Upgrade sim (#972)

* Add progress on duties refactor

* Add simple is_aggregator bool to val subscription

* Add the no-eth1-sim, refactor sim
This commit is contained in:
Paul Hauner 2020-03-30 16:42:03 +11:00 committed by Age Manning
parent aa6f838c3c
commit 7305e9e5d9
No known key found for this signature in database
GPG Key ID: 05EED64B79E06A93
6 changed files with 523 additions and 335 deletions

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@ -49,12 +49,21 @@ jobs:
- uses: actions/checkout@v1 - uses: actions/checkout@v1
- name: Build the root Dockerfile - name: Build the root Dockerfile
run: docker build . run: docker build .
simulator-ubuntu: eth1-simulator-ubuntu:
runs-on: ubuntu-latest runs-on: ubuntu-latest
needs: cargo-fmt needs: cargo-fmt
steps: steps:
- uses: actions/checkout@v1 - uses: actions/checkout@v1
- name: Install ganache-cli - name: Install ganache-cli
run: sudo npm install -g ganache-cli run: sudo npm install -g ganache-cli
- name: Run the beacon chain sim - name: Run the beacon chain sim that starts from an eth1 contract
run: cargo run --release --bin simulator beacon-chain-sim run: cargo run --release --bin simulator eth1-sim
no-eth1-simulator-ubuntu:
runs-on: ubuntu-latest
needs: cargo-fmt
steps:
- uses: actions/checkout@v1
- name: Install ganache-cli
run: sudo npm install -g ganache-cli
- name: Run the beacon chain sim without an eth1 connection
run: cargo run --release --bin simulator no-eth1-sim

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@ -6,7 +6,7 @@ pub fn cli_app<'a, 'b>() -> App<'a, 'b> {
.author("Sigma Prime <contact@sigmaprime.io>") .author("Sigma Prime <contact@sigmaprime.io>")
.about("Options for interacting with simulator") .about("Options for interacting with simulator")
.subcommand( .subcommand(
SubCommand::with_name("beacon-chain-sim") SubCommand::with_name("eth1-sim")
.about( .about(
"Lighthouse Beacon Chain Simulator creates `n` beacon node and validator clients, \ "Lighthouse Beacon Chain Simulator creates `n` beacon node and validator clients, \
each with `v` validators. A deposit contract is deployed at the start of the \ each with `v` validators. A deposit contract is deployed at the start of the \
@ -22,17 +22,48 @@ pub fn cli_app<'a, 'b>() -> App<'a, 'b> {
.short("n") .short("n")
.long("nodes") .long("nodes")
.takes_value(true) .takes_value(true)
.help("Number of beacon nodes (default 4)")) .default_value("4")
.help("Number of beacon nodes"))
.arg(Arg::with_name("validators_per_node") .arg(Arg::with_name("validators_per_node")
.short("v") .short("v")
.long("validators_per_node") .long("validators_per_node")
.takes_value(true) .takes_value(true)
.help("Number of validators (default 20)")) .default_value("20")
.help("Number of validators"))
.arg(Arg::with_name("speed_up_factor") .arg(Arg::with_name("speed_up_factor")
.short("s") .short("s")
.long("speed_up_factor") .long("speed_up_factor")
.takes_value(true) .takes_value(true)
.help("Speed up factor (default 4)")) .default_value("4")
.help("Speed up factor"))
.arg(Arg::with_name("end_after_checks")
.short("e")
.long("end_after_checks")
.takes_value(false)
.help("End after checks (default true)"))
)
.subcommand(
SubCommand::with_name("no-eth1-sim")
.about("Runs a simulator that bypasses the eth1 chain. Useful for faster testing of
components that don't rely upon eth1")
.arg(Arg::with_name("nodes")
.short("n")
.long("nodes")
.takes_value(true)
.default_value("4")
.help("Number of beacon nodes"))
.arg(Arg::with_name("validators_per_node")
.short("v")
.long("validators_per_node")
.takes_value(true)
.default_value("20")
.help("Number of validators"))
.arg(Arg::with_name("speed_up_factor")
.short("s")
.long("speed_up_factor")
.takes_value(true)
.default_value("4")
.help("Speed up factor"))
