ade84319e6
* initial statedb module unit tests unit tests keeper implementation extract TxConfig remove unused code * keeper integration * fix unit tests * Apply suggestions from code review Co-authored-by: Federico Kunze Küllmer <31522760+fedekunze@users.noreply.github.com> * fixup! initial statedb module * changelog Co-authored-by: Federico Kunze Küllmer <31522760+fedekunze@users.noreply.github.com>
244 lines
6.0 KiB
Go
244 lines
6.0 KiB
Go
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package statedb
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import (
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"bytes"
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"math/big"
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"sort"
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"github.com/ethereum/go-ethereum/common"
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)
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// journalEntry is a modification entry in the state change journal that can be
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// reverted on demand.
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type journalEntry interface {
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// revert undoes the changes introduced by this journal entry.
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revert(*StateDB)
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// dirtied returns the Ethereum address modified by this journal entry.
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dirtied() *common.Address
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}
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// journal contains the list of state modifications applied since the last state
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// commit. These are tracked to be able to be reverted in the case of an execution
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// exception or request for reversal.
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type journal struct {
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entries []journalEntry // Current changes tracked by the journal
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dirties map[common.Address]int // Dirty accounts and the number of changes
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}
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// newJournal creates a new initialized journal.
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func newJournal() *journal {
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return &journal{
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dirties: make(map[common.Address]int),
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}
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}
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// sortedDirties sort the dirty addresses for deterministic iteration
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func (j *journal) sortedDirties() []common.Address {
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keys := make([]common.Address, len(j.dirties))
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i := 0
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for k := range j.dirties {
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keys[i] = k
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i++
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}
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sort.Slice(keys, func(i, j int) bool {
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return bytes.Compare(keys[i].Bytes(), keys[j].Bytes()) < 0
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})
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return keys
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}
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// append inserts a new modification entry to the end of the change journal.
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func (j *journal) append(entry journalEntry) {
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j.entries = append(j.entries, entry)
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if addr := entry.dirtied(); addr != nil {
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j.dirties[*addr]++
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}
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}
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// revert undoes a batch of journalled modifications along with any reverted
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// dirty handling too.
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func (j *journal) revert(statedb *StateDB, snapshot int) {
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for i := len(j.entries) - 1; i >= snapshot; i-- {
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// Undo the changes made by the operation
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j.entries[i].revert(statedb)
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// Drop any dirty tracking induced by the change
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if addr := j.entries[i].dirtied(); addr != nil {
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if j.dirties[*addr]--; j.dirties[*addr] == 0 {
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delete(j.dirties, *addr)
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}
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}
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}
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j.entries = j.entries[:snapshot]
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}
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// length returns the current number of entries in the journal.
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func (j *journal) length() int {
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return len(j.entries)
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}
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type (
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// Changes to the account trie.
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createObjectChange struct {
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account *common.Address
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}
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resetObjectChange struct {
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prev *stateObject
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}
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suicideChange struct {
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account *common.Address
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prev bool // whether account had already suicided
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prevbalance *big.Int
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}
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// Changes to individual accounts.
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balanceChange struct {
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account *common.Address
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prev *big.Int
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}
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nonceChange struct {
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account *common.Address
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prev uint64
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}
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storageChange struct {
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account *common.Address
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key, prevalue common.Hash
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}
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codeChange struct {
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account *common.Address
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prevcode, prevhash []byte
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}
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// Changes to other state values.
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refundChange struct {
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prev uint64
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}
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addLogChange struct{}
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// Changes to the access list
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accessListAddAccountChange struct {
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address *common.Address
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}
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accessListAddSlotChange struct {
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address *common.Address
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slot *common.Hash
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}
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)
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func (ch createObjectChange) revert(s *StateDB) {
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delete(s.stateObjects, *ch.account)
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}
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func (ch createObjectChange) dirtied() *common.Address {
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return ch.account
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}
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func (ch resetObjectChange) revert(s *StateDB) {
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s.setStateObject(ch.prev)
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}
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func (ch resetObjectChange) dirtied() *common.Address {
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return nil
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}
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func (ch suicideChange) revert(s *StateDB) {
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obj := s.getStateObject(*ch.account)
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if obj != nil {
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obj.suicided = ch.prev
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obj.setBalance(ch.prevbalance)
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}
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}
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func (ch suicideChange) dirtied() *common.Address {
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return ch.account
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}
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func (ch balanceChange) revert(s *StateDB) {
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s.getStateObject(*ch.account).setBalance(ch.prev)
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}
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func (ch balanceChange) dirtied() *common.Address {
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return ch.account
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}
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func (ch nonceChange) revert(s *StateDB) {
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s.getStateObject(*ch.account).setNonce(ch.prev)
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}
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func (ch nonceChange) dirtied() *common.Address {
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return ch.account
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}
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func (ch codeChange) revert(s *StateDB) {
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s.getStateObject(*ch.account).setCode(common.BytesToHash(ch.prevhash), ch.prevcode)
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}
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func (ch codeChange) dirtied() *common.Address {
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return ch.account
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}
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func (ch storageChange) revert(s *StateDB) {
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s.getStateObject(*ch.account).setState(ch.key, ch.prevalue)
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}
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func (ch storageChange) dirtied() *common.Address {
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return ch.account
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}
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func (ch refundChange) revert(s *StateDB) {
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s.refund = ch.prev
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}
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func (ch refundChange) dirtied() *common.Address {
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return nil
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}
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func (ch addLogChange) revert(s *StateDB) {
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s.logs = s.logs[:len(s.logs)-1]
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}
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func (ch addLogChange) dirtied() *common.Address {
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return nil
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}
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func (ch accessListAddAccountChange) revert(s *StateDB) {
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/*
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One important invariant here, is that whenever a (addr, slot) is added, if the
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addr is not already present, the add causes two journal entries:
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- one for the address,
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- one for the (address,slot)
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Therefore, when unrolling the change, we can always blindly delete the
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(addr) at this point, since no storage adds can remain when come upon
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a single (addr) change.
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*/
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s.accessList.DeleteAddress(*ch.address)
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}
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func (ch accessListAddAccountChange) dirtied() *common.Address {
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return nil
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}
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func (ch accessListAddSlotChange) revert(s *StateDB) {
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s.accessList.DeleteSlot(*ch.address, *ch.slot)
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}
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func (ch accessListAddSlotChange) dirtied() *common.Address {
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return nil
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}
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