ipld-eth-statedb/direct_by_leaf/journal.go

286 lines
6.8 KiB
Go

package state
import (
"github.com/ethereum/go-ethereum/common"
"github.com/holiman/uint256"
)
// journalEntry is a modification entry in the state change journal that can be
// reverted on demand.
type journalEntry interface {
// revert undoes the changes introduced by this journal entry.
revert(*StateDB)
// dirtied returns the Ethereum address modified by this journal entry.
dirtied() *common.Address
}
// journal contains the list of state modifications applied since the last state
// commit. These are tracked to be able to be reverted in the case of an execution
// exception or request for reversal.
type journal struct {
entries []journalEntry // Current changes tracked by the journal
dirties map[common.Address]int // Dirty accounts and the number of changes
}
// newJournal creates a new initialized journal.
func newJournal() *journal {
return &journal{
dirties: make(map[common.Address]int),
}
}
// append inserts a new modification entry to the end of the change journal.
func (j *journal) append(entry journalEntry) {
j.entries = append(j.entries, entry)
if addr := entry.dirtied(); addr != nil {
j.dirties[*addr]++
}
}
// revert undoes a batch of journalled modifications along with any reverted
// dirty handling too.
func (j *journal) revert(statedb *StateDB, snapshot int) {
for i := len(j.entries) - 1; i >= snapshot; i-- {
// Undo the changes made by the operation
j.entries[i].revert(statedb)
// Drop any dirty tracking induced by the change
if addr := j.entries[i].dirtied(); addr != nil {
if j.dirties[*addr]--; j.dirties[*addr] == 0 {
delete(j.dirties, *addr)
}
}
}
j.entries = j.entries[:snapshot]
}
// dirty explicitly sets an address to dirty, even if the change entries would
// otherwise suggest it as clean. This method is an ugly hack to handle the RIPEMD
// precompile consensus exception.
func (j *journal) dirty(addr common.Address) {
j.dirties[addr]++
}
// length returns the current number of entries in the journal.
func (j *journal) length() int {
return len(j.entries)
}
type (
// Changes to the account trie.
createObjectChange struct {
account *common.Address
}
resetObjectChange struct {
account *common.Address
prev *stateObject
prevdestruct bool
prevAccount []byte
prevStorage map[common.Hash][]byte
prevAccountOriginExist bool
prevAccountOrigin []byte
prevStorageOrigin map[common.Hash][]byte
}
selfDestructChange struct {
account *common.Address
prev bool // whether account had already self-destructed
prevbalance *uint256.Int
}
// Changes to individual accounts.
balanceChange struct {
account *common.Address
prev *uint256.Int
}
nonceChange struct {
account *common.Address
prev uint64
}
storageChange struct {
account *common.Address
key, prevalue common.Hash
}
codeChange struct {
account *common.Address
prevcode, prevhash []byte
}
// Changes to other state values.
refundChange struct {
prev uint64
}
addLogChange struct {
txhash common.Hash
}
addPreimageChange struct {
hash common.Hash
}
touchChange struct {
account *common.Address
}
// Changes to the access list
accessListAddAccountChange struct {
address *common.Address
}
accessListAddSlotChange struct {
address *common.Address
slot *common.Hash
}
// Changes to the transient storage
transientStorageChange struct {
account *common.Address
key, prevalue common.Hash
}
)
func (ch createObjectChange) revert(s *StateDB) {
delete(s.stateObjects, *ch.account)
delete(s.stateObjectsDirty, *ch.account)
}
func (ch createObjectChange) dirtied() *common.Address {
return ch.account
}
func (ch resetObjectChange) revert(s *StateDB) {
s.setStateObject(ch.prev)
if !ch.prevdestruct {
delete(s.stateObjectsDestruct, ch.prev.address)
}
if ch.prevAccount != nil {
s.accounts[ch.prev.addrHash] = ch.prevAccount
}
if ch.prevStorage != nil {
s.storages[ch.prev.addrHash] = ch.prevStorage
}
if ch.prevAccountOriginExist {
s.accountsOrigin[ch.prev.address] = ch.prevAccountOrigin
}
if ch.prevStorageOrigin != nil {
s.storagesOrigin[ch.prev.address] = ch.prevStorageOrigin
}
}
func (ch resetObjectChange) dirtied() *common.Address {
return ch.account
}
func (ch selfDestructChange) revert(s *StateDB) {
obj := s.getStateObject(*ch.account)
if obj != nil {
obj.selfDestructed = ch.prev
obj.setBalance(ch.prevbalance)
}
}
func (ch selfDestructChange) dirtied() *common.Address {
return ch.account
}
var ripemd = common.HexToAddress("0000000000000000000000000000000000000003")
func (ch touchChange) revert(s *StateDB) {
}
func (ch touchChange) dirtied() *common.Address {
return ch.account
}
func (ch balanceChange) revert(s *StateDB) {
s.getStateObject(*ch.account).setBalance(ch.prev)
}
func (ch balanceChange) dirtied() *common.Address {
return ch.account
}
func (ch nonceChange) revert(s *StateDB) {
s.getStateObject(*ch.account).setNonce(ch.prev)
}
func (ch nonceChange) dirtied() *common.Address {
return ch.account
}
func (ch codeChange) revert(s *StateDB) {
s.getStateObject(*ch.account).setCode(common.BytesToHash(ch.prevhash), ch.prevcode)
}
func (ch codeChange) dirtied() *common.Address {
return ch.account
}
func (ch storageChange) revert(s *StateDB) {
s.getStateObject(*ch.account).setState(ch.key, ch.prevalue)
}
func (ch storageChange) dirtied() *common.Address {
return ch.account
}
func (ch transientStorageChange) revert(s *StateDB) {
s.setTransientState(*ch.account, ch.key, ch.prevalue)
}
func (ch transientStorageChange) dirtied() *common.Address {
return nil
}
func (ch refundChange) revert(s *StateDB) {
s.refund = ch.prev
}
func (ch refundChange) dirtied() *common.Address {
return nil
}
func (ch addLogChange) revert(s *StateDB) {
logs := s.logs[ch.txhash]
if len(logs) == 1 {
delete(s.logs, ch.txhash)
} else {
s.logs[ch.txhash] = logs[:len(logs)-1]
}
s.logSize--
}
func (ch addLogChange) dirtied() *common.Address {
return nil
}
func (ch addPreimageChange) revert(s *StateDB) {
delete(s.preimages, ch.hash)
}
func (ch addPreimageChange) dirtied() *common.Address {
return nil
}
func (ch accessListAddAccountChange) revert(s *StateDB) {
/*
One important invariant here, is that whenever a (addr, slot) is added, if the
addr is not already present, the add causes two journal entries:
- one for the address,
- one for the (address,slot)
Therefore, when unrolling the change, we can always blindly delete the
(addr) at this point, since no storage adds can remain when come upon
a single (addr) change.
*/
s.accessList.DeleteAddress(*ch.address)
}
func (ch accessListAddAccountChange) dirtied() *common.Address {
return nil
}
func (ch accessListAddSlotChange) revert(s *StateDB) {
s.accessList.DeleteSlot(*ch.address, *ch.slot)
}
func (ch accessListAddSlotChange) dirtied() *common.Address {
return nil
}