.arg(Arg::with_name("end_after_checks") .arg(Arg::with_name("end_after_checks")
.short("e") .short("e")
.long("end_after_checks") .long("end_after_checks")

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@ -0,0 +1,208 @@
use crate::{checks, LocalNetwork, E};
use clap::ArgMatches;
use eth1_test_rig::GanacheEth1Instance;
use futures::{future, stream, Future, Stream};
use node_test_rig::{
environment::EnvironmentBuilder, testing_client_config, ClientGenesis, ValidatorConfig,
};
use std::net::{IpAddr, Ipv4Addr};
use std::time::{Duration, Instant};
use tokio::timer::Interval;
pub fn run_eth1_sim(matches: &ArgMatches) -> Result<(), String> {
let node_count = value_t!(matches, "nodes", usize).expect("missing nodes default");
let validators_per_node = value_t!(matches, "validators_per_node", usize)
.expect("missing validators_per_node default");
let speed_up_factor =
value_t!(matches, "speed_up_factor", u64).expect("missing speed_up_factor default");
let mut end_after_checks = true;
if matches.is_present("end_after_checks") {
end_after_checks = false;
}
println!("Beacon Chain Simulator:");
println!(" nodes:{}", node_count);
println!(" validators_per_node:{}", validators_per_node);
println!(" end_after_checks:{}", end_after_checks);
let log_level = "debug";
let log_format = None;
let mut env = EnvironmentBuilder::minimal()
.async_logger(log_level, log_format)?
.multi_threaded_tokio_runtime()?
.build()?;
let eth1_block_time = Duration::from_millis(15_000 / speed_up_factor);
let spec = &mut env.eth2_config.spec;
spec.milliseconds_per_slot /= speed_up_factor;
spec.eth1_follow_distance = 16;
spec.min_genesis_delay = eth1_block_time.as_secs() * spec.eth1_follow_distance * 2;
spec.min_genesis_time = 0;
spec.min_genesis_active_validator_count = 64;
spec.seconds_per_eth1_block = 1;
let slot_duration = Duration::from_millis(spec.milliseconds_per_slot);
let initial_validator_count = spec.min_genesis_active_validator_count as usize;
let total_validator_count = validators_per_node * node_count;
let deposit_amount = env.eth2_config.spec.max_effective_balance;
let context = env.core_context();
let executor = context.executor.clone();
let future = GanacheEth1Instance::new()
/*
* Deploy the deposit contract, spawn tasks to keep creating new blocks and deposit
* validators.
*/
.map(move |ganache_eth1_instance| {
let deposit_contract = ganache_eth1_instance.deposit_contract;
let ganache = ganache_eth1_instance.ganache;
let eth1_endpoint = ganache.endpoint();
let deposit_contract_address = deposit_contract.address();
// Start a timer that produces eth1 blocks on an interval.
executor.spawn(
Interval::new(Instant::now(), eth1_block_time)
.map_err(|_| eprintln!("Eth1 block timer failed"))
.for_each(move |_| ganache.evm_mine().map_err(|_| ()))
.map_err(|_| eprintln!("Eth1 evm_mine failed"))
.map(|_| ()),
);
// Submit deposits to the deposit contract.
executor.spawn(
stream::unfold(0..total_validator_count, move |mut iter| {
iter.next().map(|i| {
println!("Submitting deposit for validator {}...", i);
deposit_contract
.deposit_deterministic_async::<E>(i, deposit_amount)
.map(|_| ((), iter))
})
})
.collect()
.map(|_| ())
.map_err(|e| eprintln!("Error submitting deposit: {}", e)),
);
let mut beacon_config = testing_client_config();
beacon_config.genesis = ClientGenesis::DepositContract;
beacon_config.eth1.endpoint = eth1_endpoint;
beacon_config.eth1.deposit_contract_address = deposit_contract_address;
beacon_config.eth1.deposit_contract_deploy_block = 0;
beacon_config.eth1.lowest_cached_block_number = 0;
beacon_config.eth1.follow_distance = 1;
beacon_config.dummy_eth1_backend = false;
beacon_config.sync_eth1_chain = true;
beacon_config.network.enr_address = Some(IpAddr::V4(Ipv4Addr::new(127, 0, 0, 1)));
beacon_config
})
/*
* Create a new `LocalNetwork` with one beacon node.
