Implement node connection validation structure

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Age Manning 2019-03-19 18:28:42 +11:00
parent 752c784534
commit c0bc45f1f3
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GPG Key ID: 05EED64B79E06A93
2 changed files with 79 additions and 22 deletions

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@ -32,9 +32,6 @@ pub struct MessageHandler {
network_send: crossbeam_channel::Sender<NetworkMessage>,
/// A mapping of peers and the RPC id we have sent an RPC request to.
requests: HashMap<(PeerId, u64), Instant>,
/// A mapping of HELLO requests we have sent. We drop/ban peers if they do not response
/// within the timeout
hello_requests: HashMap<PeerId, Instant>,
/// A counter of request id for each peer.
request_ids: HashMap<PeerId, u64>,
/// The `MessageHandler` logger.
@ -76,7 +73,6 @@ impl MessageHandler {
sync,
network_send,
requests: HashMap::new(),
hello_requests: HashMap::new(),
request_ids: HashMap::new(),
log: log.clone(),
@ -99,7 +95,8 @@ impl MessageHandler {
match message {
// we have initiated a connection to a peer
HandlerMessage::PeerDialed(peer_id) => {
self.send_hello_request(peer_id);
let id = self.generate_request_id(&peer_id);
self.send_hello(peer_id, id, true);
}
// we have received an RPC message request/response
HandlerMessage::RPC(peer_id, rpc_event) => {
@ -129,28 +126,41 @@ impl MessageHandler {
fn handle_rpc_request(&mut self, peer_id: PeerId, id: u64, request: RPCRequest) {
match request {
RPCRequest::Hello(hello_message) => {
// self.handle_hello_request(peer_id, id, hello_message)
self.handle_hello_request(peer_id, id, hello_message)
}
}
}
/// An RPC response has been received from the network.
// we match on id and ignore responses past the timeout.
fn handle_rpc_response(&mut self, peer_id: PeerId, id: u64, response: RPCResponse) {}
fn handle_hello_response(&mut self, peer_id: PeerId, id: u64, response: HelloMessage) {
if self.hello_requests.remove(&peer_id).is_none() {
// if response id is not in our list, ignore (likely RPC timeout)
fn handle_rpc_response(&mut self, peer_id: PeerId, id: u64, response: RPCResponse) {
// if response id is related to a request, ignore (likely RPC timeout)
if self.requests.remove(&(peer_id, id)).is_none() {
return;
}
}
fn handle_hello_request(&mut self, peer_id: PeerId, id: u64, hello_message: HelloMessage) {
// send back a HELLO message
self.send_hello(peer_id.clone(), id, false);
// validate the peer
if !self.sync.validate_peer(peer_id.clone(), hello_message) {
debug!(
self.log,
"Peer dropped due to mismatching HELLO messages: {:?}", peer_id
);
//TODO: block/ban the peer
}
}
fn handle_hello_response(&mut self, peer_id: PeerId, id: u64, response: HelloMessage) {
debug!(self.log, "Hello response received from peer: {:?}", peer_id);
// validate peer - decide whether to drop/ban or add to sync
// TODO: Peer validation
}
/// Sends a HELLO RPC request to a newly connected peer.
fn send_hello_request(&mut self, peer_id: PeerId) {
/// Generates a new request id for a peer.
fn generate_request_id(&mut self, peer_id: &PeerId) -> u64 {
// generate a unique id for the peer
let id = {
let borrowed_id = self.request_ids.entry(peer_id.clone()).or_insert_with(|| 0);
@ -159,18 +169,29 @@ impl MessageHandler {
*borrowed_id += 1;
id
};
// register RPC Hello request
// register RPC request
self.requests.insert((peer_id.clone(), id), Instant::now());
debug!(
self.log,
"Hello request registered with peer: {:?}", peer_id
);
id
}
// build the rpc request
let rpc_event = RPCEvent::Request {
/// Sends a HELLO RPC request or response to a newly connected peer.
//TODO: The boolean determines if sending request/respond, will be cleaner in the RPC re-write
fn send_hello(&mut self, peer_id: PeerId, id: u64, request: bool) {
let rpc_event = match request {
true => RPCEvent::Request {
id,
method_id: RPCMethod::Hello.into(),
body: RPCRequest::Hello(self.sync.generate_hello()),
},
false => RPCEvent::Response {
id,
method_id: RPCMethod::Hello.into(),
result: RPCResponse::Hello(self.sync.generate_hello()),
},
};
// send the hello request to the network

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@ -32,15 +32,22 @@ pub struct SimpleSync {
state: SyncState,
/// The network id, for quick HELLO RPC message lookup.
network_id: u8,
/// The latest epoch of the syncing chain.
latest_finalized_epoch: Epoch,
/// The latest block of the syncing chain.
latest_block: Hash256,
}
impl SimpleSync {
pub fn new(beacon_chain: Arc<BeaconChain>) -> Self {
let state = beacon_chain.get_state();
SimpleSync {
chain: beacon_chain.clone(),
known_peers: HashMap::new(),
state: SyncState::Idle,
network_id: beacon_chain.get_spec().network_id,
chain: beacon_chain,
latest_finalized_epoch: state.finalized_epoch,
latest_block: state.finalized_root, //TODO: Build latest block function into Beacon chain and correct this
}
}
@ -52,8 +59,37 @@ impl SimpleSync {
network_id: self.network_id,
latest_finalized_root: state.finalized_root.clone(),
latest_finalized_epoch: state.finalized_epoch,
best_root: state.latest_block_roots[0], // 0 or len of vec?
best_slot: state.slot,
best_root: state.latest_block_roots[0], //TODO: build correct value as a beacon chain function
best_slot: state.slot - 1,
}
}
pub fn validate_peer(&mut self, peer_id: PeerId, hello_message: HelloMessage) -> bool {
// network id must match
if hello_message.network_id != self.network_id {
return false;
}
// compare latest epoch and finalized root to see if they exist in our chain
if hello_message.latest_finalized_epoch <= self.latest_finalized_epoch {
// ensure their finalized root is in our chain
// TODO: Get the finalized root at hello_message.latest_epoch and ensure they match
//if (hello_message.latest_finalized_root == self.chain.get_state() {
// return false;
// }
}
// the client is valid, add it to our list of known_peers and request sync if required
// update peer list if peer already exists
let peer_info = PeerSyncInfo {
latest_finalized_root: hello_message.latest_finalized_root,
latest_finalized_epoch: hello_message.latest_finalized_epoch,
best_root: hello_message.best_root,
best_slot: hello_message.best_slot,
};
self.known_peers.insert(peer_id, peer_info);
//TODO: Start syncing
true
}
}