219 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			219 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package trie
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import (
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	"hash"
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	"sync"
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	"github.com/ethereum/go-ethereum/common"
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	"github.com/ethereum/go-ethereum/rlp"
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	"golang.org/x/crypto/sha3"
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)
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type hasher struct {
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	tmp        sliceBuffer
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	sha        keccakState
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	cachegen   uint16
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	cachelimit uint16
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	onleaf     LeafCallback
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}
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// keccakState wraps sha3.state. In addition to the usual hash methods, it also supports
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// Read to get a variable amount of data from the hash state. Read is faster than Sum
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// because it doesn't copy the internal state, but also modifies the internal state.
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type keccakState interface {
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	hash.Hash
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	Read([]byte) (int, error)
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}
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type sliceBuffer []byte
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func (b *sliceBuffer) Write(data []byte) (n int, err error) {
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	*b = append(*b, data...)
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	return len(data), nil
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}
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func (b *sliceBuffer) Reset() {
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	*b = (*b)[:0]
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}
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// hashers live in a global db.
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var hasherPool = sync.Pool{
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	New: func() interface{} {
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		return &hasher{
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			tmp: make(sliceBuffer, 0, 550), // cap is as large as a full fullNode.
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			sha: sha3.NewLegacyKeccak256().(keccakState),
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		}
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	},
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}
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func newHasher(cachegen, cachelimit uint16, onleaf LeafCallback) *hasher {
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	h := hasherPool.Get().(*hasher)
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	h.cachegen, h.cachelimit, h.onleaf = cachegen, cachelimit, onleaf
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	return h
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}
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func returnHasherToPool(h *hasher) {
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	hasherPool.Put(h)
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}
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// hash collapses a node down into a hash node, also returning a copy of the
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// original node initialized with the computed hash to replace the original one.
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func (h *hasher) hash(n node, db *Database, force bool) (node, node, error) {
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	// If we're not storing the node, just hashing, use available cached data
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	if hash, dirty := n.cache(); hash != nil {
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		if db == nil {
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			return hash, n, nil
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		}
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		if n.canUnload(h.cachegen, h.cachelimit) {
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			// Unload the node from cache. All of its subnodes will have a lower or equal
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			// cache generation number.
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			cacheUnloadCounter.Inc(1)
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			return hash, hash, nil
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		}
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		if !dirty {
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			return hash, n, nil
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		}
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	}
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	// Trie not processed yet or needs storage, walk the children
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	collapsed, cached, err := h.hashChildren(n, db)
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	if err != nil {
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		return hashNode{}, n, err
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	}
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	hashed, err := h.store(collapsed, db, force)
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	if err != nil {
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		return hashNode{}, n, err
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	}
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	// Cache the hash of the node for later reuse and remove
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	// the dirty flag in commit mode. It's fine to assign these values directly
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	// without copying the node first because hashChildren copies it.
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	cachedHash, _ := hashed.(hashNode)
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	switch cn := cached.(type) {
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	case *shortNode:
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		cn.flags.hash = cachedHash
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		if db != nil {
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			cn.flags.dirty = false
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		}
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	case *fullNode:
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		cn.flags.hash = cachedHash
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		if db != nil {
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			cn.flags.dirty = false
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		}
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	}
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	return hashed, cached, nil
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}
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// hashChildren replaces the children of a node with their hashes if the encoded
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// size of the child is larger than a hash, returning the collapsed node as well
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// as a replacement for the original node with the child hashes cached in.
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func (h *hasher) hashChildren(original node, db *Database) (node, node, error) {
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	var err error
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	switch n := original.(type) {
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	case *shortNode:
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		// Hash the short node's child, caching the newly hashed subtree
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		collapsed, cached := n.copy(), n.copy()
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		collapsed.Key = hexToCompact(n.Key)
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		cached.Key = common.CopyBytes(n.Key)
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		if _, ok := n.Val.(valueNode); !ok {
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			collapsed.Val, cached.Val, err = h.hash(n.Val, db, false)
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			if err != nil {
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				return original, original, err
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			}
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		}
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		return collapsed, cached, nil
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	case *fullNode:
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		// Hash the full node's children, caching the newly hashed subtrees
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		collapsed, cached := n.copy(), n.copy()
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		for i := 0; i < 16; i++ {
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			if n.Children[i] != nil {
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				collapsed.Children[i], cached.Children[i], err = h.hash(n.Children[i], db, false)
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				if err != nil {
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					return original, original, err
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				}
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			}
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		}
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		cached.Children[16] = n.Children[16]
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		return collapsed, cached, nil
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	default:
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		// Value and hash nodes don't have children so they're left as were
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		return n, original, nil
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	}
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}
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// store hashes the node n and if we have a storage layer specified, it writes
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// the key/value pair to it and tracks any node->child references as well as any
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// node->external trie references.
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func (h *hasher) store(n node, db *Database, force bool) (node, error) {
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	// Don't store hashes or empty nodes.
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	if _, isHash := n.(hashNode); n == nil || isHash {
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		return n, nil
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	}
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	// Generate the RLP encoding of the node
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	h.tmp.Reset()
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	if err := rlp.Encode(&h.tmp, n); err != nil {
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		panic("encode error: " + err.Error())
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	}
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	if len(h.tmp) < 32 && !force {
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		return n, nil // Nodes smaller than 32 bytes are stored inside their parent
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	}
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	// Larger nodes are replaced by their hash and stored in the database.
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	hash, _ := n.cache()
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	if hash == nil {
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		hash = h.makeHashNode(h.tmp)
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	}
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	if db != nil {
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		// We are pooling the trie nodes into an intermediate memory cache
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		hash := common.BytesToHash(hash)
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		db.lock.Lock()
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		db.insert(hash, h.tmp, n)
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		db.lock.Unlock()
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		// Track external references from account->storage trie
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		if h.onleaf != nil {
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			switch n := n.(type) {
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			case *shortNode:
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				if child, ok := n.Val.(valueNode); ok {
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					h.onleaf(child, hash)
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				}
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			case *fullNode:
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				for i := 0; i < 16; i++ {
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					if child, ok := n.Children[i].(valueNode); ok {
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						h.onleaf(child, hash)
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					}
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				}
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			}
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		}
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	}
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	return hash, nil
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}
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func (h *hasher) makeHashNode(data []byte) hashNode {
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	n := make(hashNode, h.sha.Size())
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	h.sha.Reset()
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	h.sha.Write(data)
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	h.sha.Read(n)
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	return n
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}
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