ipld-eth-beacon-indexer/pkg/beaconclient/beaconclient.go

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// VulcanizeDB
// Copyright © 2022 Vulcanize
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package beaconclient
import (
"context"
"fmt"
"github.com/r3labs/sse/v2"
log "github.com/sirupsen/logrus"
"github.com/vulcanize/ipld-eth-beacon-indexer/pkg/database/sql"
"math/rand"
"time"
)
// TODO: Use prysms config values instead of hardcoding them here.
var (
bcHealthEndpoint = "/eth/v1/node/health" // Endpoint used for the healthcheck
BcHeadTopicEndpoint = "/eth/v1/events?topics=head" // Endpoint used to subscribe to the head of the chain
bcReorgTopicEndpoint = "/eth/v1/events?topics=chain_reorg" // Endpoint used to subscribe to the head of the chain
BcBlockQueryEndpoint = "/eth/v2/beacon/blocks/" // Endpoint to query individual Blocks
BcStateQueryEndpoint = "/eth/v2/debug/beacon/states/" // Endpoint to query individual States
BcSyncStatusEndpoint = "/eth/v1/node/syncing" // The endpoint to check to see if the beacon server is still trying to sync to head.
LhDbInfoEndpoint = "/lighthouse/database/info" // The endpoint for the LIGHTHOUSE server to get the database information.
BcBlockRootEndpoint = func(slot string) string {
return "/eth/v1/beacon/blocks/" + slot + "/root"
}
bcSlotsPerEpoch uint64 = 32 // Number of slots in a single Epoch
//bcSlotPerHistoricalVector = 8192 // The number of slots in a historic vector.
//bcFinalizedTopicEndpoint = "/eth/v1/events?topics=finalized_checkpoint" // Endpoint used to subscribe to the head of the chain
)
// A struct that capture the Beacon Server that the Beacon Client will be interacting with and querying.
type BeaconClient struct {
Context context.Context // A context generic context with multiple uses.
ServerEndpoint string // What is the endpoint of the beacon server.
Db sql.Database // Database object used for reads and writes.
Metrics *BeaconClientMetrics // An object used to keep track of certain BeaconClient Metrics.
KnownGapTableIncrement int // The max number of slots within a single known_gaps table entry.
UniqueNodeIdentifier int // The unique identifier within the cluster of this individual node.
KnownGapsProcess KnownGapsProcessing // object keeping track of knowngaps processing
CheckDb bool // Should we check the DB to see if the slot exists before processing it?
PerformBeaconStateProcessing bool // Should we process BeaconStates?
PerformBeaconBlockProcessing bool // Should we process BeaconBlocks?
// Used for Head Tracking
PerformHeadTracking bool // Should we track head?
StartingSlot Slot // If we're performing head tracking. What is the first slot we processed.
PreviousSlot Slot // Whats the previous slot we processed
PreviousBlockRoot string // Whats the previous block root, used to check the next blocks parent.
HeadTracking *SseEvents[Head] // Track the head block
ReOrgTracking *SseEvents[ChainReorg] // Track all Reorgs
//FinalizationTracking *SseEvents[FinalizedCheckpoint] // Track all finalization checkpoints
// Used for Historical Processing
// The latest available slot within the Beacon Server. We can't query any slot greater than this.
// This value is lazily updated. Therefore at times it will be outdated.
LatestSlotInBeaconServer int64
PerformHistoricalProcessing bool // Should we perform historical processing?
HistoricalProcess HistoricProcessing // object keeping track of historical processing
}
// A struct to keep track of relevant the head event topic.
type SseEvents[P ProcessedEvents] struct {
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Endpoint string // The endpoint for the subscription. Primarily used for logging
MessagesCh chan *sse.Event // Contains all the messages from the SSE Channel
ErrorCh chan *SseError // Contains any errors while SSE streaming occurred
ProcessCh chan *P // Used to capture processed data in its proper struct.
sseClient *sse.Client // sse.Client object that is used to interact with the SSE stream
}
// An object to capture any errors when turning an SSE message to JSON.
type SseError struct {
err error
msg []byte
}
// A Function to create the BeaconClient.
func CreateBeaconClient(ctx context.Context, connectionProtocol string, bcAddress string, bcPort int,
bcKgTableIncrement int, uniqueNodeIdentifier int, checkDb bool, performBeaconBlockProcessing bool, performBeaconStateProcessing bool) (*BeaconClient, error) {
if uniqueNodeIdentifier == 0 {
uniqueNodeIdentifier := rand.Int()
log.WithField("randomUniqueNodeIdentifier", uniqueNodeIdentifier).Warn("No uniqueNodeIdentifier provided, we are going to use a randomly generated one.")
}
metrics, err := CreateBeaconClientMetrics()
if err != nil {
return nil, err
}
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endpoint := fmt.Sprintf("%s://%s:%d", connectionProtocol, bcAddress, bcPort)
log.Info("Creating the BeaconClient")
return &BeaconClient{
Context: ctx,
ServerEndpoint: endpoint,
KnownGapTableIncrement: bcKgTableIncrement,
HeadTracking: createSseEvent[Head](endpoint, BcHeadTopicEndpoint),
ReOrgTracking: createSseEvent[ChainReorg](endpoint, bcReorgTopicEndpoint),
Metrics: metrics,
UniqueNodeIdentifier: uniqueNodeIdentifier,
CheckDb: checkDb,
PerformBeaconBlockProcessing: performBeaconBlockProcessing,
PerformBeaconStateProcessing: performBeaconStateProcessing,
//FinalizationTracking: createSseEvent[FinalizedCheckpoint](endpoint, bcFinalizedTopicEndpoint),
}, nil
}
// Create all the channels to handle a SSE events
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func createSseEvent[P ProcessedEvents](baseEndpoint string, path string) *SseEvents[P] {
endpoint := baseEndpoint + path
sseEvents := &SseEvents[P]{
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Endpoint: endpoint,
MessagesCh: make(chan *sse.Event, 1),
ErrorCh: make(chan *SseError),
ProcessCh: make(chan *P),
}
return sseEvents
}
func (se *SseEvents[P]) Connect() error {
if nil == se.sseClient {
se.initClient()
}
return se.sseClient.SubscribeChanRaw(se.MessagesCh)
}
func (se *SseEvents[P]) Disconnect() {
if nil == se.sseClient {
return
}
log.WithFields(log.Fields{"endpoint": se.Endpoint}).Info("Disconnecting and destroying SSE client")
se.sseClient.Unsubscribe(se.MessagesCh)
se.sseClient.Connection.CloseIdleConnections()
se.sseClient = nil
}
func (se *SseEvents[P]) initClient() {
if nil != se.sseClient {
se.Disconnect()
}
log.WithFields(log.Fields{"endpoint": se.Endpoint}).Info("Creating SSE client")
client := sse.NewClient(se.Endpoint)
client.ReconnectNotify = func(err error, duration time.Duration) {
log.WithFields(log.Fields{"endpoint": se.Endpoint}).Debug("Reconnecting SSE client")
}
client.OnDisconnect(func(c *sse.Client) {
log.WithFields(log.Fields{"endpoint": se.Endpoint}).Debug("SSE client disconnected")
})
se.sseClient = client
}