560305f601
- uses newer version of go-ethereum required for go1.11
1804 lines
64 KiB
Go
1804 lines
64 KiB
Go
// Copyright (c) 2013-2018 The btcsuite developers
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// Copyright (c) 2015-2018 The Decred developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package blockchain
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import (
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"container/list"
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"fmt"
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"sync"
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"time"
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"github.com/btcsuite/btcd/chaincfg"
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"github.com/btcsuite/btcd/chaincfg/chainhash"
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"github.com/btcsuite/btcd/database"
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"github.com/btcsuite/btcd/txscript"
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"github.com/btcsuite/btcd/wire"
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"github.com/btcsuite/btcutil"
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)
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const (
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// maxOrphanBlocks is the maximum number of orphan blocks that can be
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// queued.
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maxOrphanBlocks = 100
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)
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// BlockLocator is used to help locate a specific block. The algorithm for
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// building the block locator is to add the hashes in reverse order until
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// the genesis block is reached. In order to keep the list of locator hashes
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// to a reasonable number of entries, first the most recent previous 12 block
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// hashes are added, then the step is doubled each loop iteration to
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// exponentially decrease the number of hashes as a function of the distance
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// from the block being located.
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//
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// For example, assume a block chain with a side chain as depicted below:
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// genesis -> 1 -> 2 -> ... -> 15 -> 16 -> 17 -> 18
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// \-> 16a -> 17a
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//
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// The block locator for block 17a would be the hashes of blocks:
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// [17a 16a 15 14 13 12 11 10 9 8 7 6 4 genesis]
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type BlockLocator []*chainhash.Hash
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// orphanBlock represents a block that we don't yet have the parent for. It
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// is a normal block plus an expiration time to prevent caching the orphan
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// forever.
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type orphanBlock struct {
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block *btcutil.Block
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expiration time.Time
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}
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// BestState houses information about the current best block and other info
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// related to the state of the main chain as it exists from the point of view of
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// the current best block.
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//
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// The BestSnapshot method can be used to obtain access to this information
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// in a concurrent safe manner and the data will not be changed out from under
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// the caller when chain state changes occur as the function name implies.
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// However, the returned snapshot must be treated as immutable since it is
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// shared by all callers.
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type BestState struct {
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Hash chainhash.Hash // The hash of the block.
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Height int32 // The height of the block.
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Bits uint32 // The difficulty bits of the block.
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BlockSize uint64 // The size of the block.
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BlockWeight uint64 // The weight of the block.
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NumTxns uint64 // The number of txns in the block.
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TotalTxns uint64 // The total number of txns in the chain.
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MedianTime time.Time // Median time as per CalcPastMedianTime.
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}
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// newBestState returns a new best stats instance for the given parameters.
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func newBestState(node *blockNode, blockSize, blockWeight, numTxns,
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totalTxns uint64, medianTime time.Time) *BestState {
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return &BestState{
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Hash: node.hash,
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Height: node.height,
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Bits: node.bits,
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BlockSize: blockSize,
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BlockWeight: blockWeight,
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NumTxns: numTxns,
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TotalTxns: totalTxns,
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MedianTime: medianTime,
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}
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}
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// BlockChain provides functions for working with the bitcoin block chain.
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// It includes functionality such as rejecting duplicate blocks, ensuring blocks
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// follow all rules, orphan handling, checkpoint handling, and best chain
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// selection with reorganization.
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type BlockChain struct {
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// The following fields are set when the instance is created and can't
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// be changed afterwards, so there is no need to protect them with a
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// separate mutex.
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checkpoints []chaincfg.Checkpoint
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checkpointsByHeight map[int32]*chaincfg.Checkpoint
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db database.DB
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chainParams *chaincfg.Params
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timeSource MedianTimeSource
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sigCache *txscript.SigCache
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indexManager IndexManager
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hashCache *txscript.HashCache
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// The following fields are calculated based upon the provided chain
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// parameters. They are also set when the instance is created and
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// can't be changed afterwards, so there is no need to protect them with
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// a separate mutex.
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minRetargetTimespan int64 // target timespan / adjustment factor
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maxRetargetTimespan int64 // target timespan * adjustment factor
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blocksPerRetarget int32 // target timespan / target time per block
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// chainLock protects concurrent access to the vast majority of the
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// fields in this struct below this point.
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chainLock sync.RWMutex
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// These fields are related to the memory block index. They both have
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// their own locks, however they are often also protected by the chain
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// lock to help prevent logic races when blocks are being processed.
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//
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// index houses the entire block index in memory. The block index is
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// a tree-shaped structure.
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//
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// bestChain tracks the current active chain by making use of an
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// efficient chain view into the block index.
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index *blockIndex
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bestChain *chainView
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// These fields are related to handling of orphan blocks. They are
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// protected by a combination of the chain lock and the orphan lock.
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orphanLock sync.RWMutex
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orphans map[chainhash.Hash]*orphanBlock
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prevOrphans map[chainhash.Hash][]*orphanBlock
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oldestOrphan *orphanBlock
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// These fields are related to checkpoint handling. They are protected
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// by the chain lock.
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nextCheckpoint *chaincfg.Checkpoint
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checkpointNode *blockNode
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// The state is used as a fairly efficient way to cache information
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// about the current best chain state that is returned to callers when
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// requested. It operates on the principle of MVCC such that any time a
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// new block becomes the best block, the state pointer is replaced with
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// a new struct and the old state is left untouched. In this way,
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// multiple callers can be pointing to different best chain states.
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// This is acceptable for most callers because the state is only being
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// queried at a specific point in time.
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//
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// In addition, some of the fields are stored in the database so the
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// chain state can be quickly reconstructed on load.
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stateLock sync.RWMutex
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stateSnapshot *BestState
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// The following caches are used to efficiently keep track of the
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// current deployment threshold state of each rule change deployment.
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//
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// This information is stored in the database so it can be quickly
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// reconstructed on load.
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//
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// warningCaches caches the current deployment threshold state for blocks
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// in each of the **possible** deployments. This is used in order to
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// detect when new unrecognized rule changes are being voted on and/or
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// have been activated such as will be the case when older versions of
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// the software are being used
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//
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// deploymentCaches caches the current deployment threshold state for
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// blocks in each of the actively defined deployments.
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warningCaches []thresholdStateCache
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deploymentCaches []thresholdStateCache
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// The following fields are used to determine if certain warnings have
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// already been shown.
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//
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// unknownRulesWarned refers to warnings due to unknown rules being
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// activated.
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//
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// unknownVersionsWarned refers to warnings due to unknown versions
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// being mined.
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unknownRulesWarned bool
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unknownVersionsWarned bool
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// The notifications field stores a slice of callbacks to be executed on
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// certain blockchain events.
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notificationsLock sync.RWMutex
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notifications []NotificationCallback
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}
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// HaveBlock returns whether or not the chain instance has the block represented
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// by the passed hash. This includes checking the various places a block can
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// be like part of the main chain, on a side chain, or in the orphan pool.
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//
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// This function is safe for concurrent access.
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func (b *BlockChain) HaveBlock(hash *chainhash.Hash) (bool, error) {
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exists, err := b.blockExists(hash)
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if err != nil {
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return false, err
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}
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return exists || b.IsKnownOrphan(hash), nil
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}
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// IsKnownOrphan returns whether the passed hash is currently a known orphan.
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// Keep in mind that only a limited number of orphans are held onto for a
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// limited amount of time, so this function must not be used as an absolute
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// way to test if a block is an orphan block. A full block (as opposed to just
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// its hash) must be passed to ProcessBlock for that purpose. However, calling
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// ProcessBlock with an orphan that already exists results in an error, so this
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// function provides a mechanism for a caller to intelligently detect *recent*
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// duplicate orphans and react accordingly.
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//
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// This function is safe for concurrent access.
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func (b *BlockChain) IsKnownOrphan(hash *chainhash.Hash) bool {
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// Protect concurrent access. Using a read lock only so multiple
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// readers can query without blocking each other.
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b.orphanLock.RLock()
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_, exists := b.orphans[*hash]
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b.orphanLock.RUnlock()
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return exists
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}
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// GetOrphanRoot returns the head of the chain for the provided hash from the
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// map of orphan blocks.
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//
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// This function is safe for concurrent access.
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func (b *BlockChain) GetOrphanRoot(hash *chainhash.Hash) *chainhash.Hash {
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// Protect concurrent access. Using a read lock only so multiple
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// readers can query without blocking each other.
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b.orphanLock.RLock()
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defer b.orphanLock.RUnlock()
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// Keep looping while the parent of each orphaned block is
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// known and is an orphan itself.
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orphanRoot := hash
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prevHash := hash
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for {
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orphan, exists := b.orphans[*prevHash]
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if !exists {
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break
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}
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orphanRoot = prevHash
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prevHash = &orphan.block.MsgBlock().Header.PrevBlock
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}
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return orphanRoot
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}
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// removeOrphanBlock removes the passed orphan block from the orphan pool and
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// previous orphan index.
