Adds RPC request send framework in message handler
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@ -6,15 +6,18 @@ use crate::sync::SimpleSync;
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use crossbeam_channel::{unbounded as channel, Sender};
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use futures::future;
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use futures::prelude::*;
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use libp2p::{PeerId, RPCEvent};
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use libp2p::{
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rpc::{RPCRequest, RPCResponse},
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PeerId, RPCEvent,
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};
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use slog::debug;
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use std::collections::HashMap;
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use std::sync::Arc;
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use std::time::{Duration, Instant};
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use types::Hash256;
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/// Timeout for establishing a HELLO handshake.
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const HELLO_TIMEOUT: Duration = Duration::from_secs(30);
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/// Timeout for RPC requests.
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const REQUEST_TIMEOUT: Duration = Duration::from_secs(30);
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/// Handles messages received from the network and client and organises syncing.
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pub struct MessageHandler {
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@ -24,12 +27,22 @@ pub struct MessageHandler {
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sync: SimpleSync,
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/// The network channel to relay messages to the Network service.
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network_send: crossbeam_channel::Sender<NetworkMessage>,
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/// A mapping of peers we have sent a HELLO rpc request to.
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hello_requests: HashMap<PeerId, Instant>,
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/// A mapping of peers we have sent an RPC request to.
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requests: HashMap<PeerId, Vec<RPCRequestInfo>>,
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/// A counter of request id for each peer.
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request_ids: HashMap<PeerId, u16>,
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/// The `MessageHandler` logger.
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log: slog::Logger,
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}
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/// RPC request information
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pub struct RPCRequestInfo {
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/// The id of the request
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id: u16,
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/// The time the request was sent, to check ttl.
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request_time: Instant,
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}
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/// Types of messages the handler can receive.
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#[derive(Debug, Clone)]
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pub enum HandlerMessage {
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@ -64,7 +77,8 @@ impl MessageHandler {
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chain: beacon_chain.clone(),
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sync,
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network_send,
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hello_requests: HashMap::new(),
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requests: HashMap::new(),
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request_ids: HashMap::new(),
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log: log.clone(),
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};
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@ -84,8 +98,6 @@ impl MessageHandler {
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fn handle_message(&mut self, message: HandlerMessage) {
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match message {
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HandlerMessage::PeerDialed(peer_id) => {
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// register RPC request
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self.hello_requests.insert(peer_id.clone(), Instant::now());
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self.send_hello(peer_id);
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}
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//TODO: Handle all messages
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@ -94,8 +106,27 @@ impl MessageHandler {
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}
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/// Sends a HELLO RPC request to a newly connected peer.
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fn send_hello(&self, peer_id: PeerId) {
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// send the hello request to the network
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//sync.hello()
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fn send_hello(&mut self, peer_id: PeerId) {
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// generate a unique id for the peer
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let id = {
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let borrowed_id = self.request_ids.entry(peer_id.clone()).or_insert_with(|| 0);
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let id = borrowed_id.clone();
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//increment the counter
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*borrowed_id += 1;
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id
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};
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// register RPC request
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{
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let requests = self.requests.entry(peer_id).or_insert_with(|| vec![]);
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requests.push(RPCRequestInfo {
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id: id.clone(),
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request_time: Instant::now(),
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});
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}
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// send the hello request to the network
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self.send_rpc_request(id, RPCResponse::Hello(self.sync.generate_hello()));
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}
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/// Sends and RPC response
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fn send_rpc_request(&self, request_id: u16, response: RPCResponse) {}
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}
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