Update RPC. WIP
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@ -166,13 +166,6 @@ pub struct DecodedBeaconBlockBodiesResponse {
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pub block_bodies: Vec<BeaconBlockBody>,
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}
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//TODO: Build a cleaner API for this encoding/decoding
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/// This only exists to encode/decode beacon block bodies according to the wire protocol.
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#[derive(Encode, Decode)]
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pub struct EncodeableBeaconBlockBodiesResponse {
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pub block_bodies: Vec<BeaconBlockBody>,
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}
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/// Request values for tree hashes which yield a blocks `state_root`.
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#[derive(Encode, Decode, Clone, Debug, PartialEq)]
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pub struct BeaconChainStateRequest {
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@ -24,9 +24,6 @@ const PROTOCOL_PREFIX: &str = "/eth/serenity/rpc/";
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/// The number of seconds to wait for a request once a protocol has been established before the stream is terminated.
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const REQUEST_TIMEOUT: u64 = 3;
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/// Implementation of the `ConnectionUpgrade` for the RPC protocol.
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const MAX_READ_SIZE: usize = 4_194_304; // 4M
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#[derive(Debug, Clone)]
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pub struct RPCProtocol;
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@ -254,16 +254,12 @@ impl<T: BeaconChainTypes + 'static> MessageHandler<T> {
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bodies_response: BeaconBlockBodiesResponse,
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) -> Option<DecodedBeaconBlockBodiesResponse> {
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//TODO: Implement faster block verification before decoding entirely
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let simple_decoded_bodies =
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EncodeableBeaconBlockBodiesResponse::from_ssz_bytes(&bodies_response.block_bodies);
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//TODO: Potentially improve the types used here for SSZ encoding/decoding
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if let Ok(simple_decoded_bodies) = simple_decoded_bodies {
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Some(DecodedBeaconBlockBodiesResponse {
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block_roots: bodies_response
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.block_roots
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.expect("Responses must have associated roots"),
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block_bodies: simple_decoded_bodies.block_bodies,
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block_bodies: Vec::from_ssz_bytes(&bodies_response.block_bodies).unwrap(),
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})
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} else {
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None
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@ -503,11 +503,7 @@ impl<T: BeaconChainTypes> SimpleSync<T> {
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"returned" => block_bodies.len(),
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);
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//TODO: Elegant ssz encoding. Either here or in the message handler
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let bytes = {
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let resp = EncodeableBeaconBlockBodiesResponse { block_bodies };
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resp.as_ssz_bytes()
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};
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let bytes = block_bodes.as_ssz_bytes();
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network.send_rpc_response(
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peer_id,
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