// VulcanizeDB // Copyright © 2022 Vulcanize // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // This file will keep track of all the code needed to process a slot. // To process a slot, it should have all the necessary data needed to write it to the DB. // But not actually write it. package beaconclient import ( "context" "encoding/hex" "fmt" "strings" "time" "github.com/jackc/pgx/v4" log "github.com/sirupsen/logrus" "github.com/vulcanize/ipld-eth-beacon-indexer/pkg/database/sql" "github.com/vulcanize/ipld-eth-beacon-indexer/pkg/loghelper" "golang.org/x/sync/errgroup" ) type SlotProcessingDetails struct { Context context.Context // A context generic context with multiple uses. ServerEndpoint string // What is the endpoint of the beacon server. Db sql.Database // Database object used for reads and writes. Metrics *BeaconClientMetrics // An object used to keep track of certain BeaconClient Metrics. KnownGapTableIncrement int // The max number of slots within a single known_gaps table entry. CheckDb bool // Should we check the DB to see if the slot exists before processing it? PerformBeaconStateProcessing bool // Should we process BeaconStates? PerformBeaconBlockProcessing bool // Should we process BeaconBlocks? StartingSlot Slot // If we're performing head tracking. What is the first slot we processed. PreviousSlot Slot // Whats the previous slot we processed PreviousBlockRoot string // Whats the previous block root, used to check the next blocks parent. } func (bc *BeaconClient) SlotProcessingDetails() SlotProcessingDetails { return SlotProcessingDetails{ Context: bc.Context, ServerEndpoint: bc.ServerEndpoint, Db: bc.Db, Metrics: bc.Metrics, CheckDb: bc.CheckDb, PerformBeaconBlockProcessing: bc.PerformBeaconBlockProcessing, PerformBeaconStateProcessing: bc.PerformBeaconStateProcessing, KnownGapTableIncrement: bc.KnownGapTableIncrement, StartingSlot: bc.StartingSlot, PreviousSlot: bc.PreviousSlot, PreviousBlockRoot: bc.PreviousBlockRoot, } } type ProcessSlot struct { // Generic Slot Slot // The slot number. Epoch Epoch // The epoch number. BlockRoot string // The hex encoded string of the BlockRoot. StateRoot string // The hex encoded string of the StateRoot. ParentBlockRoot string // The hex encoded string of the parent block. Status string // The status of the block HeadOrHistoric string // Is this the head or a historic slot. This is critical when trying to analyze errors and skipped slots. Db sql.Database // The DB object used to write to the DB. Metrics *BeaconClientMetrics // An object to keep track of the beaconclient metrics PerformanceMetrics PerformanceMetrics // An object to keep track of performance metrics. // BeaconBlock SszSignedBeaconBlock []byte // The entire SSZ encoded SignedBeaconBlock FullSignedBeaconBlock *SignedBeaconBlock // The unmarshaled BeaconState object, the unmarshalling could have errors. // BeaconState FullBeaconState *BeaconState // The unmarshaled BeaconState object, the unmarshalling could have errors. SszBeaconState []byte // The entire SSZ encoded BeaconState // DB Write objects DbSlotsModel *DbSlots // The model being written to the slots table. DbSignedBeaconBlockModel *DbSignedBeaconBlock // The model being written to the signed_block table. DbBeaconState *DbBeaconState // The model being written to the state table. } type PerformanceMetrics struct { BeaconNodeBlockRetrievalTime time.Duration // How long it took to get the BeaconBlock from the Beacon Node. BeaconNodeStateRetrievalTime time.Duration // How long it took to get the BeaconState from the Beacon Node. ParseBeaconObjectForHash time.Duration // How long it took to get some information from the beacon objects. CheckDbPreProcessing time.Duration // How long it takes to check the DB before processing a block. CreateDbWriteObject time.Duration // How long it takes to create a DB write object. TransactSlotOnly time.Duration // How long it takes