Merge pull request #322 from sigp/paul-sync

Syncing via Phase 0 Wire Protocol
This commit is contained in:
Age Manning 2019-03-28 17:33:53 +11:00 committed by GitHub
commit 6228691261
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GPG Key ID: 4AEE18F83AFDEB23
22 changed files with 2254 additions and 228 deletions

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@ -26,7 +26,10 @@ pub enum ValidBlock {
#[derive(Debug, PartialEq)]
pub enum InvalidBlock {
/// The block slot is greater than the present slot.
FutureSlot,
FutureSlot {
present_slot: Slot,
block_slot: Slot,
},
/// The block state_root does not match the generated state.
StateRootMismatch,
/// The blocks parent_root is unknown.
@ -46,6 +49,35 @@ pub enum BlockProcessingOutcome {
InvalidBlock(InvalidBlock),
}
impl BlockProcessingOutcome {
/// Returns `true` if the block was objectively invalid and we should disregard the peer who
/// sent it.
pub fn is_invalid(&self) -> bool {
match self {
BlockProcessingOutcome::ValidBlock(_) => false,
BlockProcessingOutcome::InvalidBlock(r) => match r {
InvalidBlock::FutureSlot { .. } => true,
InvalidBlock::StateRootMismatch => true,
InvalidBlock::ParentUnknown => false,
InvalidBlock::SlotProcessingError(_) => false,
InvalidBlock::PerBlockProcessingError(e) => match e {
BlockProcessingError::Invalid(_) => true,
BlockProcessingError::BeaconStateError(_) => false,
},
},
}
}
/// Returns `true` if the block was successfully processed and can be removed from any import
/// queues or temporary storage.
pub fn sucessfully_processed(&self) -> bool {
match self {
BlockProcessingOutcome::ValidBlock(_) => true,
_ => false,
}
}
}
pub struct BeaconChain<T: ClientDB + Sized, U: SlotClock, F: ForkChoice> {
pub block_store: Arc<BeaconBlockStore<T>>,
pub state_store: Arc<BeaconStateStore<T>>,
@ -122,6 +154,126 @@ where
})
}
/// Returns the beacon block body for each beacon block root in `roots`.
///
/// Fails if any root in `roots` does not have a corresponding block.
pub fn get_block_bodies(&self, roots: &[Hash256]) -> Result<Vec<BeaconBlockBody>, Error> {
let bodies: Result<Vec<BeaconBlockBody>, _> = roots
.iter()
.map(|root| match self.get_block(root)? {
Some(block) => Ok(block.body),
None => Err(Error::DBInconsistent("Missing block".into())),
})
.collect();
Ok(bodies?)
}
/// Returns the beacon block header for each beacon block root in `roots`.
///
/// Fails if any root in `roots` does not have a corresponding block.
pub fn get_block_headers(&self, roots: &[Hash256]) -> Result<Vec<BeaconBlockHeader>, Error> {
let headers: Result<Vec<BeaconBlockHeader>, _> = roots
.iter()
.map(|root| match self.get_block(root)? {
Some(block) => Ok(block.block_header()),
None => Err(Error::DBInconsistent("Missing block".into())),
})
.collect();
Ok(headers?)
}
/// Returns `count `beacon block roots, starting from `start_slot` with an
/// interval of `skip` slots between each root.
///
/// ## Errors:
///
/// - `SlotOutOfBounds`: Unable to return the full specified range.
/// - `SlotOutOfBounds`: Unable to load a state from the DB.
/// - `SlotOutOfBounds`: Start slot is higher than the first slot.
/// - Other: BeaconState` is inconsistent.
pub fn get_block_roots(
&self,
earliest_slot: Slot,
count: usize,
skip: usize,
) -> Result<Vec<Hash256>, Error> {
let spec = &self.spec;
let step_by = Slot::from(skip + 1);
let mut roots: Vec<Hash256> = vec![];
// The state for reading block roots. Will be updated with an older state if slots go too
// far back in history.
let mut state = self.state.read().clone();
// The final slot in this series, will be reduced by `skip` each loop iteration.
let mut slot = earliest_slot + Slot::from(count * (skip + 1)) - 1;
// If the highest slot requested is that of the current state insert the root of the
// head block, unless the head block's slot is not matching.
if slot == state.slot && self.head().beacon_block.slot == slot {
roots.push(self.head().beacon_block_root);
slot -= step_by;
} else if slot >= state.slot {
return Err(BeaconStateError::SlotOutOfBounds.into());
}
loop {
// If the slot is within the range of the current state's block roots, append the root
// to the output vec.
//
// If we get `SlotOutOfBounds` error, load the oldest available historic
// state from the DB.
match state.get_block_root(slot, spec) {
Ok(root) => {
if slot < earliest_slot {
break;
} else {
roots.push(*root);
slot -= step_by;
}
}
Err(BeaconStateError::SlotOutOfBounds) => {
// Read the earliest historic state in the current slot.
let earliest_historic_slot =
state.slot - Slot::from(spec.slots_per_historical_root);
// Load the earlier state from disk.
let new_state_root = state.get_state_root(earliest_historic_slot, spec)?;
// Break if the DB is unable to load the state.
state = match self.state_store.get_deserialized(&new_state_root) {
Ok(Some(state)) => state,
_ => break,
}
}
Err(e) => return Err(e.into()),
};
}
// Return the results if they pass a sanity check.
if (slot <= earliest_slot) && (roots.len() == count) {
// Reverse the ordering of the roots. We extracted them in reverse order to make it
// simpler to lookup historic states.
//
// This is a potential optimisation target.
Ok(roots.iter().rev().cloned().collect())
} else {
Err(BeaconStateError::SlotOutOfBounds.into())
}
}
/// Returns the block at the given root, if any.
///
/// ## Errors
///
/// May return a database error.
pub fn get_block(&self, block_root: &Hash256) -> Result<Option<BeaconBlock>, Error> {
Ok(self.block_store.get_deserialized(block_root)?)
}
/// Update the canonical head to some new values.
pub fn update_canonical_head(
&self,
@ -153,6 +305,49 @@ where
self.canonical_head.read()
}
/// Updates the canonical `BeaconState` with the supplied state.
///
/// Advances the chain forward to the present slot. This method is better than just setting
/// state and calling `catchup_state` as it will not result in an old state being installed and
/// then having it iteratively updated -- in such a case it's possible for another thread to
/// find the state at an old slot.
pub fn update_state(&self, mut state: BeaconState) -> Result<(), Error> {
let latest_block_header = self.head().beacon_block.block_header();
let present_slot = match self.slot_clock.present_slot() {
Ok(Some(slot)) => slot,
_ => return Err(Error::UnableToReadSlot),
};
// If required, transition the new state to the present slot.
for _ in state.slot.as_u64()..present_slot.as_u64() {
per_slot_processing(&mut state, &latest_block_header, &self.spec)?;
}
*self.state.write() = state;
Ok(())
}
/// Ensures the current canonical `BeaconState` has been transitioned to match the `slot_clock`.
pub fn catchup_state(&self) -> Result<(), Error> {
let latest_block_header = self.head().beacon_block.block_header();
let present_slot = match self.slot_clock.present_slot() {
Ok(Some(slot)) => slot,
_ => return Err(Error::UnableToReadSlot),
};
let mut state = self.state.write();
// If required, transition the new state to the present slot.
for _ in state.slot.as_u64()..present_slot.as_u64() {
per_slot_processing(&mut *state, &latest_block_header, &self.spec)?;
}
Ok(())
}
/// Update the justified head to some new values.
pub fn update_finalized_head(
&self,
@ -176,28 +371,6 @@ where
self.finalized_head.read()
}
/// Advance the `self.state` `BeaconState` to the supplied slot.
///
/// This will perform per_slot and per_epoch processing as required.
///
/// The `previous_block_root` will be set to the root of the current head block (as determined
/// by the fork-choice rule).
///
/// It is important to note that this is _not_ the state corresponding to the canonical head
/// block, instead it is that state which may or may not have had additional per slot/epoch
/// processing applied to it.
pub fn advance_state(&self, slot: Slot) -> Result<(), SlotProcessingError> {
let state_slot = self.state.read().slot;
let latest_block_header = self.head().beacon_block.block_header();
for _ in state_slot.as_u64()..slot.as_u64() {
per_slot_processing(&mut *self.state.write(), &latest_block_header, &self.spec)?;
}
Ok(())
}
/// Returns the validator index (if any) for the given public key.
///
/// Information is retrieved from the present `beacon_state.validator_registry`.
@ -246,7 +419,10 @@ where
/// Information is read from the present `beacon_state` shuffling, so only information from the
/// present and prior epoch is available.
pub fn block_proposer(&self, slot: Slot) -> Result<usize, BeaconStateError> {
trace!("BeaconChain::block_proposer: slot: {}", slot);
self.state
.write()
.build_epoch_cache(RelativeEpoch::Current, &self.spec)?;
let index = self.state.read().get_beacon_proposer_index(
slot,
RelativeEpoch::Current,
@ -555,6 +731,11 @@ where
}
}
/// Returns `true` if the given block root has not been processed.
pub fn is_new_block_root(&self, beacon_block_root: &Hash256) -> Result<bool, Error> {
Ok(!self.block_store.exists(beacon_block_root)?)
}
/// Accept some block and attempt to add it to block DAG.
///
/// Will accept blocks from prior slots, however it will reject any block from a future slot.
@ -567,7 +748,10 @@ where
if block.slot > present_slot {
return Ok(BlockProcessingOutcome::InvalidBlock(
InvalidBlock::FutureSlot,
InvalidBlock::FutureSlot {
present_slot,
block_slot: block.slot,
},
));
}
@ -594,10 +778,10 @@ where
// TODO: check the block proposer signature BEFORE doing a state transition. This will
// significantly lower exposure surface to DoS attacks.
// Transition the parent state to the present slot.
// Transition the parent state to the block slot.
let mut state = parent_state;
let previous_block_header = parent_block.block_header();
for _ in state.slot.as_u64()..present_slot.as_u64() {
for _ in state.slot.as_u64()..block.slot.as_u64() {
if let Err(e) = per_slot_processing(&mut state, &previous_block_header, &self.spec) {
return Ok(BlockProcessingOutcome::InvalidBlock(
InvalidBlock::SlotProcessingError(e),
@ -643,8 +827,9 @@ where
// run instead.
if self.head().beacon_block_root == parent_block_root {
self.update_canonical_head(block.clone(), block_root, state.clone(), state_root);
// Update the local state variable.
*self.state.write() = state;
// Update the canonical `BeaconState`.
self.update_state(state)?;
}
Ok(BlockProcessingOutcome::ValidBlock(ValidBlock::Processed))
@ -662,6 +847,8 @@ where
let mut state = self.state.read().clone();
state.build_epoch_cache(RelativeEpoch::Current, &self.spec)?;
trace!("Finding attestations for new block...");
let attestations = self
@ -732,7 +919,10 @@ where
.ok_or_else(|| Error::MissingBeaconState(block.state_root))?;
let state_root = state.canonical_root();
self.update_canonical_head(block, block_root, state, state_root);
self.update_canonical_head(block, block_root, state.clone(), state_root);
// Update the canonical `BeaconState`.
self.update_state(state)?;
}
Ok(())

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@ -3,7 +3,7 @@ use types::{BeaconBlock, BeaconState, Hash256};
/// Represents some block and it's associated state. Generally, this will be used for tracking the
/// head, justified head and finalized head.
#[derive(Clone, Serialize)]
#[derive(Clone, Serialize, PartialEq, Debug)]
pub struct CheckPoint {
pub beacon_block: BeaconBlock,
pub beacon_block_root: Hash256,

