() {
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self.load_archive_state(state_root)
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self.load_archive_state(state_root, slot).map(Some)
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} else {
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self.hot_db.get_state(state_root, None)
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}
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} else {
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match self.hot_db.get_state(state_root, None)? {
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Some(state) => Ok(Some(state)),
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None => self.load_archive_state(state_root),
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None => {
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// Look-up the state in the freezer DB. We don't know the slot, so we must
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// look it up separately and then use it to reconstruct the state from a
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// restore point.
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let slot = self.load_state_slot(state_root)?;
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self.load_archive_state(state_root, slot).map(Some)
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}
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}
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}
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}
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/// Advance the split point of the store, moving new finalized states to the freezer.
|
||||
fn freeze_to_state<E: EthSpec>(
|
||||
store: Arc<Self>,
|
||||
_frozen_head_root: Hash256,
|
||||
frozen_head_root: Hash256,
|
||||
frozen_head: &BeaconState<E>,
|
||||
) -> Result<(), Error> {
|
||||
info!(
|
||||
debug!(
|
||||
store.log,
|
||||
"Freezer migration started";
|
||||
"slot" => frozen_head.slot
|
||||
@ -119,25 +157,28 @@ impl Store for HotColdDB {
|
||||
for (state_root, slot) in
|
||||
state_root_iter.take_while(|&(_, slot)| slot >= current_split_slot)
|
||||
{
|
||||
trace!(store.log, "Freezing";
|
||||
"slot" => slot,
|
||||
"state_root" => format!("{}", state_root));
|
||||
if slot % store.slots_per_restore_point == 0 {
|
||||
let state: BeaconState<E> = store
|
||||
.hot_db
|
||||
.get_state(&state_root, None)?
|
||||
.ok_or_else(|| HotColdDbError::MissingStateToFreeze(state_root))?;
|
||||
|
||||
let state: BeaconState<E> = match store.hot_db.get_state(&state_root, None)? {
|
||||
Some(s) => s,
|
||||
// If there's no state it could be a skip slot, which is fine, our job is just
|
||||
// to move everything that was in the hot DB to the cold.
|
||||
None => continue,
|
||||
};
|
||||
store.store_archive_state(&state_root, &state)?;
|
||||
}
|
||||
|
||||
// Store a pointer from this state root to its slot, so we can later reconstruct states
|
||||
// from their state root alone.
|
||||
store.store_state_slot(&state_root, slot)?;
|
||||
|
||||
to_delete.push(state_root);
|
||||
|
||||
store.store_archive_state(&state_root, &state)?;
|
||||
}
|
||||
|
||||
// 2. Update the split slot
|
||||
*store.split_slot.write() = frozen_head.slot;
|
||||
store.store_split_slot()?;
|
||||
*store.split.write() = Split {
|
||||
slot: frozen_head.slot,
|
||||
state_root: frozen_head_root,
|
||||
};
|
||||
store.store_split()?;
|
||||
|
||||
// 3. Delete from the hot DB
|
||||
for state_root in to_delete {
|
||||
@ -146,7 +187,7 @@ impl Store for HotColdDB {
|
||||
.key_delete(DBColumn::BeaconState.into(), state_root.as_bytes())?;
|
||||
}
|
||||
|
||||
info!(
|
||||
debug!(
|
||||
store.log,
|
||||
"Freezer migration complete";
|
||||
"slot" => frozen_head.slot
|
||||
@ -157,38 +198,60 @@ impl Store for HotColdDB {
|
||||
}
|
||||
|
||||
impl HotColdDB {
|
||||
pub fn open(
|
||||
/// Open a new or existing database, with the given paths to the hot and cold DBs.
|
||||
///
|
||||
/// The `slots_per_restore_point` parameter must be a divisor of `SLOTS_PER_HISTORICAL_ROOT`.