*/
.and_then(move |beacon_config| {
LocalNetwork::new(context, beacon_config.clone())
.map(|network| (network, beacon_config))
})
/*
* One by one, add beacon nodes to the network.
*/
.and_then(move |(network, beacon_config)| {
let network_1 = network.clone();
stream::unfold(0..node_count - 1, move |mut iter| {
iter.next().map(|_| {
network_1
.add_beacon_node(beacon_config.clone())
.map(|()| ((), iter))
})
})
.collect()
.map(|_| network)
})
/*
* One by one, add validator clients to the network. Each validator client is attached to
* a single corresponding beacon node.
*/
.and_then(move |network| {
let network_1 = network.clone();
// Note: presently the validator client future will only resolve once genesis time
// occurs. This is great for this scenario, but likely to change in the future.
//
// If the validator client future behaviour changes, we would need to add a new future
// that delays until genesis. Otherwise, all of the checks that start in the next
// future will start too early.
stream::unfold(0..node_count, move |mut iter| {
iter.next().map(|i| {
let indices = (i * validators_per_node..(i + 1) * validators_per_node)
.collect::<Vec<_>>();
network_1
.add_validator_client(ValidatorConfig::default(), i, indices)
.map(|()| ((), iter))
})
})
.collect()
.map(|_| network)
})
/*
* Start the processes that will run checks on the network as it runs.
*/
.and_then(move |network| {
// The `final_future` either completes immediately or never completes, depending on the value
// of `end_after_checks`.
let final_future: Box<dyn Future<Item = (), Error = String> + Send> =
if end_after_checks {
Box::new(future::ok(()).map_err(|()| "".to_string()))
} else {
Box::new(future::empty().map_err(|()| "".to_string()))
};
future::ok(())
// Check that the chain finalizes at the first given opportunity.
.join(checks::verify_first_finalization(
network.clone(),
slot_duration,
))
// Check that the chain starts with the expected validator count.
.join(checks::verify_initial_validator_count(
network.clone(),
slot_duration,
initial_validator_count,
))
// Check that validators greater than `spec.min_genesis_active_validator_count` are
// onboarded at the first possible opportunity.
.join(checks::verify_validator_onboarding(
network.clone(),
slot_duration,
total_validator_count,
))
// End now or run forever, depending on the `end_after_checks` flag.
.join(final_future)
.map(|_| network)
})
/*
* End the simulation by dropping the network. This will kill all running beacon nodes and
* validator clients.
*/
.map(|network| {
println!(
"Simulation complete. Finished with {} beacon nodes and {} validator clients",
network.beacon_node_count(),
network.validator_client_count()
);
// Be explicit about dropping the network, as this kills all the nodes. This ensures
// all the checks have adequate time to pass.