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@ -1,5 +1,6 @@
use fork_choice::ForkChoiceError;
use state_processing::BlockProcessingError;
use state_processing::SlotProcessingError;
use types::*;
macro_rules! easy_from_to {
@ -16,18 +17,24 @@ macro_rules! easy_from_to {
pub enum BeaconChainError {
InsufficientValidators,
BadRecentBlockRoots,
UnableToReadSlot,
BeaconStateError(BeaconStateError),
DBInconsistent(String),
DBError(String),
ForkChoiceError(ForkChoiceError),
MissingBeaconBlock(Hash256),
MissingBeaconState(Hash256),
SlotProcessingError(SlotProcessingError),
}
easy_from_to!(SlotProcessingError, BeaconChainError);
#[derive(Debug, PartialEq)]
pub enum BlockProductionError {
UnableToGetBlockRootFromState,
BlockProcessingError(BlockProcessingError),
BeaconStateError(BeaconStateError),
}
easy_from_to!(BlockProcessingError, BlockProductionError);
easy_from_to!(BeaconStateError, BlockProductionError);

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@ -3,10 +3,12 @@ mod beacon_chain;
mod checkpoint;
mod errors;
pub mod initialise;
pub mod test_utils;
pub use self::beacon_chain::{BeaconChain, BlockProcessingOutcome, InvalidBlock, ValidBlock};
pub use self::checkpoint::CheckPoint;
pub use self::errors::BeaconChainError;
pub use attestation_aggregator::Outcome as AggregationOutcome;
pub use db;
pub use fork_choice;
pub use parking_lot;

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@ -0,0 +1,3 @@
mod testing_beacon_chain_builder;
pub use testing_beacon_chain_builder::TestingBeaconChainBuilder;

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@ -0,0 +1,50 @@
pub use crate::{BeaconChain, BeaconChainError, CheckPoint};
use db::{
stores::{BeaconBlockStore, BeaconStateStore},
MemoryDB,
};
use fork_choice::BitwiseLMDGhost;
use slot_clock::TestingSlotClock;
use ssz::TreeHash;
use std::sync::Arc;
use types::test_utils::TestingBeaconStateBuilder;
use types::*;
type TestingBeaconChain = BeaconChain<MemoryDB, TestingSlotClock, BitwiseLMDGhost<MemoryDB>>;
pub struct TestingBeaconChainBuilder {
state_builder: TestingBeaconStateBuilder,
}
impl TestingBeaconChainBuilder {
pub fn build(self, spec: &ChainSpec) -> TestingBeaconChain {
let db = Arc::new(MemoryDB::open());
let block_store = Arc::new(BeaconBlockStore::new(db.clone()));
let state_store = Arc::new(BeaconStateStore::new(db.clone()));
let slot_clock = TestingSlotClock::new(spec.genesis_slot.as_u64());
let fork_choice = BitwiseLMDGhost::new(block_store.clone(), state_store.clone());
let (genesis_state, _keypairs) = self.state_builder.build();
let mut genesis_block = BeaconBlock::empty(&spec);
genesis_block.state_root = Hash256::from_slice(&genesis_state.hash_tree_root());
// Create the Beacon Chain
BeaconChain::from_genesis(
state_store.clone(),
block_store.clone(),
slot_clock,
genesis_state,
genesis_block,
spec.clone(),
fork_choice,
)
.unwrap()
}
}
impl From<TestingBeaconStateBuilder> for TestingBeaconChainBuilder {
fn from(state_builder: TestingBeaconStateBuilder) -> TestingBeaconChainBuilder {
TestingBeaconChainBuilder { state_builder }
}
}

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@ -15,6 +15,8 @@ use std::iter::FromIterator;
use std::sync::Arc;
use types::{test_utils::TestingBeaconStateBuilder, *};
type TestingBeaconChain = BeaconChain<MemoryDB, TestingSlotClock, BitwiseLMDGhost<MemoryDB>>;
/// The beacon chain harness simulates a single beacon node with `validator_count` validators connected
/// to it. Each validator is provided a borrow to the beacon chain, where it may read
/// information and submit blocks/attestations for processing.
@ -23,7 +25,7 @@ use types::{test_utils::TestingBeaconStateBuilder, *};
/// is not useful for testing that multiple beacon nodes can reach consensus.
pub struct BeaconChainHarness {
pub db: Arc<MemoryDB>,
pub beacon_chain: Arc<BeaconChain<MemoryDB, TestingSlotClock, BitwiseLMDGhost<MemoryDB>>>,
pub beacon_chain: Arc<TestingBeaconChain>,
pub block_store: Arc<BeaconBlockStore<MemoryDB>>,
pub state_store: Arc<BeaconStateStore<MemoryDB>>,
pub validators: Vec<ValidatorHarness>,
@ -36,19 +38,39 @@ impl BeaconChainHarness {
/// - A keypair, `BlockProducer` and `Attester` for each validator.
/// - A new BeaconChain struct where the given validators are in the genesis.
pub fn new(spec: ChainSpec, validator_count: usize) -> Self {
let state_builder =
TestingBeaconStateBuilder::from_default_keypairs_file_if_exists(validator_count, &spec);
Self::from_beacon_state_builder(state_builder, spec)
}
pub fn from_beacon_state_builder(
state_builder: TestingBeaconStateBuilder,
spec: ChainSpec,
) -> Self {
let db = Arc::new(MemoryDB::open());
let block_store = Arc::new(BeaconBlockStore::new(db.clone()));
let state_store = Arc::new(BeaconStateStore::new(db.clone()));
let slot_clock = TestingSlotClock::new(spec.genesis_slot.as_u64());
let fork_choice = BitwiseLMDGhost::new(block_store.clone(), state_store.clone());
let state_builder =
TestingBeaconStateBuilder::from_default_keypairs_file_if_exists(validator_count, &spec);
let (genesis_state, keypairs) = state_builder.build();
let (mut genesis_state, keypairs) = state_builder.build();
let mut genesis_block = BeaconBlock::empty(&spec);
genesis_block.state_root = Hash256::from_slice(&genesis_state.hash_tree_root());
genesis_state
.build_epoch_cache(RelativeEpoch::Previous, &spec)
.unwrap();
genesis_state
.build_epoch_cache(RelativeEpoch::Current, &spec)
.unwrap();
genesis_state
.build_epoch_cache(RelativeEpoch::NextWithoutRegistryChange, &spec)
.unwrap();
genesis_state
.build_epoch_cache(RelativeEpoch::NextWithRegistryChange, &spec)
.unwrap();
// Create the Beacon Chain
let beacon_chain = Arc::new(
BeaconChain::from_genesis(
@ -109,7 +131,9 @@ impl BeaconChainHarness {
);
self.beacon_chain.slot_clock.set_slot(slot.as_u64());
self.beacon_chain.advance_state(slot).unwrap();
self.beacon_chain
.catchup_state()
.expect("Failed to catch state");
slot
}
@ -187,7 +211,6 @@ impl BeaconChainHarness {
self.increment_beacon_chain_slot();
// Produce a new block.
debug!("Producing block...");
let block = self.produce_block();
debug!("Submitting block for processing...");
match self.beacon_chain.process_block(block) {

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@ -5,6 +5,7 @@ authors = ["Age Manning <Age@AgeManning.com>"]
edition = "2018"
[dependencies]
beacon_chain = { path = "../beacon_chain" }
# SigP repository until PR is merged
libp2p = { git = "https://github.com/SigP/rust-libp2p", rev = "b3c32d9a821ae6cc89079499cc6e8a6bab0bffc3" }
types = { path = "../../eth2/types" }

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@ -1,3 +1,4 @@
use crate::rpc::methods::BlockRootSlot;
use crate::rpc::{RPCEvent, RPCMessage, Rpc};
use crate::NetworkConfig;
use futures::prelude::*;
@ -13,6 +14,8 @@ use libp2p::{
NetworkBehaviour, PeerId,
};
use slog::{debug, o};
use ssz_derive::{Decode, Encode};
use types::Attestation;
use types::Topic;
/// Builds the network behaviour for the libp2p Swarm.
@ -154,3 +157,21 @@ pub enum BehaviourEvent {
// TODO: This is a stub at the moment
Message(String),
}
#[derive(Debug, Clone)]
pub enum IncomingGossip {
Block(BlockGossip),
Attestation(AttestationGossip),
}
/// Gossipsub message providing notification of a new block.
#[derive(Encode, Decode, Clone, Debug, PartialEq)]
pub struct BlockGossip {
pub root: BlockRootSlot,
}
/// Gossipsub message providing notification of a new attestation.
#[derive(Encode, Decode, Clone, Debug, PartialEq)]
pub struct AttestationGossip {
pub attestation: Attestation,
}