|
||||
pub fn open<E: EthSpec>(
|
||||
hot_path: &Path,
|
||||
cold_path: &Path,
|
||||
slots_per_restore_point: u64,
|
||||
spec: ChainSpec,
|
||||
log: Logger,
|
||||
) -> Result<Self, Error> {
|
||||
Self::verify_slots_per_restore_point::<E>(slots_per_restore_point)?;
|
||||
|
||||
let db = HotColdDB {
|
||||
split_slot: RwLock::new(Slot::new(0)),
|
||||
split: RwLock::new(Split::default()),
|
||||
slots_per_restore_point,
|
||||
cold_db: LevelDB::open(cold_path)?,
|
||||
hot_db: LevelDB::open(hot_path)?,
|
||||
spec,
|
||||
log,
|
||||
};
|
||||
|
||||
// Load the previous split slot from the database (if any). This ensures we can
|
||||
// stop and restart correctly.
|
||||
if let Some(split_slot) = db.load_split_slot()? {
|
||||
*db.split_slot.write() = split_slot;
|
||||
if let Some(split) = db.load_split()? {
|
||||
*db.split.write() = split;
|
||||
}
|
||||
Ok(db)
|
||||
}
|
||||
|
||||
/// Store a pre-finalization state in the freezer database.
|
||||
///
|
||||
/// Will return an error if the state does not lie on a restore point boundary.
|
||||
pub fn store_archive_state<E: EthSpec>(
|
||||
&self,
|
||||
state_root: &Hash256,
|
||||
state: &BeaconState<E>,
|
||||
) -> Result<(), Error> {
|
||||
if state.slot % self.slots_per_restore_point != 0 {
|
||||
warn!(
|
||||
self.log,
|
||||
"Not storing non-restore point state in freezer";
|
||||
"slot" => state.slot.as_u64(),
|
||||
"state_root" => format!("{:?}", state_root)
|
||||
);
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
trace!(
|
||||
self.log,
|
||||
"Freezing state";
|
||||
"slot" => state.slot.as_u64(),
|
||||
"Creating restore point";
|
||||
"slot" => state.slot,
|
||||
"state_root" => format!("{:?}", state_root)
|
||||
);
|
||||
|
||||
// 1. Convert to PartialBeaconState and store that in the DB.
|
||||
let partial_state = PartialBeaconState::from_state_forgetful(state);
|
||||
partial_state.db_put(&self.cold_db, state_root)?;
|
||||
@ -200,17 +263,35 @@ impl HotColdDB {
|
||||
store_updated_vector(HistoricalRoots, db, state, &self.spec)?;
|
||||
store_updated_vector(RandaoMixes, db, state, &self.spec)?;
|
||||
|
||||
// 3. Store restore point.
|
||||
let restore_point_index = state.slot.as_u64() / self.slots_per_restore_point;
|
||||
self.store_restore_point_hash(restore_point_index, *state_root)?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Load a pre-finalization state from the freezer database.
|
||||
///
|
||||
/// Will reconstruct the state if it lies between restore points.
|
||||
pub fn load_archive_state<E: EthSpec>(
|
||||
&self,
|
||||
state_root: &Hash256,
|
||||
) -> Result<Option<BeaconState<E>>, Error> {
|
||||
let mut partial_state = match PartialBeaconState::db_get(&self.cold_db, state_root)? {
|
||||
Some(s) => s,
|
||||
None => return Ok(None),
|
||||
};
|
||||
slot: Slot,
|
||||
) -> Result<BeaconState<E>, Error> {
|
||||
if slot % self.slots_per_restore_point == 0 {
|
||||
self.load_restore_point(state_root)
|
||||
} else {
|
||||
self.load_intermediate_state(state_root, slot)
|
||||
}
|
||||
}
|
||||
|
||||
/// Load a restore point state by its `state_root`.
|
||||
fn load_restore_point<E: EthSpec>(
|
||||
&self,
|
||||
state_root: &Hash256,
|
||||
) -> Result<BeaconState<E>, Error> {
|
||||
let mut partial_state = PartialBeaconState::db_get(&self.cold_db, state_root)?