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func (b *BlockChain) removeOrphanBlock(orphan *orphanBlock) {
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// Protect concurrent access.
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b.orphanLock.Lock()
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defer b.orphanLock.Unlock()
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// Remove the orphan block from the orphan pool.
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orphanHash := orphan.block.Hash()
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delete(b.orphans, *orphanHash)
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// Remove the reference from the previous orphan index too. An indexing
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// for loop is intentionally used over a range here as range does not
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// reevaluate the slice on each iteration nor does it adjust the index
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// for the modified slice.
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prevHash := &orphan.block.MsgBlock().Header.PrevBlock
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orphans := b.prevOrphans[*prevHash]
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for i := 0; i < len(orphans); i++ {
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hash := orphans[i].block.Hash()
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if hash.IsEqual(orphanHash) {
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copy(orphans[i:], orphans[i+1:])
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orphans[len(orphans)-1] = nil
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orphans = orphans[:len(orphans)-1]
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i--
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}
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}
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b.prevOrphans[*prevHash] = orphans
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// Remove the map entry altogether if there are no longer any orphans
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// which depend on the parent hash.
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if len(b.prevOrphans[*prevHash]) == 0 {
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delete(b.prevOrphans, *prevHash)
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}
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}
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// addOrphanBlock adds the passed block (which is already determined to be
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// an orphan prior calling this function) to the orphan pool. It lazily cleans
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// up any expired blocks so a separate cleanup poller doesn't need to be run.
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// It also imposes a maximum limit on the number of outstanding orphan
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// blocks and will remove the oldest received orphan block if the limit is
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// exceeded.
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func (b *BlockChain) addOrphanBlock(block *btcutil.Block) {
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// Remove expired orphan blocks.
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for _, oBlock := range b.orphans {
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if time.Now().After(oBlock.expiration) {
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b.removeOrphanBlock(oBlock)
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continue
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}
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// Update the oldest orphan block pointer so it can be discarded
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// in case the orphan pool fills up.
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if b.oldestOrphan == nil || oBlock.expiration.Before(b.oldestOrphan.expiration) {
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b.oldestOrphan = oBlock
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}
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}
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// Limit orphan blocks to prevent memory exhaustion.
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if len(b.orphans)+1 > maxOrphanBlocks {
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// Remove the oldest orphan to make room for the new one.
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b.removeOrphanBlock(b.oldestOrphan)
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b.oldestOrphan = nil
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}
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// Protect concurrent access. This is intentionally done here instead
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// of near the top since removeOrphanBlock does its own locking and
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// the range iterator is not invalidated by removing map entries.
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b.orphanLock.Lock()
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defer b.orphanLock.Unlock()
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// Insert the block into the orphan map with an expiration time
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// 1 hour from now.
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expiration := time.Now().Add(time.Hour)
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oBlock := &orphanBlock{
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block: block,
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expiration: expiration,
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}
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b.orphans[*block.Hash()] = oBlock
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// Add to previous hash lookup index for faster dependency lookups.
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prevHash := &block.MsgBlock().Header.PrevBlock
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b.prevOrphans[*prevHash] = append(b.prevOrphans[*prevHash], oBlock)
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}
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// SequenceLock represents the converted relative lock-time in seconds, and
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// absolute block-height for a transaction input's relative lock-times.
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// According to SequenceLock, after the referenced input has been confirmed
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// within a block, a transaction spending that input can be included into a
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// block either after 'seconds' (according to past median time), or once the
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// 'BlockHeight' has been reached.
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type SequenceLock struct {
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Seconds int64
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BlockHeight int32
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}
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// CalcSequenceLock computes a relative lock-time SequenceLock for the passed
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// transaction using the passed UtxoViewpoint to obtain the past median time
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// for blocks in which the referenced inputs of the transactions were included
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// within. The generated SequenceLock lock can be used in conjunction with a
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// block height, and adjusted median block time to determine if all the inputs
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// referenced within a transaction have reached sufficient maturity allowing
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// the candidate transaction to be included in a block.
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//
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// This function is safe for concurrent access.
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func (b *BlockChain) CalcSequenceLock(tx *btcutil.Tx, utxoView *UtxoViewpoint, mempool bool) (*SequenceLock, error) {
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b.chainLock.Lock()
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defer b.chainLock.Unlock()
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return b.calcSequenceLock(b.bestChain.Tip(), tx, utxoView, mempool)
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}
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// calcSequenceLock computes the relative lock-times for the passed
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// transaction. See the exported version, CalcSequenceLock for further details.
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//
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// This function MUST be called with the chain state lock held (for writes).
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func (b *BlockChain) calcSequenceLock(node *blockNode, tx *btcutil.Tx, utxoView *UtxoViewpoint, mempool bool) (*SequenceLock, error) {
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// A value of -1 for each relative lock type represents a relative time
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// lock value that will allow a transaction to be included in a block
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// at any given height or time. This value is returned as the relative
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// lock time in the case that BIP 68 is disabled, or has not yet been
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// activated.
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sequenceLock := &SequenceLock{Seconds: -1, BlockHeight: -1}
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// The sequence locks semantics are always active for transactions
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// within the mempool.
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csvSoftforkActive := mempool
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// If we're performing block validation, then we need to query the BIP9
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// state.
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if !csvSoftforkActive {
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// Obtain the latest BIP9 version bits state for the
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// CSV-package soft-fork deployment. The adherence of sequence
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// locks depends on the current soft-fork state.
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csvState, err := b.deploymentState(node.parent, chaincfg.DeploymentCSV)
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if err != nil {
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return nil, err
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}
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csvSoftforkActive = csvState == ThresholdActive
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}
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// If the transaction's version is less than 2, and BIP 68 has not yet
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// been activated then sequence locks are disabled. Additionally,
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// sequence locks don't apply to coinbase transactions Therefore, we
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// return sequence lock values of -1 indicating that this transaction
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// can be included within a block at any given height or time.
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mTx := tx.MsgTx()
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sequenceLockActive := mTx.Version >= 2 && csvSoftforkActive
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if !sequenceLockActive || IsCoinBase(tx) {
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return sequenceLock, nil
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}
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// Grab the next height from the PoV of the passed blockNode to use for
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// inputs present in the mempool.
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nextHeight := node.height + 1
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for txInIndex, txIn := range mTx.TxIn {
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utxo := utxoView.LookupEntry(txIn.PreviousOutPoint)
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if utxo == nil {
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str := fmt.Sprintf("output %v referenced from "+
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"transaction %s:%d either does not exist or "+
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"has already been spent", txIn.PreviousOutPoint,
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tx.Hash(), txInIndex)
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return sequenceLock, ruleError(ErrMissingTxOut, str)
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}
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// If the input height is set to the mempool height, then we
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// assume the transaction makes it into the next block when
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// evaluating its sequence blocks.
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inputHeight := utxo.BlockHeight()
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if inputHeight == 0x7fffffff {
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inputHeight = nextHeight
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}
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// Given a sequence number, we apply the relative time lock
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// mask in order to obtain the time lock delta required before
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// this input can be spent.
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sequenceNum := txIn.Sequence
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relativeLock := int64(sequenceNum & wire.SequenceLockTimeMask)
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switch {
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// Relative time locks are disabled for this input, so we can
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// skip any further calculation.
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case sequenceNum&wire.SequenceLockTimeDisabled == wire.SequenceLockTimeDisabled:
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continue
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case sequenceNum&wire.SequenceLockTimeIsSeconds == wire.SequenceLockTimeIsSeconds:
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// This input requires a relative time lock expressed
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// in seconds before it can be spent. Therefore, we
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// need to query for the block prior to the one in
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// which this input was included within so we can
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// compute the past median time for the block prior to
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// the one which included this referenced output.
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prevInputHeight := inputHeight - 1
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if prevInputHeight < 0 {
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prevInputHeight = 0
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}
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blockNode := node.Ancestor(prevInputHeight)
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medianTime := blockNode.CalcPastMedianTime()
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// Time based relative time-locks as defined by BIP 68
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// have a time granularity of RelativeLockSeconds, so
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// we shift left by this amount to convert to the
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// proper relative time-lock. We also subtract one from
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// the relative lock to maintain the original lockTime
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// semantics.
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timeLockSeconds := (relativeLock << wire.SequenceLockTimeGranularity) - 1
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timeLock := medianTime.Unix() + timeLockSeconds
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if timeLock > sequenceLock.Seconds {
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sequenceLock.Seconds = timeLock
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}
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default:
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// The relative lock-time for this input is expressed
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// in blocks so we calculate the relative offset from
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// the input's height as its converted absolute
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// lock-time. We subtract one from the relative lock in
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// order to maintain the original lockTime semantics.