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@ -1,6 +1,7 @@
use ssz::{Decodable, DecodeError, Encodable, SszStream};
/// Available RPC methods types and ids.
use ssz_derive::{Decode, Encode};
use types::{BeaconBlockBody, BeaconBlockHeader, Epoch, Hash256, Slot};
use types::{Attestation, BeaconBlockBody, BeaconBlockHeader, Epoch, Hash256, Slot};
#[derive(Debug)]
/// Available Serenity Libp2p RPC methods
@ -53,13 +54,27 @@ impl Into<u16> for RPCMethod {
#[derive(Debug, Clone)]
pub enum RPCRequest {
Hello(HelloMessage),
Goodbye(u64),
Goodbye(GoodbyeReason),
BeaconBlockRoots(BeaconBlockRootsRequest),
BeaconBlockHeaders(BeaconBlockHeadersRequest),
BeaconBlockBodies(BeaconBlockBodiesRequest),
BeaconChainState(BeaconChainStateRequest),
}
impl RPCRequest {
pub fn method_id(&self) -> u16 {
let method = match self {
RPCRequest::Hello(_) => RPCMethod::Hello,
RPCRequest::Goodbye(_) => RPCMethod::Goodbye,
RPCRequest::BeaconBlockRoots(_) => RPCMethod::BeaconBlockRoots,
RPCRequest::BeaconBlockHeaders(_) => RPCMethod::BeaconBlockHeaders,
RPCRequest::BeaconBlockBodies(_) => RPCMethod::BeaconBlockBodies,
RPCRequest::BeaconChainState(_) => RPCMethod::BeaconChainState,
};
method.into()
}
}
#[derive(Debug, Clone)]
pub enum RPCResponse {
Hello(HelloMessage),
@ -69,6 +84,19 @@ pub enum RPCResponse {
BeaconChainState(BeaconChainStateResponse),
}
impl RPCResponse {
pub fn method_id(&self) -> u16 {
let method = match self {
RPCResponse::Hello(_) => RPCMethod::Hello,
RPCResponse::BeaconBlockRoots(_) => RPCMethod::BeaconBlockRoots,
RPCResponse::BeaconBlockHeaders(_) => RPCMethod::BeaconBlockHeaders,
RPCResponse::BeaconBlockBodies(_) => RPCMethod::BeaconBlockBodies,
RPCResponse::BeaconChainState(_) => RPCMethod::BeaconChainState,
};
method.into()
}
}
/* Request/Response data structures for RPC methods */
/// The HELLO request/response handshake message.
@ -86,76 +114,125 @@ pub struct HelloMessage {
pub best_slot: Slot,
}
/// The reason given for a `Goodbye` message.
///
/// Note: any unknown `u64::into(n)` will resolve to `GoodbyeReason::Unknown` for any unknown `n`,
/// however `GoodbyeReason::Unknown.into()` will go into `0_u64`. Therefore de-serializing then
/// re-serializing may not return the same bytes.
#[derive(Debug, Clone)]
pub enum GoodbyeReason {
ClientShutdown,
IrreleventNetwork,
Fault,
Unknown,
}
impl From<u64> for GoodbyeReason {
fn from(id: u64) -> GoodbyeReason {
match id {
1 => GoodbyeReason::ClientShutdown,
2 => GoodbyeReason::IrreleventNetwork,
3 => GoodbyeReason::Fault,
_ => GoodbyeReason::Unknown,
}
}
}
impl Into<u64> for GoodbyeReason {
fn into(self) -> u64 {
match self {
GoodbyeReason::Unknown => 0,
GoodbyeReason::ClientShutdown => 1,
GoodbyeReason::IrreleventNetwork => 2,
GoodbyeReason::Fault => 3,
}
}
}
impl Encodable for GoodbyeReason {
fn ssz_append(&self, s: &mut SszStream) {
let id: u64 = (*self).clone().into();
id.ssz_append(s);
}
}
impl Decodable for GoodbyeReason {
fn ssz_decode(bytes: &[u8], index: usize) -> Result<(Self, usize), DecodeError> {
let (id, index) = u64::ssz_decode(bytes, index)?;
Ok((Self::from(id), index))
}
}
/// Request a number of beacon block roots from a peer.
#[derive(Encode, Decode, Clone, Debug)]
#[derive(Encode, Decode, Clone, Debug, PartialEq)]
pub struct BeaconBlockRootsRequest {
/// The starting slot of the requested blocks.
start_slot: Slot,
pub start_slot: Slot,
/// The number of blocks from the start slot.
count: u64, // this must be less than 32768. //TODO: Enforce this in the lower layers
pub count: u64, // this must be less than 32768. //TODO: Enforce this in the lower layers
}
/// Response containing a number of beacon block roots from a peer.
#[derive(Encode, Decode, Clone, Debug)]
#[derive(Encode, Decode, Clone, Debug, PartialEq)]
pub struct BeaconBlockRootsResponse {
/// List of requested blocks and associated slots.
roots: Vec<BlockRootSlot>,
pub roots: Vec<BlockRootSlot>,
}
/// Contains a block root and associated slot.
#[derive(Encode, Decode, Clone, Debug)]
#[derive(Encode, Decode, Clone, Debug, PartialEq)]
pub struct BlockRootSlot {
/// The block root.
block_root: Hash256,
pub block_root: Hash256,
/// The block slot.
slot: Slot,
pub slot: Slot,
}
/// Request a number of beacon block headers from a peer.
#[derive(Encode, Decode, Clone, Debug)]
#[derive(Encode, Decode, Clone, Debug, PartialEq)]
pub struct BeaconBlockHeadersRequest {
/// The starting header hash of the requested headers.
start_root: Hash256,
pub start_root: Hash256,
/// The starting slot of the requested headers.
start_slot: Slot,
pub start_slot: Slot,
/// The maximum number of headers than can be returned.
max_headers: u64,
pub max_headers: u64,
/// The maximum number of slots to skip between blocks.
skip_slots: u64,
pub skip_slots: u64,
}
/// Response containing requested block headers.
#[derive(Encode, Decode, Clone, Debug)]
#[derive(Encode, Decode, Clone, Debug, PartialEq)]
pub struct BeaconBlockHeadersResponse {
/// The list of requested beacon block headers.
headers: Vec<BeaconBlockHeader>,
pub headers: Vec<BeaconBlockHeader>,
}
/// Request a number of beacon block bodies from a peer.
#[derive(Encode, Decode, Clone, Debug)]
#[derive(Encode, Decode, Clone, Debug, PartialEq)]
pub struct BeaconBlockBodiesRequest {
/// The list of beacon block bodies being requested.
block_roots: Hash256,
pub block_roots: Vec<Hash256>,
}
/// Response containing the list of requested beacon block bodies.
#[derive(Encode, Decode, Clone, Debug)]
#[derive(Encode, Decode, Clone, Debug, PartialEq)]
pub struct BeaconBlockBodiesResponse {
/// The list of beacon block bodies being requested.
block_bodies: Vec<BeaconBlockBody>,
pub block_bodies: Vec<BeaconBlockBody>,
}
/// Request values for tree hashes which yield a blocks `state_root`.
#[derive(Encode, Decode, Clone, Debug)]
#[derive(Encode, Decode, Clone, Debug, PartialEq)]
pub struct BeaconChainStateRequest {
/// The tree hashes that a value is requested for.
hashes: Vec<Hash256>,
pub hashes: Vec<Hash256>,
}
/// Request values for tree hashes which yield a blocks `state_root`.
// Note: TBD
#[derive(Encode, Decode, Clone, Debug)]
#[derive(Encode, Decode, Clone, Debug, PartialEq)]
pub struct BeaconChainStateResponse {
/// The values corresponding the to the requested tree hashes.
values: bool, //TBD - stubbed with encodeable bool
pub values: bool, //TBD - stubbed with encodeable bool
}

View File

@ -2,7 +2,7 @@
///
/// This is purpose built for Ethereum 2.0 serenity and the protocol listens on
/// `/eth/serenity/rpc/1.0.0`
mod methods;
pub mod methods;
mod protocol;
use futures::prelude::*;
@ -12,7 +12,7 @@ use libp2p::core::swarm::{
};
use libp2p::{Multiaddr, PeerId};
pub use methods::{HelloMessage, RPCMethod, RPCRequest, RPCResponse};
pub use protocol::{RPCEvent, RPCProtocol};
pub use protocol::{RPCEvent, RPCProtocol, RequestId};
use slog::o;
use std::marker::PhantomData;
use tokio::io::{AsyncRead, AsyncWrite};

View File

@ -1,6 +1,7 @@
use super::methods::*;
use libp2p::core::{upgrade, InboundUpgrade, OutboundUpgrade, UpgradeInfo};
use ssz::{ssz_encode, Decodable, Encodable, SszStream};
use ssz::{ssz_encode, Decodable, DecodeError as SSZDecodeError, Encodable, SszStream};
use std::hash::{Hash, Hasher};
use std::io;
use std::iter;
use tokio::io::{AsyncRead, AsyncWrite};
@ -29,16 +30,65 @@ impl Default for RPCProtocol {
}
}
/// A monotonic counter for ordering `RPCRequest`s.
#[derive(Debug, Clone, PartialEq, Default)]
pub struct RequestId(u64);
impl RequestId {
/// Increment the request id.
pub fn increment(&mut self) {
self.0 += 1
}
/// Return the previous id.
pub fn previous(&self) -> Self {
Self(self.0 - 1)
}
}
impl Eq for RequestId {}
impl Hash for RequestId {
fn hash<H: Hasher>(&self, state: &mut H) {
self.0.hash(state);
}
}
impl From<u64> for RequestId {
fn from(x: u64) -> RequestId {
RequestId(x)
}
}
impl Into<u64> for RequestId {
fn into(self) -> u64 {
self.0
}
}
impl Encodable for RequestId {
fn ssz_append(&self, s: &mut SszStream) {
self.0.ssz_append(s);
}
}
impl Decodable for RequestId {
fn ssz_decode(bytes: &[u8], index: usize) -> Result<(Self, usize), SSZDecodeError> {
let (id, index) = u64::ssz_decode(bytes, index)?;
Ok((Self::from(id), index))
}
}
/// The RPC types which are sent/received in this protocol.
#[derive(Debug, Clone)]
pub enum RPCEvent {
Request {
id: u64,
id: RequestId,
method_id: u16,
body: RPCRequest,
},
Response {
id: u64,
id: RequestId,
method_id: u16, //TODO: Remove and process decoding upstream
result: RPCResponse,
},
@ -75,7 +125,7 @@ fn decode(packet: Vec<u8>) -> Result<RPCEvent, DecodeError> {
// decode the header of the rpc
// request/response
let (request, index) = bool::ssz_decode(&packet, 0)?;
let (id, index) = u64::ssz_decode(&packet, index)?;
let (id, index) = RequestId::ssz_decode(&packet, index)?;
let (method_id, index) = u16::ssz_decode(&packet, index)?;
if request {
@ -85,8 +135,8 @@ fn decode(packet: Vec<u8>) -> Result<RPCEvent, DecodeError> {
RPCRequest::Hello(hello_body)
}
RPCMethod::Goodbye => {
let (goodbye_code, _index) = u64::ssz_decode(&packet, index)?;
RPCRequest::Goodbye(goodbye_code)
let (goodbye_reason, _index) = GoodbyeReason::ssz_decode(&packet, index)?;
RPCRequest::Goodbye(goodbye_reason)
}
RPCMethod::BeaconBlockRoots => {
let (block_roots_request, _index) =

View File

@ -4,12 +4,17 @@ version = "0.1.0"
authors = ["Age Manning <Age@AgeManning.com>"]
edition = "2018"
[dev-dependencies]
test_harness = { path = "../beacon_chain/test_harness" }
sloggers = "0.3.2"
[dependencies]
beacon_chain = { path = "../beacon_chain" }
eth2-libp2p = { path = "../eth2-libp2p" }
version = { path = "../version" }
types = { path = "../../eth2/types" }
slog = "2.4.1"
ssz = { path = "../../eth2/utils/ssz" }
futures = "0.1.25"
error-chain = "0.12.0"
crossbeam-channel = "0.3.8"

View File

@ -5,8 +5,12 @@ use beacon_chain::{
parking_lot::RwLockReadGuard,
slot_clock::SlotClock,
types::{BeaconState, ChainSpec},
CheckPoint,
AggregationOutcome, CheckPoint,
};
use eth2_libp2p::HelloMessage;
use types::{Attestation, BeaconBlock, BeaconBlockBody, BeaconBlockHeader, Epoch, Hash256, Slot};
pub use beacon_chain::{BeaconChainError, BlockProcessingOutcome};
/// The network's API to the beacon chain.
pub trait BeaconChain: Send + Sync {
@ -14,9 +18,48 @@ pub trait BeaconChain: Send + Sync {
fn get_state(&self) -> RwLockReadGuard<BeaconState>;
fn slot(&self) -> Slot;
fn head(&self) -> RwLockReadGuard<CheckPoint>;
fn get_block(&self, block_root: &Hash256) -> Result<Option<BeaconBlock>, BeaconChainError>;
fn best_slot(&self) -> Slot;
fn best_block_root(&self) -> Hash256;
fn finalized_head(&self) -> RwLockReadGuard<CheckPoint>;
fn finalized_epoch(&self) -> Epoch;
fn hello_message(&self) -> HelloMessage;
fn process_block(&self, block: BeaconBlock)
-> Result<BlockProcessingOutcome, BeaconChainError>;
fn process_attestation(
&self,
attestation: Attestation,
) -> Result<AggregationOutcome, BeaconChainError>;
fn get_block_roots(
&self,
start_slot: Slot,
count: usize,
skip: usize,
) -> Result<Vec<Hash256>, BeaconChainError>;
fn get_block_headers(
&self,
start_slot: Slot,
count: usize,
skip: usize,
) -> Result<Vec<BeaconBlockHeader>, BeaconChainError>;
fn get_block_bodies(&self, roots: &[Hash256])
-> Result<Vec<BeaconBlockBody>, BeaconChainError>;
fn is_new_block_root(&self, beacon_block_root: &Hash256) -> Result<bool, BeaconChainError>;
}
impl<T, U, F> BeaconChain for RawBeaconChain<T, U, F>
@ -33,11 +76,93 @@ where
self.state.read()
}
fn slot(&self) -> Slot {
self.get_state().slot
}
fn head(&self) -> RwLockReadGuard<CheckPoint> {
self.head()
}
fn get_block(&self, block_root: &Hash256) -> Result<Option<BeaconBlock>, BeaconChainError> {
self.get_block(block_root)
}
fn finalized_epoch(&self) -> Epoch {
self.get_state().finalized_epoch
}
fn finalized_head(&self) -> RwLockReadGuard<CheckPoint> {
self.finalized_head()
}
fn best_slot(&self) -> Slot {
self.head().beacon_block.slot
}
fn best_block_root(&self) -> Hash256 {
self.head().beacon_block_root
}
fn hello_message(&self) -> HelloMessage {
let spec = self.get_spec();
let state = self.get_state();
HelloMessage {
network_id: spec.network_id,
latest_finalized_root: state.finalized_root,
latest_finalized_epoch: state.finalized_epoch,
best_root: self.best_block_root(),
best_slot: self.best_slot(),
}
}
fn process_block(
&self,
block: BeaconBlock,
) -> Result<BlockProcessingOutcome, BeaconChainError> {
self.process_block(block)
}
fn process_attestation(
&self,
_attestation: Attestation,
) -> Result<AggregationOutcome, BeaconChainError> {
// Awaiting a proper operations pool before we can import attestations.
//
// Returning a useless error for now.
//
// https://github.com/sigp/lighthouse/issues/281
return Err(BeaconChainError::DBInconsistent("CANNOT PROCESS".into()));
}
fn get_block_roots(
&self,
start_slot: Slot,
count: usize,
skip: usize,
) -> Result<Vec<Hash256>, BeaconChainError> {
self.get_block_roots(start_slot, count, skip)
}
fn get_block_headers(
&self,
start_slot: Slot,
count: usize,
skip: usize,
) -> Result<Vec<BeaconBlockHeader>, BeaconChainError> {
let roots = self.get_block_roots(start_slot, count, skip)?;
self.get_block_headers(&roots)
}
fn get_block_bodies(
&self,
roots: &[Hash256],
) -> Result<Vec<BeaconBlockBody>, BeaconChainError> {
self.get_block_bodies(roots)
}
fn is_new_block_root(&self, beacon_block_root: &Hash256) -> Result<bool, BeaconChainError> {
self.is_new_block_root(beacon_block_root)
}
}

