ipld-eth-statedb/trie_by_cid/state/statedb_test.go
Roy Crihfield 7381b35dc6 Redo trie_by_cid package to be read-write
* use logrus instead of geth log
* remove benchmarks
* impl NodeIterator.ParentPath
* update go mods
2023-05-19 01:08:07 +08:00

595 lines
18 KiB
Go

// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package state
import (
"bytes"
"encoding/binary"
"fmt"
"math"
"math/big"
"math/rand"
"reflect"
"strings"
"sync"
"testing"
"testing/quick"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/core/types"
)
// TestCopy tests that copying a StateDB object indeed makes the original and
// the copy independent of each other. This test is a regression test against
// https://github.com/ethereum/go-ethereum/pull/15549.
func TestCopy(t *testing.T) {
// Create a random state test to copy and modify "independently"
orig, _ := New(common.Hash{}, NewDatabase(rawdb.NewMemoryDatabase()), nil)
for i := byte(0); i < 255; i++ {
obj := orig.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
obj.AddBalance(big.NewInt(int64(i)))
orig.updateStateObject(obj)
}
orig.Finalise(false)
// Copy the state
copy := orig.Copy()
// Copy the copy state
ccopy := copy.Copy()
// modify all in memory
for i := byte(0); i < 255; i++ {
origObj := orig.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
copyObj := copy.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
ccopyObj := ccopy.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
origObj.AddBalance(big.NewInt(2 * int64(i)))
copyObj.AddBalance(big.NewInt(3 * int64(i)))
ccopyObj.AddBalance(big.NewInt(4 * int64(i)))
orig.updateStateObject(origObj)
copy.updateStateObject(copyObj)
ccopy.updateStateObject(copyObj)
}
// Finalise the changes on all concurrently
finalise := func(wg *sync.WaitGroup, db *StateDB) {
defer wg.Done()
db.Finalise(true)
}
var wg sync.WaitGroup
wg.Add(3)
go finalise(&wg, orig)
go finalise(&wg, copy)
go finalise(&wg, ccopy)
wg.Wait()
// Verify that the three states have been updated independently
for i := byte(0); i < 255; i++ {
origObj := orig.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
copyObj := copy.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
ccopyObj := ccopy.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
if want := big.NewInt(3 * int64(i)); origObj.Balance().Cmp(want) != 0 {
t.Errorf("orig obj %d: balance mismatch: have %v, want %v", i, origObj.Balance(), want)
}
if want := big.NewInt(4 * int64(i)); copyObj.Balance().Cmp(want) != 0 {
t.Errorf("copy obj %d: balance mismatch: have %v, want %v", i, copyObj.Balance(), want)
}
if want := big.NewInt(5 * int64(i)); ccopyObj.Balance().Cmp(want) != 0 {
t.Errorf("copy obj %d: balance mismatch: have %v, want %v", i, ccopyObj.Balance(), want)
}
}
}
func TestSnapshotRandom(t *testing.T) {
config := &quick.Config{MaxCount: 1000}
err := quick.Check((*snapshotTest).run, config)
if cerr, ok := err.(*quick.CheckError); ok {
test := cerr.In[0].(*snapshotTest)
t.Errorf("%v:\n%s", test.err, test)
} else if err != nil {
t.Error(err)
}
}
// A snapshotTest checks that reverting StateDB snapshots properly undoes all changes
// captured by the snapshot. Instances of this test with pseudorandom content are created
// by Generate.