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blockHeight := inputHeight + int32(relativeLock-1)
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if blockHeight > sequenceLock.BlockHeight {
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sequenceLock.BlockHeight = blockHeight
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}
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}
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}
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return sequenceLock, nil
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}
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// LockTimeToSequence converts the passed relative locktime to a sequence
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// number in accordance to BIP-68.
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// See: https://github.com/bitcoin/bips/blob/master/bip-0068.mediawiki
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// * (Compatibility)
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func LockTimeToSequence(isSeconds bool, locktime uint32) uint32 {
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// If we're expressing the relative lock time in blocks, then the
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// corresponding sequence number is simply the desired input age.
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if !isSeconds {
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return locktime
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}
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// Set the 22nd bit which indicates the lock time is in seconds, then
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// shift the locktime over by 9 since the time granularity is in
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// 512-second intervals (2^9). This results in a max lock-time of
|
|
// 33,553,920 seconds, or 1.1 years.
|
|
return wire.SequenceLockTimeIsSeconds |
|
|
locktime>>wire.SequenceLockTimeGranularity
|
|
}
|
|
|
|
// getReorganizeNodes finds the fork point between the main chain and the passed
|
|
// node and returns a list of block nodes that would need to be detached from
|
|
// the main chain and a list of block nodes that would need to be attached to
|
|
// the fork point (which will be the end of the main chain after detaching the
|
|
// returned list of block nodes) in order to reorganize the chain such that the
|
|
// passed node is the new end of the main chain. The lists will be empty if the
|
|
// passed node is not on a side chain.
|
|
//
|
|
// This function may modify node statuses in the block index without flushing.
|
|
//
|
|
// This function MUST be called with the chain state lock held (for reads).
|
|
func (b *BlockChain) getReorganizeNodes(node *blockNode) (*list.List, *list.List) {
|
|
attachNodes := list.New()
|
|
detachNodes := list.New()
|
|
|
|
// Do not reorganize to a known invalid chain. Ancestors deeper than the
|
|
// direct parent are checked below but this is a quick check before doing
|
|
// more unnecessary work.
|
|
if b.index.NodeStatus(node.parent).KnownInvalid() {
|
|
b.index.SetStatusFlags(node, statusInvalidAncestor)
|
|
return detachNodes, attachNodes
|
|
}
|
|
|
|
// Find the fork point (if any) adding each block to the list of nodes
|
|
// to attach to the main tree. Push them onto the list in reverse order
|
|
// so they are attached in the appropriate order when iterating the list
|
|
// later.
|
|
forkNode := b.bestChain.FindFork(node)
|
|
invalidChain := false
|
|
for n := node; n != nil && n != forkNode; n = n.parent {
|
|
if b.index.NodeStatus(n).KnownInvalid() {
|
|
invalidChain = true
|
|
break
|
|
}
|
|
attachNodes.PushFront(n)
|
|
}
|
|
|
|
// If any of the node's ancestors are invalid, unwind attachNodes, marking
|
|
// each one as invalid for future reference.
|
|
if invalidChain {
|
|
var next *list.Element
|
|
for e := attachNodes.Front(); e != nil; e = next {
|
|
next = e.Next()
|
|
n := attachNodes.Remove(e).(*blockNode)
|
|
b.index.SetStatusFlags(n, statusInvalidAncestor)
|
|
}
|
|
return detachNodes, attachNodes
|
|
}
|
|
|
|
// Start from the end of the main chain and work backwards until the
|
|
// common ancestor adding each block to the list of nodes to detach from
|
|
// the main chain.
|
|
for n := b.bestChain.Tip(); n != nil && n != forkNode; n = n.parent {
|
|
detachNodes.PushBack(n)
|
|
}
|
|
|
|
return detachNodes, attachNodes
|
|
}
|
|
|
|
// connectBlock handles connecting the passed node/block to the end of the main
|
|
// (best) chain.
|
|
//
|
|
// This passed utxo view must have all referenced txos the block spends marked
|
|
// as spent and all of the new txos the block creates added to it. In addition,
|
|
// the passed stxos slice must be populated with all of the information for the
|
|
// spent txos. This approach is used because the connection validation that
|
|
// must happen prior to calling this function requires the same details, so
|
|
// it would be inefficient to repeat it.
|
|
//
|
|
// This function MUST be called with the chain state lock held (for writes).
|
|
func (b *BlockChain) connectBlock(node *blockNode, block *btcutil.Block,
|
|
view *UtxoViewpoint, stxos []SpentTxOut) error {
|
|
|
|
// Make sure it's extending the end of the best chain.
|
|
prevHash := &block.MsgBlock().Header.PrevBlock
|
|
if !prevHash.IsEqual(&b.bestChain.Tip().hash) {
|
|
return AssertError("connectBlock must be called with a block " +
|
|
"that extends the main chain")
|
|
}
|
|
|
|
// Sanity check the correct number of stxos are provided.
|
|
if len(stxos) != countSpentOutputs(block) {
|
|
return AssertError("connectBlock called with inconsistent " +
|
|
"spent transaction out information")
|
|
}
|
|
|
|
// No warnings about unknown rules or versions until the chain is
|
|
// current.
|
|
if b.isCurrent() {
|
|
// Warn if any unknown new rules are either about to activate or
|
|
// have already been activated.
|
|
if err := b.warnUnknownRuleActivations(node); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Warn if a high enough percentage of the last blocks have
|
|
// unexpected versions.
|
|
if err := b.warnUnknownVersions(node); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Write any block status changes to DB before updating best state.
|
|
err := b.index.flushToDB()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Generate a new best state snapshot that will be used to update the
|
|
// database and later memory if all database updates are successful.
|
|
b.stateLock.RLock()
|
|
curTotalTxns := b.stateSnapshot.TotalTxns
|
|
b.stateLock.RUnlock()
|
|
numTxns := uint64(len(block.MsgBlock().Transactions))
|
|
blockSize := uint64(block.MsgBlock().SerializeSize())
|
|
blockWeight := uint64(GetBlockWeight(block))
|
|
state := newBestState(node, blockSize, blockWeight, numTxns,
|
|
curTotalTxns+numTxns, node.CalcPastMedianTime())
|
|
|
|
// Atomically insert info into the database.
|
|
err = b.db.Update(func(dbTx database.Tx) error {
|
|
// Update best block state.
|
|
err := dbPutBestState(dbTx, state, node.workSum)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Add the block hash and height to the block index which tracks
|
|
// the main chain.
|
|
err = dbPutBlockIndex(dbTx, block.Hash(), node.height)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Update the utxo set using the state of the utxo view. This
|
|
// entails removing all of the utxos spent and adding the new
|
|
// ones created by the block.
|
|
err = dbPutUtxoView(dbTx, view)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Update the transaction spend journal by adding a record for
|
|
// the block that contains all txos spent by it.
|
|
err = dbPutSpendJournalEntry(dbTx, block.Hash(), stxos)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Allow the index manager to call each of the currently active
|
|
// optional indexes with the block being connected so they can
|
|
// update themselves accordingly.
|
|
if b.indexManager != nil {
|
|
err := b.indexManager.ConnectBlock(dbTx, block, stxos)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Prune fully spent entries and mark all entries in the view unmodified
|
|
// now that the modifications have been committed to the database.
|
|
view.commit()
|
|
|
|
// This node is now the end of the best chain.
|
|
b.bestChain.SetTip(node)
|
|
|
|
// Update the state for the best block. Notice how this replaces the
|
|
// entire struct instead of updating the existing one. This effectively
|
|
// allows the old version to act as a snapshot which callers can use
|
|
// freely without needing to hold a lock for the duration. See the
|
|
// comments on the state variable for more details.
|
|
b.stateLock.Lock()
|
|
b.stateSnapshot = state
|
|
b.stateLock.Unlock()
|
|
|
|
// Notify the caller that the block was connected to the main chain.
|
|
// The caller would typically want to react with actions such as
|
|
// updating wallets.
|
|
b.chainLock.Unlock()
|
|
b.sendNotification(NTBlockConnected, block)
|
|
b.chainLock.Lock()
|
|
|
|
return nil
|
|
}
|
|
|
|
// disconnectBlock handles disconnecting the passed node/block from the end of
|
|
// the main (best) chain.
|
|
//
|
|
// This function MUST be called with the chain state lock held (for writes).
|
|
func (b *BlockChain) disconnectBlock(node *blockNode, block *btcutil.Block, view *UtxoViewpoint) error {
|
|
// Make sure the node being disconnected is the end of the best chain.
|
|
if !node.hash.IsEqual(&b.bestChain.Tip().hash) {
|
|
return AssertError("disconnectBlock must be called with the " +
|
|
"block at the end of the main chain")
|
|
}
|
|
|
|
// Load the previous block since some details for it are needed below.
|
|
prevNode := node.parent
|
|
var prevBlock *btcutil.Block
|
|
err := b.db.View(func(dbTx database.Tx) error {
|
|
var err error
|
|
prevBlock, err = dbFetchBlockByNode(dbTx, prevNode)
|
|
return err
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write any block status changes to DB before updating best state.