View File

@ -1,8 +1,8 @@
/// This crate provides the network server for Lighthouse.
pub mod beacon_chain;
pub mod error;
mod message_handler;
mod service;
pub mod message_handler;
pub mod service;
pub mod sync;
pub use eth2_libp2p::NetworkConfig;

View File

@ -4,33 +4,29 @@ use crate::service::{NetworkMessage, OutgoingMessage};
use crate::sync::SimpleSync;
use crossbeam_channel::{unbounded as channel, Sender};
use eth2_libp2p::{
rpc::{RPCMethod, RPCRequest, RPCResponse},
HelloMessage, PeerId, RPCEvent,
behaviour::IncomingGossip,
rpc::{methods::GoodbyeReason, RPCRequest, RPCResponse, RequestId},
PeerId, RPCEvent,
};
use futures::future;
use slog::warn;
use slog::{debug, trace};
use slog::{debug, warn};
use std::collections::HashMap;
use std::sync::Arc;
use std::time::{Duration, Instant};
use std::time::Instant;
/// Timeout for RPC requests.
const REQUEST_TIMEOUT: Duration = Duration::from_secs(30);
// const REQUEST_TIMEOUT: Duration = Duration::from_secs(30);
/// Timeout before banning a peer for non-identification.
const HELLO_TIMEOUT: Duration = Duration::from_secs(30);
// const HELLO_TIMEOUT: Duration = Duration::from_secs(30);
/// Handles messages received from the network and client and organises syncing.
pub struct MessageHandler {
/// Currently loaded and initialised beacon chain.
chain: Arc<BeaconChain>,
_chain: Arc<BeaconChain>,
/// The syncing framework.
sync: SimpleSync,
/// The network channel to relay messages to the Network service.
network_send: crossbeam_channel::Sender<NetworkMessage>,
/// A mapping of peers and the RPC id we have sent an RPC request to.
requests: HashMap<(PeerId, u64), Instant>,
/// A counter of request id for each peer.
request_ids: HashMap<PeerId, u64>,
/// The context required to send messages to, and process messages from peers.
network_context: NetworkContext,
/// The `MessageHandler` logger.
log: slog::Logger,
}
@ -44,8 +40,8 @@ pub enum HandlerMessage {
PeerDisconnected(PeerId),
/// An RPC response/request has been received.
RPC(PeerId, RPCEvent),
/// A block has been imported.
BlockImported(), //TODO: This comes from pub-sub - decide its contents
/// A gossip message has been received.
IncomingGossip(PeerId, IncomingGossip),
}
impl MessageHandler {
@ -65,13 +61,9 @@ impl MessageHandler {
let sync = SimpleSync::new(beacon_chain.clone(), &log);
let mut handler = MessageHandler {
// TODO: The handler may not need a chain, perhaps only sync?
chain: beacon_chain.clone(),
_chain: beacon_chain.clone(),
sync,
network_send,
requests: HashMap::new(),
request_ids: HashMap::new(),
network_context: NetworkContext::new(network_send, log.clone()),
log: log.clone(),
};
@ -93,13 +85,16 @@ impl MessageHandler {
match message {
// we have initiated a connection to a peer
HandlerMessage::PeerDialed(peer_id) => {
let id = self.generate_request_id(&peer_id);
self.send_hello(peer_id, id, true);
self.sync.on_connect(peer_id, &mut self.network_context);
}
// we have received an RPC message request/response
HandlerMessage::RPC(peer_id, rpc_event) => {
self.handle_rpc_message(peer_id, rpc_event);
}
// we have received an RPC message request/response
HandlerMessage::IncomingGossip(peer_id, gossip) => {
self.handle_gossip(peer_id, gossip);
}
//TODO: Handle all messages
_ => {}
}
@ -117,109 +112,195 @@ impl MessageHandler {
}
/// A new RPC request has been received from the network.
fn handle_rpc_request(&mut self, peer_id: PeerId, id: u64, request: RPCRequest) {
fn handle_rpc_request(&mut self, peer_id: PeerId, request_id: RequestId, request: RPCRequest) {
// TODO: process the `id`.
match request {
RPCRequest::Hello(hello_message) => {
self.handle_hello_request(peer_id, id, hello_message)
RPCRequest::Hello(hello_message) => self.sync.on_hello_request(
peer_id,
request_id,
hello_message,
&mut self.network_context,
),
RPCRequest::Goodbye(goodbye_reason) => self.sync.on_goodbye(peer_id, goodbye_reason),
RPCRequest::BeaconBlockRoots(request) => self.sync.on_beacon_block_roots_request(
peer_id,
request_id,
request,
&mut self.network_context,
),
RPCRequest::BeaconBlockHeaders(request) => self.sync.on_beacon_block_headers_request(
peer_id,
request_id,
request,
&mut self.network_context,
),
RPCRequest::BeaconBlockBodies(request) => self.sync.on_beacon_block_bodies_request(
peer_id,
request_id,
request,
&mut self.network_context,
),
RPCRequest::BeaconChainState(_) => {
// We do not implement this endpoint, it is not required and will only likely be
// useful for light-client support in later phases.
warn!(self.log, "BeaconChainState RPC call is not supported.");
}
// TODO: Handle all requests
_ => {}
}
}
/// An RPC response has been received from the network.
// we match on id and ignore responses past the timeout.
fn handle_rpc_response(&mut self, peer_id: PeerId, id: u64, response: RPCResponse) {
// if response id is related to a request, ignore (likely RPC timeout)
if self.requests.remove(&(peer_id.clone(), id)).is_none() {
debug!(self.log, "Unrecognized response from peer: {:?}", peer_id);
fn handle_rpc_response(&mut self, peer_id: PeerId, id: RequestId, response: RPCResponse) {
// if response id is not related to a request, ignore (likely RPC timeout)
if self
.network_context
.outstanding_outgoing_request_ids
.remove(&(peer_id.clone(), id.clone()))
.is_none()
{
warn!(
self.log,
"Unknown ResponseId for incoming RPCRequest";
"peer" => format!("{:?}", peer_id),
"request_id" => format!("{:?}", id)
);
return;
}
match response {
RPCResponse::Hello(hello_message) => {
debug!(self.log, "Hello response received from peer: {:?}", peer_id);
self.validate_hello(peer_id, hello_message);
self.sync
.on_hello_response(peer_id, hello_message, &mut self.network_context);
}
// TODO: Handle all responses
_ => {}
}
}
/// Handle a HELLO RPC request message.
fn handle_hello_request(&mut self, peer_id: PeerId, id: u64, hello_message: HelloMessage) {
// send back a HELLO message
self.send_hello(peer_id.clone(), id, false);
// validate the peer
self.validate_hello(peer_id, hello_message);
}
/// Validate a HELLO RPC message.
fn validate_hello(&mut self, peer_id: PeerId, message: HelloMessage) {
// validate the peer
if !self.sync.validate_peer(peer_id.clone(), message) {
debug!(
self.log,
"Peer dropped due to mismatching HELLO messages: {:?}", peer_id
RPCResponse::BeaconBlockRoots(response) => {
self.sync.on_beacon_block_roots_response(
peer_id,
response,
&mut self.network_context,
);
//TODO: block/ban the peer
}
RPCResponse::BeaconBlockHeaders(response) => {
self.sync.on_beacon_block_headers_response(
peer_id,
response,
&mut self.network_context,
);
}
RPCResponse::BeaconBlockBodies(response) => {
self.sync.on_beacon_block_bodies_response(
peer_id,
response,
&mut self.network_context,
);
}
RPCResponse::BeaconChainState(_) => {
// We do not implement this endpoint, it is not required and will only likely be
// useful for light-client support in later phases.
//
// Theoretically, we shouldn't reach this code because we should never send a
// beacon state RPC request.
warn!(self.log, "BeaconChainState RPC call is not supported.");
}
/* General RPC helper functions */
/// Generates a new request id for a peer.
fn generate_request_id(&mut self, peer_id: &PeerId) -> u64 {
// generate a unique id for the peer
let id = {
let borrowed_id = self.request_ids.entry(peer_id.clone()).or_insert_with(|| 0);
let id = borrowed_id.clone();
//increment the counter
*borrowed_id += 1;
id
};
// register RPC request
self.requests.insert((peer_id.clone(), id), Instant::now());
debug!(
self.log,
"Hello request registered with peer: {:?}", peer_id
);
id
}
/// Sends a HELLO RPC request or response to a newly connected peer.
//TODO: The boolean determines if sending request/respond, will be cleaner in the RPC re-write
fn send_hello(&mut self, peer_id: PeerId, id: u64, is_request: bool) {
let rpc_event = if is_request {
/// Handle RPC messages
fn handle_gossip(&mut self, peer_id: PeerId, gossip_message: IncomingGossip) {
match gossip_message {
IncomingGossip::Block(message) => {
self.sync
.on_block_gossip(peer_id, message, &mut self.network_context)
}
IncomingGossip::Attestation(message) => {
self.sync
.on_attestation_gossip(peer_id, message, &mut self.network_context)
}
}
}
}
pub struct NetworkContext {
/// The network channel to relay messages to the Network service.
network_send: crossbeam_channel::Sender<NetworkMessage>,
/// A mapping of peers and the RPC id we have sent an RPC request to.
outstanding_outgoing_request_ids: HashMap<(PeerId, RequestId), Instant>,
/// Stores the next `RequestId` we should include on an outgoing `RPCRequest` to a `PeerId`.
outgoing_request_ids: HashMap<PeerId, RequestId>,
/// The `MessageHandler` logger.
log: slog::Logger,
}
impl NetworkContext {
pub fn new(network_send: crossbeam_channel::Sender<NetworkMessage>, log: slog::Logger) -> Self {
Self {
network_send,
outstanding_outgoing_request_ids: HashMap::new(),
outgoing_request_ids: HashMap::new(),
log,
}
}
pub fn disconnect(&mut self, peer_id: PeerId, reason: GoodbyeReason) {
self.send_rpc_request(peer_id, RPCRequest::Goodbye(reason))
// TODO: disconnect peers.
}
pub fn send_rpc_request(&mut self, peer_id: PeerId, rpc_request: RPCRequest) {
let id = self.generate_request_id(&peer_id);
self.outstanding_outgoing_request_ids
.insert((peer_id.clone(), id.clone()), Instant::now());
self.send_rpc_event(
peer_id,
RPCEvent::Request {
id,
method_id: RPCMethod::Hello.into(),
body: RPCRequest::Hello(self.sync.generate_hello()),
}
} else {
RPCEvent::Response {
id,
method_id: RPCMethod::Hello.into(),
result: RPCResponse::Hello(self.sync.generate_hello()),
}
};
// send the hello request to the network
trace!(self.log, "Sending HELLO message to peer {:?}", peer_id);
self.send_rpc(peer_id, rpc_event);
method_id: rpc_request.method_id(),
body: rpc_request,
},
);
}
/// Sends an RPC request/response to the network server.
fn send_rpc(&self, peer_id: PeerId, rpc_event: RPCEvent) {
self.network_send
.send(NetworkMessage::Send(
pub fn send_rpc_response(
&mut self,
peer_id: PeerId,
request_id: RequestId,
rpc_response: RPCResponse,
) {
self.send_rpc_event(
peer_id,
OutgoingMessage::RPC(rpc_event),
))
RPCEvent::Response {
id: request_id,
method_id: rpc_response.method_id(),
result: rpc_response,
},
);
}
fn send_rpc_event(&self, peer_id: PeerId, rpc_event: RPCEvent) {
self.send(peer_id, OutgoingMessage::RPC(rpc_event))
}
fn send(&self, peer_id: PeerId, outgoing_message: OutgoingMessage) {
self.network_send
.send(NetworkMessage::Send(peer_id, outgoing_message))
.unwrap_or_else(|_| {
warn!(
self.log,
"Could not send RPC message to the network service"
)
});
//
}
/// Returns the next `RequestId` for sending an `RPCRequest` to the `peer_id`.
fn generate_request_id(&mut self, peer_id: &PeerId) -> RequestId {
let next_id = self
.outgoing_request_ids
.entry(peer_id.clone())
.and_modify(|id| id.increment())
.or_insert_with(|| RequestId::from(1));
next_id.previous()
}
}