drop(network)
});
env.runtime().block_on(future)
}

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@ -18,21 +18,14 @@ extern crate clap;
mod checks; mod checks;
mod cli; mod cli;
mod eth1_sim;
mod local_network; mod local_network;
mod no_eth1_sim;
mod sync_sim; mod sync_sim;
use clap::ArgMatches;
use cli::cli_app; use cli::cli_app;
use env_logger::{Builder, Env}; use env_logger::{Builder, Env};
use eth1_test_rig::GanacheEth1Instance;
use futures::{future, stream, Future, Stream};
use local_network::LocalNetwork; use local_network::LocalNetwork;
use node_test_rig::{
environment::EnvironmentBuilder, testing_client_config, ClientGenesis, ValidatorConfig,
};
use std::time::{Duration, Instant};
use sync_sim::*;
use tokio::timer::Interval;
use types::MinimalEthSpec; use types::MinimalEthSpec;
pub type E = MinimalEthSpec; pub type E = MinimalEthSpec;
@ -43,14 +36,21 @@ fn main() {
let matches = cli_app().get_matches(); let matches = cli_app().get_matches();
match matches.subcommand() { match matches.subcommand() {
("beacon-chain-sim", Some(matches)) => match run_beacon_chain_sim(matches) { ("eth1-sim", Some(matches)) => match eth1_sim::run_eth1_sim(matches) {
Ok(()) => println!("Simulation exited successfully"), Ok(()) => println!("Simulation exited successfully"),
Err(e) => { Err(e) => {
eprintln!("Simulation exited with error: {}", e); eprintln!("Simulation exited with error: {}", e);
std::process::exit(1) std::process::exit(1)
} }
}, },
("syncing-sim", Some(matches)) => match run_syncing_sim(matches) { ("no-eth1-sim", Some(matches)) => match no_eth1_sim::run_no_eth1_sim(matches) {
Ok(()) => println!("Simulation exited successfully"),
Err(e) => {
eprintln!("Simulation exited with error: {}", e);
std::process::exit(1)
}
},
("syncing-sim", Some(matches)) => match sync_sim::run_syncing_sim(matches) {
Ok(()) => println!("Simulation exited successfully"), Ok(()) => println!("Simulation exited successfully"),
Err(e) => { Err(e) => {
eprintln!("Simulation exited with error: {}", e); eprintln!("Simulation exited with error: {}", e);
@ -63,319 +63,3 @@ fn main() {
} }
} }
} }
fn run_beacon_chain_sim(matches: &ArgMatches) -> Result<(), String> {
let nodes = value_t!(matches, "nodes", usize).unwrap_or(4);
let validators_per_node = value_t!(matches, "validators_per_node", usize).unwrap_or(20);
let speed_up_factor = value_t!(matches, "nodes", u64).unwrap_or(4);
let mut end_after_checks = true;
if matches.is_present("end_after_checks") {
end_after_checks = false;
}
println!("Beacon Chain Simulator:");
println!(" nodes:{}", nodes);
println!(" validators_per_node:{}", validators_per_node);
println!(" end_after_checks:{}", end_after_checks);
let log_level = "debug";
let log_format = None;
beacon_chain_sim(
nodes,
validators_per_node,
speed_up_factor,
log_level,
log_format,
end_after_checks,
)
}
fn run_syncing_sim(matches: &ArgMatches) -> Result<(), String> {
let initial_delay = value_t!(matches, "initial_delay", u64).unwrap_or(50);
let sync_delay = value_t!(matches, "sync_delay", u64).unwrap_or(10);
let speed_up_factor = value_t!(matches, "speedup", u64).unwrap_or(15);
let strategy = value_t!(matches, "strategy", String).unwrap_or("all".into());
println!("Syncing Simulator:");
println!(" initial_delay:{}", initial_delay);
println!(" sync delay:{}", sync_delay);
println!(" speed up factor:{}", speed_up_factor);
println!(" strategy:{}", strategy);
let log_level = "debug";
let log_format = None;
syncing_sim(
speed_up_factor,
initial_delay,
sync_delay,
strategy,
log_level,
log_format,
)
}
fn syncing_sim(
speed_up_factor: u64,
initial_delay: u64,
sync_delay: u64,
strategy: String,
log_level: &str,
log_format: Option<&str>,
) -> Result<(), String> {
let mut env = EnvironmentBuilder::minimal()
.async_logger(log_level, log_format)?
.multi_threaded_tokio_runtime()?
.build()?;
let spec = &mut env.eth2_config.spec;
let end_after_checks = true;
spec.milliseconds_per_slot = spec.milliseconds_per_slot / speed_up_factor;
spec.min_genesis_time = 0;
spec.min_genesis_active_validator_count = 16;
let slot_duration = Duration::from_millis(spec.milliseconds_per_slot);
let context = env.core_context();
let beacon_config = testing_client_config();
let num_validators = 8;
let future = LocalNetwork::new(context, beacon_config.clone())
/*
* Add a validator client which handles all validators from the genesis state.