//
// The test works as follows:
//
// A new state is created and all actions are applied to it. Several snapshots are taken
// in between actions. The test then reverts each snapshot. For each snapshot the actions
// leading up to it are replayed on a fresh, empty state. The behaviour of all public
// accessor methods on the reverted state must match the return value of the equivalent
// methods on the replayed state.
type snapshotTest struct {
addrs []common.Address // all account addresses
actions []testAction // modifications to the state
snapshots []int // actions indexes at which snapshot is taken
err error // failure details are reported through this field
}
type testAction struct {
name string
fn func(testAction, *StateDB)
args []int64
noAddr bool
}
// newTestAction creates a random action that changes state.
func newTestAction(addr common.Address, r *rand.Rand) testAction {
actions := []testAction{
{
name: "SetBalance",
fn: func(a testAction, s *StateDB) {
s.SetBalance(addr, big.NewInt(a.args[0]))
},
args: make([]int64, 1),
},
{
name: "AddBalance",
fn: func(a testAction, s *StateDB) {
s.AddBalance(addr, big.NewInt(a.args[0]))
},
args: make([]int64, 1),
},
{
name: "SetNonce",
fn: func(a testAction, s *StateDB) {
s.SetNonce(addr, uint64(a.args[0]))
},
args: make([]int64, 1),
},
{
name: "SetState",
fn: func(a testAction, s *StateDB) {
var key, val common.Hash
binary.BigEndian.PutUint16(key[:], uint16(a.args[0]))
binary.BigEndian.PutUint16(val[:], uint16(a.args[1]))
s.SetState(addr, key, val)
},
args: make([]int64, 2),
},
{
name: "SetCode",
fn: func(a testAction, s *StateDB) {
code := make([]byte, 16)
binary.BigEndian.PutUint64(code, uint64(a.args[0]))
binary.BigEndian.PutUint64(code[8:], uint64(a.args[1]))
s.SetCode(addr, code)
},
args: make([]int64, 2),
},
{
name: "CreateAccount",
fn: func(a testAction, s *StateDB) {
s.CreateAccount(addr)
},
},
{
name: "Suicide",
fn: func(a testAction, s *StateDB) {
s.Suicide(addr)
},
},
{
name: "AddRefund",
fn: func(a testAction, s *StateDB) {
s.AddRefund(uint64(a.args[0]))
},
args: make([]int64, 1),
noAddr: true,
},
{
name: "AddLog",
fn: func(a testAction, s *StateDB) {
data := make([]byte, 2)
binary.BigEndian.PutUint16(data, uint16(a.args[0]))
s.AddLog(&types.Log{Address: addr, Data: data})
},
args: make([]int64, 1),
},
{
name: "AddPreimage",
fn: func(a testAction, s *StateDB) {
preimage := []byte{1}
hash := common.BytesToHash(preimage)
s.AddPreimage(hash, preimage)
},
args: make([]int64, 1),
},
{
name: "AddAddressToAccessList",
fn: func(a testAction, s *StateDB) {
s.AddAddressToAccessList(addr)
},
},
{
name: "AddSlotToAccessList",
fn: func(a testAction, s *StateDB) {
s.AddSlotToAccessList(addr,
common.Hash{byte(a.args[0])})
},
args: make([]int64, 1),
},
{
name: "SetTransientState",
fn: func(a testAction, s *StateDB) {
var key, val common.Hash
binary.BigEndian.PutUint16(key[:], uint16(a.args[0]))
binary.BigEndian.PutUint16(val[:], uint16(a.args[1]))
s.SetTransientState(addr, key, val)
},
args: make([]int64, 2),
},
}
action := actions[r.Intn(len(actions))]
var nameargs []string
if !action.noAddr {
nameargs = append(nameargs, addr.Hex())
}
for i := range action.args {
action.args[i] = rand.Int63n(100)
nameargs = append(nameargs, fmt.Sprint(action.args[i]))
}
action.name += strings.Join(nameargs, ", ")
return action
}
// Generate returns a new snapshot test of the given size. All randomness is
// derived from r.
func (*snapshotTest) Generate(r *rand.Rand, size int) reflect.Value {
// Generate random actions.
addrs := make([]common.Address, 50)
for i := range addrs {
addrs[i][0] = byte(i)
}
actions := make([]testAction, size)
for i := range actions {
addr := addrs[r.Intn(len(addrs))]
actions[i] = newTestAction(addr, r)
}
// Generate snapshot indexes.