|
||||
.ok_or_else(|| HotColdDbError::MissingRestorePoint(*state_root))?;
|
||||
|
||||
// Fill in the fields of the partial state.
|
||||
partial_state.load_block_roots(&self.cold_db, &self.spec)?;
|
||||
@ -218,43 +299,277 @@ impl HotColdDB {
|
||||
partial_state.load_historical_roots(&self.cold_db, &self.spec)?;
|
||||
partial_state.load_randao_mixes(&self.cold_db, &self.spec)?;
|
||||
|
||||
let state: BeaconState<E> = partial_state.try_into()?;
|
||||
|
||||
Ok(Some(state))
|
||||
Ok(partial_state.try_into()?)
|
||||
}
|
||||
|
||||
/// Load a restore point state by its `restore_point_index`.
|
||||
fn load_restore_point_by_index<E: EthSpec>(
|
||||
&self,
|
||||
restore_point_index: u64,
|
||||
) -> Result<BeaconState<E>, Error> {
|
||||
let state_root = self.load_restore_point_hash(restore_point_index)?;
|
||||
self.load_restore_point(&state_root)
|
||||
}
|
||||
|
||||
/// Load a state that lies between restore points.
|
||||
fn load_intermediate_state<E: EthSpec>(
|
||||
&self,
|
||||
state_root: &Hash256,
|
||||
slot: Slot,
|
||||
) -> Result<BeaconState<E>, Error> {
|
||||
// 1. Load the restore points either side of the intermediate state.
|
||||
let low_restore_point_idx = slot.as_u64() / self.slots_per_restore_point;
|
||||
let high_restore_point_idx = low_restore_point_idx + 1;
|
||||
|
||||
// Acquire the read lock, so that the split can't change while this is happening.
|
||||
let split = self.split.read();
|
||||
|
||||
let low_restore_point = self.load_restore_point_by_index(low_restore_point_idx)?;
|
||||
// If the slot of the high point lies outside the freezer, use the split state
|
||||
// as the upper restore point.
|
||||
let high_restore_point = if high_restore_point_idx * self.slots_per_restore_point
|
||||
>= split.slot.as_u64()
|
||||
{
|
||||
self.get_state::<E>(&split.state_root, Some(split.slot))?
|
||||
.ok_or_else(|| HotColdDbError::MissingSplitState(split.state_root, split.slot))?
|
||||
} else {
|
||||
self.load_restore_point_by_index(high_restore_point_idx)?
|
||||
};
|
||||
|
||||
// 2. Load the blocks from the high restore point back to the low restore point.
|
||||
let blocks = self.load_blocks_to_replay(
|
||||
low_restore_point.slot,
|
||||
slot,
|
||||
self.get_high_restore_point_block_root(&high_restore_point, slot)?,
|
||||
)?;
|
||||
|
||||
// 3. Replay the blocks on top of the low restore point.
|
||||
let mut state = self.replay_blocks(low_restore_point, blocks, slot)?;
|
||||
|
||||
// 4. Check that the state root is correct (should be quick with the cache already built).
|
||||
// TODO: we could optimise out *all* the tree hashing when replaying blocks,
|
||||
// in which case we could also drop this check.
|
||||
let observed_state_root = state.update_tree_hash_cache()?;
|
||||
|
||||
if observed_state_root == *state_root {
|
||||
Ok(state)
|
||||
} else {
|
||||
Err(HotColdDbError::RestorePointReplayFailure {
|
||||
expected_state_root: *state_root,
|
||||
observed_state_root,
|
||||
}
|
||||
.into())
|
||||
}
|
||||
}
|
||||
|
||||
/// Get a suitable block root for backtracking from `high_restore_point` to the state at `slot`.
|
||||
///
|
||||
/// Defaults to the block root for `slot`, which *should* be in range.
