ipld-eth-statedb/direct_by_leaf/state_object.go
Roy Crihfield 761d60acdf Geth 1.13 (Deneb/Cancun) update (#5)
The Geth `core/state` and `trie` packages underwent a big refactor between `v1.11.6` and `1.13.14`.
This code, which was adapted from those, needed corresponding updates. To do this I applied the diff patches from Geth directly where possible and in some places had to clone new parts of the Geth code and adapt them.

In order to make this process as straightforward as possible in the future, I've attempted to minimize the number of changes vs. Geth and added some documentation in the `trie_by_cid` package.

Reviewed-on: #5
2024-05-29 10:00:12 +00:00

346 lines
9.5 KiB
Go

package state
import (
"bytes"
"fmt"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/metrics"
"github.com/ethereum/go-ethereum/rlp"
"github.com/holiman/uint256"
)
type Code []byte
func (c Code) String() string {
return string(c) //strings.Join(Disassemble(c), " ")
}
type Storage map[common.Hash]common.Hash
func (s Storage) String() (str string) {
for key, value := range s {
str += fmt.Sprintf("%X : %X\n", key, value)
}
return
}
func (s Storage) Copy() Storage {
cpy := make(Storage, len(s))
for key, value := range s {
cpy[key] = value
}
return cpy
}
// stateObject represents an Ethereum account which is being modified.
//
// The usage pattern is as follows:
// First you need to obtain a state object.
// Account values can be accessed and modified through the object.
type stateObject struct {
db *StateDB
address common.Address
addrHash common.Hash // hash of ethereum address of the account
blockHash common.Hash // hash of the block this state object exists at or is being applied on top of
origin *types.StateAccount // Account original data without any change applied, nil means it was not existent
data types.StateAccount
// Write caches.
code Code // contract bytecode, which gets set when code is loaded
originStorage Storage // Storage cache of original entries to dedup rewrites
pendingStorage Storage // Storage entries that need to be flushed to disk, at the end of an entire block
dirtyStorage Storage // Storage entries that have been modified in the current transaction execution, reset for every transaction
// Cache flags.
dirtyCode bool // true if the code was updated
// Flag whether the account was marked as self-destructed. The self-destructed account
// is still accessible in the scope of same transaction.
selfDestructed bool
// Flag whether the account was marked as deleted. A self-destructed account
// or an account that is considered as empty will be marked as deleted at
// the end of transaction and no longer accessible anymore.
deleted bool
// Flag whether the object was created in the current transaction
created bool
}
// empty returns whether the account is considered empty.
func (s *stateObject) empty() bool {
return s.data.Nonce == 0 && s.data.Balance.IsZero() && bytes.Equal(s.data.CodeHash, types.EmptyCodeHash.Bytes())
}
// newObject creates a state object.
func newObject(db *StateDB, address common.Address, acct *types.StateAccount, blockHash common.Hash) *stateObject {
var (
origin = acct
created = acct == nil // true if the account was not existent
)
if acct == nil {
acct = types.NewEmptyStateAccount()
}
return &stateObject{
db: db,
address: address,
addrHash: crypto.Keccak256Hash(address[:]),
blockHash: blockHash,
origin: origin,
data: *acct,
originStorage: make(Storage),
pendingStorage: make(Storage),
dirtyStorage: make(Storage),
created: created,
}
}
func (s *stateObject) markSelfdestructed() {
s.selfDestructed = true
}
func (s *stateObject) touch() {
s.db.journal.append(touchChange{
account: &s.address,
})
if s.address == ripemd {
// Explicitly put it in the dirty-cache, which is otherwise generated from
// flattened journals.
s.db.journal.dirty(s.address)
}
}
// GetState retrieves a value from the account storage trie.
func (s *stateObject) GetState(key common.Hash) common.Hash {
// If we have a dirty value for this state entry, return it
value, dirty := s.dirtyStorage[key]
if dirty {
return value
}
// Otherwise return the entry's original value
return s.GetCommittedState(key)
}
// GetCommittedState retrieves a value from the committed account storage trie.
func (s *stateObject) GetCommittedState(key common.Hash) common.Hash {
// If we have a pending write or clean cached, return that
if value, pending := s.pendingStorage[key]; pending {
return value
}
// If we have a pending write or clean cached, return that
if value, cached := s.originStorage[key]; cached {
return value
}
// If the object was destructed in *this* block (and potentially resurrected),
// the storage has been cleared out, and we should *not* consult the previous
// database about any storage values. The only possible alternatives are:
// 1) resurrect happened, and new slot values were set -- those should
// have been handles via pendingStorage above.
