119 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2018 The go-ethereum Authors
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| // This file is part of the go-ethereum library.
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| //
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| // The go-ethereum library is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU Lesser General Public License as published by
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| // the Free Software Foundation, either version 3 of the License, or
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| // (at your option) any later version.
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| //
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| // The go-ethereum library is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| // GNU Lesser General Public License for more details.
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| //
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| // You should have received a copy of the GNU Lesser General Public License
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| // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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| 
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| // package priority_queue implement a channel based priority queue
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| // over arbitrary types. It provides an
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| // an autopop loop applying a function to the items always respecting
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| // their priority. The structure is only quasi consistent ie., if a lower
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| // priority item is autopopped, it is guaranteed that there was a point
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| // when no higher priority item was present, ie. it is not guaranteed
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| // that there was any point where the lower priority item was present
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| // but the higher was not
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| 
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| package priorityqueue
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| 
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| import (
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| 	"context"
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| 	"errors"
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| 	"time"
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| 
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| 	"github.com/ethereum/go-ethereum/metrics"
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| )
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| 
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| var (
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| 	ErrContention = errors.New("contention")
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| 
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| 	errBadPriority = errors.New("bad priority")
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| 
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| 	wakey = struct{}{}
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| )
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| 
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| // PriorityQueue is the basic structure
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| type PriorityQueue struct {
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| 	Queues []chan interface{}
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| 	wakeup chan struct{}
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| }
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| 
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| // New is the constructor for PriorityQueue
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| func New(n int, l int) *PriorityQueue {
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| 	var queues = make([]chan interface{}, n)
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| 	for i := range queues {
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| 		queues[i] = make(chan interface{}, l)
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| 	}
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| 	return &PriorityQueue{
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| 		Queues: queues,
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| 		wakeup: make(chan struct{}, 1),
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| 	}
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| }
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| 
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| // Run is a forever loop popping items from the queues
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| func (pq *PriorityQueue) Run(ctx context.Context, f func(interface{})) {
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| 	top := len(pq.Queues) - 1
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| 	p := top
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| READ:
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| 	for {
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| 		q := pq.Queues[p]
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| 		select {
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| 		case <-ctx.Done():
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| 			return
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| 		case x := <-q:
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| 			val := x.(struct {
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| 				v interface{}
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| 				t time.Time
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| 			})
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| 			f(val.v)
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| 			metrics.GetOrRegisterResettingTimer("pq.run", nil).UpdateSince(val.t)
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| 			p = top
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| 		default:
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| 			if p > 0 {
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| 				p--
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| 				continue READ
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| 			}
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| 			p = top
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| 			select {
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| 			case <-ctx.Done():
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| 				return
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| 			case <-pq.wakeup:
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| 			}
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| 		}
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| 	}
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| }
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| 
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| // Push pushes an item to the appropriate queue specified in the priority argument
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| // if context is given it waits until either the item is pushed or the Context aborts
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| func (pq *PriorityQueue) Push(x interface{}, p int) error {
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| 	if p < 0 || p >= len(pq.Queues) {
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| 		return errBadPriority
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| 	}
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| 	val := struct {
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| 		v interface{}
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| 		t time.Time
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| 	}{
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| 		x,
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| 		time.Now(),
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| 	}
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| 	select {
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| 	case pq.Queues[p] <- val:
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| 	default:
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| 		return ErrContention
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| 	}
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| 	select {
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| 	case pq.wakeup <- wakey:
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| 	default:
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| 	}
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| 	return nil
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| }
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