|
|
err = b.index.flushToDB()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Generate a new best state snapshot that will be used to update the
|
|
// database and later memory if all database updates are successful.
|
|
b.stateLock.RLock()
|
|
curTotalTxns := b.stateSnapshot.TotalTxns
|
|
b.stateLock.RUnlock()
|
|
numTxns := uint64(len(prevBlock.MsgBlock().Transactions))
|
|
blockSize := uint64(prevBlock.MsgBlock().SerializeSize())
|
|
blockWeight := uint64(GetBlockWeight(prevBlock))
|
|
newTotalTxns := curTotalTxns - uint64(len(block.MsgBlock().Transactions))
|
|
state := newBestState(prevNode, blockSize, blockWeight, numTxns,
|
|
newTotalTxns, prevNode.CalcPastMedianTime())
|
|
|
|
err = b.db.Update(func(dbTx database.Tx) error {
|
|
// Update best block state.
|
|
err := dbPutBestState(dbTx, state, node.workSum)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Remove the block hash and height from the block index which
|
|
// tracks the main chain.
|
|
err = dbRemoveBlockIndex(dbTx, block.Hash(), node.height)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Update the utxo set using the state of the utxo view. This
|
|
// entails restoring all of the utxos spent and removing the new
|
|
// ones created by the block.
|
|
err = dbPutUtxoView(dbTx, view)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Before we delete the spend journal entry for this back,
|
|
// we'll fetch it as is so the indexers can utilize if needed.
|
|
stxos, err := dbFetchSpendJournalEntry(dbTx, block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Update the transaction spend journal by removing the record
|
|
// that contains all txos spent by the block.
|
|
err = dbRemoveSpendJournalEntry(dbTx, block.Hash())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Allow the index manager to call each of the currently active
|
|
// optional indexes with the block being disconnected so they
|
|
// can update themselves accordingly.
|
|
if b.indexManager != nil {
|
|
err := b.indexManager.DisconnectBlock(dbTx, block, stxos)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Prune fully spent entries and mark all entries in the view unmodified
|
|
// now that the modifications have been committed to the database.
|
|
view.commit()
|
|
|
|
// This node's parent is now the end of the best chain.
|
|
b.bestChain.SetTip(node.parent)
|
|
|
|
// Update the state for the best block. Notice how this replaces the
|
|
// entire struct instead of updating the existing one. This effectively
|
|
// allows the old version to act as a snapshot which callers can use
|
|
// freely without needing to hold a lock for the duration. See the
|
|
// comments on the state variable for more details.
|
|
b.stateLock.Lock()
|
|
b.stateSnapshot = state
|
|
b.stateLock.Unlock()
|
|
|
|
// Notify the caller that the block was disconnected from the main
|
|
// chain. The caller would typically want to react with actions such as
|
|
// updating wallets.
|
|
b.chainLock.Unlock()
|
|
b.sendNotification(NTBlockDisconnected, block)
|
|
b.chainLock.Lock()
|
|
|
|
return nil
|
|
}
|
|
|
|
// countSpentOutputs returns the number of utxos the passed block spends.
|
|
func countSpentOutputs(block *btcutil.Block) int {
|
|
// Exclude the coinbase transaction since it can't spend anything.
|
|
var numSpent int
|
|
for _, tx := range block.Transactions()[1:] {
|
|
numSpent += len(tx.MsgTx().TxIn)
|
|
}
|
|
return numSpent
|
|
}
|
|
|
|
// reorganizeChain reorganizes the block chain by disconnecting the nodes in the
|
|
// detachNodes list and connecting the nodes in the attach list. It expects
|
|
// that the lists are already in the correct order and are in sync with the
|
|
// end of the current best chain. Specifically, nodes that are being
|
|
// disconnected must be in reverse order (think of popping them off the end of
|
|
// the chain) and nodes the are being attached must be in forwards order
|
|
// (think pushing them onto the end of the chain).
|
|
//
|
|
// This function may modify node statuses in the block index without flushing.
|
|
//
|
|
// This function MUST be called with the chain state lock held (for writes).
|
|
func (b *BlockChain) reorganizeChain(detachNodes, attachNodes *list.List) error {
|
|
// Nothing to do if no reorganize nodes were provided.
|
|
if detachNodes.Len() == 0 && attachNodes.Len() == 0 {
|
|
return nil
|
|
}
|
|
|
|
// Ensure the provided nodes match the current best chain.
|
|
tip := b.bestChain.Tip()
|
|
if detachNodes.Len() != 0 {
|
|
firstDetachNode := detachNodes.Front().Value.(*blockNode)
|
|
if firstDetachNode.hash != tip.hash {
|
|
return AssertError(fmt.Sprintf("reorganize nodes to detach are "+
|
|
"not for the current best chain -- first detach node %v, "+
|
|
"current chain %v", &firstDetachNode.hash, &tip.hash))
|
|
}
|
|
}
|
|
|
|
// Ensure the provided nodes are for the same fork point.
|
|
if attachNodes.Len() != 0 && detachNodes.Len() != 0 {
|
|
firstAttachNode := attachNodes.Front().Value.(*blockNode)
|
|
lastDetachNode := detachNodes.Back().Value.(*blockNode)
|
|
if firstAttachNode.parent.hash != lastDetachNode.parent.hash {
|
|
return AssertError(fmt.Sprintf("reorganize nodes do not have the "+
|
|
"same fork point -- first attach parent %v, last detach "+
|
|
"parent %v", &firstAttachNode.parent.hash,
|
|
&lastDetachNode.parent.hash))
|
|
}
|
|
}
|
|
|
|
// Track the old and new best chains heads.
|
|
oldBest := tip
|
|
newBest := tip
|
|
|
|
// All of the blocks to detach and related spend journal entries needed
|
|
// to unspend transaction outputs in the blocks being disconnected must
|
|
// be loaded from the database during the reorg check phase below and
|
|
// then they are needed again when doing the actual database updates.
|
|
// Rather than doing two loads, cache the loaded data into these slices.
|
|
detachBlocks := make([]*btcutil.Block, 0, detachNodes.Len())
|
|
detachSpentTxOuts := make([][]SpentTxOut, 0, detachNodes.Len())
|
|
attachBlocks := make([]*btcutil.Block, 0, attachNodes.Len())
|
|
|
|
// Disconnect all of the blocks back to the point of the fork. This
|
|
// entails loading the blocks and their associated spent txos from the
|
|
// database and using that information to unspend all of the spent txos
|
|
// and remove the utxos created by the blocks.
|
|
view := NewUtxoViewpoint()
|
|
view.SetBestHash(&oldBest.hash)
|
|
for e := detachNodes.Front(); e != nil; e = e.Next() {
|
|
n := e.Value.(*blockNode)
|
|
var block *btcutil.Block
|
|
err := b.db.View(func(dbTx database.Tx) error {
|
|
var err error
|
|
block, err = dbFetchBlockByNode(dbTx, n)
|
|
return err
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if n.hash != *block.Hash() {
|
|
return AssertError(fmt.Sprintf("detach block node hash %v (height "+
|
|
"%v) does not match previous parent block hash %v", &n.hash,
|
|
n.height, block.Hash()))
|
|
}
|
|
|
|
// Load all of the utxos referenced by the block that aren't
|
|
// already in the view.
|
|
err = view.fetchInputUtxos(b.db, block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Load all of the spent txos for the block from the spend
|
|
// journal.
|
|
var stxos []SpentTxOut
|
|
err = b.db.View(func(dbTx database.Tx) error {
|
|
stxos, err = dbFetchSpendJournalEntry(dbTx, block)
|
|
return err
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Store the loaded block and spend journal entry for later.
|
|
detachBlocks = append(detachBlocks, block)
|
|
detachSpentTxOuts = append(detachSpentTxOuts, stxos)
|
|
|
|
err = view.disconnectTransactions(b.db, block, stxos)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
newBest = n.parent
|
|
}
|
|
|
|
// Set the fork point only if there are nodes to attach since otherwise
|
|
// blocks are only being disconnected and thus there is no fork point.
|
|
var forkNode *blockNode
|
|
if attachNodes.Len() > 0 {
|
|
forkNode = newBest
|
|
}
|
|
|
|
// Perform several checks to verify each block that needs to be attached
|
|
// to the main chain can be connected without violating any rules and
|
|
// without actually connecting the block.
|
|
//
|
|
// NOTE: These checks could be done directly when connecting a block,
|
|
// however the downside to that approach is that if any of these checks
|
|
// fail after disconnecting some blocks or attaching others, all of the
|
|
// operations have to be rolled back to get the chain back into the
|
|
// state it was before the rule violation (or other failure). There are
|
|
// at least a couple of ways accomplish that rollback, but both involve
|
|
// tweaking the chain and/or database. This approach catches these
|
|
// issues before ever modifying the chain.