// 2) we don't have new values, and can deliver empty response back
if _, destructed := s.db.stateObjectsDestruct[s.address]; destructed {
return common.Hash{}
}
// If no live objects are available, load from database
start := time.Now()
keyHash := crypto.Keccak256Hash(key[:])
enc, err := s.db.db.StorageValue(s.addrHash, keyHash, s.blockHash)
if metrics.EnabledExpensive {
s.db.StorageReads += time.Since(start)
}
if err != nil {
s.db.setError(err)
return common.Hash{}
}
var value common.Hash
if len(enc) > 0 {
_, content, _, err := rlp.Split(enc)
if err != nil {
s.db.setError(err)
}
value.SetBytes(content)
}
s.originStorage[key] = value
return value
}
// SetState updates a value in account storage.
func (s *stateObject) SetState(key, value common.Hash) {
// If the new value is the same as old, don't set
prev := s.GetState(key)
if prev == value {
return
}
// New value is different, update and journal the change
s.db.journal.append(storageChange{
account: &s.address,
key: key,
prevalue: prev,
})
s.setState(key, value)
}
func (s *stateObject) setState(key, value common.Hash) {
s.dirtyStorage[key] = value
}
// finalise moves all dirty storage slots into the pending area to be hashed or
// committed later. It is invoked at the end of every transaction.
func (s *stateObject) finalise(prefetch bool) {
slotsToPrefetch := make([][]byte, 0, len(s.dirtyStorage))
for key, value := range s.dirtyStorage {
s.pendingStorage[key] = value
if value != s.originStorage[key] {
slotsToPrefetch = append(slotsToPrefetch, common.CopyBytes(key[:])) // Copy needed for closure
}
}
if len(s.dirtyStorage) > 0 {
s.dirtyStorage = make(Storage)
}
}
// AddBalance adds amount to s's balance.
// It is used to add funds to the destination account of a transfer.
func (s *stateObject) AddBalance(amount *uint256.Int) {
// EIP161: We must check emptiness for the objects such that the account
// clearing (0,0,0 objects) can take effect.
if amount.IsZero() {
if s.empty() {
s.touch()
}
return
}
s.SetBalance(new(uint256.Int).Add(s.Balance(), amount))
}
// SubBalance removes amount from s's balance.
// It is used to remove funds from the origin account of a transfer.
func (s *stateObject) SubBalance(amount *uint256.Int) {
if amount.IsZero() {
return
}
s.SetBalance(new(uint256.Int).Sub(s.Balance(), amount))
}
func (s *stateObject) SetBalance(amount *uint256.Int) {
s.db.journal.append(balanceChange{
account: &s.address,
prev: new(uint256.Int).Set(s.data.Balance),
})
s.setBalance(amount)
}
func (s *stateObject) setBalance(amount *uint256.Int) {
s.data.Balance = amount
}
func (s *stateObject) deepCopy(db *StateDB) *stateObject {
obj := &stateObject{
db: db,
address: s.address,
addrHash: s.addrHash,
origin: s.origin,
data: s.data,
}
obj.code = s.code
obj.dirtyStorage = s.dirtyStorage.Copy()
obj.originStorage = s.originStorage.Copy()
obj.pendingStorage = s.pendingStorage.Copy()
obj.selfDestructed = s.selfDestructed
obj.dirtyCode = s.dirtyCode
obj.deleted = s.deleted
return obj
}
//
// Attribute accessors
//
// Address returns the address of the contract/account
func (s *stateObject) Address() common.Address {
return s.address
}
// Code returns the contract code associated with this object, if any.
func (s *stateObject) Code() []byte {
if s.code != nil {
return s.code
}
if bytes.Equal(s.CodeHash(), types.EmptyCodeHash.Bytes()) {
return nil
}
code, err := s.db.db.ContractCode(common.BytesToHash(s.CodeHash()))
if err != nil {
s.db.setError(fmt.Errorf("can't load code hash %x: %v", s.CodeHash(), err))
}
s.code = code
return code
}
// CodeSize returns the size of the contract code associated with this object,
// or zero if none. This method is an almost mirror of Code, but uses a cache
// inside the database to avoid loading codes seen recently.
func (s *stateObject) CodeSize() int {
if s.code != nil {
return len(s.code)
}
if bytes.Equal(s.CodeHash(), types.EmptyCodeHash.Bytes()) {
return 0
}
size, err := s.db.db.ContractCodeSize(common.BytesToHash(s.CodeHash()))
if err != nil {
s.db.setError(fmt.Errorf("can't load code size %x: %v", s.CodeHash(), err))
}
return size
}
func (s *stateObject) SetCode(codeHash common.Hash, code []byte) {
prevcode := s.Code()
s.db.journal.append(codeChange{
account: &s.address,
prevhash: s.CodeHash(),
prevcode: prevcode,
})
s.setCode(codeHash, code)
}
func (s *stateObject) setCode(codeHash common.Hash, code []byte) {
s.code = code
s.data.CodeHash = codeHash[:]
s.dirtyCode = true
}
func (s *stateObject) SetNonce(nonce uint64) {
s.db.journal.append(nonceChange{
account: &s.address,
prev: s.data.Nonce,
})
s.setNonce(nonce)
}
func (s *stateObject) setNonce(nonce uint64) {
s.data.Nonce = nonce
}
func (s *stateObject) CodeHash() []byte {
return s.data.CodeHash
}
func (s *stateObject) Balance() *uint256.Int {
return s.data.Balance
}
func (s *stateObject) Nonce() uint64 {
return s.data.Nonce
}
func (s *stateObject) Root() common.Hash {
return s.data.Root
}