use crate::beacon_node_fallback::CandidateError;
use eth2::BeaconNodeHttpClient;
use slog::{debug, error, warn, Logger};
use slot_clock::SlotClock;
/// A distance in slots.
const SYNC_TOLERANCE: u64 = 4;
/// Returns
///
/// `Ok(())` if the beacon node is synced and ready for action,
/// `Err(CandidateError::Offline)` if the beacon node is unreachable,
/// `Err(CandidateError::NotSynced)` if the beacon node indicates that it is syncing **AND**
/// it is more than `SYNC_TOLERANCE` behind the highest
/// known slot.
/// The second condition means the even if the beacon node thinks that it's syncing, we'll still
/// try to use it if it's close enough to the head.
pub async fn check_synced<T: SlotClock>(
beacon_node: &BeaconNodeHttpClient,
slot_clock: &T,
log_opt: Option<&Logger>,
) -> Result<(), CandidateError> {
let resp = match beacon_node.get_node_syncing().await {
Ok(resp) => resp,
Err(e) => {
if let Some(log) = log_opt {
warn!(
log,
"Unable connect to beacon node";
"error" => %e
)
}
return Err(CandidateError::Offline);
};
let is_synced = !resp.data.is_syncing || (resp.data.sync_distance.as_u64() < SYNC_TOLERANCE);
if !is_synced {
debug!(
"Beacon node sync status";
"status" => format!("{:?}", resp),
);
"Beacon node is not synced";
"sync_distance" => resp.data.sync_distance.as_u64(),
"head_slot" => resp.data.head_slot.as_u64(),
"endpoint" => %beacon_node,
if let Some(local_slot) = slot_clock.now() {
let remote_slot = resp.data.head_slot + resp.data.sync_distance;
if remote_slot + 1 < local_slot || local_slot + 1 < remote_slot {
error!(
"Time discrepancy with beacon node";
"msg" => "check the system time on this host and the beacon node",
"beacon_node_slot" => remote_slot,
"local_slot" => local_slot,
if is_synced {
Ok(())
} else {
Err(CandidateError::NotSynced)