|
||||
fn get_high_restore_point_block_root<E: EthSpec>(
|
||||
&self,
|
||||
high_restore_point: &BeaconState<E>,
|
||||
slot: Slot,
|
||||
) -> Result<Hash256, HotColdDbError> {
|
||||
high_restore_point
|
||||
.get_block_root(slot)
|
||||
.or_else(|_| high_restore_point.get_oldest_block_root())
|
||||
.map(|x| *x)
|
||||
.map_err(HotColdDbError::RestorePointBlockHashError)
|
||||
}
|
||||
|
||||
/// Load the blocks between `start_slot` and `end_slot` by backtracking from `end_block_hash`.
|
||||
///
|
||||
/// Blocks are returned in slot-ascending order, suitable for replaying on a state with slot
|
||||
/// equal to `start_slot`, to reach a state with slot equal to `end_slot`.
|
||||
fn load_blocks_to_replay<E: EthSpec>(
|
||||
&self,
|
||||
start_slot: Slot,
|
||||
end_slot: Slot,
|
||||
end_block_hash: Hash256,
|
||||
) -> Result<Vec<BeaconBlock<E>>, Error> {
|
||||
let mut blocks = ParentRootBlockIterator::new(self, end_block_hash)
|
||||
// Include the block at the end slot (if any), it needs to be
|
||||
// replayed in order to construct the canonical state at `end_slot`.
|
||||
.filter(|block| block.slot <= end_slot)
|
||||
// Exclude the block at the start slot (if any), because it has already
|
||||
// been applied to the starting state.
|
||||
.take_while(|block| block.slot > start_slot)
|
||||
.collect::<Vec<_>>();
|
||||
blocks.reverse();
|
||||
Ok(blocks)
|
||||
}
|
||||
|
||||
/// Replay `blocks` on top of `state` until `target_slot` is reached.
|
||||
///
|
||||
/// Will skip slots as necessary.
|
||||
fn replay_blocks<E: EthSpec>(
|
||||
&self,
|
||||
mut state: BeaconState<E>,
|
||||
blocks: Vec<BeaconBlock<E>>,
|
||||
target_slot: Slot,
|
||||
) -> Result<BeaconState<E>, Error> {
|
||||
state
|
||||
.build_all_caches(&self.spec)
|
||||
.map_err(HotColdDbError::BlockReplayBeaconError)?;
|
||||
|
||||
for block in blocks {
|
||||
while state.slot < block.slot {
|
||||
per_slot_processing(&mut state, &self.spec)
|
||||
.map_err(HotColdDbError::BlockReplaySlotError)?;
|
||||
}
|
||||
per_block_processing(
|
||||
&mut state,
|
||||
&block,
|
||||
None,
|
||||
BlockSignatureStrategy::NoVerification,
|
||||
&self.spec,
|
||||
)
|
||||
.map_err(HotColdDbError::BlockReplayBlockError)?;
|
||||
}
|
||||
|
||||
while state.slot < target_slot {
|
||||
per_slot_processing(&mut state, &self.spec)
|
||||
.map_err(HotColdDbError::BlockReplaySlotError)?;
|
||||
}
|
||||
|
||||
Ok(state)
|
||||
}
|
||||
|
||||
/// Fetch a copy of the current split slot from memory.
|
||||
pub fn get_split_slot(&self) -> Slot {
|
||||
*self.split_slot.read()
|
||||
self.split.read().slot
|
||||
}
|
||||
|
||||
fn load_split_slot(&self) -> Result<Option<Slot>, Error> {
|
||||
let key = Hash256::from_slice(SPLIT_SLOT_DB_KEY.as_bytes());
|
||||
let split_slot: Option<SplitSlot> = self.hot_db.get(&key)?;
|
||||
Ok(split_slot.map(|s| Slot::new(s.0)))
|
||||
/// Load the split point from disk.
|
||||
fn load_split(&self) -> Result<Option<Split>, Error> {
|
||||
let key = Hash256::from_slice(SPLIT_DB_KEY.as_bytes());
|
||||
let split: Option<Split> = self.hot_db.get(&key)?;
|
||||
Ok(split)
|
||||
}
|
||||
|
||||
fn store_split_slot(&self) -> Result<(), Error> {
|
||||
let key = Hash256::from_slice(SPLIT_SLOT_DB_KEY.as_bytes());
|
||||
self.hot_db
|
||||
.put(&key, &SplitSlot(self.get_split_slot().as_u64()))?;
|
||||
/// Store the split point on disk.
