141 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			141 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package core
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import (
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	"fmt"
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	"math/big"
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	"github.com/ethereum/go-ethereum/common/math"
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	"github.com/ethereum/go-ethereum/consensus"
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	"github.com/ethereum/go-ethereum/core/state"
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	"github.com/ethereum/go-ethereum/core/types"
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	"github.com/ethereum/go-ethereum/params"
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)
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// BlockValidator is responsible for validating block headers, uncles and
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// processed state.
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//
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// BlockValidator implements Validator.
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type BlockValidator struct {
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	config *params.ChainConfig // Chain configuration options
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	bc     *BlockChain         // Canonical block chain
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	engine consensus.Engine    // Consensus engine used for validating
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}
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// NewBlockValidator returns a new block validator which is safe for re-use
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func NewBlockValidator(config *params.ChainConfig, blockchain *BlockChain, engine consensus.Engine) *BlockValidator {
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	validator := &BlockValidator{
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		config: config,
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		engine: engine,
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		bc:     blockchain,
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	}
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	return validator
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}
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// ValidateBody validates the given block's uncles and verifies the the block
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// header's transaction and uncle roots. The headers are assumed to be already
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// validated at this point.
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func (v *BlockValidator) ValidateBody(block *types.Block) error {
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	// Check whether the block's known, and if not, that it's linkable
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	if v.bc.HasBlock(block.Hash()) {
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		if _, err := state.New(block.Root(), v.bc.chainDb); err == nil {
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			return ErrKnownBlock
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		}
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	}
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	parent := v.bc.GetBlock(block.ParentHash(), block.NumberU64()-1)
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	if parent == nil {
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		return consensus.ErrUnknownAncestor
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	}
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	if _, err := state.New(parent.Root(), v.bc.chainDb); err != nil {
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		return consensus.ErrUnknownAncestor
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	}
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	// Header validity is known at this point, check the uncles and transactions
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	header := block.Header()
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	if err := v.engine.VerifyUncles(v.bc, block); err != nil {
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		return err
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	}
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	if hash := types.CalcUncleHash(block.Uncles()); hash != header.UncleHash {
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		return fmt.Errorf("uncle root hash mismatch: have %x, want %x", hash, header.UncleHash)
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	}
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	if hash := types.DeriveSha(block.Transactions()); hash != header.TxHash {
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		return fmt.Errorf("transaction root hash mismatch: have %x, want %x", hash, header.TxHash)
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	}
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	return nil
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}
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// ValidateState validates the various changes that happen after a state
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// transition, such as amount of used gas, the receipt roots and the state root
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// itself. ValidateState returns a database batch if the validation was a success
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// otherwise nil and an error is returned.
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func (v *BlockValidator) ValidateState(block, parent *types.Block, statedb *state.StateDB, receipts types.Receipts, usedGas *big.Int) error {
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	header := block.Header()
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	if block.GasUsed().Cmp(usedGas) != 0 {
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		return fmt.Errorf("invalid gas used (remote: %v local: %v)", block.GasUsed(), usedGas)
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	}
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	// Validate the received block's bloom with the one derived from the generated receipts.
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	// For valid blocks this should always validate to true.
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	rbloom := types.CreateBloom(receipts)
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	if rbloom != header.Bloom {
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		return fmt.Errorf("invalid bloom (remote: %x  local: %x)", header.Bloom, rbloom)
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	}
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	// Tre receipt Trie's root (R = (Tr [[H1, R1], ... [Hn, R1]]))
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	receiptSha := types.DeriveSha(receipts)
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	if receiptSha != header.ReceiptHash {
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		return fmt.Errorf("invalid receipt root hash (remote: %x local: %x)", header.ReceiptHash, receiptSha)
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	}
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	// Validate the state root against the received state root and throw
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	// an error if they don't match.
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	if root := statedb.IntermediateRoot(v.config.IsEIP158(header.Number)); header.Root != root {
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		return fmt.Errorf("invalid merkle root (remote: %x local: %x)", header.Root, root)
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	}
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	return nil
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}
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// CalcGasLimit computes the gas limit of the next block after parent.
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// The result may be modified by the caller.
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// This is miner strategy, not consensus protocol.
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func CalcGasLimit(parent *types.Block) *big.Int {
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	// contrib = (parentGasUsed * 3 / 2) / 1024
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	contrib := new(big.Int).Mul(parent.GasUsed(), big.NewInt(3))
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	contrib = contrib.Div(contrib, big.NewInt(2))
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	contrib = contrib.Div(contrib, params.GasLimitBoundDivisor)
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	// decay = parentGasLimit / 1024 -1
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	decay := new(big.Int).Div(parent.GasLimit(), params.GasLimitBoundDivisor)
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	decay.Sub(decay, big.NewInt(1))
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	/*
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		strategy: gasLimit of block-to-mine is set based on parent's
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		gasUsed value.  if parentGasUsed > parentGasLimit * (2/3) then we
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		increase it, otherwise lower it (or leave it unchanged if it's right
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		at that usage) the amount increased/decreased depends on how far away
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		from parentGasLimit * (2/3) parentGasUsed is.
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	*/
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	gl := new(big.Int).Sub(parent.GasLimit(), decay)
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	gl = gl.Add(gl, contrib)
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	gl.Set(math.BigMax(gl, params.MinGasLimit))
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	// however, if we're now below the target (TargetGasLimit) we increase the
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	// limit as much as we can (parentGasLimit / 1024 -1)
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	if gl.Cmp(params.TargetGasLimit) < 0 {
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		gl.Add(parent.GasLimit(), decay)
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		gl.Set(math.BigMin(gl, params.TargetGasLimit))
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	}
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	return gl
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}
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