View File

@ -0,0 +1,232 @@
use crate::beacon_chain::BeaconChain;
use eth2_libp2p::rpc::methods::*;
use eth2_libp2p::PeerId;
use slog::{debug, error};
use ssz::TreeHash;
use std::sync::Arc;
use std::time::{Duration, Instant};
use types::{BeaconBlock, BeaconBlockBody, BeaconBlockHeader, Hash256};
/// Provides a queue for fully and partially built `BeaconBlock`s.
///
/// The queue is fundamentally a `Vec<PartialBeaconBlock>` where no two items have the same
/// `item.block_root`. This struct it backed by a `Vec` not a `HashMap` for the following two
/// reasons:
///
/// - When we receive a `BeaconBlockBody`, the only way we can find it's matching
/// `BeaconBlockHeader` is to find a header such that `header.beacon_block_body ==
/// hash_tree_root(body)`. Therefore, if we used a `HashMap` we would need to use the root of
/// `BeaconBlockBody` as the key.
/// - It is possible for multiple distinct blocks to have identical `BeaconBlockBodies`. Therefore
/// we cannot use a `HashMap` keyed by the root of `BeaconBlockBody`.
pub struct ImportQueue {
pub chain: Arc<BeaconChain>,
/// Partially imported blocks, keyed by the root of `BeaconBlockBody`.
pub partials: Vec<PartialBeaconBlock>,
/// Time before a queue entry is considered state.
pub stale_time: Duration,
/// Logging
log: slog::Logger,
}
impl ImportQueue {
/// Return a new, empty queue.
pub fn new(chain: Arc<BeaconChain>, stale_time: Duration, log: slog::Logger) -> Self {
Self {
chain,
partials: vec![],
stale_time,
log,
}
}
/// Completes all possible partials into `BeaconBlock` and returns them, sorted by increasing
/// slot number. Does not delete the partials from the queue, this must be done manually.
///
/// Returns `(queue_index, block, sender)`:
///
/// - `block_root`: may be used to remove the entry if it is successfully processed.
/// - `block`: the completed block.
/// - `sender`: the `PeerId` the provided the `BeaconBlockBody` which completed the partial.
pub fn complete_blocks(&self) -> Vec<(Hash256, BeaconBlock, PeerId)> {
let mut complete: Vec<(Hash256, BeaconBlock, PeerId)> = self
.partials
.iter()
.filter_map(|partial| partial.clone().complete())
.collect();
// Sort the completable partials to be in ascending slot order.
complete.sort_unstable_by(|a, b| a.1.slot.partial_cmp(&b.1.slot).unwrap());
complete
}
/// Removes the first `PartialBeaconBlock` with a matching `block_root`, returning the partial
/// if it exists.
pub fn remove(&mut self, block_root: Hash256) -> Option<PartialBeaconBlock> {
let position = self
.partials
.iter()
.position(|p| p.block_root == block_root)?;
Some(self.partials.remove(position))
}
/// Flushes all stale entries from the queue.
///
/// An entry is stale if it has as a `inserted` time that is more than `self.stale_time` in the
/// past.
pub fn remove_stale(&mut self) {
let stale_indices: Vec<usize> = self
.partials
.iter()
.enumerate()
.filter_map(|(i, partial)| {
if partial.inserted + self.stale_time <= Instant::now() {
Some(i)
} else {
None
}
})
.collect();
if !stale_indices.is_empty() {
debug!(
self.log,
"ImportQueue removing stale entries";
"stale_items" => stale_indices.len(),
"stale_time_seconds" => self.stale_time.as_secs()
);
}
stale_indices.iter().for_each(|&i| {
self.partials.remove(i);
});
}
/// Returns `true` if `self.chain` has not yet processed this block.
pub fn is_new_block(&self, block_root: &Hash256) -> bool {
self.chain
.is_new_block_root(&block_root)
.unwrap_or_else(|_| {
error!(self.log, "Unable to determine if block is new.");
true
})
}
/// Returns the index of the first new root in the list of block roots.
pub fn first_new_root(&mut self, roots: &[BlockRootSlot]) -> Option<usize> {
roots
.iter()
.position(|brs| self.is_new_block(&brs.block_root))
}
/// Adds the `headers` to the `partials` queue. Returns a list of `Hash256` block roots for
/// which we should use to request `BeaconBlockBodies`.
///
/// If a `header` is not in the queue and has not been processed by the chain it is added to
/// the queue and it's block root is included in the output.
///
/// If a `header` is already in the queue, but not yet processed by the chain the block root is
/// included in the output and the `inserted` time for the partial record is set to
/// `Instant::now()`. Updating the `inserted` time stops the partial from becoming stale.
///
/// Presently the queue enforces that a `BeaconBlockHeader` _must_ be received before its
/// `BeaconBlockBody`. This is not a natural requirement and we could enhance the queue to lift
/// this restraint.
pub fn enqueue_headers(
&mut self,
headers: Vec<BeaconBlockHeader>,
sender: PeerId,
) -> Vec<Hash256> {
let mut required_bodies: Vec<Hash256> = vec![];
for header in headers {
let block_root = Hash256::from_slice(&header.hash_tree_root()[..]);
if self.is_new_block(&block_root) {
self.insert_header(block_root, header, sender.clone());
required_bodies.push(block_root)
}
}
required_bodies
}
/// If there is a matching `header` for this `body`, adds it to the queue.
///
/// If there is no `header` for the `body`, the body is simply discarded.
pub fn enqueue_bodies(&mut self, bodies: Vec<BeaconBlockBody>, sender: PeerId) {
for body in bodies {
self.insert_body(body, sender.clone());
}
}
/// Inserts a header to the queue.
///
/// If the header already exists, the `inserted` time is set to `now` and not other
/// modifications are made.
fn insert_header(&mut self, block_root: Hash256, header: BeaconBlockHeader, sender: PeerId) {
if let Some(i) = self
.partials
.iter()
.position(|p| p.block_root == block_root)
{
self.partials[i].inserted = Instant::now();
} else {
self.partials.push(PartialBeaconBlock {
block_root,
header,
body: None,
inserted: Instant::now(),
sender,
})
}
}
/// Updates an existing partial with the `body`.
///
/// If there is no header for the `body`, the body is simply discarded.
///
/// If the body already existed, the `inserted` time is set to `now`.
fn insert_body(&mut self, body: BeaconBlockBody, sender: PeerId) {
let body_root = Hash256::from_slice(&body.hash_tree_root()[..]);
self.partials.iter_mut().for_each(|mut p| {
if body_root == p.header.block_body_root {
p.inserted = Instant::now();
if p.body.is_none() {
p.body = Some(body.clone());
p.sender = sender.clone();
}
}
});
}
}
/// Individual components of a `BeaconBlock`, potentially all that are required to form a full
/// `BeaconBlock`.
#[derive(Clone, Debug)]
pub struct PartialBeaconBlock {
/// `BeaconBlock` root.
pub block_root: Hash256,
pub header: BeaconBlockHeader,
pub body: Option<BeaconBlockBody>,
/// The instant at which this record was created or last meaningfully modified. Used to
/// determine if an entry is stale and should be removed.
pub inserted: Instant,
/// The `PeerId` that last meaningfully contributed to this item.
pub sender: PeerId,
}
impl PartialBeaconBlock {
/// Consumes `self` and returns a full built `BeaconBlock`, it's root and the `sender`
/// `PeerId`, if enough information exists to complete the block. Otherwise, returns `None`.
pub fn complete(self) -> Option<(Hash256, BeaconBlock, PeerId)> {
Some((
self.block_root,
self.header.into_block(self.body?),
self.sender,
))
}
}

View File

@ -1,3 +1,4 @@
mod import_queue;
/// Syncing for lighthouse.
///
/// Stores the various syncing methods for the beacon chain.