*/
.and_then(move |network| {
network
.add_validator_client(ValidatorConfig::default(), 0, (0..num_validators).collect())
.map(|_| network)
})
/*
* Start the processes that will run checks on the network as it runs.
*/
.and_then(move |network| {
// The `final_future` either completes immediately or never completes, depending on the value
// of `end_after_checks`.
let final_future: Box<dyn Future<Item = (), Error = String> + Send> =
if end_after_checks {
Box::new(future::ok(()).map_err(|()| "".to_string()))
} else {
Box::new(future::empty().map_err(|()| "".to_string()))
};
future::ok(())
// Check all syncing strategies one after other.
.join(pick_strategy(
&strategy,
network.clone(),
beacon_config.clone(),
slot_duration,
initial_delay,
sync_delay,
))
.join(final_future)
.map(|_| network)
})
/*
* End the simulation by dropping the network. This will kill all running beacon nodes and
* validator clients.
*/
.map(|network| {
println!(
"Simulation complete. Finished with {} beacon nodes and {} validator clients",
network.beacon_node_count(),
network.validator_client_count()
);
// Be explicit about dropping the network, as this kills all the nodes. This ensures
// all the checks have adequate time to pass.
drop(network)
});
env.runtime().block_on(future)
}
fn beacon_chain_sim(
node_count: usize,
validators_per_node: usize,
speed_up_factor: u64,
log_level: &str,
log_format: Option<&str>,
end_after_checks: bool,
) -> Result<(), String> {
let mut env = EnvironmentBuilder::minimal()
.async_logger(log_level, log_format)?
.multi_threaded_tokio_runtime()?
.build()?;
let eth1_block_time = Duration::from_millis(15_000 / speed_up_factor);
let spec = &mut env.eth2_config.spec;
spec.milliseconds_per_slot /= speed_up_factor;
spec.eth1_follow_distance = 16;
spec.min_genesis_delay = eth1_block_time.as_secs() * spec.eth1_follow_distance * 2;
spec.min_genesis_time = 0;
spec.min_genesis_active_validator_count = 64;
spec.seconds_per_eth1_block = 1;
let slot_duration = Duration::from_millis(spec.milliseconds_per_slot);
let initial_validator_count = spec.min_genesis_active_validator_count as usize;
let total_validator_count = validators_per_node * node_count;
let deposit_amount = env.eth2_config.spec.max_effective_balance;
let context = env.core_context();
let executor = context.executor.clone();
let future = GanacheEth1Instance::new()
/*
* Deploy the deposit contract, spawn tasks to keep creating new blocks and deposit
* validators.
*/
.map(move |ganache_eth1_instance| {
let deposit_contract = ganache_eth1_instance.deposit_contract;
let ganache = ganache_eth1_instance.ganache;
let eth1_endpoint = ganache.endpoint();
let deposit_contract_address = deposit_contract.address();
// Start a timer that produces eth1 blocks on an interval.
executor.spawn(
Interval::new(Instant::now(), eth1_block_time)
.map_err(|_| eprintln!("Eth1 block timer failed"))
.for_each(move |_| ganache.evm_mine().map_err(|_| ()))
.map_err(|_| eprintln!("Eth1 evm_mine failed"))
.map(|_| ()),
);
// Submit deposits to the deposit contract.
executor.spawn(
stream::unfold(0..total_validator_count, move |mut iter| {
iter.next().map(|i| {
println!("Submitting deposit for validator {}...", i);
deposit_contract
.deposit_deterministic_async::<E>(i, deposit_amount)
.map(|_| ((), iter))
})
})
.collect()
.map(|_| ())
.map_err(|e| eprintln!("Error submitting deposit: {}", e)),
);
let mut beacon_config = testing_client_config();
beacon_config.genesis = ClientGenesis::DepositContract;
beacon_config.eth1.endpoint = eth1_endpoint;
beacon_config.eth1.deposit_contract_address = deposit_contract_address;
beacon_config.eth1.deposit_contract_deploy_block = 0;
beacon_config.eth1.lowest_cached_block_number = 0;
beacon_config.eth1.follow_distance = 1;
beacon_config.dummy_eth1_backend = false;
beacon_config.sync_eth1_chain = true;
beacon_config
})
/*
* Create a new `LocalNetwork` with one beacon node.
