134 lines
4.3 KiB
Rust
134 lines
4.3 KiB
Rust
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//! Provides network functionality for the Syncing thread. This fundamentally wraps a network
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//! channel and stores a global RPC ID to perform requests.
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use super::message_processor::status_message;
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use crate::service::NetworkMessage;
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use beacon_chain::{BeaconChain, BeaconChainTypes};
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use eth2_libp2p::rpc::methods::*;
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use eth2_libp2p::rpc::{RPCEvent, RPCRequest, RequestId};
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use eth2_libp2p::PeerId;
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use slog::{debug, trace, warn};
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use std::sync::Weak;
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use tokio::sync::mpsc;
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/// Wraps a Network channel to employ various RPC related network functionality for the Sync manager. This includes management of a global RPC request Id.
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pub struct SyncNetworkContext {
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/// The network channel to relay messages to the Network service.
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network_send: mpsc::UnboundedSender<NetworkMessage>,
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request_id: RequestId,
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/// Logger for the `SyncNetworkContext`.
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log: slog::Logger,
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}
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impl SyncNetworkContext {
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pub fn new(network_send: mpsc::UnboundedSender<NetworkMessage>, log: slog::Logger) -> Self {
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Self {
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network_send,
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request_id: 0,
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log,
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}
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}
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pub fn status_peer<T: BeaconChainTypes>(
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&mut self,
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chain: Weak<BeaconChain<T>>,
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peer_id: PeerId,
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) {
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trace!(
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self.log,
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"Sending Status Request";
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"method" => "STATUS",
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"peer" => format!("{:?}", peer_id)
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);
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if let Some(chain) = chain.upgrade() {
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let _ = self.send_rpc_request(peer_id, RPCRequest::Status(status_message(&chain)));
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}
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}
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pub fn blocks_by_range_request(
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&mut self,
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peer_id: PeerId,
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request: BlocksByRangeRequest,
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) -> Result<RequestId, &'static str> {
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trace!(
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self.log,
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"Sending BlocksByRange Request";
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"method" => "BlocksByRange",
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"count" => request.count,
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"peer" => format!("{:?}", peer_id)
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);
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self.send_rpc_request(peer_id.clone(), RPCRequest::BlocksByRange(request))
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}
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pub fn blocks_by_root_request(
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&mut self,
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peer_id: PeerId,
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request: BlocksByRootRequest,
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) -> Result<RequestId, &'static str> {
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trace!(
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self.log,
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"Sending BlocksByRoot Request";
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"method" => "BlocksByRoot",
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"count" => request.block_roots.len(),
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"peer" => format!("{:?}", peer_id)
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);
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self.send_rpc_request(peer_id.clone(), RPCRequest::BlocksByRoot(request))
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}
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pub fn downvote_peer(&mut self, peer_id: PeerId) {
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debug!(
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self.log,
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"Peer downvoted";
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"peer" => format!("{:?}", peer_id)
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);
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// TODO: Implement reputation
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self.disconnect(peer_id.clone(), GoodbyeReason::Fault);
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}
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fn disconnect(&mut self, peer_id: PeerId, reason: GoodbyeReason) {
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warn!(
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&self.log,
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"Disconnecting peer (RPC)";
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"reason" => format!("{:?}", reason),
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"peer_id" => format!("{:?}", peer_id),
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);
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// ignore the error if the channel send fails
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let _ = self.send_rpc_request(peer_id.clone(), RPCRequest::Goodbye(reason));
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self.network_send
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.try_send(NetworkMessage::Disconnect { peer_id })
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.unwrap_or_else(|_| {
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warn!(
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self.log,
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"Could not send a Disconnect to the network service"
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)
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});
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}
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pub fn send_rpc_request(
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&mut self,
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peer_id: PeerId,
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rpc_request: RPCRequest,
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) -> Result<RequestId, &'static str> {
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let request_id = self.request_id;
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self.request_id += 1;
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self.send_rpc_event(peer_id, RPCEvent::Request(request_id, rpc_request))?;
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Ok(request_id)
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}
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fn send_rpc_event(&mut self, peer_id: PeerId, rpc_event: RPCEvent) -> Result<(), &'static str> {
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self.network_send
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.try_send(NetworkMessage::RPC(peer_id, rpc_event))
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.map_err(|_| {
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// This is likely to happen when shutting down. Suppress this warning to trace for now
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trace!(
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self.log,
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"Could not send RPC message to the network service"
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);
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"Network channel send Failed"
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})
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}
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}
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