ipld-eth-statedb/direct_by_leaf/state_object.go

346 lines
9.5 KiB
Go

package state
import (
"bytes"
"fmt"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/metrics"
"github.com/ethereum/go-ethereum/rlp"
"github.com/holiman/uint256"
)
type Code []byte
func (c Code) String() string {
return string(c) //strings.Join(Disassemble(c), " ")
}
type Storage map[common.Hash]common.Hash
func (s Storage) String() (str string) {
for key, value := range s {
str += fmt.Sprintf("%X : %X\n", key, value)
}
return
}
func (s Storage) Copy() Storage {
cpy := make(Storage, len(s))
for key, value := range s {
cpy[key] = value
}
return cpy
}
// stateObject represents an Ethereum account which is being modified.
//
// The usage pattern is as follows:
// First you need to obtain a state object.
// Account values can be accessed and modified through the object.
type stateObject struct {
db *StateDB
address common.Address
addrHash common.Hash // hash of ethereum address of the account
blockHash common.Hash // hash of the block this state object exists at or is being applied on top of
origin *types.StateAccount // Account original data without any change applied, nil means it was not existent
data types.StateAccount
// Write caches.
code Code // contract bytecode, which gets set when code is loaded
originStorage Storage // Storage cache of original entries to dedup rewrites
pendingStorage Storage // Storage entries that need to be flushed to disk, at the end of an entire block
dirtyStorage Storage // Storage entries that have been modified in the current transaction execution, reset for every transaction
// Cache flags.
dirtyCode bool // true if the code was updated
// Flag whether the account was marked as self-destructed. The self-destructed account
// is still accessible in the scope of same transaction.
selfDestructed bool
// Flag whether the account was marked as deleted. A self-destructed account
// or an account that is considered as empty will be marked as deleted at
// the end of transaction and no longer accessible anymore.
deleted bool
// Flag whether the object was created in the current transaction
created bool
}
// empty returns whether the account is considered empty.
func (s *stateObject) empty() bool {
return s.data.Nonce == 0 && s.data.Balance.IsZero() && bytes.Equal(s.data.CodeHash, types.EmptyCodeHash.Bytes())
}
// newObject creates a state object.
func newObject(db *StateDB, address common.Address, acct *types.StateAccount, blockHash common.Hash) *stateObject {
var (
origin = acct
created = acct == nil // true if the account was not existent
)
if acct == nil {
acct = types.NewEmptyStateAccount()
}
return &stateObject{
db: db,
address: address,
addrHash: crypto.Keccak256Hash(address[:]),
blockHash: blockHash,
origin: origin,
data: *acct,
originStorage: make(Storage),
pendingStorage: make(Storage),
dirtyStorage: make(Storage),
created: created,
}
}
func (s *stateObject) markSelfdestructed() {
s.selfDestructed = true
}
func (s *stateObject) touch() {
s.db.journal.append(touchChange{
account: &s.address,
})
if s.address == ripemd {
// Explicitly put it in the dirty-cache, which is otherwise generated from
// flattened journals.
s.db.journal.dirty(s.address)
}
}
// GetState retrieves a value from the account storage trie.
func (s *stateObject) GetState(key common.Hash) common.Hash {
// If we have a dirty value for this state entry, return it
value, dirty := s.dirtyStorage[key]
if dirty {
return value
}
// Otherwise return the entry's original value
return s.GetCommittedState(key)
}
// GetCommittedState retrieves a value from the committed account storage trie.
func (s *stateObject) GetCommittedState(key common.Hash) common.Hash {
// If we have a pending write or clean cached, return that
if value, pending := s.pendingStorage[key]; pending {
return value
}
// If we have a pending write or clean cached, return that
if value, cached := s.originStorage[key]; cached {
return value
}
// If the object was destructed in *this* block (and potentially resurrected),
// the storage has been cleared out, and we should *not* consult the previous
// database about any storage values. The only possible alternatives are:
// 1) resurrect happened, and new slot values were set -- those should
// have been handles via pendingStorage above.
// 2) we don't have new values, and can deliver empty response back
if _, destructed := s.db.stateObjectsDestruct[s.address]; destructed {
return common.Hash{}
}
// If no live objects are available, load from database
start := time.Now()
keyHash := crypto.Keccak256Hash(key[:])
enc, err := s.db.db.StorageValue(s.addrHash, keyHash, s.blockHash)
if metrics.EnabledExpensive {
s.db.StorageReads += time.Since(start)
}
if err != nil {
s.db.setError(err)
return common.Hash{}
}
var value common.Hash
if len(enc) > 0 {
_, content, _, err := rlp.Split(enc)
if err != nil {
s.db.setError(err)
}
value.SetBytes(content)
}
s.originStorage[key] = value
return value
}
// SetState updates a value in account storage.