*/
.and_then(move |beacon_config| {
LocalNetwork::new(context, beacon_config.clone())
.map(|network| (network, beacon_config))
})
/*
* One by one, add beacon nodes to the network.
*/
.and_then(move |(network, beacon_config)| {
let network_1 = network.clone();
stream::unfold(0..node_count - 1, move |mut iter| {
iter.next().map(|_| {
network_1
.add_beacon_node(beacon_config.clone())
.map(|()| ((), iter))
})
})
.collect()
.map(|_| network)
})
/*
* One by one, add validator clients to the network. Each validator client is attached to
* a single corresponding beacon node.
*/
.and_then(move |network| {
let network_1 = network.clone();
// Note: presently the validator client future will only resolve once genesis time
// occurs. This is great for this scenario, but likely to change in the future.
//
// If the validator client future behaviour changes, we would need to add a new future
// that delays until genesis. Otherwise, all of the checks that start in the next
// future will start too early.
stream::unfold(0..node_count, move |mut iter| {
iter.next().map(|i| {
let indices = (i * validators_per_node..(i + 1) * validators_per_node)
.collect::<Vec<_>>();
network_1
.add_validator_client(ValidatorConfig::default(), i, indices)
.map(|()| ((), iter))
})
})
.collect()
.map(|_| network)
})
/*
* Start the processes that will run checks on the network as it runs.
*/
.and_then(move |network| {
// The `final_future` either completes immediately or never completes, depending on the value
// of `end_after_checks`.
let final_future: Box<dyn Future<Item = (), Error = String> + Send> =
if end_after_checks {
Box::new(future::ok(()).map_err(|()| "".to_string()))
} else {
Box::new(future::empty().map_err(|()| "".to_string()))
};
future::ok(())
// Check that the chain finalizes at the first given opportunity.
.join(checks::verify_first_finalization(
network.clone(),
slot_duration,
))
// Check that the chain starts with the expected validator count.
.join(checks::verify_initial_validator_count(
network.clone(),
slot_duration,
initial_validator_count,
))
// Check that validators greater than `spec.min_genesis_active_validator_count` are
// onboarded at the first possible opportunity.
.join(checks::verify_validator_onboarding(
network.clone(),
slot_duration,
total_validator_count,
))
// End now or run forever, depending on the `end_after_checks` flag.
.join(final_future)
.map(|_| network)
})
/*
* End the simulation by dropping the network. This will kill all running beacon nodes and
* validator clients.
*/
.map(|network| {
println!(
"Simulation complete. Finished with {} beacon nodes and {} validator clients",
network.beacon_node_count(),
network.validator_client_count()
);
// Be explicit about dropping the network, as this kills all the nodes. This ensures
// all the checks have adequate time to pass.
drop(network)
});
env.runtime().block_on(future)
}

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@ -0,0 +1,150 @@
use crate::{checks, LocalNetwork};
use clap::ArgMatches;
use futures::{future, stream, Future, Stream};
use node_test_rig::{
environment::EnvironmentBuilder, testing_client_config, ClientGenesis, ValidatorConfig,
};
use std::net::{IpAddr, Ipv4Addr};
use std::time::{Duration, SystemTime, UNIX_EPOCH};
pub fn run_no_eth1_sim(matches: &ArgMatches) -> Result<(), String> {
let node_count = value_t!(matches, "nodes", usize).expect("missing nodes default");
let validators_per_node = value_t!(matches, "validators_per_node", usize)
.expect("missing validators_per_node default");
let speed_up_factor =
value_t!(matches, "speed_up_factor", u64).expect("missing speed_up_factor default");
let mut end_after_checks = true;
if matches.is_present("end_after_checks") {
end_after_checks = false;
}
println!("Beacon Chain Simulator:");
println!(" nodes:{}", node_count);
println!(" validators_per_node:{}", validators_per_node);
println!(" end_after_checks:{}", end_after_checks);
let log_level = "debug";
let log_format = None;
let mut env = EnvironmentBuilder::mainnet()
.async_logger(log_level, log_format)?