|
||||
fn store_split(&self) -> Result<(), Error> {
|
||||
let key = Hash256::from_slice(SPLIT_DB_KEY.as_bytes());
|
||||
self.hot_db.put(&key, &*self.split.read())?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Load the state root of a restore point.
|
||||
fn load_restore_point_hash(&self, restore_point_index: u64) -> Result<Hash256, Error> {
|
||||
let key = Self::restore_point_key(restore_point_index);
|
||||
RestorePointHash::db_get(&self.cold_db, &key)?
|
||||
.map(|r| r.state_root)
|
||||
.ok_or(HotColdDbError::MissingRestorePointHash(restore_point_index).into())
|
||||
}
|
||||
|
||||
/// Store the state root of a restore point.
|
||||
fn store_restore_point_hash(
|
||||
&self,
|
||||
restore_point_index: u64,
|
||||
state_root: Hash256,
|
||||
) -> Result<(), Error> {
|
||||
let key = Self::restore_point_key(restore_point_index);
|
||||
RestorePointHash { state_root }
|
||||
.db_put(&self.cold_db, &key)
|
||||
.map_err(Into::into)
|
||||
}
|
||||
|
||||
/// Convert a `restore_point_index` into a database key.
|
||||
fn restore_point_key(restore_point_index: u64) -> Hash256 {
|
||||
Hash256::from_low_u64_be(restore_point_index)
|
||||
}
|
||||
|
||||
/// Load a frozen state's slot, given its root.
|
||||
fn load_state_slot(&self, state_root: &Hash256) -> Result<Slot, Error> {
|
||||
StateSlot::db_get(&self.cold_db, state_root)?
|
||||
.map(|s| s.slot)
|
||||
.ok_or_else(|| HotColdDbError::MissingStateSlot(*state_root).into())
|
||||
}
|
||||
|
||||
/// Store the slot of a frozen state.
|
||||
fn store_state_slot(&self, state_root: &Hash256, slot: Slot) -> Result<(), Error> {
|
||||
StateSlot { slot }
|
||||
.db_put(&self.cold_db, state_root)
|
||||
.map_err(Into::into)
|
||||
}
|
||||
|
||||
/// Check that the restore point frequency is a divisor of the slots per historical root.
|
||||
///
|
||||
/// This ensures that we have at least one restore point within range of our state
|
||||
/// root history when iterating backwards (and allows for more frequent restore points if
|
||||
/// desired).
|
||||
fn verify_slots_per_restore_point<E: EthSpec>(
|
||||
slots_per_restore_point: u64,
|
||||
) -> Result<(), HotColdDbError> {
|
||||
let slots_per_historical_root = E::SlotsPerHistoricalRoot::to_u64();
|
||||
if slots_per_restore_point > 0 && slots_per_historical_root % slots_per_restore_point == 0 {
|
||||
Ok(())
|
||||
} else {
|
||||
Err(HotColdDbError::InvalidSlotsPerRestorePoint {
|
||||
slots_per_restore_point,
|
||||
slots_per_historical_root,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Struct for storing the split slot in the database.
|
||||
#[derive(Clone, Copy)]
|
||||
struct SplitSlot(u64);
|
||||
/// Struct for storing the split slot and state root in the database.
|
||||
#[derive(Clone, Copy, Default, Encode, Decode)]
|
||||
struct Split {
|
||||
slot: Slot,
|
||||
state_root: Hash256,
|
||||
}
|
||||
|
||||
impl SimpleStoreItem for SplitSlot {
|
||||
impl SimpleStoreItem for Split {
|
||||
fn db_column() -> DBColumn {
|
||||
DBColumn::BeaconMeta
|
||||
}
|
||||
|
||||
fn as_store_bytes(&self) -> Vec<u8> {
|
||||
self.0.as_ssz_bytes()
|
||||
self.as_ssz_bytes()
|
||||
}
|
||||
|
||||
fn from_store_bytes(bytes: &[u8]) -> Result<Self, Error> {
|
||||
Ok(SplitSlot(u64::from_ssz_bytes(bytes)?))