nsnapshots := int(math.Sqrt(float64(size)))
if size > 0 && nsnapshots == 0 {
nsnapshots = 1
}
snapshots := make([]int, nsnapshots)
snaplen := len(actions) / nsnapshots
for i := range snapshots {
// Try to place the snapshots some number of actions apart from each other.
snapshots[i] = (i * snaplen) + r.Intn(snaplen)
}
return reflect.ValueOf(&snapshotTest{addrs, actions, snapshots, nil})
}
func (test *snapshotTest) String() string {
out := new(bytes.Buffer)
sindex := 0
for i, action := range test.actions {
if len(test.snapshots) > sindex && i == test.snapshots[sindex] {
fmt.Fprintf(out, "---- snapshot %d ----\n", sindex)
sindex++
}
fmt.Fprintf(out, "%4d: %s\n", i, action.name)
}
return out.String()
}
func (test *snapshotTest) run() bool {
// Run all actions and create snapshots.
var (
state, _ = New(common.Hash{}, NewDatabase(rawdb.NewMemoryDatabase()), nil)
snapshotRevs = make([]int, len(test.snapshots))
sindex = 0
)
for i, action := range test.actions {
if len(test.snapshots) > sindex && i == test.snapshots[sindex] {
snapshotRevs[sindex] = state.Snapshot()
sindex++
}
action.fn(action, state)
}
// Revert all snapshots in reverse order. Each revert must yield a state
// that is equivalent to fresh state with all actions up the snapshot applied.
for sindex--; sindex >= 0; sindex-- {
checkstate, _ := New(common.Hash{}, state.Database(), nil)
for _, action := range test.actions[:test.snapshots[sindex]] {
action.fn(action, checkstate)
}
state.RevertToSnapshot(snapshotRevs[sindex])
if err := test.checkEqual(state, checkstate); err != nil {
test.err = fmt.Errorf("state mismatch after revert to snapshot %d\n%v", sindex, err)
return false
}
}
return true
}
// checkEqual checks that methods of state and checkstate return the same values.
func (test *snapshotTest) checkEqual(state, checkstate *StateDB) error {
for _, addr := range test.addrs {
var err error
checkeq := func(op string, a, b interface{}) bool {
if err == nil && !reflect.DeepEqual(a, b) {
err = fmt.Errorf("got %s(%s) == %v, want %v", op, addr.Hex(), a, b)
return false
}
return true
}
// Check basic accessor methods.
checkeq("Exist", state.Exist(addr), checkstate.Exist(addr))
checkeq("HasSuicided", state.HasSuicided(addr), checkstate.HasSuicided(addr))
checkeq("GetBalance", state.GetBalance(addr), checkstate.GetBalance(addr))
checkeq("GetNonce", state.GetNonce(addr), checkstate.GetNonce(addr))
checkeq("GetCode", state.GetCode(addr), checkstate.GetCode(addr))
checkeq("GetCodeHash", state.GetCodeHash(addr), checkstate.GetCodeHash(addr))
checkeq("GetCodeSize", state.GetCodeSize(addr), checkstate.GetCodeSize(addr))
// Check storage.
if obj := state.getStateObject(addr); obj != nil {
state.ForEachStorage(addr, func(key, value common.Hash) bool {
return checkeq("GetState("+key.Hex()+")", checkstate.GetState(addr, key), value)
})
checkstate.ForEachStorage(addr, func(key, value common.Hash) bool {
return checkeq("GetState("+key.Hex()+")", checkstate.GetState(addr, key), value)
})
}
if err != nil {
return err
}
}
if state.GetRefund() != checkstate.GetRefund() {
return fmt.Errorf("got GetRefund() == %d, want GetRefund() == %d",
state.GetRefund(), checkstate.GetRefund())
}
if !reflect.DeepEqual(state.GetLogs(common.Hash{}, 0, common.Hash{}), checkstate.GetLogs(common.Hash{}, 0, common.Hash{})) {
return fmt.Errorf("got GetLogs(common.Hash{}) == %v, want GetLogs(common.Hash{}) == %v",
state.GetLogs(common.Hash{}, 0, common.Hash{}), checkstate.GetLogs(common.Hash{}, 0, common.Hash{}))
}
return nil
}
// TestCopyOfCopy tests that modified objects are carried over to the copy, and the copy of the copy.