func (s *stateObject) SetState(key, value common.Hash) {
// If the new value is the same as old, don't set
prev := s.GetState(key)
if prev == value {
return
}
// New value is different, update and journal the change
s.db.journal.append(storageChange{
account: &s.address,
key: key,
prevalue: prev,
})
s.setState(key, value)
}
func (s *stateObject) setState(key, value common.Hash) {
s.dirtyStorage[key] = value
}
// finalise moves all dirty storage slots into the pending area to be hashed or
// committed later. It is invoked at the end of every transaction.
func (s *stateObject) finalise(prefetch bool) {
slotsToPrefetch := make([][]byte, 0, len(s.dirtyStorage))
for key, value := range s.dirtyStorage {
s.pendingStorage[key] = value
if value != s.originStorage[key] {
slotsToPrefetch = append(slotsToPrefetch, common.CopyBytes(key[:])) // Copy needed for closure
}
}
if len(s.dirtyStorage) > 0 {
s.dirtyStorage = make(Storage)
}
}
// AddBalance adds amount to s's balance.
// It is used to add funds to the destination account of a transfer.
func (s *stateObject) AddBalance(amount *uint256.Int) {
// EIP161: We must check emptiness for the objects such that the account
// clearing (0,0,0 objects) can take effect.
if amount.IsZero() {
if s.empty() {
s.touch()
}
return
}
s.SetBalance(new(uint256.Int).Add(s.Balance(), amount))
}
// SubBalance removes amount from s's balance.
// It is used to remove funds from the origin account of a transfer.
func (s *stateObject) SubBalance(amount *uint256.Int) {
if amount.IsZero() {
return
}
s.SetBalance(new(uint256.Int).Sub(s.Balance(), amount))
}
func (s *stateObject) SetBalance(amount *uint256.Int) {
s.db.journal.append(balanceChange{
account: &s.address,
prev: new(uint256.Int).Set(s.data.Balance),
})
s.setBalance(amount)
}
func (s *stateObject) setBalance(amount *uint256.Int) {
s.data.Balance = amount
}
func (s *stateObject) deepCopy(db *StateDB) *stateObject {
obj := &stateObject{
db: db,
address: s.address,
addrHash: s.addrHash,
origin: s.origin,
data: s.data,
}
obj.code = s.code
obj.dirtyStorage = s.dirtyStorage.Copy()
obj.originStorage = s.originStorage.Copy()
obj.pendingStorage = s.pendingStorage.Copy()
obj.selfDestructed = s.selfDestructed
obj.dirtyCode = s.dirtyCode
obj.deleted = s.deleted
return obj
}
//
// Attribute accessors
//
// Address returns the address of the contract/account
func (s *stateObject) Address() common.Address {
return s.address
}
// Code returns the contract code associated with this object, if any.
func (s *stateObject) Code() []byte {
if s.code != nil {
return s.code
}
if bytes.Equal(s.CodeHash(), types.EmptyCodeHash.Bytes()) {
return nil
}
code, err := s.db.db.ContractCode(common.BytesToHash(s.CodeHash()))
if err != nil {
s.db.setError(fmt.Errorf("can't load code hash %x: %v", s.CodeHash(), err))
}
s.code = code
return code
}
// CodeSize returns the size of the contract code associated with this object,
// or zero if none. This method is an almost mirror of Code, but uses a cache
// inside the database to avoid loading codes seen recently.
func (s *stateObject) CodeSize() int {
if s.code != nil {
return len(s.code)
}
if bytes.Equal(s.CodeHash(), types.EmptyCodeHash.Bytes()) {
return 0
}
size, err := s.db.db.ContractCodeSize(common.BytesToHash(s.CodeHash()))
if err != nil {
s.db.setError(fmt.Errorf("can't load code size %x: %v", s.CodeHash(), err))
}
return size
}
func (s *stateObject) SetCode(codeHash common.Hash, code []byte) {
prevcode := s.Code()
s.db.journal.append(codeChange{
account: &s.address,
prevhash: s.CodeHash(),
prevcode: prevcode,
})
s.setCode(codeHash, code)
}
func (s *stateObject) setCode(codeHash common.Hash, code []byte) {
s.code = code
s.data.CodeHash = codeHash[:]
s.dirtyCode = true
}
func (s *stateObject) SetNonce(nonce uint64) {
s.db.journal.append(nonceChange{
account: &s.address,
prev: s.data.Nonce,
})
s.setNonce(nonce)
}
func (s *stateObject) setNonce(nonce uint64) {
s.data.Nonce = nonce
}
func (s *stateObject) CodeHash() []byte {
return s.data.CodeHash
}
func (s *stateObject) Balance() *uint256.Int {
return s.data.Balance
}
func (s *stateObject) Nonce() uint64 {
return s.data.Nonce
}
func (s *stateObject) Root() common.Hash {
return s.data.Root
}