|
||||
Ok(Self::from_ssz_bytes(bytes)?)
|
||||
}
|
||||
}
|
||||
|
||||
/// Struct for storing the slot of a state root in the database.
|
||||
#[derive(Clone, Copy, Default, Encode, Decode)]
|
||||
struct StateSlot {
|
||||
slot: Slot,
|
||||
}
|
||||
|
||||
impl SimpleStoreItem for StateSlot {
|
||||
fn db_column() -> DBColumn {
|
||||
DBColumn::BeaconStateSlot
|
||||
}
|
||||
|
||||
fn as_store_bytes(&self) -> Vec<u8> {
|
||||
self.as_ssz_bytes()
|
||||
}
|
||||
|
||||
fn from_store_bytes(bytes: &[u8]) -> Result<Self, Error> {
|
||||
Ok(Self::from_ssz_bytes(bytes)?)
|
||||
}
|
||||
}
|
||||
|
||||
/// Struct for storing the state root of a restore point in the database.
|
||||
#[derive(Clone, Copy, Default, Encode, Decode)]
|
||||
struct RestorePointHash {
|
||||
state_root: Hash256,
|
||||
}
|
||||
|
||||
impl SimpleStoreItem for RestorePointHash {
|
||||
fn db_column() -> DBColumn {
|
||||
DBColumn::BeaconRestorePoint
|
||||
}
|
||||
|
||||
fn as_store_bytes(&self) -> Vec<u8> {
|
||||
self.as_ssz_bytes()
|
||||
}
|
||||
|
||||
fn from_store_bytes(bytes: &[u8]) -> Result<Self, Error> {
|
||||
Ok(Self::from_ssz_bytes(bytes)?)
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,10 @@
|
||||
use crate::Store;
|
||||
use std::borrow::Cow;
|
||||
use std::marker::PhantomData;
|
||||
use std::sync::Arc;
|
||||
use types::{BeaconBlock, BeaconState, BeaconStateError, EthSpec, Hash256, Slot};
|
||||
use types::{
|
||||
typenum::Unsigned, BeaconBlock, BeaconState, BeaconStateError, EthSpec, Hash256, Slot,
|
||||
};
|
||||
|
||||
/// Implemented for types that have ancestors (e.g., blocks, states) that may be iterated over.
|
||||
///
|
||||
@ -80,12 +83,9 @@ impl<'a, T: EthSpec, U: Store> Iterator for StateRootsIterator<'a, T, U> {
|
||||
match self.beacon_state.get_state_root(self.slot) {
|
||||
Ok(root) => Some((*root, self.slot)),
|
||||
Err(BeaconStateError::SlotOutOfBounds) => {
|
||||
// Read a `BeaconState` from the store that has access to prior historical root.
|
||||
let beacon_state: BeaconState<T> = {
|
||||
let new_state_root = self.beacon_state.get_oldest_state_root().ok()?;
|
||||
|
||||
self.store.get_state(&new_state_root, None).ok()?
|
||||
}?;
|
||||
// Read a `BeaconState` from the store that has access to prior historical roots.
|
||||
let beacon_state =
|
||||
next_historical_root_backtrack_state(&*self.store, &self.beacon_state)?;
|
||||
|
||||
self.beacon_state = Cow::Owned(beacon_state);
|
||||
|
||||
@ -98,6 +98,39 @@ impl<'a, T: EthSpec, U: Store> Iterator for StateRootsIterator<'a, T, U> {
|
||||
}
|
||||
}
|
||||
|
||||
/// Block iterator that uses the `parent_root` of each block to backtrack.