View File

@ -1,112 +1,686 @@
use super::import_queue::ImportQueue;
use crate::beacon_chain::BeaconChain;
use eth2_libp2p::rpc::HelloMessage;
use crate::message_handler::NetworkContext;
use eth2_libp2p::behaviour::{AttestationGossip, BlockGossip};
use eth2_libp2p::rpc::methods::*;
use eth2_libp2p::rpc::{RPCRequest, RPCResponse, RequestId};
use eth2_libp2p::PeerId;
use slog::{debug, o};
use slog::{debug, error, info, o, warn};
use std::collections::HashMap;
use std::sync::Arc;
use std::time::Duration;
use types::{Epoch, Hash256, Slot};
/// The number of slots that we can import blocks ahead of us, before going into full Sync mode.
const SLOT_IMPORT_TOLERANCE: u64 = 100;
/// The amount of seconds a block (or partial block) may exist in the import queue.
const QUEUE_STALE_SECS: u64 = 60;
/// Keeps track of syncing information for known connected peers.
#[derive(Clone, Copy, Debug)]
pub struct PeerSyncInfo {
network_id: u8,
latest_finalized_root: Hash256,
latest_finalized_epoch: Epoch,
best_root: Hash256,
best_slot: Slot,
}
impl PeerSyncInfo {
/// Returns `true` if the has a different network ID to `other`.
fn has_different_network_id_to(&self, other: Self) -> bool {
self.network_id != other.network_id
}
/// Returns `true` if the peer has a higher finalized epoch than `other`.
fn has_higher_finalized_epoch_than(&self, other: Self) -> bool {
self.latest_finalized_epoch > other.latest_finalized_epoch
}
/// Returns `true` if the peer has a higher best slot than `other`.
fn has_higher_best_slot_than(&self, other: Self) -> bool {
self.best_slot > other.best_slot
}
}
/// The status of a peers view on the chain, relative to some other view of the chain (presumably
/// our view).
#[derive(PartialEq, Clone, Copy, Debug)]
pub enum PeerStatus {
/// The peer is on a completely different chain.
DifferentNetworkId,
/// The peer lists a finalized epoch for which we have a different root.
FinalizedEpochNotInChain,
/// The peer has a higher finalized epoch.
HigherFinalizedEpoch,
/// The peer has a higher best slot.
HigherBestSlot,
/// The peer has the same or lesser view of the chain. We have nothing to request of them.
NotInteresting,
}
impl PeerStatus {
pub fn should_handshake(&self) -> bool {
match self {
PeerStatus::DifferentNetworkId => false,
PeerStatus::FinalizedEpochNotInChain => false,
PeerStatus::HigherFinalizedEpoch => true,
PeerStatus::HigherBestSlot => true,
PeerStatus::NotInteresting => true,
}
}
}
impl From<HelloMessage> for PeerSyncInfo {
fn from(hello: HelloMessage) -> PeerSyncInfo {
PeerSyncInfo {
network_id: hello.network_id,
latest_finalized_root: hello.latest_finalized_root,
latest_finalized_epoch: hello.latest_finalized_epoch,
best_root: hello.best_root,
best_slot: hello.best_slot,
}
}
}
impl From<&Arc<BeaconChain>> for PeerSyncInfo {
fn from(chain: &Arc<BeaconChain>) -> PeerSyncInfo {
Self::from(chain.hello_message())
}
}
/// The current syncing state.
#[derive(PartialEq)]
pub enum SyncState {
Idle,
Downloading,
Stopped,
_Stopped,
}
/// Simple Syncing protocol.
//TODO: Decide for HELLO messages whether its better to keep current in RAM or build on the fly
//when asked.
pub struct SimpleSync {
/// A reference to the underlying beacon chain.
chain: Arc<BeaconChain>,
/// A mapping of Peers to their respective PeerSyncInfo.
known_peers: HashMap<PeerId, PeerSyncInfo>,
/// A queue to allow importing of blocks
import_queue: ImportQueue,
/// The current state of the syncing protocol.
state: SyncState,
/// The network id, for quick HELLO RPC message lookup.
network_id: u8,
/// The latest epoch of the syncing chain.
latest_finalized_epoch: Epoch,
/// The latest block of the syncing chain.
latest_slot: Slot,
/// Sync logger.
log: slog::Logger,
}
impl SimpleSync {
/// Instantiate a `SimpleSync` instance, with no peers and an empty queue.
pub fn new(beacon_chain: Arc<BeaconChain>, log: &slog::Logger) -> Self {
let state = beacon_chain.get_state();
let sync_logger = log.new(o!("Service"=> "Sync"));
let queue_item_stale_time = Duration::from_secs(QUEUE_STALE_SECS);
let import_queue =
ImportQueue::new(beacon_chain.clone(), queue_item_stale_time, log.clone());
SimpleSync {
chain: beacon_chain.clone(),
known_peers: HashMap::new(),
import_queue,
state: SyncState::Idle,
network_id: beacon_chain.get_spec().network_id,
latest_finalized_epoch: state.finalized_epoch,
latest_slot: state.slot - 1, //TODO: Build latest block function into Beacon chain and correct this
log: sync_logger,
}
}
/// Generates our current state in the form of a HELLO RPC message.
pub fn generate_hello(&self) -> HelloMessage {
let state = &self.chain.get_state();
//TODO: Paul to verify the logic of these fields.
HelloMessage {
network_id: self.network_id,
latest_finalized_root: state.finalized_root,
latest_finalized_epoch: state.finalized_epoch,
best_root: Hash256::zero(), //TODO: build correct value as a beacon chain function
best_slot: state.slot - 1,
/// Handle a `Goodbye` message from a peer.
///
/// Removes the peer from `known_peers`.
pub fn on_goodbye(&mut self, peer_id: PeerId, reason: GoodbyeReason) {
info!(
self.log, "PeerGoodbye";
"peer" => format!("{:?}", peer_id),
"reason" => format!("{:?}", reason),
);
self.known_peers.remove(&peer_id);
}
/// Handle the connection of a new peer.
///
/// Sends a `Hello` message to the peer.
pub fn on_connect(&self, peer_id: PeerId, network: &mut NetworkContext) {
info!(self.log, "PeerConnect"; "peer" => format!("{:?}", peer_id));
network.send_rpc_request(peer_id, RPCRequest::Hello(self.chain.hello_message()));
}
/// Handle a `Hello` request.
///
/// Processes the `HelloMessage` from the remote peer and sends back our `Hello`.
pub fn on_hello_request(
&mut self,
peer_id: PeerId,
request_id: RequestId,
hello: HelloMessage,
network: &mut NetworkContext,
) {
debug!(self.log, "HelloRequest"; "peer" => format!("{:?}", peer_id));
// Say hello back.
network.send_rpc_response(
peer_id.clone(),
request_id,
RPCResponse::Hello(self.chain.hello_message()),
);
self.process_hello(peer_id, hello, network);
}
/// Process a `Hello` response from a peer.
pub fn on_hello_response(
&mut self,
peer_id: PeerId,
hello: HelloMessage,
network: &mut NetworkContext,
) {
debug!(self.log, "HelloResponse"; "peer" => format!("{:?}", peer_id));
// Process the hello message, without sending back another hello.
self.process_hello(peer_id, hello, network);
}
/// Returns a `PeerStatus` for some peer.
fn peer_status(&self, peer: PeerSyncInfo) -> PeerStatus {
let local = PeerSyncInfo::from(&self.chain);
if peer.has_different_network_id_to(local) {
return PeerStatus::DifferentNetworkId;
}
if local.has_higher_finalized_epoch_than(peer) {
let peer_finalized_slot = peer
.latest_finalized_epoch
.start_slot(self.chain.get_spec().slots_per_epoch);
let local_roots = self.chain.get_block_roots(peer_finalized_slot, 1, 0);
if let Ok(local_roots) = local_roots {
if let Some(local_root) = local_roots.get(0) {
if *local_root != peer.latest_finalized_root {
return PeerStatus::FinalizedEpochNotInChain;
}
} else {
error!(
self.log,
"Cannot get root for peer finalized slot.";
"error" => "empty roots"
);
}
} else {
error!(
self.log,
"Cannot get root for peer finalized slot.";
"error" => format!("{:?}", local_roots)
);
}
}
pub fn validate_peer(&mut self, peer_id: PeerId, hello_message: HelloMessage) -> bool {
// network id must match
if hello_message.network_id != self.network_id {
return false;
if peer.has_higher_finalized_epoch_than(local) {
PeerStatus::HigherFinalizedEpoch
} else if peer.has_higher_best_slot_than(local) {
PeerStatus::HigherBestSlot
} else {
PeerStatus::NotInteresting
}
// compare latest epoch and finalized root to see if they exist in our chain
if hello_message.latest_finalized_epoch <= self.latest_finalized_epoch {
// ensure their finalized root is in our chain
// TODO: Get the finalized root at hello_message.latest_epoch and ensure they match
//if (hello_message.latest_finalized_root == self.chain.get_state() {
// return false;
// }
}
// the client is valid, add it to our list of known_peers and request sync if required
// update peer list if peer already exists
let peer_info = PeerSyncInfo {
latest_finalized_root: hello_message.latest_finalized_root,
latest_finalized_epoch: hello_message.latest_finalized_epoch,
best_root: hello_message.best_root,
best_slot: hello_message.best_slot,
/// Process a `Hello` message, requesting new blocks if appropriate.
///
/// Disconnects the peer if required.
fn process_hello(
&mut self,
peer_id: PeerId,
hello: HelloMessage,
network: &mut NetworkContext,
) {
let spec = self.chain.get_spec();
let remote = PeerSyncInfo::from(hello);
let local = PeerSyncInfo::from(&self.chain);
let remote_status = self.peer_status(remote);
if remote_status.should_handshake() {
info!(self.log, "HandshakeSuccess"; "peer" => format!("{:?}", peer_id));
self.known_peers.insert(peer_id.clone(), remote);
} else {
info!(
self.log, "HandshakeFailure";
"peer" => format!("{:?}", peer_id),
"reason" => "network_id"
);
network.disconnect(peer_id.clone(), GoodbyeReason::IrreleventNetwork);
}
// If required, send additional requests.
match remote_status {
PeerStatus::HigherFinalizedEpoch => {
let start_slot = remote
.latest_finalized_epoch
.start_slot(spec.slots_per_epoch);
let required_slots = start_slot - local.best_slot;
self.request_block_roots(
peer_id,
BeaconBlockRootsRequest {