|
|
for e := attachNodes.Front(); e != nil; e = e.Next() {
|
|
n := e.Value.(*blockNode)
|
|
|
|
var block *btcutil.Block
|
|
err := b.db.View(func(dbTx database.Tx) error {
|
|
var err error
|
|
block, err = dbFetchBlockByNode(dbTx, n)
|
|
return err
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Store the loaded block for later.
|
|
attachBlocks = append(attachBlocks, block)
|
|
|
|
// Skip checks if node has already been fully validated. Although
|
|
// checkConnectBlock gets skipped, we still need to update the UTXO
|
|
// view.
|
|
if b.index.NodeStatus(n).KnownValid() {
|
|
err = view.fetchInputUtxos(b.db, block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
err = view.connectTransactions(block, nil)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
newBest = n
|
|
continue
|
|
}
|
|
|
|
// Notice the spent txout details are not requested here and
|
|
// thus will not be generated. This is done because the state
|
|
// is not being immediately written to the database, so it is
|
|
// not needed.
|
|
//
|
|
// In the case the block is determined to be invalid due to a
|
|
// rule violation, mark it as invalid and mark all of its
|
|
// descendants as having an invalid ancestor.
|
|
err = b.checkConnectBlock(n, block, view, nil)
|
|
if err != nil {
|
|
if _, ok := err.(RuleError); ok {
|
|
b.index.SetStatusFlags(n, statusValidateFailed)
|
|
for de := e.Next(); de != nil; de = de.Next() {
|
|
dn := de.Value.(*blockNode)
|
|
b.index.SetStatusFlags(dn, statusInvalidAncestor)
|
|
}
|
|
}
|
|
return err
|
|
}
|
|
b.index.SetStatusFlags(n, statusValid)
|
|
|
|
newBest = n
|
|
}
|
|
|
|
// Reset the view for the actual connection code below. This is
|
|
// required because the view was previously modified when checking if
|
|
// the reorg would be successful and the connection code requires the
|
|
// view to be valid from the viewpoint of each block being connected or
|
|
// disconnected.
|
|
view = NewUtxoViewpoint()
|
|
view.SetBestHash(&b.bestChain.Tip().hash)
|
|
|
|
// Disconnect blocks from the main chain.
|
|
for i, e := 0, detachNodes.Front(); e != nil; i, e = i+1, e.Next() {
|
|
n := e.Value.(*blockNode)
|
|
block := detachBlocks[i]
|
|
|
|
// Load all of the utxos referenced by the block that aren't
|
|
// already in the view.
|
|
err := view.fetchInputUtxos(b.db, block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Update the view to unspend all of the spent txos and remove
|
|
// the utxos created by the block.
|
|
err = view.disconnectTransactions(b.db, block,
|
|
detachSpentTxOuts[i])
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Update the database and chain state.
|
|
err = b.disconnectBlock(n, block, view)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Connect the new best chain blocks.
|
|
for i, e := 0, attachNodes.Front(); e != nil; i, e = i+1, e.Next() {
|
|
n := e.Value.(*blockNode)
|
|
block := attachBlocks[i]
|
|
|
|
// Load all of the utxos referenced by the block that aren't
|
|
// already in the view.
|
|
err := view.fetchInputUtxos(b.db, block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Update the view to mark all utxos referenced by the block
|
|
// as spent and add all transactions being created by this block
|
|
// to it. Also, provide an stxo slice so the spent txout
|
|
// details are generated.
|
|
stxos := make([]SpentTxOut, 0, countSpentOutputs(block))
|
|
err = view.connectTransactions(block, &stxos)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Update the database and chain state.
|
|
err = b.connectBlock(n, block, view, stxos)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Log the point where the chain forked and old and new best chain
|
|
// heads.
|
|
if forkNode != nil {
|
|
log.Infof("REORGANIZE: Chain forks at %v (height %v)", forkNode.hash,
|
|
forkNode.height)
|
|
}
|
|
log.Infof("REORGANIZE: Old best chain head was %v (height %v)",
|
|
&oldBest.hash, oldBest.height)
|
|
log.Infof("REORGANIZE: New best chain head is %v (height %v)",
|
|
newBest.hash, newBest.height)
|
|
|
|
return nil
|
|
}
|
|
|
|
// connectBestChain handles connecting the passed block to the chain while
|
|
// respecting proper chain selection according to the chain with the most
|
|
// proof of work. In the typical case, the new block simply extends the main
|
|
// chain. However, it may also be extending (or creating) a side chain (fork)
|
|
// which may or may not end up becoming the main chain depending on which fork
|
|
// cumulatively has the most proof of work. It returns whether or not the block
|
|
// ended up on the main chain (either due to extending the main chain or causing
|
|
// a reorganization to become the main chain).
|
|
//
|
|
// The flags modify the behavior of this function as follows:
|
|
// - BFFastAdd: Avoids several expensive transaction validation operations.
|
|
// This is useful when using checkpoints.
|
|
//
|
|
// This function MUST be called with the chain state lock held (for writes).
|
|
func (b *BlockChain) connectBestChain(node *blockNode, block *btcutil.Block, flags BehaviorFlags) (bool, error) {
|
|
fastAdd := flags&BFFastAdd == BFFastAdd
|
|
|
|
flushIndexState := func() {
|
|
// Intentionally ignore errors writing updated node status to DB. If
|
|
// it fails to write, it's not the end of the world. If the block is
|
|
// valid, we flush in connectBlock and if the block is invalid, the
|
|
// worst that can happen is we revalidate the block after a restart.
|
|
if writeErr := b.index.flushToDB(); writeErr != nil {
|
|
log.Warnf("Error flushing block index changes to disk: %v",
|
|
writeErr)
|
|
}
|
|
}
|
|
|
|
// We are extending the main (best) chain with a new block. This is the
|
|
// most common case.
|
|
parentHash := &block.MsgBlock().Header.PrevBlock
|
|
if parentHash.IsEqual(&b.bestChain.Tip().hash) {
|
|
// Skip checks if node has already been fully validated.
|
|
fastAdd = fastAdd || b.index.NodeStatus(node).KnownValid()
|
|
|
|
// Perform several checks to verify the block can be connected
|
|
// to the main chain without violating any rules and without
|
|
// actually connecting the block.
|
|
view := NewUtxoViewpoint()
|
|
view.SetBestHash(parentHash)
|
|
stxos := make([]SpentTxOut, 0, countSpentOutputs(block))
|
|
if !fastAdd {
|
|
err := b.checkConnectBlock(node, block, view, &stxos)
|
|
if err == nil {
|
|
b.index.SetStatusFlags(node, statusValid)
|
|
} else if _, ok := err.(RuleError); ok {
|
|
b.index.SetStatusFlags(node, statusValidateFailed)
|
|
} else {
|
|
return false, err
|
|
}
|
|
|
|
flushIndexState()
|
|
|
|
if err != nil {
|
|
return false, err
|
|
}
|
|
}
|
|
|
|
// In the fast add case the code to check the block connection
|
|
// was skipped, so the utxo view needs to load the referenced
|
|
// utxos, spend them, and add the new utxos being created by
|
|
// this block.
|
|
if fastAdd {
|
|
err := view.fetchInputUtxos(b.db, block)
|
|
if err != nil {
|
|
return false, err
|
|
}
|
|
err = view.connectTransactions(block, &stxos)
|
|
if err != nil {
|
|
return false, err
|
|
}
|
|
}
|
|
|
|
// Connect the block to the main chain.
|
|
err := b.connectBlock(node, block, view, stxos)
|
|
if err != nil {
|
|
// If we got hit with a rule error, then we'll mark
|
|
// that status of the block as invalid and flush the
|
|
// index state to disk before returning with the error.
|
|
if _, ok := err.(RuleError); ok {
|
|
b.index.SetStatusFlags(
|
|
node, statusValidateFailed,
|
|
)
|
|
}
|
|
|
|
flushIndexState()
|
|
|
|
return false, err
|
|
}
|
|
|
|
// If this is fast add, or this block node isn't yet marked as
|
|
// valid, then we'll update its status and flush the state to
|
|
// disk again.
|
|
if fastAdd || !b.index.NodeStatus(node).KnownValid() {
|
|
b.index.SetStatusFlags(node, statusValid)
|
|
flushIndexState()
|
|
}
|
|
|
|
return true, nil
|
|
}
|
|
if fastAdd {
|
|
log.Warnf("fastAdd set in the side chain case? %v\n",
|
|
block.Hash())
|
|
}
|
|
|
|
// We're extending (or creating) a side chain, but the cumulative
|
|
// work for this new side chain is not enough to make it the new chain.
|
|
if node.workSum.Cmp(b.bestChain.Tip().workSum) <= 0 {
|
|
// Log information about how the block is forking the chain.