|
||||
pub struct ParentRootBlockIterator<'a, E: EthSpec, S: Store> {
|
||||
store: &'a S,
|
||||
next_block_root: Hash256,
|
||||
_phantom: PhantomData<E>,
|
||||
}
|
||||
|
||||
impl<'a, E: EthSpec, S: Store> ParentRootBlockIterator<'a, E, S> {
|
||||
pub fn new(store: &'a S, start_block_root: Hash256) -> Self {
|
||||
Self {
|
||||
store,
|
||||
next_block_root: start_block_root,
|
||||
_phantom: PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, E: EthSpec, S: Store> Iterator for ParentRootBlockIterator<'a, E, S> {
|
||||
type Item = BeaconBlock<E>;
|
||||
|
||||
fn next(&mut self) -> Option<Self::Item> {
|
||||
// Stop once we reach the zero parent, otherwise we'll keep returning the genesis
|
||||
// block forever.
|
||||
if self.next_block_root.is_zero() {
|
||||
None
|
||||
} else {
|
||||
let block: BeaconBlock<E> = self.store.get(&self.next_block_root).ok()??;
|
||||
self.next_block_root = block.parent_root;
|
||||
Some(block)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
/// Extends `BlockRootsIterator`, returning `BeaconBlock` instances, instead of their roots.
|
||||
pub struct BlockIterator<'a, T: EthSpec, U> {
|
||||
@ -177,7 +210,7 @@ impl<'a, T: EthSpec, U: Store> Iterator for BlockRootsIterator<'a, T, U> {
|
||||
type Item = (Hash256, Slot);
|
||||
|
||||
fn next(&mut self) -> Option<Self::Item> {
|
||||
if (self.slot == 0) || (self.slot > self.beacon_state.slot) {
|
||||
if self.slot == 0 || self.slot > self.beacon_state.slot {
|
||||
return None;
|
||||
}
|
||||
|
||||
@ -186,13 +219,9 @@ impl<'a, T: EthSpec, U: Store> Iterator for BlockRootsIterator<'a, T, U> {
|
||||
match self.beacon_state.get_block_root(self.slot) {
|
||||
Ok(root) => Some((*root, self.slot)),
|
||||
Err(BeaconStateError::SlotOutOfBounds) => {
|
||||
// Read a `BeaconState` from the store that has access to prior historical root.
|
||||
let beacon_state: BeaconState<T> = {
|
||||
// Load the earliest state from disk.
|
||||
let new_state_root = self.beacon_state.get_oldest_state_root().ok()?;
|
||||
|
||||
self.store.get_state(&new_state_root, None).ok()?
|
||||
}?;
|
||||
// Read a `BeaconState` from the store that has access to prior historical roots.
|
||||
let beacon_state =
|
||||
next_historical_root_backtrack_state(&*self.store, &self.beacon_state)?;
|
||||
|
||||
self.beacon_state = Cow::Owned(beacon_state);
|
||||
|
||||
@ -205,6 +234,26 @@ impl<'a, T: EthSpec, U: Store> Iterator for BlockRootsIterator<'a, T, U> {
|
||||
}
|
||||
}
|
||||
|
||||
/// Fetch the next state to use whilst backtracking in `*RootsIterator`.
|
||||
fn next_historical_root_backtrack_state<E: EthSpec, S: Store>(
|
||||
store: &S,
|
||||
current_state: &BeaconState<E>,
|
||||
) -> Option<BeaconState<E>> {
|
||||
// For compatibility with the freezer database's restore points, we load a state at
|
||||
// a restore point slot (thus avoiding replaying blocks). In the case where we're
|
||||
// not frozen, this just means we might not jump back by the maximum amount on
|
||||
// our first jump (i.e. at most 1 extra state load).
|
||||
let new_state_slot = slot_of_prev_restore_point::<E>(current_state.slot);
|
||||
let new_state_root = current_state.get_state_root(new_state_slot).ok()?;
|
||||
store.get_state(new_state_root, Some(new_state_slot)).ok()?
|
||||
}
|
||||
|
||||
/// Compute the slot of the last guaranteed restore point in the freezer database.