// See https://github.com/ethereum/go-ethereum/pull/15225#issuecomment-380191512
func TestCopyOfCopy(t *testing.T) {
state, _ := New(common.Hash{}, NewDatabase(rawdb.NewMemoryDatabase()), nil)
addr := common.HexToAddress("aaaa")
state.SetBalance(addr, big.NewInt(42))
if got := state.Copy().GetBalance(addr).Uint64(); got != 42 {
t.Fatalf("1st copy fail, expected 42, got %v", got)
}
if got := state.Copy().Copy().GetBalance(addr).Uint64(); got != 42 {
t.Fatalf("2nd copy fail, expected 42, got %v", got)
}
}
func TestStateDBAccessList(t *testing.T) {
// Some helpers
addr := func(a string) common.Address {
return common.HexToAddress(a)
}
slot := func(a string) common.Hash {
return common.HexToHash(a)
}
memDb := rawdb.NewMemoryDatabase()
db := NewDatabase(memDb)
state, _ := New(common.Hash{}, db, nil)
state.accessList = newAccessList()
verifyAddrs := func(astrings ...string) {
t.Helper()
// convert to common.Address form
var addresses []common.Address
var addressMap = make(map[common.Address]struct{})
for _, astring := range astrings {
address := addr(astring)
addresses = append(addresses, address)
addressMap[address] = struct{}{}
}
// Check that the given addresses are in the access list
for _, address := range addresses {
if !state.AddressInAccessList(address) {
t.Fatalf("expected %x to be in access list", address)
}
}
// Check that only the expected addresses are present in the access list
for address := range state.accessList.addresses {
if _, exist := addressMap[address]; !exist {
t.Fatalf("extra address %x in access list", address)
}
}
}
verifySlots := func(addrString string, slotStrings ...string) {
if !state.AddressInAccessList(addr(addrString)) {
t.Fatalf("scope missing address/slots %v", addrString)
}
var address = addr(addrString)
// convert to common.Hash form
var slots []common.Hash
var slotMap = make(map[common.Hash]struct{})
for _, slotString := range slotStrings {
s := slot(slotString)
slots = append(slots, s)
slotMap[s] = struct{}{}
}
// Check that the expected items are in the access list
for i, s := range slots {
if _, slotPresent := state.SlotInAccessList(address, s); !slotPresent {
t.Fatalf("input %d: scope missing slot %v (address %v)", i, s, addrString)
}
}
// Check that no extra elements are in the access list
index := state.accessList.addresses[address]
if index >= 0 {
stateSlots := state.accessList.slots[index]
for s := range stateSlots {
if _, slotPresent := slotMap[s]; !slotPresent {
t.Fatalf("scope has extra slot %v (address %v)", s, addrString)
}
}
}
}
state.AddAddressToAccessList(addr("aa")) // 1
state.AddSlotToAccessList(addr("bb"), slot("01")) // 2,3
state.AddSlotToAccessList(addr("bb"), slot("02")) // 4
verifyAddrs("aa", "bb")
verifySlots("bb", "01", "02")
// Make a copy
stateCopy1 := state.Copy()
if exp, got := 4, state.journal.length(); exp != got {
t.Fatalf("journal length mismatch: have %d, want %d", got, exp)
}
// same again, should cause no journal entries
state.AddSlotToAccessList(addr("bb"), slot("01"))
state.AddSlotToAccessList(addr("bb"), slot("02"))
state.AddAddressToAccessList(addr("aa"))
if exp, got := 4, state.journal.length(); exp != got {
t.Fatalf("journal length mismatch: have %d, want %d", got, exp)
}
// some new ones
state.AddSlotToAccessList(addr("bb"), slot("03")) // 5
state.AddSlotToAccessList(addr("aa"), slot("01")) // 6
state.AddSlotToAccessList(addr("cc"), slot("01")) // 7,8
