Restore previous scheme for estimating progress.
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00141776bf
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@ -1,6 +1,7 @@
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package prom
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import (
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"bytes"
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"fmt"
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"sync"
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"sync/atomic"
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@ -32,30 +33,33 @@ func NewTracker(file string, bufsize uint) *MetricsTracker {
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func (t *MetricsTracker) wrap(tracked *tracker.Iterator) *metricsIterator {
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startPath, endPath := tracked.Bounds()
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startDepth := max(len(startPath), len(endPath))
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pathDepth := max(max(len(startPath), len(endPath)), 1)
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totalSteps := estimateSteps(startPath, endPath, pathDepth)
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ret := &metricsIterator{
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NodeIterator: tracked,
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id: trackedIterCount.Add(1),
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}
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RegisterGaugeFunc(
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fmt.Sprintf("tracked_iterator_%d", ret.id),
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func() float64 {
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ret.RLock()
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if ret.done {
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return 1
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}
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done := ret.done
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lastPath := ret.lastPath
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ret.RUnlock()
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if lastPath == nil {
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return 0
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if done {
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return 100.0
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}
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if lastPath == nil {
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return 0.0
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}
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// estimate remaining distance based on current position and node count
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depth := max(startDepth, len(lastPath))
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startPath := normalizePath(startPath, depth)
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endPath := normalizePath(endPath, depth)
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progressed := subtractPaths(lastPath, startPath)
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total := subtractPaths(endPath, startPath)
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return float64(countSteps(progressed, depth)) / float64(countSteps(total, depth))
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remainingSteps := estimateSteps(lastPath, endPath, pathDepth)
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return (float64(totalSteps) - float64(remainingSteps)) / float64(totalSteps) * 100.0
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})
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return ret
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}
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@ -91,38 +95,75 @@ func (it *metricsIterator) Next(descend bool) bool {
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return ret
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}
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func normalizePath(path []byte, depth int) []byte {
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normalized := make([]byte, depth)
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// Estimate the number of iterations necessary to step from start to end.
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func estimateSteps(start []byte, end []byte, depth int) uint64 {
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// We see paths in several forms (nil, 0600, 06, etc.). We need to adjust them to a comparable form.
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// For nil, start and end indicate the extremes of 0x0 and 0x10. For differences in depth, we often see a
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// start/end range on a bounded iterator specified like 0500:0600, while the value returned by it.Path() may
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// be shorter, like 06. Since our goal is to estimate how many steps it would take to move from start to end,
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// we want to perform the comparison at a stable depth, since to move from 05 to 06 is only 1 step, but
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// to move from 0500:06 is 16.
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normalizePathRange := func(start []byte, end []byte, depth int) ([]byte, []byte) {
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if 0 == len(start) {
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start = []byte{0x0}
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}
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if 0 == len(end) {
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end = []byte{0x10}
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}
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normalizedStart := make([]byte, depth)
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normalizedEnd := make([]byte, depth)
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for i := 0; i < depth; i++ {
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if i < len(path) {
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normalized[i] = path[i]
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if i < len(start) {
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normalizedStart[i] = start[i]
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}
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if i < len(end) {
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normalizedEnd[i] = end[i]
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}
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}
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return normalized
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}
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return normalizedStart, normalizedEnd
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}
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// Subtract each component, right to left, carrying over if necessary.
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func subtractPaths(a, b []byte) []byte {
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diff := make([]byte, len(a))
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carry := false
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for i := len(a) - 1; i >= 0; i-- {
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diff[i] = a[i] - b[i]
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if carry {
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diff[i]--
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// We have no need to handle negative exponents, so uints are fine.
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pow := func(x uint64, y uint) uint64 {
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if 0 == y {
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return 1
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}
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carry = a[i] < b[i]
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ret := x
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for i := uint(0); i < y; i++ {
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ret *= x
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}
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return x
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}
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return diff
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}
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// count total steps in a path according to its depth (length)
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func countSteps(path []byte, depth int) uint {
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var steps uint
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for _, b := range path {
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steps *= 16
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steps += uint(b)
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// Fix the paths.
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start, end = normalizePathRange(start, end, depth)
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// No negative distances, if the start is already >= end, the distance is 0.
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if bytes.Compare(start, end) >= 0 {
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return 0
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}
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return steps
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// Subtract each component, right to left, carrying over if necessary.
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difference := make([]byte, len(start))
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var carry byte = 0
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for i := len(start) - 1; i >= 0; i-- {
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result := end[i] - start[i] - carry
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if result > 0xf && i > 0 {
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result &= 0xf
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carry = 1
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} else {
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carry = 0
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}
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difference[i] = result
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}
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// Calculate the result.
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var ret uint64 = 0
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for i := 0; i < len(difference); i++ {
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ret += uint64(difference[i]) * pow(16, uint(len(difference)-i-1))
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}
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return ret
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}
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func max(a int, b int) int {
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