.multi_threaded_tokio_runtime()?
.build()?;
let eth1_block_time = Duration::from_millis(15_000 / speed_up_factor);
let spec = &mut env.eth2_config.spec;
spec.milliseconds_per_slot /= speed_up_factor;
spec.eth1_follow_distance = 16;
spec.min_genesis_delay = eth1_block_time.as_secs() * spec.eth1_follow_distance * 2;
spec.min_genesis_time = 0;
spec.min_genesis_active_validator_count = 64;
spec.seconds_per_eth1_block = 1;
let genesis_time = SystemTime::now()
.duration_since(UNIX_EPOCH)
.map_err(|_| "should get system time")?
+ Duration::from_secs(5);
let slot_duration = Duration::from_millis(spec.milliseconds_per_slot);
let total_validator_count = validators_per_node * node_count;
let context = env.core_context();
let mut beacon_config = testing_client_config();
beacon_config.genesis = ClientGenesis::Interop {
validator_count: total_validator_count,
genesis_time: genesis_time.as_secs(),
};
beacon_config.dummy_eth1_backend = true;
beacon_config.sync_eth1_chain = true;
beacon_config.network.enr_address = Some(IpAddr::V4(Ipv4Addr::new(127, 0, 0, 1)));
let future = LocalNetwork::new(context, beacon_config.clone())
/*
* One by one, add beacon nodes to the network.
*/
.and_then(move |network| {
let network_1 = network.clone();
stream::unfold(0..node_count - 1, move |mut iter| {
iter.next().map(|_| {
network_1
.add_beacon_node(beacon_config.clone())
.map(|()| ((), iter))
})
})
.collect()
.map(|_| network)
})
/*
* One by one, add validator clients to the network. Each validator client is attached to
* a single corresponding beacon node.
*/
.and_then(move |network| {
let network_1 = network.clone();
// Note: presently the validator client future will only resolve once genesis time
// occurs. This is great for this scenario, but likely to change in the future.
//
// If the validator client future behaviour changes, we would need to add a new future
// that delays until genesis. Otherwise, all of the checks that start in the next
// future will start too early.
stream::unfold(0..node_count, move |mut iter| {
iter.next().map(|i| {
let indices = (i * validators_per_node..(i + 1) * validators_per_node)
.collect::<Vec<_>>();
network_1
.add_validator_client(ValidatorConfig::default(), i, indices)
.map(|()| ((), iter))
})
})
.collect()
.map(|_| network)
})
/*
* Start the processes that will run checks on the network as it runs.
*/
.and_then(move |network| {
// The `final_future` either completes immediately or never completes, depending on the value
// of `end_after_checks`.
let final_future: Box<dyn Future<Item = (), Error = String> + Send> =
if end_after_checks {
Box::new(future::ok(()).map_err(|()| "".to_string()))
} else {
Box::new(future::empty().map_err(|()| "".to_string()))
};
future::ok(())
// Check that the chain finalizes at the first given opportunity.
.join(checks::verify_first_finalization(
network.clone(),
slot_duration,
))
// End now or run forever, depending on the `end_after_checks` flag.
.join(final_future)
.map(|_| network)
})
/*
* End the simulation by dropping the network. This will kill all running beacon nodes and
* validator clients.