|
||||
fn slot_of_prev_restore_point<E: EthSpec>(current_slot: Slot) -> Slot {
|
||||
let slots_per_historical_root = E::SlotsPerHistoricalRoot::to_u64();
|
||||
(current_slot - 1) / slots_per_historical_root * slots_per_historical_root
|
||||
}
|
||||
|
||||
pub type ReverseBlockRootIterator<'a, E, S> =
|
||||
ReverseHashAndSlotIterator<BlockRootsIterator<'a, E, S>>;
|
||||
pub type ReverseStateRootIterator<'a, E, S> =
|
||||
|
@ -12,6 +12,7 @@ extern crate lazy_static;
|
||||
|
||||
mod block_at_slot;
|
||||
pub mod chunked_vector;
|
||||
pub mod config;
|
||||
mod errors;
|
||||
mod hot_cold_store;
|
||||
mod impls;
|
||||
@ -25,6 +26,7 @@ pub mod migrate;
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
pub use self::config::StoreConfig;
|
||||
pub use self::hot_cold_store::HotColdDB as DiskStore;
|
||||
pub use self::leveldb_store::LevelDB as SimpleDiskStore;
|
||||
pub use self::memory_store::MemoryStore;
|
||||
@ -117,6 +119,10 @@ pub enum DBColumn {
|
||||
BeaconBlock,
|
||||
BeaconState,
|
||||
BeaconChain,
|
||||
/// For the table mapping restore point numbers to state roots.
|
||||
BeaconRestorePoint,
|
||||
/// For the mapping from state roots to their slots.
|
||||
BeaconStateSlot,
|
||||
BeaconBlockRoots,
|
||||
BeaconStateRoots,
|
||||
BeaconHistoricalRoots,
|
||||
@ -131,6 +137,8 @@ impl Into<&'static str> for DBColumn {
|
||||
DBColumn::BeaconBlock => "blk",
|
||||
DBColumn::BeaconState => "ste",
|
||||
DBColumn::BeaconChain => "bch",
|
||||
DBColumn::BeaconRestorePoint => "brp",
|
||||
DBColumn::BeaconStateSlot => "bss",
|
||||
DBColumn::BeaconBlockRoots => "bbr",
|
||||
DBColumn::BeaconStateRoots => "bsr",
|
||||
DBColumn::BeaconHistoricalRoots => "bhr",
|
||||
@ -263,9 +271,17 @@ mod tests {
|
||||
|
||||
let hot_dir = tempdir().unwrap();
|
||||
let cold_dir = tempdir().unwrap();
|
||||
let slots_per_restore_point = MinimalEthSpec::slots_per_historical_root() as u64;
|
||||
let spec = MinimalEthSpec::default_spec();
|
||||
let log = NullLoggerBuilder.build().unwrap();
|
||||
let store = DiskStore::open(&hot_dir.path(), &cold_dir.path(), spec, log).unwrap();
|
||||
let store = DiskStore::open::<MinimalEthSpec>(
|
||||
&hot_dir.path(),
|
||||
&cold_dir.path(),
|
||||
slots_per_restore_point,
|
||||
spec,
|
||||
log,
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
test_impl(store);
|
||||
}
|
||||
|
@ -576,6 +576,14 @@ impl<T: EthSpec> BeaconState<T> {
|
||||
Ok(&self.state_roots[i])
|
||||
}
|
||||
|
||||
/// Gets the oldest (earliest slot) block root.
|
||||
///
|
||||
/// Spec v0.9.1
|
||||
pub fn get_oldest_block_root(&self) -> Result<&Hash256, Error> {
|
||||
let i = self.get_latest_block_roots_index(self.slot - self.block_roots.len() as u64)?;
|
||||
Ok(&self.block_roots[i])
|
||||
}
|
||||
|
||||
/// Sets the latest state root for slot.
|
||||
///
|
||||
/// Spec v0.9.1
|
||||
|
Loading…
Reference in New Issue
Block a user