start_slot,
count: required_slots.into(),
},
network,
);
}
PeerStatus::HigherBestSlot => {
let required_slots = remote.best_slot - local.best_slot;
self.request_block_roots(
peer_id,
BeaconBlockRootsRequest {
start_slot: local.best_slot + 1,
count: required_slots.into(),
},
network,
);
}
PeerStatus::FinalizedEpochNotInChain => {}
PeerStatus::DifferentNetworkId => {}
PeerStatus::NotInteresting => {}
}
}
/// Handle a `BeaconBlockRoots` request from the peer.
pub fn on_beacon_block_roots_request(
&mut self,
peer_id: PeerId,
request_id: RequestId,
req: BeaconBlockRootsRequest,
network: &mut NetworkContext,
) {
debug!(
self.log,
"BlockRootsRequest";
"peer" => format!("{:?}", peer_id),
"count" => req.count,
);
let roots = match self
.chain
.get_block_roots(req.start_slot, req.count as usize, 0)
{
Ok(roots) => roots,
Err(e) => {
// TODO: return RPC error.
warn!(
self.log,
"RPCRequest"; "peer" => format!("{:?}", peer_id),
"req" => "BeaconBlockRoots",
"error" => format!("{:?}", e)
);
return;
}
};
debug!(self.log, "Handshake successful. Peer: {:?}", peer_id);
self.known_peers.insert(peer_id, peer_info);
let roots = roots
.iter()
.enumerate()
.map(|(i, &block_root)| BlockRootSlot {
slot: req.start_slot + Slot::from(i),
block_root,
})
.collect();
// set state to sync
if self.state == SyncState::Idle
&& hello_message.best_slot > self.latest_slot + SLOT_IMPORT_TOLERANCE
{
network.send_rpc_response(
peer_id,
request_id,
RPCResponse::BeaconBlockRoots(BeaconBlockRootsResponse { roots }),
)
}
/// Handle a `BeaconBlockRoots` response from the peer.
pub fn on_beacon_block_roots_response(
&mut self,
peer_id: PeerId,
res: BeaconBlockRootsResponse,
network: &mut NetworkContext,
) {
debug!(
self.log,
"BlockRootsResponse";
"peer" => format!("{:?}", peer_id),
"count" => res.roots.len(),
);
if res.roots.is_empty() {
warn!(
self.log,
"Peer returned empty block roots response. PeerId: {:?}", peer_id
);
return;
}
let new_root_index = self.import_queue.first_new_root(&res.roots);
// If a new block root is found, request it and all the headers following it.
//
// We make an assumption here that if we don't know a block then we don't know of all
// it's parents. This might not be the case if syncing becomes more sophisticated.
if let Some(i) = new_root_index {
let new = &res.roots[i];
self.request_block_headers(
peer_id,
BeaconBlockHeadersRequest {
start_root: new.block_root,
start_slot: new.slot,
max_headers: (res.roots.len() - i) as u64,
skip_slots: 0,
},
network,
)
}
}
/// Handle a `BeaconBlockHeaders` request from the peer.
pub fn on_beacon_block_headers_request(
&mut self,
peer_id: PeerId,
request_id: RequestId,
req: BeaconBlockHeadersRequest,
network: &mut NetworkContext,
) {
debug!(
self.log,
"BlockHeadersRequest";
"peer" => format!("{:?}", peer_id),
"count" => req.max_headers,
);
let headers = match self.chain.get_block_headers(
req.start_slot,
req.max_headers as usize,
req.skip_slots as usize,
) {
Ok(headers) => headers,
Err(e) => {
// TODO: return RPC error.
warn!(
self.log,
"RPCRequest"; "peer" => format!("{:?}", peer_id),
"req" => "BeaconBlockHeaders",
"error" => format!("{:?}", e)
);
return;
}
};
network.send_rpc_response(
peer_id,
request_id,
RPCResponse::BeaconBlockHeaders(BeaconBlockHeadersResponse { headers }),
)
}
/// Handle a `BeaconBlockHeaders` response from the peer.
pub fn on_beacon_block_headers_response(
&mut self,
peer_id: PeerId,
res: BeaconBlockHeadersResponse,
network: &mut NetworkContext,
) {
debug!(
self.log,
"BlockHeadersResponse";
"peer" => format!("{:?}", peer_id),
"count" => res.headers.len(),
);
if res.headers.is_empty() {
warn!(
self.log,
"Peer returned empty block headers response. PeerId: {:?}", peer_id
);
return;
}
// Enqueue the headers, obtaining a list of the roots of the headers which were newly added
// to the queue.
let block_roots = self
.import_queue
.enqueue_headers(res.headers, peer_id.clone());
self.request_block_bodies(peer_id, BeaconBlockBodiesRequest { block_roots }, network);
}
/// Handle a `BeaconBlockBodies` request from the peer.
pub fn on_beacon_block_bodies_request(
&mut self,
peer_id: PeerId,
request_id: RequestId,
req: BeaconBlockBodiesRequest,
network: &mut NetworkContext,
) {
debug!(
self.log,
"BlockBodiesRequest";
"peer" => format!("{:?}", peer_id),
"count" => req.block_roots.len(),
);
let block_bodies = match self.chain.get_block_bodies(&req.block_roots) {
Ok(bodies) => bodies,
Err(e) => {
// TODO: return RPC error.
warn!(
self.log,
"RPCRequest"; "peer" => format!("{:?}", peer_id),
"req" => "BeaconBlockBodies",
"error" => format!("{:?}", e)
);
return;
}
};
network.send_rpc_response(
peer_id,
request_id,
RPCResponse::BeaconBlockBodies(BeaconBlockBodiesResponse { block_bodies }),
)
}
/// Handle a `BeaconBlockBodies` response from the peer.
pub fn on_beacon_block_bodies_response(
&mut self,
peer_id: PeerId,
res: BeaconBlockBodiesResponse,
network: &mut NetworkContext,
) {
debug!(
self.log,
"BlockBodiesResponse";
"peer" => format!("{:?}", peer_id),
"count" => res.block_bodies.len(),
);
self.import_queue
.enqueue_bodies(res.block_bodies, peer_id.clone());
// Clear out old entries
self.import_queue.remove_stale();
// Import blocks, if possible.
self.process_import_queue(network);
}
/// Process a gossip message declaring a new block.
pub fn on_block_gossip(
&mut self,
peer_id: PeerId,
msg: BlockGossip,
network: &mut NetworkContext,
) {
debug!(
self.log,
"BlockGossip";
"peer" => format!("{:?}", peer_id),
);
// TODO: filter out messages that a prior to the finalized slot.
//
// TODO: if the block is a few more slots ahead, try to get all block roots from then until
// now.
//
// Note: only requests the new block -- will fail if we don't have its parents.
if self.import_queue.is_new_block(&msg.root.block_root) {
self.request_block_headers(
peer_id,
BeaconBlockHeadersRequest {
start_root: msg.root.block_root,
start_slot: msg.root.slot,
max_headers: 1,
skip_slots: 0,
},
network,
)
}
}
/// Process a gossip message declaring a new attestation.
///
/// Not currently implemented.
pub fn on_attestation_gossip(
&mut self,
peer_id: PeerId,
msg: AttestationGossip,
_network: &mut NetworkContext,
) {
debug!(
self.log,
"AttestationGossip";
"peer" => format!("{:?}", peer_id),
);
// Awaiting a proper operations pool before we can import attestations.
//
// https://github.com/sigp/lighthouse/issues/281
match self.chain.process_attestation(msg.attestation) {
Ok(_) => panic!("Impossible, method not implemented."),
Err(_) => error!(self.log, "Attestation processing not implemented!"),
}
}
/// Iterate through the `import_queue` and process any complete blocks.
///
/// If a block is successfully processed it is removed from the queue, otherwise it remains in
/// the queue.
pub fn process_import_queue(&mut self, network: &mut NetworkContext) {
let mut successful = 0;
let mut invalid = 0;
let mut errored = 0;
// Loop through all of the complete blocks in the queue.
for (block_root, block, sender) in self.import_queue.complete_blocks() {
match self.chain.process_block(block) {
Ok(outcome) => {
if outcome.is_invalid() {
invalid += 1;
warn!(
self.log,
"InvalidBlock";
"sender_peer_id" => format!("{:?}", sender),
"reason" => format!("{:?}", outcome),
);
network.disconnect(sender, GoodbyeReason::Fault);
}
// If this results to true, the item will be removed from the queue.
if outcome.sucessfully_processed() {
successful += 1;
self.import_queue.remove(block_root);
}
}
Err(e) => {
errored += 1;
error!(self.log, "BlockProcessingError"; "error" => format!("{:?}", e));
}
}
}
if successful > 0 {
info!(self.log, "Imported {} blocks", successful)
}
if invalid > 0 {
warn!(self.log, "Rejected {} invalid blocks", invalid)
}
if errored > 0 {
warn!(self.log, "Failed to process {} blocks", errored)
}
}
/// Request some `BeaconBlockRoots` from the remote peer.
fn request_block_roots(
&mut self,
peer_id: PeerId,
req: BeaconBlockRootsRequest,
network: &mut NetworkContext,
) {
// Potentially set state to sync.
if self.state == SyncState::Idle && req.count > SLOT_IMPORT_TOLERANCE {
debug!(self.log, "Entering downloading sync state.");
self.state = SyncState::Downloading;
//TODO: Start requesting blocks from known peers. Ideally in batches
}
true
debug!(
self.log,
"RPCRequest(BeaconBlockRoots)";
"count" => req.count,
"peer" => format!("{:?}", peer_id)
);
// TODO: handle count > max count.
network.send_rpc_request(peer_id.clone(), RPCRequest::BeaconBlockRoots(req));
}
/// Request some `BeaconBlockHeaders` from the remote peer.
fn request_block_headers(
&mut self,
peer_id: PeerId,
req: BeaconBlockHeadersRequest,
network: &mut NetworkContext,
) {
debug!(
self.log,
"RPCRequest(BeaconBlockHeaders)";
"max_headers" => req.max_headers,
"peer" => format!("{:?}", peer_id)
);
network.send_rpc_request(peer_id.clone(), RPCRequest::BeaconBlockHeaders(req));
}
/// Request some `BeaconBlockBodies` from the remote peer.
fn request_block_bodies(
&mut self,
peer_id: PeerId,
req: BeaconBlockBodiesRequest,
network: &mut NetworkContext,
) {
debug!(
self.log,
"RPCRequest(BeaconBlockBodies)";
"count" => req.block_roots.len(),
"peer" => format!("{:?}", peer_id)
);
network.send_rpc_request(peer_id.clone(), RPCRequest::BeaconBlockBodies(req));
}
/// Generates our current state in the form of a HELLO RPC message.
pub fn generate_hello(&self) -> HelloMessage {
self.chain.hello_message()
}
}