*/
.map(|network| {
println!(
"Simulation complete. Finished with {} beacon nodes and {} validator clients",
network.beacon_node_count(),
network.validator_client_count()
);
// Be explicit about dropping the network, as this kills all the nodes. This ensures
// all the checks have adequate time to pass.
drop(network)
});
env.runtime().block_on(future)
}

View File

@ -1,10 +1,116 @@
use crate::checks::{epoch_delay, verify_all_finalized_at}; use crate::checks::{epoch_delay, verify_all_finalized_at};
use crate::local_network::LocalNetwork; use crate::local_network::LocalNetwork;
use futures::{Future, IntoFuture}; use clap::ArgMatches;
use futures::{future, Future, IntoFuture};
use node_test_rig::ClientConfig; use node_test_rig::ClientConfig;
use node_test_rig::{environment::EnvironmentBuilder, testing_client_config, ValidatorConfig};
use std::time::Duration; use std::time::Duration;
use types::{Epoch, EthSpec}; use types::{Epoch, EthSpec};
pub fn run_syncing_sim(matches: &ArgMatches) -> Result<(), String> {
let initial_delay = value_t!(matches, "initial_delay", u64).unwrap_or(50);
let sync_delay = value_t!(matches, "sync_delay", u64).unwrap_or(10);
let speed_up_factor = value_t!(matches, "speedup", u64).unwrap_or(15);
let strategy = value_t!(matches, "strategy", String).unwrap_or("all".into());
println!("Syncing Simulator:");
println!(" initial_delay:{}", initial_delay);
println!(" sync delay:{}", sync_delay);
println!(" speed up factor:{}", speed_up_factor);
println!(" strategy:{}", strategy);
let log_level = "debug";
let log_format = None;
syncing_sim(
speed_up_factor,
initial_delay,
sync_delay,
strategy,
log_level,
log_format,
)
}
fn syncing_sim(
speed_up_factor: u64,
initial_delay: u64,
sync_delay: u64,
strategy: String,
log_level: &str,
log_format: Option<&str>,
) -> Result<(), String> {
let mut env = EnvironmentBuilder::minimal()
.async_logger(log_level, log_format)?
.multi_threaded_tokio_runtime()?
.build()?;
let spec = &mut env.eth2_config.spec;
let end_after_checks = true;
spec.milliseconds_per_slot = spec.milliseconds_per_slot / speed_up_factor;
spec.min_genesis_time = 0;
spec.min_genesis_active_validator_count = 16;
let slot_duration = Duration::from_millis(spec.milliseconds_per_slot);
let context = env.core_context();
let num_validators = 8;
let beacon_config = testing_client_config();
let future = LocalNetwork::new(context, beacon_config.clone())
/*
* Add a validator client which handles all validators from the genesis state.
*/
.and_then(move |network| {
network
.add_validator_client(ValidatorConfig::default(), 0, (0..num_validators).collect())
.map(|_| network)
})
/*
* Start the processes that will run checks on the network as it runs.
*/
.and_then(move |network| {
// The `final_future` either completes immediately or never completes, depending on the value
// of `end_after_checks`.
let final_future: Box<dyn Future<Item = (), Error = String> + Send> =
if end_after_checks {
Box::new(future::ok(()).map_err(|()| "".to_string()))
} else {
Box::new(future::empty().map_err(|()| "".to_string()))
};
future::ok(())
// Check all syncing strategies one after other.
.join(pick_strategy(
&strategy,
network.clone(),
beacon_config.clone(),
slot_duration,
initial_delay,
sync_delay,
))
.join(final_future)
.map(|_| network)
})
/*
* End the simulation by dropping the network. This will kill all running beacon nodes and
* validator clients.
*/
.map(|network| {
println!(
"Simulation complete. Finished with {} beacon nodes and {} validator clients",
network.beacon_node_count(),
network.validator_client_count()
);
// Be explicit about dropping the network, as this kills all the nodes. This ensures
// all the checks have adequate time to pass.
drop(network)
});
env.runtime().block_on(future)
}
pub fn pick_strategy<E: EthSpec>( pub fn pick_strategy<E: EthSpec>(
strategy: &str, strategy: &str,
network: LocalNetwork<E>, network: LocalNetwork<E>,