|
|
fork := b.bestChain.FindFork(node)
|
|
if fork.hash.IsEqual(parentHash) {
|
|
log.Infof("FORK: Block %v forks the chain at height %d"+
|
|
"/block %v, but does not cause a reorganize",
|
|
node.hash, fork.height, fork.hash)
|
|
} else {
|
|
log.Infof("EXTEND FORK: Block %v extends a side chain "+
|
|
"which forks the chain at height %d/block %v",
|
|
node.hash, fork.height, fork.hash)
|
|
}
|
|
|
|
return false, nil
|
|
}
|
|
|
|
// We're extending (or creating) a side chain and the cumulative work
|
|
// for this new side chain is more than the old best chain, so this side
|
|
// chain needs to become the main chain. In order to accomplish that,
|
|
// find the common ancestor of both sides of the fork, disconnect the
|
|
// blocks that form the (now) old fork from the main chain, and attach
|
|
// the blocks that form the new chain to the main chain starting at the
|
|
// common ancenstor (the point where the chain forked).
|
|
detachNodes, attachNodes := b.getReorganizeNodes(node)
|
|
|
|
// Reorganize the chain.
|
|
log.Infof("REORGANIZE: Block %v is causing a reorganize.", node.hash)
|
|
err := b.reorganizeChain(detachNodes, attachNodes)
|
|
|
|
// Either getReorganizeNodes or reorganizeChain could have made unsaved
|
|
// changes to the block index, so flush regardless of whether there was an
|
|
// error. The index would only be dirty if the block failed to connect, so
|
|
// we can ignore any errors writing.
|
|
if writeErr := b.index.flushToDB(); writeErr != nil {
|
|
log.Warnf("Error flushing block index changes to disk: %v", writeErr)
|
|
}
|
|
|
|
return err == nil, err
|
|
}
|
|
|
|
// isCurrent returns whether or not the chain believes it is current. Several
|
|
// factors are used to guess, but the key factors that allow the chain to
|
|
// believe it is current are:
|
|
// - Latest block height is after the latest checkpoint (if enabled)
|
|
// - Latest block has a timestamp newer than 24 hours ago
|
|
//
|
|
// This function MUST be called with the chain state lock held (for reads).
|
|
func (b *BlockChain) isCurrent() bool {
|
|
// Not current if the latest main (best) chain height is before the
|
|
// latest known good checkpoint (when checkpoints are enabled).
|
|
checkpoint := b.LatestCheckpoint()
|
|
if checkpoint != nil && b.bestChain.Tip().height < checkpoint.Height {
|
|
return false
|
|
}
|
|
|
|
// Not current if the latest best block has a timestamp before 24 hours
|
|
// ago.
|
|
//
|
|
// The chain appears to be current if none of the checks reported
|
|
// otherwise.
|
|
minus24Hours := b.timeSource.AdjustedTime().Add(-24 * time.Hour).Unix()
|
|
return b.bestChain.Tip().timestamp >= minus24Hours
|
|
}
|
|
|
|
// IsCurrent returns whether or not the chain believes it is current. Several
|
|
// factors are used to guess, but the key factors that allow the chain to
|
|
// believe it is current are:
|
|
// - Latest block height is after the latest checkpoint (if enabled)
|
|
// - Latest block has a timestamp newer than 24 hours ago
|
|
//
|
|
// This function is safe for concurrent access.
|
|
func (b *BlockChain) IsCurrent() bool {
|
|
b.chainLock.RLock()
|
|
defer b.chainLock.RUnlock()
|
|
|
|
return b.isCurrent()
|
|
}
|
|
|
|
// BestSnapshot returns information about the current best chain block and
|
|
// related state as of the current point in time. The returned instance must be
|
|
// treated as immutable since it is shared by all callers.
|
|
//
|
|
// This function is safe for concurrent access.
|
|
func (b *BlockChain) BestSnapshot() *BestState {
|
|
b.stateLock.RLock()
|
|
snapshot := b.stateSnapshot
|
|
b.stateLock.RUnlock()
|
|
return snapshot
|
|
}
|
|
|
|
// HeaderByHash returns the block header identified by the given hash or an
|
|
// error if it doesn't exist. Note that this will return headers from both the
|
|
// main and side chains.
|
|
func (b *BlockChain) HeaderByHash(hash *chainhash.Hash) (wire.BlockHeader, error) {
|
|
node := b.index.LookupNode(hash)
|
|
if node == nil {
|
|
err := fmt.Errorf("block %s is not known", hash)
|
|
return wire.BlockHeader{}, err
|
|
}
|
|
|
|
return node.Header(), nil
|
|
}
|
|
|
|
// MainChainHasBlock returns whether or not the block with the given hash is in
|
|
// the main chain.
|
|
//
|
|
// This function is safe for concurrent access.
|
|
func (b *BlockChain) MainChainHasBlock(hash *chainhash.Hash) bool {
|
|
node := b.index.LookupNode(hash)
|
|
return node != nil && b.bestChain.Contains(node)
|
|
}
|
|
|
|
// BlockLocatorFromHash returns a block locator for the passed block hash.
|
|
// See BlockLocator for details on the algorithm used to create a block locator.
|
|
//
|
|
// In addition to the general algorithm referenced above, this function will
|
|
// return the block locator for the latest known tip of the main (best) chain if
|
|
// the passed hash is not currently known.
|
|
//
|
|
// This function is safe for concurrent access.
|
|
func (b *BlockChain) BlockLocatorFromHash(hash *chainhash.Hash) BlockLocator {
|
|
b.chainLock.RLock()
|
|
node := b.index.LookupNode(hash)
|
|
locator := b.bestChain.blockLocator(node)
|
|
b.chainLock.RUnlock()
|
|
return locator
|
|
}
|
|
|
|
// LatestBlockLocator returns a block locator for the latest known tip of the
|
|
// main (best) chain.
|
|
//
|
|
// This function is safe for concurrent access.
|
|
func (b *BlockChain) LatestBlockLocator() (BlockLocator, error) {
|
|
b.chainLock.RLock()
|
|
locator := b.bestChain.BlockLocator(nil)
|
|
b.chainLock.RUnlock()
|
|
return locator, nil
|
|
}
|
|
|
|
// BlockHeightByHash returns the height of the block with the given hash in the
|
|
// main chain.
|
|
//
|
|
// This function is safe for concurrent access.
|
|
func (b *BlockChain) BlockHeightByHash(hash *chainhash.Hash) (int32, error) {
|
|
node := b.index.LookupNode(hash)
|
|
if node == nil || !b.bestChain.Contains(node) {
|
|
str := fmt.Sprintf("block %s is not in the main chain", hash)
|
|
return 0, errNotInMainChain(str)
|
|
}
|
|
|
|
return node.height, nil
|
|
}
|
|
|
|
// BlockHashByHeight returns the hash of the block at the given height in the
|
|
// main chain.
|
|
//
|
|
// This function is safe for concurrent access.
|
|
func (b *BlockChain) BlockHashByHeight(blockHeight int32) (*chainhash.Hash, error) {
|
|
node := b.bestChain.NodeByHeight(blockHeight)
|
|
if node == nil {
|
|
str := fmt.Sprintf("no block at height %d exists", blockHeight)
|
|
return nil, errNotInMainChain(str)
|
|
|
|
}
|
|
|
|
return &node.hash, nil
|
|
}
|
|
|
|
// HeightRange returns a range of block hashes for the given start and end
|
|
// heights. It is inclusive of the start height and exclusive of the end
|
|
// height. The end height will be limited to the current main chain height.
|
|
//
|
|
// This function is safe for concurrent access.
|
|
func (b *BlockChain) HeightRange(startHeight, endHeight int32) ([]chainhash.Hash, error) {
|
|
// Ensure requested heights are sane.
|
|
if startHeight < 0 {
|
|
return nil, fmt.Errorf("start height of fetch range must not "+
|
|
"be less than zero - got %d", startHeight)
|
|
}
|
|
if endHeight < startHeight {
|
|
return nil, fmt.Errorf("end height of fetch range must not "+
|
|
"be less than the start height - got start %d, end %d",
|
|
startHeight, endHeight)
|
|
}
|
|
|
|
// There is nothing to do when the start and end heights are the same,
|
|
// so return now to avoid the chain view lock.
|
|
if startHeight == endHeight {
|
|
return nil, nil
|
|
}
|
|
|
|
// Grab a lock on the chain view to prevent it from changing due to a
|
|
// reorg while building the hashes.
|
|
b.bestChain.mtx.Lock()
|
|
defer b.bestChain.mtx.Unlock()
|
|
|
|
// When the requested start height is after the most recent best chain
|
|
// height, there is nothing to do.
|
|
latestHeight := b.bestChain.tip().height
|
|
if startHeight > latestHeight {
|
|
return nil, nil
|
|
}
|
|
|
|
// Limit the ending height to the latest height of the chain.
|
|
if endHeight > latestHeight+1 {
|
|
endHeight = latestHeight + 1
|
|
}
|
|
|
|
// Fetch as many as are available within the specified range.