View File

@ -0,0 +1,570 @@
use crossbeam_channel::{unbounded, Receiver, RecvTimeoutError, Sender};
use eth2_libp2p::rpc::methods::*;
use eth2_libp2p::rpc::{RPCMethod, RPCRequest, RPCResponse, RequestId};
use eth2_libp2p::{PeerId, RPCEvent};
use network::beacon_chain::BeaconChain as NetworkBeaconChain;
use network::message_handler::{HandlerMessage, MessageHandler};
use network::service::{NetworkMessage, OutgoingMessage};
use sloggers::terminal::{Destination, TerminalLoggerBuilder};
use sloggers::types::Severity;
use sloggers::Build;
use std::time::Duration;
use test_harness::BeaconChainHarness;
use tokio::runtime::TaskExecutor;
use types::{test_utils::TestingBeaconStateBuilder, *};
pub struct SyncNode {
pub id: usize,
sender: Sender<HandlerMessage>,
receiver: Receiver<NetworkMessage>,
peer_id: PeerId,
harness: BeaconChainHarness,
}
impl SyncNode {
fn from_beacon_state_builder(
id: usize,
executor: &TaskExecutor,
state_builder: TestingBeaconStateBuilder,
spec: &ChainSpec,
logger: slog::Logger,
) -> Self {
let harness = BeaconChainHarness::from_beacon_state_builder(state_builder, spec.clone());
let (network_sender, network_receiver) = unbounded();
let message_handler_sender = MessageHandler::spawn(
harness.beacon_chain.clone(),
network_sender,
executor,
logger,
)
.unwrap();
Self {
id,
sender: message_handler_sender,
receiver: network_receiver,
peer_id: PeerId::random(),
harness,
}
}
fn increment_beacon_chain_slot(&mut self) {
self.harness.increment_beacon_chain_slot();
}
fn send(&self, message: HandlerMessage) {
self.sender.send(message).unwrap();
}
fn recv(&self) -> Result<NetworkMessage, RecvTimeoutError> {
self.receiver.recv_timeout(Duration::from_millis(500))
}
fn hello_message(&self) -> HelloMessage {
self.harness.beacon_chain.hello_message()
}
pub fn connect_to(&mut self, node: &SyncNode) {
let message = HandlerMessage::PeerDialed(self.peer_id.clone());
node.send(message);
}
/// Reads the receive queue from one node and passes the message to the other. Also returns a
/// copy of the message.
///
/// self -----> node
/// |
/// us
///
/// Named after the unix `tee` command.
fn tee(&mut self, node: &SyncNode) -> NetworkMessage {
let network_message = self.recv().expect("Timeout on tee");
let handler_message = match network_message.clone() {
NetworkMessage::Send(_to_peer_id, OutgoingMessage::RPC(event)) => {
HandlerMessage::RPC(self.peer_id.clone(), event)
}
_ => panic!("tee cannot parse {:?}", network_message),
};
node.send(handler_message);
network_message
}
fn tee_hello_request(&mut self, node: &SyncNode) -> HelloMessage {
let request = self.tee_rpc_request(node);
match request {
RPCRequest::Hello(message) => message,
_ => panic!("tee_hello_request got: {:?}", request),
}
}
fn tee_hello_response(&mut self, node: &SyncNode) -> HelloMessage {
let response = self.tee_rpc_response(node);
match response {
RPCResponse::Hello(message) => message,
_ => panic!("tee_hello_response got: {:?}", response),
}
}
fn tee_block_root_request(&mut self, node: &SyncNode) -> BeaconBlockRootsRequest {
let msg = self.tee_rpc_request(node);
match msg {
RPCRequest::BeaconBlockRoots(data) => data,
_ => panic!("tee_block_root_request got: {:?}", msg),
}
}
fn tee_block_root_response(&mut self, node: &SyncNode) -> BeaconBlockRootsResponse {
let msg = self.tee_rpc_response(node);
match msg {
RPCResponse::BeaconBlockRoots(data) => data,
_ => panic!("tee_block_root_response got: {:?}", msg),
}
}
fn tee_block_header_request(&mut self, node: &SyncNode) -> BeaconBlockHeadersRequest {
let msg = self.tee_rpc_request(node);
match msg {
RPCRequest::BeaconBlockHeaders(data) => data,
_ => panic!("tee_block_header_request got: {:?}", msg),
}
}
fn tee_block_header_response(&mut self, node: &SyncNode) -> BeaconBlockHeadersResponse {
let msg = self.tee_rpc_response(node);
match msg {
RPCResponse::BeaconBlockHeaders(data) => data,
_ => panic!("tee_block_header_response got: {:?}", msg),
}
}
fn tee_block_body_request(&mut self, node: &SyncNode) -> BeaconBlockBodiesRequest {
let msg = self.tee_rpc_request(node);
match msg {
RPCRequest::BeaconBlockBodies(data) => data,
_ => panic!("tee_block_body_request got: {:?}", msg),
}
}
fn tee_block_body_response(&mut self, node: &SyncNode) -> BeaconBlockBodiesResponse {
let msg = self.tee_rpc_response(node);
match msg {
RPCResponse::BeaconBlockBodies(data) => data,
_ => panic!("tee_block_body_response got: {:?}", msg),
}
}
fn tee_rpc_request(&mut self, node: &SyncNode) -> RPCRequest {
let network_message = self.tee(node);
match network_message {
NetworkMessage::Send(
_peer_id,
OutgoingMessage::RPC(RPCEvent::Request {
id: _,
method_id: _,
body,
}),
) => body,
_ => panic!("tee_rpc_request failed! got {:?}", network_message),
}
}
fn tee_rpc_response(&mut self, node: &SyncNode) -> RPCResponse {
let network_message = self.tee(node);
match network_message {
NetworkMessage::Send(
_peer_id,
OutgoingMessage::RPC(RPCEvent::Response {
id: _,
method_id: _,
result,
}),
) => result,
_ => panic!("tee_rpc_response failed! got {:?}", network_message),
}
}
pub fn get_block_root_request(&self) -> BeaconBlockRootsRequest {
let request = self.recv_rpc_request().expect("No block root request");
match request {
RPCRequest::BeaconBlockRoots(request) => request,
_ => panic!("Did not get block root request"),
}
}
pub fn get_block_headers_request(&self) -> BeaconBlockHeadersRequest {
let request = self.recv_rpc_request().expect("No block headers request");
match request {
RPCRequest::BeaconBlockHeaders(request) => request,
_ => panic!("Did not get block headers request"),
}
}
pub fn get_block_bodies_request(&self) -> BeaconBlockBodiesRequest {
let request = self.recv_rpc_request().expect("No block bodies request");
match request {
RPCRequest::BeaconBlockBodies(request) => request,
_ => panic!("Did not get block bodies request"),
}
}
fn _recv_rpc_response(&self) -> Result<RPCResponse, RecvTimeoutError> {
let network_message = self.recv()?;
Ok(match network_message {
NetworkMessage::Send(
_peer_id,
OutgoingMessage::RPC(RPCEvent::Response {
id: _,
method_id: _,
result,
}),
) => result,
_ => panic!("get_rpc_response failed! got {:?}", network_message),
})
}
fn recv_rpc_request(&self) -> Result<RPCRequest, RecvTimeoutError> {
let network_message = self.recv()?;
Ok(match network_message {
NetworkMessage::Send(
_peer_id,
OutgoingMessage::RPC(RPCEvent::Request {
id: _,
method_id: _,
body,
}),
) => body,
_ => panic!("get_rpc_request failed! got {:?}", network_message),
})
}
}
fn get_logger() -> slog::Logger {
let mut builder = TerminalLoggerBuilder::new();
builder.level(Severity::Debug);
builder.destination(Destination::Stderr);
builder.build().unwrap()
}
pub struct SyncMaster {
harness: BeaconChainHarness,
peer_id: PeerId,
response_ids: Vec<RequestId>,
}
impl SyncMaster {
fn from_beacon_state_builder(
state_builder: TestingBeaconStateBuilder,
node_count: usize,
spec: &ChainSpec,
) -> Self {
let harness = BeaconChainHarness::from_beacon_state_builder(state_builder, spec.clone());
let peer_id = PeerId::random();
let response_ids = vec![RequestId::from(0); node_count];
Self {
harness,
peer_id,
response_ids,
}
}
pub fn response_id(&mut self, node: &SyncNode) -> RequestId {
let id = self.response_ids[node.id].clone();
self.response_ids[node.id].increment();
id
}
pub fn do_hello_with(&mut self, node: &SyncNode) {
let message = HandlerMessage::PeerDialed(self.peer_id.clone());
node.send(message);
let request = node.recv_rpc_request().expect("No hello response");
match request {
RPCRequest::Hello(_hello) => {
let hello = self.harness.beacon_chain.hello_message();
let response = self.rpc_response(node, RPCResponse::Hello(hello));
node.send(response);
}
_ => panic!("Got message other than hello from node."),
}
}
pub fn respond_to_block_roots_request(
&mut self,
node: &SyncNode,
request: BeaconBlockRootsRequest,
) {
let roots = self
.harness
.beacon_chain
.get_block_roots(request.start_slot, request.count as usize, 0)
.expect("Beacon chain did not give block roots")
.iter()
.enumerate()
.map(|(i, root)| BlockRootSlot {
block_root: *root,
slot: Slot::from(i) + request.start_slot,
})
.collect();
let response = RPCResponse::BeaconBlockRoots(BeaconBlockRootsResponse { roots });
self.send_rpc_response(node, response)
}
pub fn respond_to_block_headers_request(
&mut self,
node: &SyncNode,
request: BeaconBlockHeadersRequest,
) {
let roots = self
.harness
.beacon_chain
.get_block_roots(
request.start_slot,
request.max_headers as usize,
request.skip_slots as usize,
)
.expect("Beacon chain did not give blocks");
if roots.is_empty() {
panic!("Roots was empty when trying to get headers.")
}
assert_eq!(
roots[0], request.start_root,
"Got the wrong start root when getting headers"
);
let headers: Vec<BeaconBlockHeader> = roots
.iter()
.map(|root| {
let block = self
.harness
.beacon_chain
.get_block(root)
.expect("Failed to load block")
.expect("Block did not exist");
block.block_header()
})
.collect();
let response = RPCResponse::BeaconBlockHeaders(BeaconBlockHeadersResponse { headers });
self.send_rpc_response(node, response)
}
pub fn respond_to_block_bodies_request(
&mut self,
node: &SyncNode,
request: BeaconBlockBodiesRequest,
) {
let block_bodies: Vec<BeaconBlockBody> = request
.block_roots
.iter()
.map(|root| {
let block = self
.harness
.beacon_chain
.get_block(root)
.expect("Failed to load block")
.expect("Block did not exist");
block.body
})
.collect();
let response = RPCResponse::BeaconBlockBodies(BeaconBlockBodiesResponse { block_bodies });
self.send_rpc_response(node, response)
}
fn send_rpc_response(&mut self, node: &SyncNode, rpc_response: RPCResponse) {
node.send(self.rpc_response(node, rpc_response));
}
fn rpc_response(&mut self, node: &SyncNode, rpc_response: RPCResponse) -> HandlerMessage {
HandlerMessage::RPC(
self.peer_id.clone(),
RPCEvent::Response {
id: self.response_id(node),
method_id: RPCMethod::Hello.into(),
result: rpc_response,
},
)
}
}
fn test_setup(
state_builder: TestingBeaconStateBuilder,
node_count: usize,
spec: &ChainSpec,
logger: slog::Logger,
) -> (tokio::runtime::Runtime, SyncMaster, Vec<SyncNode>) {
let runtime = tokio::runtime::Runtime::new().unwrap();
let mut nodes = Vec::with_capacity(node_count);
for id in 0..node_count {
let node = SyncNode::from_beacon_state_builder(
id,
&runtime.executor(),
state_builder.clone(),
&spec,
logger.clone(),
);
nodes.push(node);
}
let master = SyncMaster::from_beacon_state_builder(state_builder, node_count, &spec);
(runtime, master, nodes)
}
pub fn build_blocks(blocks: usize, master: &mut SyncMaster, nodes: &mut Vec<SyncNode>) {
for _ in 0..blocks {
master.harness.advance_chain_with_block();
for i in 0..nodes.len() {
nodes[i].increment_beacon_chain_slot();
}
}
master.harness.run_fork_choice();
for i in 0..nodes.len() {
nodes[i].harness.run_fork_choice();
}
}
#[test]
#[ignore]
fn sync_node_with_master() {
let logger = get_logger();
let spec = ChainSpec::few_validators();
let validator_count = 8;
let node_count = 1;
let state_builder =
TestingBeaconStateBuilder::from_default_keypairs_file_if_exists(validator_count, &spec);
let (runtime, mut master, mut nodes) =
test_setup(state_builder, node_count, &spec, logger.clone());
let original_node_slot = nodes[0].hello_message().best_slot;
build_blocks(2, &mut master, &mut nodes);
master.do_hello_with(&nodes[0]);
let roots_request = nodes[0].get_block_root_request();
assert_eq!(roots_request.start_slot, original_node_slot + 1);
assert_eq!(roots_request.count, 2);
master.respond_to_block_roots_request(&nodes[0], roots_request);
let headers_request = nodes[0].get_block_headers_request();
assert_eq!(headers_request.start_slot, original_node_slot + 1);
assert_eq!(headers_request.max_headers, 2);
assert_eq!(headers_request.skip_slots, 0);
master.respond_to_block_headers_request(&nodes[0], headers_request);
let bodies_request = nodes[0].get_block_bodies_request();
assert_eq!(bodies_request.block_roots.len(), 2);
master.respond_to_block_bodies_request(&nodes[0], bodies_request);
std::thread::sleep(Duration::from_millis(10000));
runtime.shutdown_now();
}
#[test]
#[ignore]
fn sync_two_nodes() {
let logger = get_logger();
let spec = ChainSpec::few_validators();
let validator_count = 8;
let node_count = 2;
let state_builder =
TestingBeaconStateBuilder::from_default_keypairs_file_if_exists(validator_count, &spec);
let (runtime, _master, mut nodes) =
test_setup(state_builder, node_count, &spec, logger.clone());
// let original_node_slot = nodes[0].hello_message().best_slot;
let mut node_a = nodes.remove(0);
let mut node_b = nodes.remove(0);
let blocks = 2;
// Node A builds out a longer, better chain.
for _ in 0..blocks {
// Node A should build a block.
node_a.harness.advance_chain_with_block();
// Node B should just increment it's slot without a block.
node_b.harness.increment_beacon_chain_slot();
}
node_a.harness.run_fork_choice();
// A connects to B.
node_a.connect_to(&node_b);
// B says hello to A.
node_b.tee_hello_request(&node_a);
// A says hello back.
node_a.tee_hello_response(&node_b);
// B requests block roots from A.
node_b.tee_block_root_request(&node_a);
// A provides block roots to A.
node_a.tee_block_root_response(&node_b);
// B requests block headers from A.
node_b.tee_block_header_request(&node_a);
// A provides block headers to B.
node_a.tee_block_header_response(&node_b);
// B requests block bodies from A.
node_b.tee_block_body_request(&node_a);
// A provides block bodies to B.
node_a.tee_block_body_response(&node_b);
std::thread::sleep(Duration::from_secs(10));
node_b.harness.run_fork_choice();
let node_a_chain = node_a
.harness
.beacon_chain
.chain_dump()
.expect("Can't dump node a chain");
let node_b_chain = node_b
.harness
.beacon_chain
.chain_dump()
.expect("Can't dump node b chain");
assert_eq!(
node_a_chain.len(),
node_b_chain.len(),
"Chains should be equal length"
);
assert_eq!(node_a_chain, node_b_chain, "Chains should be identical");
runtime.shutdown_now();
}

View File

@ -37,6 +37,19 @@ impl BeaconBlockHeader {
pub fn canonical_root(&self) -> Hash256 {
Hash256::from_slice(&self.hash_tree_root()[..])
}
/// Given a `body`, consumes `self` and returns a complete `BeaconBlock`.
///
/// Spec v0.5.0
pub fn into_block(self, body: BeaconBlockBody) -> BeaconBlock {
BeaconBlock {
slot: self.slot,
previous_block_root: self.previous_block_root,
state_root: self.state_root,
body,
signature: self.signature,
}
}
}
#[cfg(test)]

View File

@ -23,6 +23,7 @@ pub fn keypairs_path() -> PathBuf {
/// Builds a beacon state to be used for testing purposes.
///
/// This struct should **never be used for production purposes.**
#[derive(Clone)]
pub struct TestingBeaconStateBuilder {
state: BeaconState,
keypairs: Vec<Keypair>,