state.AddAddressToAccessList(addr("cc"))
if exp, got := 8, state.journal.length(); exp != got {
t.Fatalf("journal length mismatch: have %d, want %d", got, exp)
}
verifyAddrs("aa", "bb", "cc")
verifySlots("aa", "01")
verifySlots("bb", "01", "02", "03")
verifySlots("cc", "01")
// now start rolling back changes
state.journal.revert(state, 7)
if _, ok := state.SlotInAccessList(addr("cc"), slot("01")); ok {
t.Fatalf("slot present, expected missing")
}
verifyAddrs("aa", "bb", "cc")
verifySlots("aa", "01")
verifySlots("bb", "01", "02", "03")
state.journal.revert(state, 6)
if state.AddressInAccessList(addr("cc")) {
t.Fatalf("addr present, expected missing")
}
verifyAddrs("aa", "bb")
verifySlots("aa", "01")
verifySlots("bb", "01", "02", "03")
state.journal.revert(state, 5)
if _, ok := state.SlotInAccessList(addr("aa"), slot("01")); ok {
t.Fatalf("slot present, expected missing")
}
verifyAddrs("aa", "bb")
verifySlots("bb", "01", "02", "03")
state.journal.revert(state, 4)
if _, ok := state.SlotInAccessList(addr("bb"), slot("03")); ok {
t.Fatalf("slot present, expected missing")
}
verifyAddrs("aa", "bb")
verifySlots("bb", "01", "02")
state.journal.revert(state, 3)
if _, ok := state.SlotInAccessList(addr("bb"), slot("02")); ok {
t.Fatalf("slot present, expected missing")
}
verifyAddrs("aa", "bb")
verifySlots("bb", "01")
state.journal.revert(state, 2)
if _, ok := state.SlotInAccessList(addr("bb"), slot("01")); ok {
t.Fatalf("slot present, expected missing")
}
verifyAddrs("aa", "bb")
state.journal.revert(state, 1)
if state.AddressInAccessList(addr("bb")) {
t.Fatalf("addr present, expected missing")
}
verifyAddrs("aa")
state.journal.revert(state, 0)
if state.AddressInAccessList(addr("aa")) {
t.Fatalf("addr present, expected missing")
}
if got, exp := len(state.accessList.addresses), 0; got != exp {
t.Fatalf("expected empty, got %d", got)
}
if got, exp := len(state.accessList.slots), 0; got != exp {
t.Fatalf("expected empty, got %d", got)
}
// Check the copy
// Make a copy
state = stateCopy1
verifyAddrs("aa", "bb")
verifySlots("bb", "01", "02")
if got, exp := len(state.accessList.addresses), 2; got != exp {
t.Fatalf("expected empty, got %d", got)
}
if got, exp := len(state.accessList.slots), 1; got != exp {
t.Fatalf("expected empty, got %d", got)
}
}
func TestStateDBTransientStorage(t *testing.T) {
memDb := rawdb.NewMemoryDatabase()
db := NewDatabase(memDb)
state, _ := New(common.Hash{}, db, nil)
key := common.Hash{0x01}
value := common.Hash{0x02}
addr := common.Address{}
state.SetTransientState(addr, key, value)
if exp, got := 1, state.journal.length(); exp != got {
t.Fatalf("journal length mismatch: have %d, want %d", got, exp)
}
// the retrieved value should equal what was set
if got := state.GetTransientState(addr, key); got != value {
t.Fatalf("transient storage mismatch: have %x, want %x", got, value)
}
// revert the transient state being set and then check that the
// value is now the empty hash
state.journal.revert(state, 0)
if got, exp := state.GetTransientState(addr, key), (common.Hash{}); exp != got {
t.Fatalf("transient storage mismatch: have %x, want %x", got, exp)
}
// set transient state and then copy the statedb and ensure that
// the transient state is copied
state.SetTransientState(addr, key, value)
cpy := state.Copy()
if got := cpy.GetTransientState(addr, key); got != value {
t.Fatalf("transient storage mismatch: have %x, want %x", got, value)
}
}