|
|
hashes := make([]chainhash.Hash, 0, endHeight-startHeight)
|
|
for i := startHeight; i < endHeight; i++ {
|
|
hashes = append(hashes, b.bestChain.nodeByHeight(i).hash)
|
|
}
|
|
return hashes, nil
|
|
}
|
|
|
|
// HeightToHashRange returns a range of block hashes for the given start height
|
|
// and end hash, inclusive on both ends. The hashes are for all blocks that are
|
|
// ancestors of endHash with height greater than or equal to startHeight. The
|
|
// end hash must belong to a block that is known to be valid.
|
|
//
|
|
// This function is safe for concurrent access.
|
|
func (b *BlockChain) HeightToHashRange(startHeight int32,
|
|
endHash *chainhash.Hash, maxResults int) ([]chainhash.Hash, error) {
|
|
|
|
endNode := b.index.LookupNode(endHash)
|
|
if endNode == nil {
|
|
return nil, fmt.Errorf("no known block header with hash %v", endHash)
|
|
}
|
|
if !b.index.NodeStatus(endNode).KnownValid() {
|
|
return nil, fmt.Errorf("block %v is not yet validated", endHash)
|
|
}
|
|
endHeight := endNode.height
|
|
|
|
if startHeight < 0 {
|
|
return nil, fmt.Errorf("start height (%d) is below 0", startHeight)
|
|
}
|
|
if startHeight > endHeight {
|
|
return nil, fmt.Errorf("start height (%d) is past end height (%d)",
|
|
startHeight, endHeight)
|
|
}
|
|
|
|
resultsLength := int(endHeight - startHeight + 1)
|
|
if resultsLength > maxResults {
|
|
return nil, fmt.Errorf("number of results (%d) would exceed max (%d)",
|
|
resultsLength, maxResults)
|
|
}
|
|
|
|
// Walk backwards from endHeight to startHeight, collecting block hashes.
|
|
node := endNode
|
|
hashes := make([]chainhash.Hash, resultsLength)
|
|
for i := resultsLength - 1; i >= 0; i-- {
|
|
hashes[i] = node.hash
|
|
node = node.parent
|
|
}
|
|
return hashes, nil
|
|
}
|
|
|
|
// IntervalBlockHashes returns hashes for all blocks that are ancestors of
|
|
// endHash where the block height is a positive multiple of interval.
|
|
//
|
|
// This function is safe for concurrent access.
|
|
func (b *BlockChain) IntervalBlockHashes(endHash *chainhash.Hash, interval int,
|
|
) ([]chainhash.Hash, error) {
|
|
|
|
endNode := b.index.LookupNode(endHash)
|
|
if endNode == nil {
|
|
return nil, fmt.Errorf("no known block header with hash %v", endHash)
|
|
}
|
|
if !b.index.NodeStatus(endNode).KnownValid() {
|
|
return nil, fmt.Errorf("block %v is not yet validated", endHash)
|
|
}
|
|
endHeight := endNode.height
|
|
|
|
resultsLength := int(endHeight) / interval
|
|
hashes := make([]chainhash.Hash, resultsLength)
|
|
|
|
b.bestChain.mtx.Lock()
|
|
defer b.bestChain.mtx.Unlock()
|
|
|
|
blockNode := endNode
|
|
for index := int(endHeight) / interval; index > 0; index-- {
|
|
// Use the bestChain chainView for faster lookups once lookup intersects
|
|
// the best chain.
|
|
blockHeight := int32(index * interval)
|
|
if b.bestChain.contains(blockNode) {
|
|
blockNode = b.bestChain.nodeByHeight(blockHeight)
|
|
} else {
|
|
blockNode = blockNode.Ancestor(blockHeight)
|
|
}
|
|
|
|
hashes[index-1] = blockNode.hash
|
|
}
|
|
|
|
return hashes, nil
|
|
}
|
|
|
|
// locateInventory returns the node of the block after the first known block in
|
|
// the locator along with the number of subsequent nodes needed to either reach
|
|
// the provided stop hash or the provided max number of entries.
|
|
//
|
|
// In addition, there are two special cases:
|
|
//
|
|
// - When no locators are provided, the stop hash is treated as a request for
|
|
// that block, so it will either return the node associated with the stop hash
|
|
// if it is known, or nil if it is unknown
|
|
// - When locators are provided, but none of them are known, nodes starting
|
|
// after the genesis block will be returned
|
|
//
|
|
// This is primarily a helper function for the locateBlocks and locateHeaders
|
|
// functions.
|
|
//
|
|
// This function MUST be called with the chain state lock held (for reads).
|
|
func (b *BlockChain) locateInventory(locator BlockLocator, hashStop *chainhash.Hash, maxEntries uint32) (*blockNode, uint32) {
|
|
// There are no block locators so a specific block is being requested
|
|
// as identified by the stop hash.
|
|
stopNode := b.index.LookupNode(hashStop)
|
|
if len(locator) == 0 {
|
|
if stopNode == nil {
|
|
// No blocks with the stop hash were found so there is
|
|
// nothing to do.
|
|
return nil, 0
|
|
}
|
|
return stopNode, 1
|
|
}
|
|
|
|
// Find the most recent locator block hash in the main chain. In the
|
|
// case none of the hashes in the locator are in the main chain, fall
|
|
// back to the genesis block.
|
|
startNode := b.bestChain.Genesis()
|
|
for _, hash := range locator {
|
|
node := b.index.LookupNode(hash)
|
|
if node != nil && b.bestChain.Contains(node) {
|
|
startNode = node
|
|
break
|
|
}
|
|
}
|
|
|
|
// Start at the block after the most recently known block. When there
|
|
// is no next block it means the most recently known block is the tip of
|
|
// the best chain, so there is nothing more to do.
|
|
startNode = b.bestChain.Next(startNode)
|
|
if startNode == nil {
|
|
return nil, 0
|
|
}
|
|
|
|
// Calculate how many entries are needed.
|
|
total := uint32((b.bestChain.Tip().height - startNode.height) + 1)
|
|
if stopNode != nil && b.bestChain.Contains(stopNode) &&
|
|
stopNode.height >= startNode.height {
|
|
|
|
total = uint32((stopNode.height - startNode.height) + 1)
|
|
}
|
|
if total > maxEntries {
|
|
total = maxEntries
|
|
}
|
|
|
|
return startNode, total
|
|
}
|
|
|
|
// locateBlocks returns the hashes of the blocks after the first known block in
|
|
// the locator until the provided stop hash is reached, or up to the provided
|
|
// max number of block hashes.
|
|
//
|
|
// See the comment on the exported function for more details on special cases.
|
|
//
|
|
// This function MUST be called with the chain state lock held (for reads).
|
|
func (b *BlockChain) locateBlocks(locator BlockLocator, hashStop *chainhash.Hash, maxHashes uint32) []chainhash.Hash {
|
|
// Find the node after the first known block in the locator and the
|
|
// total number of nodes after it needed while respecting the stop hash
|
|
// and max entries.
|
|
node, total := b.locateInventory(locator, hashStop, maxHashes)
|
|
if total == 0 {
|
|
return nil
|
|
}
|
|
|
|
// Populate and return the found hashes.
|
|
hashes := make([]chainhash.Hash, 0, total)
|
|
for i := uint32(0); i < total; i++ {
|
|
hashes = append(hashes, node.hash)
|
|
node = b.bestChain.Next(node)
|
|
}
|
|
return hashes
|
|
}
|
|
|
|
// LocateBlocks returns the hashes of the blocks after the first known block in
|
|
// the locator until the provided stop hash is reached, or up to the provided
|
|
// max number of block hashes.
|
|
//
|
|
// In addition, there are two special cases:
|
|
//
|
|
// - When no locators are provided, the stop hash is treated as a request for
|
|
// that block, so it will either return the stop hash itself if it is known,
|
|
// or nil if it is unknown
|
|
// - When locators are provided, but none of them are known, hashes starting
|
|
// after the genesis block will be returned
|
|
//
|
|
// This function is safe for concurrent access.
|
|
func (b *BlockChain) LocateBlocks(locator BlockLocator, hashStop *chainhash.Hash, maxHashes uint32) []chainhash.Hash {
|
|
b.chainLock.RLock()
|
|
hashes := b.locateBlocks(locator, hashStop, maxHashes)
|
|
b.chainLock.RUnlock()
|
|
return hashes
|
|
}
|
|
|
|
// locateHeaders returns the headers of the blocks after the first known block
|
|
// in the locator until the provided stop hash is reached, or up to the provided
|
|
// max number of block headers.
|
|
//
|
|
// See the comment on the exported function for more details on special cases.
|
|
//
|
|
// This function MUST be called with the chain state lock held (for reads).
|
|
func (b *BlockChain) locateHeaders(locator BlockLocator, hashStop *chainhash.Hash, maxHeaders uint32) []wire.BlockHeader {
|
|
// Find the node after the first known block in the locator and the
|
|
// total number of nodes after it needed while respecting the stop hash
|
|
// and max entries.