to transact the slot information only. CheckReorg time.Duration // How long it takes to check for Reorgs CommitTransaction time.Duration // How long it takes to commit the final transaction. TotalDbTransaction time.Duration // How long it takes from start to committing the entire DB transaction. TotalProcessing time.Duration // How long it took to process the entire slot. } // This function will do all the work to process the slot and write it to the DB. // It will return the error and error process. The error process is used for providing reach detail to the // known_gaps table. func processFullSlot( ctx context.Context, slot Slot, blockRoot string, stateRoot string, previousSlot Slot, previousBlockRoot string, knownGapsTableIncrement int, headOrHistoric string, spd *SlotProcessingDetails) (error, string) { select { case <-ctx.Done(): return nil, "" default: totalStart := time.Now() ps := &ProcessSlot{ Slot: slot, BlockRoot: blockRoot, StateRoot: stateRoot, HeadOrHistoric: headOrHistoric, Db: spd.Db, Metrics: spd.Metrics, PerformanceMetrics: PerformanceMetrics{ BeaconNodeBlockRetrievalTime: 0, BeaconNodeStateRetrievalTime: 0, ParseBeaconObjectForHash: 0, CheckDbPreProcessing: 0, CreateDbWriteObject: 0, TransactSlotOnly: 0, CheckReorg: 0, CommitTransaction: 0, TotalDbTransaction: 0, TotalProcessing: 0, }, } g, _ := errgroup.WithContext(context.Background()) if spd.PerformBeaconStateProcessing { // Get the BeaconState. g.Go(func() error { select { case <-ctx.Done(): return nil default: start := time.Now() err := ps.getBeaconState(spd.ServerEndpoint) if err != nil { return err } ps.PerformanceMetrics.BeaconNodeStateRetrievalTime = time.Since(start) return nil } }) } if spd.PerformBeaconBlockProcessing { // Get the SignedBeaconBlock. g.Go(func() error { select { case <-ctx.Done(): return nil default: start := time.Now() err := ps.getSignedBeaconBlock(spd.ServerEndpoint) if err != nil { return err } ps.PerformanceMetrics.BeaconNodeBlockRetrievalTime = time.Since(start) return nil } }) } if err := g.Wait(); err != nil { return err, "processSlot" } parseBeaconTime := time.Now() finalBlockRoot, finalStateRoot, _, err := ps.provideFinalHash() if err != nil { return err, "CalculateBlockRoot" } ps.PerformanceMetrics.ParseBeaconObjectForHash = time.Since(parseBeaconTime) if spd.CheckDb { checkDbTime := time.Now() var blockRequired bool if spd.PerformBeaconBlockProcessing { blockExists, err := checkSlotAndRoot(ps.Db, CheckSignedBeaconBlockStmt, ps.Slot, finalBlockRoot) if err != nil { return err, "checkDb" } blockRequired = !blockExists } var stateRequired bool if spd.PerformBeaconStateProcessing { stateExists, err := checkSlotAndRoot(ps.Db, CheckBeaconStateStmt, ps.Slot, finalStateRoot) if err != nil { return err, "checkDb" } stateRequired = !stateExists } if !blockRequired && !stateRequired { log.WithField("slot", slot).Info("Slot already in the DB.") return nil, "" } ps.PerformanceMetrics.CheckDbPreProcessing = time.Since(checkDbTime) } // Get this object ready to write createDbWriteTime := time.Now() dw, err := ps.createWriteObjects() if err != nil { return err, "blockRoot" } ps.PerformanceMetrics.CreateDbWriteObject = time.Since(createDbWriteTime) // Write the object to the DB. dbFullTransactionTime := time.Now() defer func() { err := dw.Tx.Rollback(dw.Ctx) if err != nil && err != pgx.ErrTxClosed { loghelper.LogError(err).Error("We were unable to Rollback a transaction") } }() transactionTime := time.Now() err = dw.transactFullSlot() if err != nil { return err, "processSlot" } ps.PerformanceMetrics.TransactSlotOnly = time.Since(transactionTime) // Handle any reorgs or skipped slots. reorgTime := time.Now() headOrHistoric = strings.ToLower(headOrHistoric) if headOrHistoric != "head" && headOrHistoric != "historic" { return fmt.Errorf("headOrHistoric must be either historic or head"), "" } if ps.HeadOrHistoric == "head" && previousSlot != 0 && previousBlockRoot != "" && ps.Status != "skipped" { ps.checkPreviousSlot(dw.Tx, dw.Ctx, previousSlot, previousBlockRoot, knownGapsTableIncrement) } ps.PerformanceMetrics.CheckReorg = time.Since(reorgTime) // Commit the transaction commitTime := time.Now() if err = dw.Tx.Commit(dw.Ctx); err != nil { return err, "transactionCommit" } ps.PerformanceMetrics.CommitTransaction = time.Since(commitTime) // Total metric capture time. ps.PerformanceMetrics.TotalDbTransaction = time.Since(dbFullTransactionTime) ps.PerformanceMetrics.TotalProcessing = time.Since(totalStart) log.WithFields(log.Fields{ "slot": slot, "performanceMetrics": fmt.Sprintf("%+v\n", ps.PerformanceMetrics), }).Debug("Performance Metric output!") return nil, "" } } // Handle a slot that is at head. A wrapper function for calling `handleFullSlot`. func processHeadSlot(slot Slot, blockRoot string, stateRoot string, spd SlotProcessingDetails) { // Get the knownGaps at startUp if spd.PreviousSlot == 0 && spd.PreviousBlockRoot == "" { writeStartUpGaps(spd.Db, spd.KnownGapTableIncrement, slot, spd.Metrics) } // TODO(telackey): Why context.Background()? err, errReason := processFullSlot(context.Background(), slot, blockRoot, stateRoot, spd.PreviousSlot, spd.PreviousBlockRoot, spd.KnownGapTableIncrement, "head", &spd) if err != nil { writeKnownGaps(spd.Db, spd.KnownGapTableIncrement, slot, slot, err, errReason, spd.Metrics) } } // Handle a historic slot. A wrapper function for calling `handleFullSlot`. func handleHistoricSlot(ctx context.Context, slot Slot, spd SlotProcessingDetails) (error, string) { return processFullSlot(ctx, slot, "", "", 0, "", 1, "historic", &spd) } // Update the SszSignedBeaconBlock and FullSignedBeaconBlock object with their respective values. func (ps *ProcessSlot) getSignedBeaconBlock(serverAddress string) error { var blockIdentifier string // Used to query the block if ps.BlockRoot != "" { blockIdentifier = ps.BlockRoot } else { blockIdentifier = ps.Slot.Format() } blockEndpoint := serverAddress + BcBlockQueryEndpoint + blockIdentifier sszSignedBeaconBlock, rc, err := querySsz(blockEndpoint, ps.Slot) if err != nil || rc != 200 { loghelper.LogSlotError(ps.Slot.Number(), err).Error("Unable to properly query the slot.") ps.FullSignedBeaconBlock = nil ps.SszSignedBeaconBlock = []byte{} ps.ParentBlockRoot = "" ps.Status = "skipped" // A 404 is normal in the case of a "skipped" slot. if rc == 404 { return nil } return err } var signedBeaconBlock SignedBeaconBlock err = signedBeaconBlock.UnmarshalSSZ(sszSignedBeaconBlock) if err != nil { loghelper.LogSlotError(ps.Slot.Number(), err).Error("Unable to unmarshal SignedBeaconBlock for slot.") ps.FullSignedBeaconBlock = nil ps.SszSignedBeaconBlock = []byte{} ps.ParentBlockRoot = "" ps.Status = "skipped" return err } ps.FullSignedBeaconBlock = &signedBeaconBlock ps.SszSignedBeaconBlock = sszSignedBeaconBlock ps.ParentBlockRoot = toHex(ps.FullSignedBeaconBlock.Block().ParentRoot()) return nil } // Update the SszBeaconState and FullBeaconState object with their respective values. func (ps *ProcessSlot) getBeaconState(serverEndpoint string) error { var stateIdentifier string // Used to query the state if ps.StateRoot != "" { stateIdentifier = ps.StateRoot } else { stateIdentifier = ps.Slot.Format() } stateEndpoint := serverEndpoint + BcStateQueryEndpoint + stateIdentifier sszBeaconState, _, err := querySsz(stateEndpoint, ps.Slot) if err != nil { loghelper.LogSlotError(ps.Slot.Number(), err).Error("Unable to properly query the BeaconState.") return err } var beaconState BeaconState err = beaconState.UnmarshalSSZ(sszBeaconState) if err != nil { loghelper.LogSlotError(ps.Slot.Number(), err).Error("Unable to unmarshal the BeaconState.") return err } ps.FullBeaconState = &beaconState ps.SszBeaconState = sszBeaconState return nil } // Check to make sure that the previous block we processed is the parent of the current block. func (ps *ProcessSlot) checkPreviousSlot(tx sql.Tx, ctx context.Context, previousSlot Slot, previousBlockRoot string, knownGapsTableIncrement int) { if nil == ps.FullSignedBeaconBlock { log.Debug("Can't check block root, no current block.") return } parentRoot := toHex(ps.FullSignedBeaconBlock.Block().ParentRoot()) slot := ps.Slot if previousSlot == slot { log.WithFields(log.Fields{ "slot": slot, "fork": true, }).Warn("A fork occurred! The previous slot and current slot match.") transactReorgs(tx, ctx, ps.Slot, ps.BlockRoot, ps.Metrics) } else if previousSlot > slot { log.WithFields(log.Fields{ "previousSlot": previousSlot, "curSlot": slot, }).Warn("We noticed the previous slot is greater than the current slot.") } else if previousSlot+1 != slot { log.WithFields(log.Fields{ "previousSlot": previousSlot, "currentSlot": slot, }).Error("We skipped a few slots.") transactKnownGaps(tx, ctx, knownGapsTableIncrement, previousSlot+1, slot-1, fmt.Errorf("gaps during head processing"), "headGaps", ps.Metrics) } else if previousBlockRoot != parentRoot { log.WithFields(log.Fields{ "previousBlockRoot": previousBlockRoot, "currentBlockParent": parentRoot, }).Error("The previousBlockRoot does not match the current blocks parent, an unprocessed fork might have occurred.") transactReorgs(tx, ctx, previousSlot, parentRoot, ps.Metrics) } else { log.Debug("Previous Slot and Current Slot are one distance from each other.") } } // Transforms all the raw data into DB models that can be written to the DB. func (ps *ProcessSlot) createWriteObjects() (*DatabaseWriter, error) { var status string if ps.Status != "" { status = ps.Status } else { status = "proposed" } parseBeaconTime := time.Now() // These will normally be pre-calculated by this point. blockRoot, stateRoot, eth1DataBlockHash, err := ps.provideFinalHash() if err != nil { return nil, err } ps.PerformanceMetrics.ParseBeaconObjectForHash = time.Since(parseBeaconTime) payloadHeader := ps.provideExecutionPayloadDetails() dw, err := CreateDatabaseWrite(ps.Db, ps.Slot, stateRoot, blockRoot, ps.ParentBlockRoot, eth1DataBlockHash, payloadHeader, status, &ps.SszSignedBeaconBlock, &ps.SszBeaconState, ps.Metrics) if err != nil { return dw, err } return dw, nil } // This function will return the final blockRoot, stateRoot, and eth1DataBlockHash that will be // used to write to a DB func (ps *ProcessSlot) provideFinalHash() (string, string, string, error) { var ( stateRoot string blockRoot string eth1DataBlockHash string ) if ps.Status == "skipped" { stateRoot = "" blockRoot = "" eth1DataBlockHash = "" } else { if ps.StateRoot != "" { stateRoot = ps.StateRoot } else { if nil != ps.FullSignedBeaconBlock { stateRoot = toHex(ps.FullSignedBeaconBlock.Block().StateRoot()) log.Debug("BeaconBlock StateRoot: ", stateRoot) } else { log.Debug("BeaconBlock StateRoot: ") } } if ps.BlockRoot != "" { blockRoot = ps.BlockRoot } else { if nil != ps.FullSignedBeaconBlock { rawBlockRoot := ps.FullSignedBeaconBlock.Block().HashTreeRoot() blockRoot = toHex(rawBlockRoot) log.WithFields(log.Fields{"blockRoot": blockRoot}).Debug("Block Root from ssz") } else { log.Debug("BeaconBlock HashTreeRoot: ") } } if nil != ps.FullSignedBeaconBlock { eth1DataBlockHash = toHex(ps.FullSignedBeaconBlock.Block().Body().Eth1Data().BlockHash) } } return blockRoot, stateRoot, eth1DataBlockHash, nil } func (ps *ProcessSlot) provideExecutionPayloadDetails() *ExecutionPayloadHeader { if nil == ps.FullSignedBeaconBlock || !ps.FullSignedBeaconBlock.IsBellatrix() { return nil } payload := ps.FullSignedBeaconBlock.Block().Body().ExecutionPayloadHeader() blockNumber := uint64(payload.BlockNumber) // The earliest blocks on the Bellatrix fork, pre-Merge, have zeroed ExecutionPayloads. // There is nothing useful to to store in that case, even though the structure exists. if blockNumber == 0 { return nil } return payload } func toHex(r [32]byte) string { return "0x" + hex.EncodeToString(r[:]) }