|
|
node, total := b.locateInventory(locator, hashStop, maxHeaders)
|
|
if total == 0 {
|
|
return nil
|
|
}
|
|
|
|
// Populate and return the found headers.
|
|
headers := make([]wire.BlockHeader, 0, total)
|
|
for i := uint32(0); i < total; i++ {
|
|
headers = append(headers, node.Header())
|
|
node = b.bestChain.Next(node)
|
|
}
|
|
return headers
|
|
}
|
|
|
|
// LocateHeaders returns the headers of the blocks after the first known block
|
|
// in the locator until the provided stop hash is reached, or up to a max of
|
|
// wire.MaxBlockHeadersPerMsg headers.
|
|
//
|
|
// In addition, there are two special cases:
|
|
//
|
|
// - When no locators are provided, the stop hash is treated as a request for
|
|
// that header, so it will either return the header for the stop hash itself
|
|
// if it is known, or nil if it is unknown
|
|
// - When locators are provided, but none of them are known, headers starting
|
|
// after the genesis block will be returned
|
|
//
|
|
// This function is safe for concurrent access.
|
|
func (b *BlockChain) LocateHeaders(locator BlockLocator, hashStop *chainhash.Hash) []wire.BlockHeader {
|
|
b.chainLock.RLock()
|
|
headers := b.locateHeaders(locator, hashStop, wire.MaxBlockHeadersPerMsg)
|
|
b.chainLock.RUnlock()
|
|
return headers
|
|
}
|
|
|
|
// IndexManager provides a generic interface that the is called when blocks are
|
|
// connected and disconnected to and from the tip of the main chain for the
|
|
// purpose of supporting optional indexes.
|
|
type IndexManager interface {
|
|
// Init is invoked during chain initialize in order to allow the index
|
|
// manager to initialize itself and any indexes it is managing. The
|
|
// channel parameter specifies a channel the caller can close to signal
|
|
// that the process should be interrupted. It can be nil if that
|
|
// behavior is not desired.
|
|
Init(*BlockChain, <-chan struct{}) error
|
|
|
|
// ConnectBlock is invoked when a new block has been connected to the
|
|
// main chain. The set of output spent within a block is also passed in
|
|
// so indexers can access the previous output scripts input spent if
|
|
// required.
|
|
ConnectBlock(database.Tx, *btcutil.Block, []SpentTxOut) error
|
|
|
|
// DisconnectBlock is invoked when a block has been disconnected from
|
|
// the main chain. The set of outputs scripts that were spent within
|
|
// this block is also returned so indexers can clean up the prior index
|
|
// state for this block.
|
|
DisconnectBlock(database.Tx, *btcutil.Block, []SpentTxOut) error
|
|
}
|
|
|
|
// Config is a descriptor which specifies the blockchain instance configuration.
|
|
type Config struct {
|
|
// DB defines the database which houses the blocks and will be used to
|
|
// store all metadata created by this package such as the utxo set.
|
|
//
|
|
// This field is required.
|
|
DB database.DB
|
|
|
|
// Interrupt specifies a channel the caller can close to signal that
|
|
// long running operations, such as catching up indexes or performing
|
|
// database migrations, should be interrupted.
|
|
//
|
|
// This field can be nil if the caller does not desire the behavior.
|
|
Interrupt <-chan struct{}
|
|
|
|
// ChainParams identifies which chain parameters the chain is associated
|
|
// with.
|
|
//
|
|
// This field is required.
|
|
ChainParams *chaincfg.Params
|
|
|
|
// Checkpoints hold caller-defined checkpoints that should be added to
|
|
// the default checkpoints in ChainParams. Checkpoints must be sorted
|
|
// by height.
|
|
//
|
|
// This field can be nil if the caller does not wish to specify any
|
|
// checkpoints.
|
|
Checkpoints []chaincfg.Checkpoint
|
|
|
|
// TimeSource defines the median time source to use for things such as
|
|
// block processing and determining whether or not the chain is current.
|
|
//
|
|
// The caller is expected to keep a reference to the time source as well
|
|
// and add time samples from other peers on the network so the local
|
|
// time is adjusted to be in agreement with other peers.
|
|
TimeSource MedianTimeSource
|
|
|
|
// SigCache defines a signature cache to use when when validating
|
|
// signatures. This is typically most useful when individual
|
|
// transactions are already being validated prior to their inclusion in
|
|
// a block such as what is usually done via a transaction memory pool.
|
|
//
|
|
// This field can be nil if the caller is not interested in using a
|
|
// signature cache.
|
|
SigCache *txscript.SigCache
|
|
|
|
// IndexManager defines an index manager to use when initializing the
|
|
// chain and connecting and disconnecting blocks.
|
|
//
|
|
// This field can be nil if the caller does not wish to make use of an
|
|
// index manager.
|
|
IndexManager IndexManager
|
|
|
|
// HashCache defines a transaction hash mid-state cache to use when
|
|
// validating transactions. This cache has the potential to greatly
|
|
// speed up transaction validation as re-using the pre-calculated
|
|
// mid-state eliminates the O(N^2) validation complexity due to the
|
|
// SigHashAll flag.
|
|
//
|
|
// This field can be nil if the caller is not interested in using a
|
|
// signature cache.
|
|
HashCache *txscript.HashCache
|
|
}
|
|
|
|
// New returns a BlockChain instance using the provided configuration details.
|
|
func New(config *Config) (*BlockChain, error) {
|
|
// Enforce required config fields.
|
|
if config.DB == nil {
|
|
return nil, AssertError("blockchain.New database is nil")
|
|
}
|
|
if config.ChainParams == nil {
|
|
return nil, AssertError("blockchain.New chain parameters nil")
|
|
}
|
|
if config.TimeSource == nil {
|
|
return nil, AssertError("blockchain.New timesource is nil")
|
|
}
|
|
|
|
// Generate a checkpoint by height map from the provided checkpoints
|
|
// and assert the provided checkpoints are sorted by height as required.
|
|
var checkpointsByHeight map[int32]*chaincfg.Checkpoint
|
|
var prevCheckpointHeight int32
|
|
if len(config.Checkpoints) > 0 {
|
|
checkpointsByHeight = make(map[int32]*chaincfg.Checkpoint)
|
|
for i := range config.Checkpoints {
|
|
checkpoint := &config.Checkpoints[i]
|
|
if checkpoint.Height <= prevCheckpointHeight {
|
|
return nil, AssertError("blockchain.New " +
|
|
"checkpoints are not sorted by height")
|
|
}
|
|
|
|
checkpointsByHeight[checkpoint.Height] = checkpoint
|
|
prevCheckpointHeight = checkpoint.Height
|
|
}
|
|
}
|
|
|
|
params := config.ChainParams
|
|
targetTimespan := int64(params.TargetTimespan / time.Second)
|
|
targetTimePerBlock := int64(params.TargetTimePerBlock / time.Second)
|
|
adjustmentFactor := params.RetargetAdjustmentFactor
|
|
b := BlockChain{
|
|
checkpoints: config.Checkpoints,
|
|
checkpointsByHeight: checkpointsByHeight,
|
|
db: config.DB,
|
|
chainParams: params,
|
|
timeSource: config.TimeSource,
|
|
sigCache: config.SigCache,
|
|
indexManager: config.IndexManager,
|
|
minRetargetTimespan: targetTimespan / adjustmentFactor,
|
|
maxRetargetTimespan: targetTimespan * adjustmentFactor,
|
|
blocksPerRetarget: int32(targetTimespan / targetTimePerBlock),
|
|
index: newBlockIndex(config.DB, params),
|
|
hashCache: config.HashCache,
|
|
bestChain: newChainView(nil),
|
|
orphans: make(map[chainhash.Hash]*orphanBlock),
|
|
prevOrphans: make(map[chainhash.Hash][]*orphanBlock),
|
|
warningCaches: newThresholdCaches(vbNumBits),
|
|
deploymentCaches: newThresholdCaches(chaincfg.DefinedDeployments),
|
|
}
|
|
|
|
// Initialize the chain state from the passed database. When the db
|
|
// does not yet contain any chain state, both it and the chain state
|
|
// will be initialized to contain only the genesis block.
|
|
if err := b.initChainState(); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Perform any upgrades to the various chain-specific buckets as needed.
|
|
if err := b.maybeUpgradeDbBuckets(config.Interrupt); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Initialize and catch up all of the currently active optional indexes
|
|
// as needed.
|
|
if config.IndexManager != nil {
|
|
err := config.IndexManager.Init(&b, config.Interrupt)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
|
|
// Initialize rule change threshold state caches.
|
|
if err := b.initThresholdCaches(); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
bestNode := b.bestChain.Tip()
|
|
log.Infof("Chain state (height %d, hash %v, totaltx %d, work %v)",
|
|
bestNode.height, bestNode.hash, b.stateSnapshot.TotalTxns,
|
|
bestNode.workSum)
|
|
|
|
return &b, nil
|
|
}
|